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settled-reach/docs/architecture/sprint-37-878-audit.md
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jpmschweitzerandClaude Opus 4.6 b86bb00a55 refactor(simulation): PR #137 review — audit override + regression tests + docs
Addresses Tyre, Hoshe, and lead review comments on PR #137:

- **Audit doc amendment** (Tyre E1 / Hoshe H1 / Lead): add "Lead override
  (2026-04-21)" section at top of docs/architecture/sprint-37-878-audit.md.
  Rewrites the conclusion to "DECISION: STRIP" with the cascade-based
  rationale. Preserves the original audit body as the pre-override record.

- **Regression tests** (Lead 2a-2b / Hoshe H2 / H3): add POSITIVE
  assertions of the new uniform behavior so silent reintroduction fails.
  - `phase2_container_verb_labels_uniform_regardless_of_player_state` —
    two trials (empty KG, POI-bearing KG) assert container verb labels
    equal Phase-1 defaults.
  - `monologue_pool_selection_uniform_no_archetype_key` — two observers
    with divergent MonologueState both draw from OBSERVE_NPC_LINES.

- **Decision record amendments** (Lead 3 / Tyre S2): D-032, D-035, and
  D-057 amended with Phase 6 deferral wording. "Retired pending Phase 6,
  not deferred with scaffolding." Reintroduction gate: a confirmed
  Phase 6 character-model design.

- **types.rs doc fixes** (Tyre S1 / Hoshe H5): StartupMessage protocol-
  flow comment updated to reflect no-version handshake (D-192).
  ObserverSnapshot version-history block grows a "Sprint 37 wire-format
  shifts" section documenting D-192 + #878 schema drops.

- **observer/tests.rs:944 comment** (Hoshe H6): rewritten to cite
  cascade rationale instead of the stale D-032-SUPERSEDED premise.

- **tests/run-atlas-determinism exit** (Hoshe H7): exit 0 when EXIT_CODE=2
  (venv/DB missing = skip, not fail). Preserves skip semantics for
  tests/run-all on machines without the Python venv.

Follow-up tickets filed:
- #895 (server, low): expand check-systems-db-stamp GENERATOR_SOURCES
  to cover gemma_naming.py + naming_core.py (Tyre S3).
- #896 (planning, low): add CLAUDE.md carveout for server wiki writes
  closing coverage gates (Tyre S4 / Hoshe H8).

H4 investigation: v01_integration_playthrough.rs was not the only E2E
handshake→tick→snapshot test; coverage preserved by bridge_ipc.rs,
bridge_tcp.rs, and game_loop.rs (the latter is pre-existing-broken
per #885). No replacement test needed.

1142/1142 lib tests pass. cargo clippy -- -D warnings clean.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-22 10:09:35 +02:00

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# Sprint 37 #878 — CharacterArchetype audit (D-032 obsolete claim)
**Author:** Tyre (architecture)
**Date:** 2026-04-21 (audit); 2026-04-22 (lead override amendment)
**Ticket:** #878 — Audit and purge dead smuggler/detective character enum (D-032 obsolete)
**Status:** CLOSED — lead override 2026-04-21: strip stays. See override section below.
---
## Lead override (2026-04-21)
**Decision:** STRIP the full `CharacterArchetype` trace from the server. The
original audit (below) recommended Option A (no-op, docs-only) on the basis
that grep identified five load-bearing consumers. The lead reframed the
live-vs-filler determination:
> "It is live because we have not scrapped the system loading it in the
> client. This is not live gameplay. Only the character creation elements
> and the insert screens are actual production code. The rest is uncleaned
> filler — per the cascade, we don't deal with character and NPC
> instructions." — Jeroen, 2026-04-21
**Rationale — the cascade framing.** Per `CLAUDE.md`, development follows a
strict six-phase cascade. Current focus is Phase 1 (wiki content). Character
model, NPC differentiation, verb-label relabeling, and character-keyed
monologue pools all belong to Phase 6 (detail coloring). Code that executes
at runtime is **not** automatically production — if the topic belongs to a
later cascade phase, it is pre-cascade filler regardless of how deeply it is
wired in.
The audit's identification of `archetype_verb_label` as "live feature code"
was mechanically correct: the code runs, produces output, and is observed on
the wire. But the **feature itself is premature**. Container verb
differentiation (Smuggler Move/Stash vs Detective Scan/Flag) and
archetype-keyed monologue pools are Phase 6 detail, not Phase 1–3
scaffolding. Uniform verb labels and a single monologue pool are the
intended end state until a Phase 6 character system is designed — not a
regression.
**Audit correction.** The audit's TL;DR conclusion ("v0.2 dropped reverses
D-117 which reverses D-032-obsolete, therefore keep the enum") was the
wrong frame. The supersession chain collapsed — yes — but the correct
reading is that **all three decisions sit below the current cascade
floor**, so the enum is cruft on cascade grounds independent of the D-117
revocation. The audit should have consulted the cascade phase before
grep-counting consumers; that is the non-obvious precedent captured in
memory (`feedback_running_code_not_production.md`).
**Scope of the strip (Sprint 37, #878, merged via PR #137). Commit `cae3d3ab`
— "refactor(simulation): strip archetype trace + HeritageRoot per cascade
(#877, #878)" — is the authoritative file list; the summary below is the
high-signal view:**
- `server/src/bridge/types.rs` — `CharacterArchetype` enum +
`StartupMessage.character_archetype` field removed. Protocol break rides
the `PROTOCOL_VERSION` drop in #874 (D-192), co-shipped in the same PR.
- `server/src/perception/observer/mod.rs` — `apply_phase2_verb_filter`
loses its archetype parameter; `archetype_verb_label` helper + the
container-relabeling block deleted.
- `server/src/simulation/monologue.rs` — `MonologueState.character`
field + `Default` value removed. Pool selection is now uniform.
- `server/src/simulation/examine.rs` — `generate_examine_text` collapses
two archetype-specific branches into a single detective-style frame.
- `server/src/test_world/mod.rs` + `server/src/main.rs` — `setup_gauntlet`
and `setup_proof_room` drop the archetype parameter; all internal
callsites + the production main loop updated.
- `server/tests/archetype_monologue.rs` — deleted (regression guard for
#587's archetype→monologue wiring; wiring itself deleted).
- `server/tests/v01_integration_playthrough.rs` — deleted (5
archetype-using integration tests; superseded by Gauntlet coverage).
- `server/content/schemas/drama_module.schema.yaml` — deleted.
- `server/content/modules/tier1/smuggling_ring_v0_1.yaml` — deleted.
**Client follow-up: ticket #882** — *"Strip archetype-driven client code
(follow-up to #878 server)"*. The server strip leaves client-side code
referencing the removed `character_archetype` wire field and archetype-
keyed palette/monologue branches. Client cleanup preserves the character-
creation UI and insert screens (production per the lead call) and strips
`lattice_profile` branching, `character.txt` session I/O, and protocol
decoding of the removed field. Blocked by this PR; cross-referenced in
the server task description.
**Decision record amendments (2026-04-22):**
- `decisions/content.md` D-032 `[SUPERSEDED]` header rewritten to cite the
cascade instead of the dropped D-117.
- `decisions/content.md` D-035 monologue `character` enum note updated
(was `[Obsolete post-D-117]`, now cites the cascade strip).
- `decisions/perception.md` D-057 marked `[PARTIALLY SUPERSEDED]` with
the archetype verb relabeling portion crossed out; vertical-list +
Phase 1/2 split preserved.
**Regression guards for the new uniform behavior** are being added under
separate tasks (Hoshe, Sprint 37) — positive assertions that container
verb labels and monologue pool selection are archetype-independent, to
prevent silent reintroduction.
**DECISION: STRIP.**
The original audit body below is retained as a historical record of the
pre-override analysis. Do not take its recommendation as current.
---
## TL;DR (original audit, SUPERSEDED by lead override above)
The ticket's premise — that `CharacterArchetype` (Smuggler/Detective) is dead
code per D-032's "[Obsolete post-D-117]" footnote — is **stale**. The
footnote relied on D-117 (tycoon is the v0.2 bookmark), but `CLAUDE.md`
now declares **"v0.2 target is dropped. No scoping negotiations."** That
revocation is the most recent architectural directive, and it rolls back
the premise that justified marking the enum obsolete.
Recommendation: **do not delete `CharacterArchetype`**. Instead, update
the decision record to clear the stale obsolete footnote, close the
ticket as "no-op — premise superseded," and (optionally) claim a small
D-record documenting the reversal chain.
## Audit
Grep was run against `server/`, `tooling/`, and `tests/`. `CharacterArchetype`
has **five load-bearing consumers** plus content-schema users:
### 1. IPC protocol surface
- `server/src/bridge/types.rs:51-54` — `StartupMessage.character_archetype: CharacterArchetype`.
Field is serialized into the session handshake. Removing it is a protocol break.
- `server/src/bridge/types.rs:500-518` — enum + `as_monologue_key()` helper + `Default = Detective`.
- Roundtrip tests at lines 1133, 1146, 1157, 1166, 1173, 1184 exercise the field.
### 2. Observer pipeline (D-057, #422) — real runtime behavior
- `server/src/perception/observer/mod.rs:81,117,138,200` — archetype flows through
`apply_phase2_verb_filter`.
- `server/src/perception/observer/mod.rs:657-760` — `archetype_verb_label()` swaps
container verb labels based on archetype (Smuggler sees `Move`/`Stash`, Detective
sees `Scan`/`Flag`). This is live feature code, not scaffolding.
### 3. Monologue pool selection (D-032, #587, #595)
- `server/src/simulation/monologue.rs:134-152` — `MonologueState.character: String` is
initialized from `CharacterArchetype.as_monologue_key()` at session start.
Pool partition is by string key, but the string is *derived* from the enum.
### 4. Gauntlet test-world plumbing
- `server/src/test_world/mod.rs:98` — `pub fn setup_gauntlet(app: &mut App, archetype: CharacterArchetype)`.
- 5 internal callsites (lines 702, 725, 742, 761, 778) plus the external
`archetype_monologue.rs` integration suite.
### 5. Regression test suite
- `server/tests/archetype_monologue.rs` — entire file is a regression guard
against #587 (archetype→monologue character wiring). Seven tests, four
explicitly assert Smuggler vs Detective behavior. Deleting the enum requires
deleting this guard, which is the thing that catches the bug it was built for.
### 6. Content schemas (authoring)
- `server/content/schemas/drama_module.schema.yaml:231,233,234,280,558` —
schema enumerates `smuggler | detective | any` for dialogue/monologue
partitioning in drama modules.
## Decision chain (why the ticket premise is stale)
```
D-027 (v0.1 vertical slice = smuggler + detective)
└─ superseded by D-117 (2026-03-05: tycoon is the v0.2 bookmark)
└─ superseded by "v0.2 target is dropped" (CLAUDE.md, current)
```
The obsolete footnote in D-035 line 83 and the `[SUPERSEDED]` header on
D-032 both point at D-117 as the supersession. With v0.2 dropped, we are
back to the v0.1 smuggler/detective frame as the implemented base until
the 6-phase cascade reaches Phase 4 (Player control) — and even then,
the cascade describes a 2-floor test map + character rendering, not a
wholesale character-model replacement.
## Proposed alternative scope for #878
Three options, cheapest first:
### A. Close as no-op + documentation cleanup (recommended)
- Strip the `[Obsolete post-D-117]` footnote from `decisions/content.md:83`
(D-035 tag taxonomy).
- Remove the `[SUPERSEDED]` marker from `decisions/content.md:47` (D-032
header) or add a "supersession reversed" note.
- Optionally claim a new D-record in `decisions/scope.md` documenting
that the v0.2-dropped directive implicitly reverses D-117's character
frame revocation.
- Zero code changes. Build stays green. 30 minutes.
### B. Narrow the ticket to the authoring-side leftovers
- If there are *authoring* artifacts (half-written tycoon monologue
partitioning, stale schema fields) that were added in anticipation of
D-117 and never used, those can be purged. But a quick scan of
`drama_module.schema.yaml` shows the schema is consistent with v0.1 usage.
- Requires a content team review — server-team scope alone cannot
confirm what is live in authoring.
### C. Rename without removing (if lead wants distance from v0.1 framing)
- Rename `CharacterArchetype` → `PlayerCharacterRole` (or similar) and
its variants to preserve behavior while shedding the "smuggler/detective
investigation framing" language. Higher risk, touches ~45 files, and
doesn't actually change runtime. **Not recommended** unless the lead
specifically wants the naming to match post-cascade vocabulary.
## Recommendation (SUPERSEDED — see "Lead override" at top)
~~Go with **Option A**. The enum is architecturally sound, the ticket is
a casualty of the v0.2→cascade pivot, and the cleanup is documentation-
only.~~
**Actual decision:** strip (Option D, not enumerated above — full trace
purge driven by cascade framing, not by the D-117/v0.2 supersession
chain). The audit's grep-count-first methodology was the wrong starting
heuristic; cascade phase comes first. See top of document.