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jpmschweitzer/settled-reach
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settled-reach/server/src
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jpmschweitzerandClaude Opus 4.6 c68585e5f2 chore(simulation): add debug logging for received inputs
Log each received player input at DEBUG level with tick and action,
useful for diagnosing input pipeline issues during live testing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 02:07:47 +01:00
..
bridge
chore(simulation): add debug logging for received inputs
2026-02-13 02:07:47 +01:00
content
feat(simulation): implement content loader Phase 2 (#408)
2026-02-13 01:19:29 +01:00
knowledge
refactor(server): address PR #16 review feedback
2026-02-12 20:14:35 +01:00
npc
feat(simulation): implement content loader Phase 2 (#408)
2026-02-13 01:19:29 +01:00
perception
fix(simulation): add TileKind to VisibleTile wire protocol (#412)
2026-02-13 02:07:19 +01:00
simulation
refactor(server): decompose observer pipeline and fix interaction boundary
2026-02-12 23:32:41 +01:00
storyteller
feat(server): initialize Rust/bevy_ecs simulation server
2026-02-11 16:54:40 +01:00
cause_chain.rs
feat(server): initialize Rust/bevy_ecs simulation server
2026-02-11 16:54:40 +01:00
lib.rs
feat(simulation): implement content loader Phase 2 (#408)
2026-02-13 01:19:29 +01:00
main.rs
refactor(server): NearbyInteractionBuffer from Resource to Component
2026-02-12 22:52:47 +01:00
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