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settled-reach/wiki/index.md
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jpmschweitzerandClaude Fable 5 b4919c659b chore(meta): wiki sweep — 2,131 dead heightmap links, nav refresh, GOVERNANCE reality (T-1070, T-1071)
- T-1070: scaffold_bodies.py heightmap link now conditional (bake criteria
  per import_heightmaps.py); surgical removal of the dead image line from
  all 2,131 body pages lacking the file (267 with the file keep theirs)
- T-1071: 26 real link breaks fixed (knowledge/→concepts/, pre-governance
  decision anchors, 9 phantom catalog companions unlinked, cygni relink to
  the corporation page, wrong design-doc path); wiki/index.md counts fixed
  (301 systems) + Economics nav section; corporations/index.md regenerated
  from frontmatter (all 155, tier1.toml grouping — corrects 4 misfiled
  tier-1 corps); 25 orphaned station GTTRs linked from 11 system pages
  (own ##-heading so atlas sync cannot absorb it); GOVERNANCE.md +
  star-system template rewritten to the generated model (DB owns
  structured fields, wiki owns prose); triangles/index.md added
- Sol markers conversion REVERTED before commit: atlas_viewer.gd:433 still
  renders the legacy geometry schema, so conversion would drop Sol's Atlas
  overlays — split to T-1073 (convert together with the client read path)

Broken relative links: 2,180 → 25 (all remaining are intentional
_templates/ placeholders).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 16:23:16 +02:00

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Markdown

# The Settled Reach — Game Wiki
**Project:** The Settled Reach (top-down immersive sim)
**Setting:** Original science fiction IP
---
## Wiki Structure
### World
- **[Star Systems](star-systems/index.md)** — 301 systems connected by alien-built horizon gates. 220 named, 301 with full prose pages.
- **[Economics](economics/)** — Generator source of truth: commodity catalog, production chains, currency zones, system specializations, architecture traits (TOML) plus prose docs. Schema spec: [schema.md](economics/schema.md).
- **[Factions](factions/index.md)** — Political and institutional factions (Assembly, Commission, Institute, Syndics, Guardians, Unbound).
- **[Corporations](corporations/index.md)** — Civilizational-scale commercial entities (Gate Corporation, MVG, Prometheus Labs).
- **[Technology](technology/index.md)** — Neural lattice, gate infrastructure, clone transfer, severance tech.
- **[Contraband](contraband/index.md)** — Illegal and restricted goods.
### Reference
- **[Glossary](glossary.md)** — Canonical proper nouns, factions, currencies, locations, terminology. Quick-reference to avoid drift. Start here.
- **[Concepts](concepts/index.md)** — Fact catalog, entity attributes, relationship states.
- **[Triangles](triangles/index.md)** — Relationship structures and social dynamics.
- **[Authoring Guides](authoring/)** — Monologue guide, cultural generation, content templates.
- **[Full Catalog](star-systems/catalog.md)** — All 301 systems by GJ designation.
---
## How to Use This Wiki
1. **Content creators:** Source material for dialogue, monologue, NPC profiles. Entries marked `canonical` are setting truth.
2. **System implementers:** Mechanical integration points — knowledge graph flags, perception modes, faction mechanics.
3. **Everyone:** Cross-reference between decisions (`governance/decisions/*.md`) and implementation.
**Status levels:** `canonical` (confirmed), `draft` (in review), `proposed` (under consideration).
---
## Templates & Governance
- [GOVERNANCE.md](GOVERNANCE.md) — Ownership, status lifecycle, contribution rules.
- [_templates/](_templates/) — One template per category.