Files
settled-reach/docs/briefings/oscar.md
T
jpmschweitzerandClaude Opus 4.6 e6a557e8e7 feat(meta): replace sprint workflow with kanban + milestones (D-221)
Sprint-based workflow (38 sprints) replaced by kanban + milestones.
Milestones are many-to-many with tickets and can block each other.

New: /whats-next skill (dependency-driven batch selection with Si
refinement review), /pr-process skill (renamed from pr-push, adds
review comment pickup), clerk agent + pre-push hook for D-record
consistency checks.

Deleted: sprint CLI, sprint-start/sprint-plan/sprint-status skills,
team-scoped file restrictions. Si rewritten as refinement manager.
All 19 agent briefings updated from stale PROJECT_STATE.md reference
to live ticket milestone queries.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-05-03 20:11:00 +02:00

1.7 KiB

title, description, type, status, agent, updated
title description type status agent updated
Oscar - Project Briefing Networking/multiplayer agent on standby — covers client-server IPC architecture, deterministic simulation sync, and future multiplayer design briefing active Oscar 2026-03-13

Oscar - Project Briefing

Last updated: 2026-03-13

Current Project State

Check active milestones: tooling/db/ticket milestone list Check your tickets: tooling/db/ticket list --assigned oscar

Status

STANDBY. This briefing will be populated when networking/multiplayer implementation begins.

Key Decisions for Your Domain

Read decisions/architecture.md (primary). Key decisions:

  • D-009: Multiplayer strategy (design for it, build single-player first)
  • D-010: Four architectural principles (client-server, info boundaries, deterministic sim)
  • D-020: Subprocess/IPC architecture — local socket for single-player, TCP for multiplayer
  • D-026: Simulation tier sync — deterministic eviction across all observers for future multiplayer

Development Workflow

See docs/DEVOPS.md for full procedures. Your key targets:

  • make setup — verify Rust toolchain and Godot
  • make build — build both client and server
  • make test — run all tests (IPC round-trip tests critical for your domain)
  • make ci — full CI pipeline locally
  • Server code: server/ (Rust, networking layer)
  • Client code: client/ (Godot, network client)
  • Cross-boundary tests: tests/ (IPC serialization fixtures, protocol regression)

Key Documents

  • decisions/ - domain-split decision files (see decisions/README.md for index)
  • docs/DEVOPS.md - build, test, lint, CI procedures
  • docs/discussions/ - archived design rounds