D-141: client-side PlatformInfo autoload centralizing all OS queries. Q-059: resolved — full interface scope (23 properties, 7 categories). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
39 lines
2.1 KiB
Markdown
39 lines
2.1 KiB
Markdown
# Open Questions
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Tracked questions awaiting discussion or resolution. Split by domain, mirroring the D-record structure.
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## Domain Files
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| File | Domain | Questions |
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|------|--------|-----------|
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| [questions-architecture.md](questions-architecture.md) | Technical foundation | Q-001, Q-006, Q-009, Q-018, Q-019, Q-020, Q-021, Q-022, Q-023, Q-029, Q-030, Q-046, Q-059 |
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| [questions-perception.md](questions-perception.md) | Player observation | Q-003, Q-014, Q-016, Q-024, Q-025, Q-026, Q-051, Q-053, Q-054 |
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| [questions-content.md](questions-content.md) | Narrative, NPCs, setting | Q-010, Q-012, Q-013, Q-015, Q-017, Q-028, Q-031, Q-033, Q-040, Q-041, Q-042, Q-043, Q-044, Q-045, Q-047, Q-048, Q-049, Q-050, Q-052, Q-056, Q-057 |
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| [questions-scope.md](questions-scope.md) | Game concept, prototype | Q-002, Q-004, Q-005, Q-007, Q-008, Q-011, Q-027, Q-032, Q-034, Q-035, Q-036, Q-037, Q-038, Q-039, Q-058 |
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## Status Summary
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| Domain | Total | Resolved | Partial | Open |
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|--------|-------|----------|---------|------|
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| Architecture | 13 | 7 | 1 | 5 |
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| Perception | 9 | 5 | 1 | 3 |
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| Content | 21 | 5 | 2 | 14 |
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| Scope | 14 | 1 | 3 | 10 |
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| **Total** | **57** | **18** | **7** | **32** |
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*Updated 2026-03-05: Q-011 resolved (D-117/D-115/D-122), Q-034 partially resolved (D-117), Q-037 partially resolved (D-119), Q-033 partially resolved/reframed (D-122) — Where's the Fun? Workshop*
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## Adding a Question
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1. Claim an ID: `tooling/db/decision claim Q questions "title"`
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2. Edit the appropriate domain file (`questions-{domain}.md`)
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3. Follow the existing format (`### Q-NNN: Title` heading)
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4. Update the domain file footer count
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5. Update this index: add the ID to the domain table row, update status summary
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## Domain Guide
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When in doubt about where a question belongs: if it constrains **how we build**, it's architecture. If it defines **what the player observes or knows**, it's perception. If it defines **narrative, NPCs, dialogue, or setting**, it's content. If it defines **what we ship or how big it is**, it's scope.
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*54 questions. Last updated: 2026-02-28 (split from single file into domain files).*
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