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settled-reach
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f80b6c1aca4c6b0f326f440cbc50068d5eb3c807
settled-reach
/
client
/
scripts
T
History
jpmschweitzer
f80b6c1aca
Merge remote-tracking branch 'origin/visual'
...
# Conflicts: # CHANGELOG.md # client/scripts/autoloads/fog_state.gd # client/shaders/fog.gdshader
2026-02-28 23:43:26 +01:00
..
autoloads
Merge remote-tracking branch 'origin/visual'
2026-02-28 23:43:26 +01:00
checklist
refactor(client): unify duplicate YAML parsers into YamlParser (
#560
)
2026-02-25 22:00:05 +01:00
protocol
feat(simulation): add world_seed IPC and EntanglementConfig (
#175
,
#178
)
2026-02-28 14:26:31 +01:00
rendering
fix(client): fix fog system — blocky edges and zero explored visibility (
#569
)
2026-02-28 14:26:13 +01:00
util
docs(docs): add Sprint 22 briefings and track Godot auto-generated files
2026-02-28 12:20:02 +01:00
constants.gd
fix(client): address PR
#62
review — input guard, public API, geometry cache
2026-02-24 11:28:43 +01:00
constants.gd.uid
feat(client): add interaction prompt system (
#405
)
2026-02-12 23:43:37 +01:00
main.gd
fix(client): address PR
#73
review — race conditions and defensive guards (
#257
)
2026-02-27 18:06:16 +01:00
main.gd.uid
feat(client): initialize Godot 4 project boilerplate (epic
#277
)
2026-02-11 16:52:27 +01:00
snapshot_event_router.gd
refactor(client): extract SnapshotEventRouter from main.gd (
#559
)
2026-02-25 21:59:56 +01:00
snapshot_event_router.gd.uid
docs(docs): add Sprint 22 briefings and track Godot auto-generated files
2026-02-28 12:20:02 +01:00