Files
settled-reach/docs/workshops/v01-content-scoping/si-ticket-changes.md
T
jpmschweitzerandClaude Opus 4.6 b672b9c269 feat(docs): restructure wiki taxonomy with templates and Krenn System entry (#301, #319)
Move wiki from docs/wiki/ to root wiki/. Add 14 category templates with
YAML frontmatter, governance model, hierarchical spatial structure
(system > station > district > location). Populate Krenn System entry
as first concrete star system. Update cross-references in workshop and
sprint docs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 00:58:45 +01:00

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# v0.1 Content Scoping — Ticket List (Final)
**Author:** SI (Project Manager)
**Source:** v0.1 Content Scoping Workshop (Rounds 1-2), Wiki Review Workshop (Round 2 ticket list superseded)
**Status:** Proposals only — awaiting lead approval before database creation
**Corrections applied (closing round):**
1. C9 → Sprint 3 (same crate as C3)
2. #326 split into Phase 1 (Sprint 3) + Phase 2 (Sprint 4)
3. NEW-9 expanded: proximity detection + `verbs[]`
4. NEW-12 killed (pause is server-only; client sends IPC command)
5. NEW-10 stays separate from #240 (one ticket per team, no shared tickets)
6. NEW-14 added: UI microcopy
7. `verbs[]` rename folded into NEW-7
8. #237#88 dependency added
9. A2 file count: ~16 files (Paula's full cascade)
10. A7 description: specific 4 new keys + 2 renames, 16 total
11. B2 acceptance criteria added
12. NEW-1: Gestalt-Paula synthesis (not Gestalt-only)
13. C1: mod-compatible conventions (no overlay implementation)
14. #86 ECS component list updated to workshop output
---
## Existing Ticket Updates
| ID | Title | Action | Sprint |
|----|-------|--------|--------|
| #368 | Knowledge vocabulary for v0.1 content | **Close** — wiki at `wiki/` is the delivered output. | Sprint 2 (done) |
| #369 | Wiki Review Workshop Outputs (epic) | **Repurpose** as parent epic for all v0.1 content scoping tickets. Update description to reflect this workshop's scope. | — |
| #301 | Wiki taxonomy and structure | **Assign to copy.** Downscope: Sova district structure only for v0.1. | Sprint 3 |
| #319 | Krenn System wiki entry | **Merge with A3.** Expanded: wiki page + seed.yaml reference implementation. Assign to copy. | Sprint 4 |
| #261 | Dual Lens Authoring Guide | **CRITICAL PATH ROOT.** Assign to copy, owner Paula. Blocks 9 downstream tickets. | Sprint 3 (P0) |
| #310 | Character voice speech patterns | **Subsume into B4.** Close #310 when B4 lands. | Sprint 3 (via B4) |
| #306 | News ticker / Meridian feed content | **Confirm scope:** ~20 dual-lens headlines. Assign to copy. | Sprint 4 |
| #326 | YAML content loader | **Split into two tickets.** Phase 1: loader skeleton + fixture data (Sprint 3, server, blocked by C1+C2+C3). Phase 2: real content loading (Sprint 4, server, blocked by C4-C8 + NEW-3). | Sprint 3 / 4 |
| #86 | Core NPC components | **Update ECS component list** to workshop output: ThematicPattern, FunctionalMotivation, FriendArc, ContentTier, AccessTierMap, TrustLevels, NpcRoutine, MoodState, TriangleMembership, InteractionLog. | Sprint 3 |
| #88 | Daily routine system | **Add dependency:** blocked by #237 (A* pathfinding). Needs NPC routine YAML from content conversion. | Sprint 3 |
---
## New Tickets
### A. Wiki Content Fixes (copy team)
| ID | Title | Type | Pri | Sprint | Blocked By | Description |
|----|-------|------|-----|--------|------------|-------------|
| A1 | Apply canonical full names to all NPC wiki pages | task | med | 3 | — | Apply Miri's 12 full names to NPC wiki pages. Update Core Identity blocks, environmental text references (manifests, shift rosters, Commission kiosk). |
| A2 | Rename Hael → Naia Tamm across all wiki files | task | med | 3 | — | Phonetic collision fix (Kael/Hael). Find-and-replace across ~16 files (Paula's full cascade). Triangle 4 becomes Naia-Kael-Sera. Update all relationship references, triangle diagrams, cross-references. |
| A6 | Add smuggler-perspective FactId progression text | task | high | 4 | B4 | Add smuggler-path text for all FactIds where smuggler starts at KnowsDetails or has different knowledge path than detective. |
| A7 | Update entity-attributes.md — smuggler role-perspective keys | task | high | 3 | — | Add 4 new role-perspective keys: `risk_assessment`, `loyalty_assessment`, `position_integrity`, `moral_weight`. Rename `secret_held``leverage_held` (broader scope: secrets, debts, promises, obligations). Rename `secret_confidence``leverage_confidence`. Update `trust_level` description to absorb `trust_read` scope. All keys are observer→target. Total after update: 16 canonical keys. |
| A8 | Standardize location shortcodes in monologue-guide.md | task | med | 3 | — | Fix hub_m_ → terminal_m_ inconsistency. Canonical shortcodes: terminal, bar, corridor. Add shortcode reference table. Add situation overlap rules and mood exclusivity rules. |
| A10 | Stub NPC profile for Nils Davan (off-stage) | task | med | 3 | — | Minimal off-stage profile: Core Identity, relationship to Kael (siblings), role in ring (upstream pressure), known attributes by other NPCs. |
| A11 | Fix Triangle 1 (Hub Power) — Volume Escalation decision | story | high | 3 | A10 | Add smuggler decision fork: side with Nils (louder signal), side with Voss (internal tension), or split the route (new exposure surface). Each option cascades within T1 only — self-contained, no cross-triangle cascade (A-17). Includes Nils partial presence via lattice message (~5-8 lines). |
| A12 | Create environmental text examples file | task | med | 4 | A3/#319 | Create wiki/authoring/environmental-text-examples.md. 4 text types: bar menu, safety notice, news ticker cycle, corridor graffiti. Krenn-voiced with cultural notes + monologue pairings (smuggler + detective). Needed for wow moment #1 (Arrival). |
### B. Style Guides & Specs (copy team)
| ID | Title | Type | Pri | Sprint | Blocked By | Description |
|----|-------|------|-----|--------|------------|-------------|
| B1 | NPC Authoring Style Guide | story | crit | 5 | A3, A4, A7, B2, B4 | Combined document: tier templates (Paula), authoring rules (Mellanie conventions, Gestalt constraints, Ozzie anchor line), regional culture (Miri), content pipeline (Tyre). Reframed as generator specification — this IS the NPC generator input format. Most complex ticket; many blockers. |
| B2 | THE MIRROR pattern spec | story | high | 3 | — | Define honest-character NPC pattern. No contradiction arc, no secret, no tell. Tier 1 emotional depth. **v0.1 acceptance criteria:** Pattern definition with mechanical rules, content requirements (50-70 lines, 10-axis profile), tell system rules (MIRROR has none), Naia Tamm as reference implementation. Output becomes generator template. |
| B3 | PC-as-NPC unified spec | story | high | 3 | A7 | Unified spec: starting knowledge graph, starting relationship map, reverse knowledge (bidirectional — Gestalt's critical insight), orientation monologue (Ozzie's first 60 seconds), agency boundaries, authored relationship stubs (Gore's requirement), tell inversion. 9-step conversion checklist for content authors. v0.1 scope: 2 PC briefs (smuggler, detective). |
| B4 | Smuggler voice card + moral arc spec | story | high | 3 | A7 | Two deliverables: (1) Smuggler voice card — paired examples with detective showing dual-lens register differences. Thinks in people vs data, first names vs surnames, fragments vs complete sentences, Krenn substrate vocabulary. (2) Smuggler moral arc — 4 phases (Comfort→Doubt→Reckoning→Compromise), smuggler-specific FactIds, monologue triggers. Subsumes #310 (Character voice speech patterns). |
| B5 | NPC-format briefs for both PCs — Concept A v0.1 | story | high | 4 | B3 | When you play the smuggler, the detective exists as an NPC (and vice versa). NPC-mode behavior scripts (5-7 routine entries each), reverse dual-lens notes, observation monologue for PC seeing other-PC-as-NPC (3-5 lines per character). ~20-30 authored items total. |
### C. Content Directory & Schema (split teams)
| ID | Title | Type | Pri | Sprint | Team | Blocked By | Description |
|----|-------|------|-----|--------|------|------------|-------------|
| C1 | Content directory structure design doc | story | high | 3 | copy | — | Document converged structure: `_meta/` + `_schema/` (infrastructure, underscore prefix), `global/` + `districts/` (game content). Canonical_id format (`{system}.{station}.{district}.{type}.{slug}`). Mod-compatible directory conventions (no overlay implementation). District as atomic pack unit. Informs all content implementation. |
| C2 | Create content/ directory skeleton | task | high | 3 | server | C1 | Create directory tree with empty YAML stubs. `_meta/`, `_schema/`, `global/` (factions, technology, contraband, knowledge, enums, regions), `districts/sova-transit/` (district.yaml, npcs/, locations/, templates/, triangles/, lines/). |
| C3 | Content schema definitions (YAML Schema files) | story | high | 3 | server | C1 | Create `_schema/` with validation schemas: npc.schema.yaml (tier-conditional rules), location.schema.yaml, faction.schema.yaml, template.schema.yaml, fact.schema.yaml, dialogue.schema.yaml, monologue.schema.yaml, district.schema.yaml, pool.schema.yaml. |
| C4 | Create global/enums/ YAML files from D-035 | task | med | 4 | server | C2 | Populate enums: situations (13), topics (9), moods (8), triggers (9), access-tiers (5), activities (new — from Gestalt routine format + Miri cultural patterns). |
| C5 | Create global/knowledge/entity-attributes.yaml | task | med | 4 | server | C2 | Machine-readable entity attribute definitions. 16 canonical keys after A7 update (14 original, 4 new, 2 renamed). |
| C6 | Create pools.yaml for v0.1 seed-time selection | task | med | 4 | server | C2 | Sova single-candidate pools: friend_smuggler (kael-davan), friend_detective (sera-venn), bar_regulars, compromised_inspector, primary_contraband. Architecture supports N candidates; v0.1 has 1 each. |
| C7 | Create template YAML files with role slot definitions | task | med | 4 | server | C2 | 3 social sites: logistics-hub.yaml, bar.yaml, smuggling-ring.yaml. Each declares named role slots with count ranges, required flags, pool references, triangle constraints. |
| C8 | Create triangle YAML files for 5 v0.1 triangles | task | med | 4 | server | C2 | 5 triangles: hub-power (T1, active fork), worried-knowledge (T2, active fork), bar-tensions (T3, passive), worried-partner (T4, active fork), informant-question (T5, passive). Self-contained forks — no cross-triangle cascade (A-17). |
| C9 | Implement make validate-content CLI | story | high | 3 | server | C3 | Structural + tier-conditional content validation. Same crate as C3 schemas. Reads `_schema/` definitions, validates all YAML in `content/`. v0.1 scope: structural validation (required fields, type checks, enum matching) + tier-conditional rules. v0.2: cross-reference validation (FactId existence, NPC slug resolution). |
| C10 | Pre-commit FactId typo check | task | med | 4 | ci | — | Grep-based pre-commit check validating FactId references in YAML content files against canonical facts.yaml. Cheap v0.1 bridge until full cross-reference validation lands in C9 v0.2. |
### D. Design Specs
| ID | Title | Type | Pri | Sprint | Team | Blocked By | Description |
|----|-------|------|-----|--------|------|------------|-------------|
| D2 | Seed configuration schema design | story | med | 4 | server | — | Schema for what the randomizer produces at game-start: FRIEND selections, social site population, compromised NPC, contraband type, entanglement overrides. v0.1 has single-candidate pools but architecture must support N. Saved with game state. Location: runtime/ (not content/). Constrained by D-029 ratio (30/50/20). |
| D4 | News ticker headline pool | task | med | 4 | copy | — | ~20 dual-lens headlines for Meridian feed at Lera's. Mix: freight/commodity data, Assembly politics, local infrastructure, sports, Commission advisories. Each headline works as a dual-lens monologue trigger. |
### NEW. Tickets from Workshop Rounds 1-2
| ID | Title | Type | Pri | Sprint | Team | Blocked By | Description |
|----|-------|------|-----|--------|------|------------|-------------|
| NEW-1 | Apply Round 2 NPC pattern/motivation mapping | task | high | 3 | copy | — | Apply the Round 2 finalized NPC pattern/motivation mapping (Gestalt-Paula synthesis) to wiki and content files. 17 NPCs × (pattern + motivation). Includes Harek's structural role formalization (Paula Gap 7). |
| NEW-2 | Drin Tier 2 profile expansion | task | med | 3 | copy | NEW-1 | Drin confirmed promoted to Tier 2 (A-01 consensus). Expand wiki profile to full Tier 2 depth: all 10 profile axes, smuggler lens section, triangle membership formalized for T2 and T5. |
| NEW-3 | Wiki → YAML content conversion (Sova NPCs) | story | high | 4 | copy | C1, C2, C3 | Convert 17 NPC wiki profiles to engine-readable YAML in content/districts/sova-transit/npcs/. Includes routine YAML layer (Paula Gap 3), triangle fork decision points (Gap 4), location smuggler detail (Gap 6). Must match schemas from C3. Tyre estimates 2-3 full days. |
| NEW-4 | Monologue content pool — minimum viable (~200 lines) | story | high | 4 | copy | #261, B4 | ~100 lines per character. Categories: arrival observations, NPC routine commentary, environmental flavor, contradiction hints, idle reflections, tutorial/orientation. Follows Mellanie's authoring order (FRIEND packs first, then fill to ~200). |
| NEW-5 | v0.1 wow moment content checklist | task | high | 3 | copy | — | Map D-039's 6 wow moments to specific content deliverables + implementation tickets. Track completion. Acceptance: every moment has identified content + code backing it. |
| NEW-6 | PC-as-NPC content authoring | story | high | 5 | copy | B3, B5, #297, #298 | Author the actual PC-as-NPC lines: 5-7 routine entries per character, 3-5 observation monologue lines, reverse dual-lens notes. ~25 authored items (Mellanie's budget). Blocked by FRIEND packs — must know who the characters ARE before writing how they appear as NPCs. |
| NEW-7 | v0.1 interaction verb spec + `verbs[]` terminology | task | med | 3 | copy | — | Document the 7 interaction types (A-04: Move, Look, Monologue, Examine Object, Examine NPC, Talk, Overhear). Define triggers, UI needs, server events per type. v0.1 surfaces single context-sensitive action; architecture supports N verbs via `verbs[]`. Includes wiki + decisions rename: "interaction" → "`verbs[]`" terminology where appropriate. Soft dependency for NEW-9. |
### NEW-R2. Tickets from Lead Round 2 Decisions
| ID | Title | Type | Pri | Sprint | Team | Blocked By | Description |
|----|-------|------|-----|--------|------|------------|-------------|
| NEW-8 | YAML → RON converter tool | task | med | 4 | server | C1 | Build-time converter: reads content YAML, emits RON. Lives in `tooling/`. Runs as make target (`make content-ron`). Not on critical path — engine consumes YAML in v0.1; RON is future-proofing for engine performance if needed. |
| NEW-9 | Proximity detection + multi-verb InteractionOptions (`verbs[]`) | story | high | 3 | server | — | Proximity detection system + server-side `InteractionOptions` component modeling N available actions per entity via `verbs[]`. Without proximity, InteractionOptions has no trigger. v0.1 client picks first/best verb; v0.2 client shows menu. Must not be throwaway. Includes ObserverSnapshot v2 → v3 protocol extension for interaction data. Soft dependency on NEW-7 (verb definitions). |
| NEW-10 | Interaction prompt — client extensible prompt system | story | high | 3 | client | NEW-9 | Client-side interaction prompt designed for extensibility. v0.1: single context-sensitive E prompt. Architecture supports v0.2 multi-verb menu. Prompt system reads `InteractionOptions` from server state. Separate from #240 (Player interaction system and dispatcher) — different team, different definition of done. |
| NEW-11 | Pause system — server tick rate scaling | story | med | 3 | server | — | Tick rate supports 3 states: full speed (normal play), 50% speed (UI overlay open — knowledge panel, dialogue), 0% (spacebar pause). Server receives pause/speed commands from client via IPC. |
| NEW-13 | Line previewer CLI | task | med | 4 | server | C3, C9 | CLI tool to preview monologue/dialogue line selection for a given game state. Lives in `tooling/`. Helps content authors test prerequisite logic without running the full game. Tyre's recommendation for content tuning. |
| NEW-14 | UI microcopy | task | med | 5 | client | Stig UI spec | ~50 strings: interaction prompt labels, knowledge panel labels, relationship state descriptors, HUD labels, tutorial text. Blocked by Stig's UI element specs from Sprint 3. |
---
## Sprint Plan
### Sprint 3: Know — Copy Team (Content Foundation)
**Goal:** Deliver content specs and wiki fixes that unblock server implementation and content authoring.
| Pri | Ticket | Title | Owner Hint | Effort |
|-----|--------|-------|------------|--------|
| **P0** | **#261** | **Dual Lens Authoring Guide** | **Paula** | **Large** |
| **P0** | **C1** | **Content directory structure design** | **Tyre/Gestalt** | **Medium** |
| P0 | A1 | Apply canonical full names | Paula | Small |
| P0 | A2 | Hael → Naia Tamm rename (~16 files) | Paula | Small |
| P0 | A7 | Smuggler role-perspective keys (16 total) | Paula | Small |
| P1 | B2 | MIRROR pattern spec + Naia reference impl | Gestalt/Gore | Medium |
| P1 | B4 | Smuggler voice + moral arc (subsumes #310) | Gore/Mellanie | Medium |
| P1 | NEW-1 | NPC pattern/motivation mapping (Gestalt-Paula synthesis) | Gestalt | Small |
| P1 | NEW-5 | Wow moment content checklist | SI | Small |
| P1 | A10 | Nils Davan stub | Paula | Small |
| P1 | A11 | Triangle 1 fix (Volume Escalation) | Gestalt/Paula | Medium |
| P2 | B3 | PC-as-NPC spec | Gestalt/Paula | Medium |
| P2 | A8 | Shortcode fix | Mellanie | Small |
| P2 | NEW-2 | Drin Tier 2 profile expansion | Paula | Small |
| P2 | NEW-7 | Interaction verb spec + `verbs[]` terminology | Gestalt | Small |
**Copy Sprint 3 total: 15 tickets (5 P0, 6 P1, 4 P2)**
### Sprint 3: Know — Server Team (Content-Adjacent Additions)
| Pri | Ticket | Title | Effort |
|-----|--------|-------|--------|
| P1 | C2 | Content/ directory skeleton | Small |
| P1 | C3 | Content schema definitions | Medium |
| P1 | C9 | validate-content CLI (same crate as C3) | Medium |
| P1 | NEW-9 | Proximity detection + InteractionOptions (`verbs[]`) | Medium |
| P1 | #326-P1 | Content loader Phase 1 — skeleton + fixtures | Medium |
| P2 | NEW-11 | Pause system — tick rate scaling | Small |
**Server Sprint 3 additions: 6 tickets (in addition to existing 10)**
### Sprint 3: Know — Client Team (Additions)
| Pri | Ticket | Title | Effort |
|-----|--------|-------|--------|
| P1 | NEW-10 | Interaction prompt — extensible prompt system | Medium |
**Client Sprint 3 addition: 1 ticket**
### Sprint 4: Content Conversion + Authoring Begins
| Ticket | Title | Team | Blocked By |
|--------|-------|------|------------|
| NEW-3 | Wiki → YAML conversion (17 NPCs) | copy | C1, C2, C3 |
| C4 | Enum YAMLs from D-035 | server | C2 |
| C5 | Entity-attributes YAML | server | C2 |
| C6 | Pools YAML | server | C2 |
| C7 | Social site template YAMLs | server | C2 |
| C8 | Triangle YAMLs | server | C2 |
| C10 | Pre-commit FactId check | ci | — |
| A6 | Smuggler FactId progression text | copy | B4 |
| A12 | Environmental text examples | copy | A3/#319 |
| B5 | PC NPC-format briefs | copy | B3 |
| D4 | News ticker headlines (~20) | copy | — |
| #306 | News ticker content (align with D4) | copy | — |
| D2 | Seed configuration schema | server | — |
| NEW-4 | Monologue content pool (~200 lines) | copy | #261, B4 |
| NEW-8 | YAML → RON converter | server | C1 |
| NEW-13 | Line previewer CLI | server | C3, C9 |
| #326-P2 | Content loader Phase 2 — real content | server | C4-C8, NEW-3 |
| A3/#319 | Krenn brief + seed.yaml reference | copy | — |
### Sprint 5+ (Content at Scale)
| Ticket | Title | Team | Blocked By |
|--------|-------|------|------------|
| NEW-6 | PC-as-NPC content authoring (~25 items) | copy | B3, B5, #297, #298 |
| NEW-14 | UI microcopy (~50 strings) | client | Stig UI spec |
| B1 | NPC Authoring Style Guide (generator spec) | copy | A3, A4, A7, B2, B4 |
| A4 | Regional style guide / seed.yaml template | copy | — |
| A9 | Thematic Question field (Tier 1 profiles) | copy | B2 |
| #297 | THE FRIEND: Kael content pack | copy | #261 |
| #298 | THE FRIEND: Sera content pack | copy | #261 |
| #190 | Workplace content pack | copy | #261 |
| #191 | Bar content pack | copy | #261 |
| #192 | Smuggling ring content pack | copy | #261 |
---
## Dependency Graph
```
SPRINT 3 — Three Parallel Chains
==================================
Chain 1: Content Authoring Pipeline (copy)
-------------------------------------------
#261 (Dual Lens Guide) [P0, CRITICAL PATH ROOT]
├─► B4 (Smuggler voice + moral arc) [Sprint 3]
│ ├─► A6 (Smuggler FactId text) [Sprint 4]
│ └─► NEW-4 (Monologue pool) [Sprint 4]
├─► #297 (FRIEND: Kael) [Sprint 5]
│ └─► NEW-6 (PC-as-NPC authoring) [Sprint 5]
├─► #298 (FRIEND: Sera) [Sprint 5]
│ └─► NEW-6 (PC-as-NPC authoring) [Sprint 5]
├─► #299 (Opening hook: smuggler) [Sprint 5]
├─► #300 (Opening hook: detective) [Sprint 5]
└─► #190, #191, #192 (Content packs) [Sprint 5]
A7 (Smuggler attributes) [P0, Sprint 3]
├─► B4 (Smuggler voice) [Sprint 3]
└─► B3 (PC-as-NPC spec) [Sprint 3]
└─► B5 (PC briefs) [Sprint 4]
└─► NEW-6 (PC-as-NPC authoring) [Sprint 5]
Chain 2: Content Architecture Pipeline (server)
-------------------------------------------------
C1 (Content dir design) [P0, Sprint 3, copy]
├─► C2 (skeleton) [Sprint 3, server]
│ ├─► C4 (enums) [Sprint 4]
│ ├─► C5 (entity attrs) [Sprint 4]
│ ├─► C6 (pools) [Sprint 4]
│ ├─► C7 (templates) [Sprint 4]
│ ├─► C8 (triangles) [Sprint 4]
│ ├─► NEW-3 (wiki→YAML) [Sprint 4, copy]
│ └─► #326-P2 (loader Phase 2) [Sprint 4]
├─► C3 (schemas) [Sprint 3, server]
│ ├─► C9 (validator) [Sprint 3, server]
│ ├─► NEW-3 (wiki→YAML) [Sprint 4, copy]
│ └─► NEW-13 (line previewer) [Sprint 4]
├─► #326-P1 (loader Phase 1) [Sprint 3, server]
└─► NEW-8 (RON converter) [Sprint 4]
Chain 3: Interaction Pipeline (server + client)
-------------------------------------------------
NEW-7 (Verb spec) [Sprint 3, copy] ···soft···> NEW-9
NEW-9 (Proximity + InteractionOptions) [Sprint 3, server]
└─► NEW-10 (Extensible prompt) [Sprint 3, client]
Independent (Sprint 3)
------------------------
B2 (MIRROR spec) ─► A9 (Thematic Question) [Sprint 4]
A10 (Nils stub) ─► A11 (Triangle 1 fix) [Sprint 3]
NEW-11 (Tick rate scaling) [Sprint 3, server] — no downstream blockers
Existing Server Dependencies
------------------------------
#237 (A* pathfinding) ─► #88 (Daily routine system) [both Sprint 3]
```
---
## Ticket Count
| Category | Count | Teams |
|----------|-------|-------|
| Wiki fixes (A-series) | 8 | copy |
| Style guides & specs (B-series) | 5 | copy |
| Content directory & schema (C-series) | 10 | copy (1), server (8), ci (1) |
| Design specs (D-series) | 2 | server (1), copy (1) |
| Workshop tickets (NEW 1-7) | 7 | copy |
| Lead decision tickets (NEW 8-14, excl. killed NEW-12) | 6 | server (4), client (2) |
| **Total new tickets** | **38** | **copy (21), server (13), client (2), ci (1)** |
| Existing ticket updates | 10 | — |
| **Killed from Round 2** | **1** | NEW-12 (client pause — not a ticket) |
*Note: count is 38, not 37 — NEW-14 (UI microcopy) was added in closing corrections. 38 original 1 killed (NEW-12) + 1 added (NEW-14) = 38.*
---
## Risks
1. **#261 is the critical path root.** Blocks 9 tickets directly. If it slips one sprint, the entire content authoring pipeline delays into Sprint 5+. Recommend: assign Paula immediately, time-box to 5 working days.
2. **Sprint 3 server team is heavy.** 10 existing tickets + 6 new content-adjacent additions = 16. Mitigation: C2, C3, C9, #326-P1 are all blocked by C1 (copy team) — they start mid-sprint. NEW-9 and NEW-11 are independent and can begin immediately.
3. **Content conversion (NEW-3) is a Sprint 4 bottleneck.** Tyre estimates 2-3 full days for 17 NPC conversions. Blocks server from testing with real data. Recommend: start with 3 Tier 1 NPCs (Kael, Sera, Naia) as soon as C2 lands; don't wait for all 17.
4. **#237#88 server dependency.** Pathfinding must land before routines. Both are Sprint 3. If #237 slips, NPC routines slip, which delays routine deviation detection (#243), which delays wow moment #2 (The Character's Eye).
---
*Proposals only — no tickets created in database. Awaiting lead approval.*
*Compiled by SI. Source: v0.1 Content Scoping Workshop Rounds 1-2, lead closing corrections, Qatux tracking doc.*