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settled-reach/docs/sprints/sprint-3/joint.md
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jpmschweitzerandClaude Opus 4.6 ef091de281 docs(sprints): regenerate sprint 3 briefings from database
Previous briefings referenced tickets not assigned to sprint 3.
Rewrote all four team briefings (server, client, joint, copy) to
match actual sprint 3 ticket assignments in the database.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 17:15:16 +01:00

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# Sprint 3: Content Foundation — Joint Tasks
**Goal:** Coordinate cross-team dependencies for content infrastructure and interaction systems.
**Branches:** Work happens on separate branches, coordinates through main.
## Cross-Team Dependencies
Sprint 3 has a tight dependency chain between copy and server teams:
```
Copy team:
#384 (content directory structure doc)
Server team:
#385 (create content/ directory skeleton)
#386 (content schema definitions)
#392 (make validate-content CLI)
Server team:
#404 (proximity detection + InteractionOptions)
Client team:
#405 (interaction prompt system)
```
## Critical Path Management
**#384#385#386#392 pipeline:**
This is the critical path for all v0.1 content work. The copy team's content structure design doc (#384) must complete before server can build the directory skeleton (#385) or write schema files (#386). All content authoring is blocked until this pipeline completes.
**Coordination points:**
- Copy team: prioritize #384 early in sprint
- Server team: ready to start #385 immediately when #384 is complete
- Server team: #386 can start in parallel with #385 (both depend on #384)
- Server team: #392 depends on #386 completing
**#404#405 handoff:**
Server team builds proximity detection + `InteractionOptions` component with `verbs[]` array. Client team builds interaction prompt UI that reads from ObserverSnapshot v3. Server work must complete first.
**Coordination points:**
- Server team: #404 includes ObserverSnapshot v2 → v3 protocol extension
- Client team: cannot start #405 until server publishes v3 protocol changes
- Copy team: #402 (verb spec) is soft dependency — provides verb taxonomy for #404
## Key Decisions
- `decisions/architecture.md` — D-020 (IPC protocol), D-010 (client-server separation), D-030 (testability)
- `decisions/content.md` — D-024 (NPC model), D-035 (tag taxonomy)
- Content scoping: v0.1 Content Scoping Workshop outputs (parent epic #369)
## Sprint Completion Proof
Sprint 3 is complete when:
1. **Content infrastructure exists:**
- `content/` directory structure is documented and created
- YAML schemas define content contracts
- `make validate-content` CLI validates content files
2. **Interaction mechanics work:**
- Server detects proximity and sends `InteractionOptions` to client
- Client displays context-sensitive interaction prompt
- Player can press E to trigger interaction (even if handlers are stubs)
3. **Cross-team handoffs succeeded:**
- Copy team delivered #384 on time for server dependencies
- Server team delivered ObserverSnapshot v3 for client integration
- No team was blocked waiting for another team's output
This sprint establishes the content production pipeline and basic player interaction — foundation for all v0.1 gameplay.
## Notes
**Content pipeline coordination:**
The #384#385#386#392 pipeline is sequential work across two teams. To minimize idle time:
- Copy team should communicate #384 progress to server team daily
- Server team can prepare #385 and #386 implementation plans while #384 is in progress
- Server team can start #392 design (CLI interface, validation rules) while #386 is being written
**Interaction system coordination:**
The #404#405 handoff is cleaner — less interdependency once the protocol extension is defined. Server team should publish the ObserverSnapshot v3 schema early (even before implementation is complete) so client team can prepare UI layer.
**Parallel work:**
While critical path tickets are in progress, both teams have parallel work:
- Copy team: character specs (#380, #381, #382), wiki maintenance (#371, #372, #375, #376), pattern mapping (#396)
- Server team: pause system (#406, independent of all other work)
- Client team: only one ticket this sprint (#405), blocked by server #404
The copy team has the most parallel work available — 14 tickets total, only 3 are blocked at sprint start.