Files
settled-reach/server/tests/smoke.rs
T
jpmschweitzerandClaude Opus 4.6 112910df9b test(simulation): expand test coverage per PR #2 review
- Add roundtrip tests for all PlayerAction variants (Hoshe #6)
- Add roundtrip tests for all EntityKind variants (Hoshe #6)
- Add day wraparound at midnight edge case test (Hoshe #7)
- Add day() calculation test (Hoshe #7)
- Add out-of-order input rejection test (Hoshe #7)
- Total: 15 → 20 tests

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 17:53:16 +01:00

23 lines
601 B
Rust

//! Smoke test: the simulation world boots and can run a single tick.
use bevy_app::prelude::*;
use settled_reach_server::simulation::time::SimulationTime;
use settled_reach_server::simulation::SimulationPlugin;
#[test]
fn world_boots_and_ticks() {
let mut app = App::new();
app.add_plugins(SimulationPlugin);
// Verify initial state
let time = app.world().resource::<SimulationTime>();
assert_eq!(time.tick, 0);
// Run one update cycle
app.update();
// Verify tick advanced
let time = app.world().resource::<SimulationTime>();
assert_eq!(time.tick, 1);
}