Move wiki from docs/wiki/ to root wiki/. Add 14 category templates with YAML frontmatter, governance model, hierarchical spatial structure (system > station > district > location). Populate Krenn System entry as first concrete star system. Update cross-references in workshop and sprint docs. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
142 lines
3.8 KiB
Markdown
142 lines
3.8 KiB
Markdown
---
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title: "" # Display name (e.g., "Kael Davan")
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slug: "" # URL-safe identifier (e.g., "kael-davan")
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canonical_id: "" # e.g., "npc:kael-davan"
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category: character
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status: proposed # proposed | draft | canonical
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created: YYYY-MM-DD
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updated: YYYY-MM-DD
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tier: 2 # 1 (FRIEND/production) | 2 (template) | 3 (flat) | 0 (off-stage)
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pattern: "" # FRIEND | MIRROR | ANCHOR | GHOST | CATALYST | THRESHOLD | REMNANT | SYSTEM | NOBODY
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motivation: "" # HANDLER | WITNESS | TURNCOAT | CIVILIAN | OPERATOR | SKEPTIC
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social_sites: [] # location slugs where this character appears
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entanglement: "" # entangled | mundane | flat
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triangles: [] # triangle slugs
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home_district: "" # district slug
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tags: []
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decision_refs: [] # e.g., [D-024, D-034]
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cross_refs: [] # slugs of related characters, factions, locations
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---
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# {Title}
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**Tier {tier} NPC** | {social_sites} | {entanglement}
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---
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## Core Identity
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**Name**: {full name}
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**Age**: {age}
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**Role**: {occupation/function}
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**System Origin**: {home system and station}
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**Cultural Group**: {cultural group slug}
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**Lattice Tier**: {Baseline | Enhanced | Analytical}
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**Employer**: {employer(s)}
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---
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## 10-Axis Profile
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### 1. Want
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**Primary**: {1-line want statement}
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{Expansion: why they want this, how it manifests, trajectory.}
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**Secondary**: {1-line secondary want}
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### 2. Secret / Vulnerability
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**Surface secret**: {what most people suspect or know vaguely}
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**Deep secret**: {what nobody knows}
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**Vulnerability**: {what breaks them}
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### 3. Relationships
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{3 named relationships with type, history, current tension, mechanical relevance.}
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### 4. Tolerance Threshold
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**{Low | Moderate | High}** — {summary}
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{What they tolerate. What pushes them. What breaks them.}
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### 5. Daily Routine
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{Time-stamped routine with ring/operation deviations noted.}
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### 6. Information Inventory
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**Knows**: {bulleted list of FactIds and knowledge}
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**Doesn't know**: {bulleted list of gaps}
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### 7. Contentment
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**{Level descriptor}** — {summary and trajectory}
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### 8. Personality Traits
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**Primary**: {trait} — {description}
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**Secondary**: {trait} — {description}
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**Tertiary**: {trait} — {description}
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### 9. Tell System
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| Tell | Trigger | Observable To |
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|------|---------|---------------|
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| {tell} | {trigger} | {who can see it} |
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### 10. Skill Set
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**Occupational**: {skills}
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**Combat tag**: **{Yes | No}**
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**Lattice capability**: {tier}
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---
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## Voice Sample
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{3-5 lines covering different moods}
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---
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## Dual-Lens Notes
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**Smuggler**: {how the smuggler reads this character}
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**Detective**: {how the detective reads this character}
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---
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## Triangle Roles
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{Per-triangle: function, pressure, player relevance}
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---
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## Pattern / Motivation
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**Pattern (System A):** {PATTERN} — {explanation}
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**Motivation (System B):** {MOTIVATION} — {explanation}
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**Composition read:** {how pattern + motivation interact}
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---
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**Cross-References:**
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<!-- Relative paths from flat categories (wiki/characters/{slug}.md):
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Other characters: {slug}.md
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Factions: ../factions/{slug}.md
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Technology: ../technology/{slug}.md
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Contraband: ../contraband/{slug}.md
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Triangles: ../triangles/{slug}.md
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Concepts: ../concepts/{slug}.md
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Star systems: ../star-systems/{sys}/index.md
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Stations: ../star-systems/{sys}/{sta}/index.md
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Districts: ../star-systems/{sys}/{sta}/{dist}/index.md
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Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
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-->
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- [{faction_name}](../factions/{slug}.md) — {affiliation}
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- [{location_name}](../star-systems/{sys}/{sta}/{dist}/{slug}.md) — {social site}
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