chore(simulation): add debug logging for received inputs

Log each received player input at DEBUG level with tick and action,
useful for diagnosing input pipeline issues during live testing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-13 02:07:47 +01:00
co-authored by Claude Opus 4.6
parent e6d6802c8d
commit c68585e5f2
+3
View File
@@ -72,6 +72,9 @@ pub fn receive_bridge_inputs(
let Some(bridge) = bridge else { return };
match bridge.receive_inputs() {
Ok(inputs) => {
for input in &inputs {
tracing::debug!("Received input: tick={} action={:?}", input.tick, input.action);
}
for input in inputs {
input_queue.push(input);
}