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settled-reach/wiki/_templates/star-system.md
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jpmschweitzer 23d9ff0a58 Merge remote-tracking branch 'origin/main' into planning
# Conflicts:
#	CHANGELOG.md
#	content/_meta/README.md
#	content/_meta/npc-authoring-style-guide.md
#	wiki/_templates/cultural-group.md
#	wiki/_templates/institution.md
#	wiki/_templates/star-system.md
#	wiki/characters/devra.md
#	wiki/characters/drin.md
#	wiki/characters/harek.md
#	wiki/characters/lera-sessik.md
#	wiki/characters/maret-korr.md
#	wiki/characters/naia-tamm.md
#	wiki/characters/nils-davan.md
#	wiki/characters/pell.md
#	wiki/characters/renn.md
#	wiki/characters/resha.md
#	wiki/characters/sabel.md
#	wiki/characters/sera-venn.md
#	wiki/characters/torek-lintar.md
#	wiki/characters/voss.md
#	wiki/star-systems/krenn/index.md
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---
title: "" # Display name (e.g., "Van Maanen's Star")
description: "" # One-line summary for context filtering (e.g., "Industrial frontier system, home to Station Sova, first playable location")
slug: "" # URL-safe identifier (e.g., "van-maanens-star")
category: star-system
status: proposed # proposed | draft | canonical
created: YYYY-MM-DD
updated: YYYY-MM-DD
stellar_class: "" # e.g., G3V, K1III
settlement_age: 0 # years since first settlement
population: 0 # system-wide
reach_position: "" # core | mid-reach | frontier | rim
stations: [] # slugs of stations in this system
gate_connections: [] # slugs of connected systems
tags: []
decision_refs: [] # e.g., [D-036]
cross_refs: [] # slugs of related entries
---
# {Title}
**Type:** Star System
**Status:** {status}
**Classification:** {reach_position}
**Star Type:** {stellar_class}
**Settlement Age:** ~{settlement_age} years
**Population:** ~{population}
---
## Overview
{1-2 paragraph description of the system: what it is, why it matters, what kind of place it is.}
---
## Stellar Profile
- **Primary Star:** {stellar_class}
- **Planetary Bodies:** {count and types}
- **Habitable Worlds:** {count}
- **Stations:** {count}, including {list}
---
## Economy
**Economic Base:** {primary industries}
{2-3 paragraphs on economic character, wage profile, and how economics connect to gameplay.}
---
## Governance & Institutional Presence
**Primary Governance:** {governing body}
**Local Authority:** {local administrator}
**Lattice Commission Presence:** {level}
**Meridian Coverage:** {level}
{1-2 paragraphs on institutional gaps and their gameplay relevance.}
---
## Culture & Social Norms
**Cultural Profile:** {1-line summary}
**Naming Conventions:** {description}
{Details on social texture, greeting customs, trust dynamics.}
---
## Gate Network Connections
**Horizon Gates (Interstellar):** {connections}
**Span Gates (Intra-System):** {connections}
---
## Key Locations in System
- {Bulleted list with links to stations, worlds, facilities}
---
## Mechanical Integration
**Knowledge Graph Flags:**
- `world.{slug}_layout` — {description}
- `world.{slug}_culture` — {description}
**Perception Differences:**
- **Smuggler:** {how this character experiences the system}
- **Detective:** {how this character experiences the system}
---
**Cross-References:**
<!-- Relative paths from system index (wiki/star-systems/{sys}/index.md):
Stations in this system: {slug}/index.md
Other star systems: ../{slug}/index.md
Characters: ../../characters/{slug}.md
Factions: ../../factions/{slug}.md
Technology: ../../technology/{slug}.md
Cultural groups: ../../cultural-groups/{slug}.md
-->
- [{station_name}]({slug}/index.md) — {description}