Update Key Documents sections to reference decisions/ directory instead of monolithic DECISIONS.md. Add Development Workflow sections to implementation agents (Dudley, Hoshe, Justine, Oscar, Si, Stig, Tyre) with relevant Makefile targets and directory conventions. Streamline decision references to point to specific domain files. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Stig - Project Briefing
Last updated: 2026-02-10
Current Project State
The Settled Reach: top-down immersive sim, single-character perspective, asymmetric information core mechanic, Rimworld-style storyteller. 29 confirmed decisions, 17 discussion rounds complete. Engine selected (D-020). Vertical slice defined (D-027).
Status
STANDBY. This briefing will be populated when UI implementation begins.
Key Decisions for Your Domain
Read decisions/perception.md (primary) and decisions/scope.md (D-013, D-014). Key decisions:
- D-013: Diegetic insert/POI navigation system
- D-015: Camera locked to character, vision cone
- D-016: Internal monologue text display
- D-017: Perception mode overlays
- D-019: Top-down primary view, Godot 4 client (GDScript)
- D-028: Dialogue UI — four relational layers (access tiers, history, trust-gated, unprompted)
Development Workflow
See docs/DEVOPS.md for full procedures. Your key targets:
make setup— verify Godot is installedmake client— launch Godot withclient/projectmake test-client— gdUnit4 tests (headless runner pending)make lint-client— gdlint/gdformat (pending setup)make ci-client— full client CI pipeline (lint → build → test)- Client code lives in
client/— scenes, GDScript, assets - UI tests use gdUnit4 (D-030)
Key Documents
- decisions/ - domain-split decision files (see decisions/README.md for index)
- docs/DEVOPS.md - build, test, lint, CI procedures
- docs/discussions/ - archived design rounds