Files
settled-reach/wiki/_templates/faction.md
T
jpmschweitzerandClaude Opus 4.6 b672b9c269 feat(docs): restructure wiki taxonomy with templates and Krenn System entry (#301, #319)
Move wiki from docs/wiki/ to root wiki/. Add 14 category templates with
YAML frontmatter, governance model, hierarchical spatial structure
(system > station > district > location). Populate Krenn System entry
as first concrete star system. Update cross-references in workshop and
sprint docs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 00:58:45 +01:00

80 lines
2.0 KiB
Markdown

---
title: "" # Display name (e.g., "The Ring")
slug: "" # URL-safe identifier (e.g., "the-ring")
category: faction
status: proposed # proposed | draft | canonical
created: YYYY-MM-DD
updated: YYYY-MM-DD
scope: "" # local | regional | reach-wide
faction_type: "" # political | regulatory | criminal | cultural | economic | military
governance_role: "" # legislative | enforcement | advisory | none
headquarters: "" # location slug or "distributed"
members: [] # character slugs of known members
tags: []
decision_refs: []
cross_refs: []
---
# {Title}
**Type:** Faction — {faction_type}
**Status:** {status}
**Scope:** {scope}
**Governance Role:** {governance_role}
**Headquarters:** {headquarters}
---
## Overview
{2-3 paragraphs: what this faction is, what it does, why it matters.}
---
## Structure
{How the faction is organized. Hierarchy, roles, decision-making.}
---
## Members (v0.1)
{Table or list of known members with roles and links.}
---
## Community Role
{How this faction fits into the social fabric. Who benefits, who is harmed.}
---
## Vulnerability
{How the faction can be exposed, disrupted, or exploited by the player.}
---
## Mechanical Integration
{Knowledge graph flags, perception differences, investigation vectors.}
---
## Thematic Function
{What question this faction poses for the player. Why it exists in the game.}
---
**Cross-References:**
<!-- Relative paths from flat categories (wiki/factions/{slug}.md):
Other factions: {slug}.md
Characters: ../characters/{slug}.md
Technology: ../technology/{slug}.md
Contraband: ../contraband/{slug}.md
Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
-->
- [{character_name}](../characters/{slug}.md) — {role}
- [{location_name}](../star-systems/{sys}/{sta}/{dist}/{slug}.md) — {presence}