
jpmschweitzerandClaude Opus 4.8
ae7606ed83
docs(governance): address PR #169 review — reconcile sprite-era decisions + doc fixes
Tyre: D-244 now references its precedent (D-148 3D camera / D-149 live 3D characters
— D-244 completes that pivot for objects + assets) and reconciles the 5 sprite-era
decisions it touched, all amended 2026-06-17:
- D-043: 'not 3D' / Light2D scoped to overlay layers; in-world is 3D.
- D-044: sprite footprint retired (sim occupancy + visual hierarchy survive).
- D-049: z-stack logical model survives; sprite/CanvasLayer implementation language retired.
- D-066: dual-scale coordinate model + 2x2 geometry minimum survive; sprite-footprint language legacy.
Hoshe (doc QA):
- D-244 broken cross-file anchors fixed ([D-159]->scope.md, [D-241]->process.md).
- renderer/README: bare [D-244] linked; D-019->D-148 camera note; legacy banner over the
object-sprite workflow sections; resolution-chain output path qualified.
- docs/assets/_templates/sprite.md + README: marked the template legacy object-sprite schema
(model/texture/artwork template TBD).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 09:40:41 +02:00
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