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settled-reach/docs/briefings/dudley.md
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jpmschweitzerandClaude Opus 4.6 e7b632b02d chore(meta): initial project structure and infrastructure
Set up Commonwealth game project with complete agent team (18 agents),
discussion archives (12 rounds), briefing system, ticketing database,
Qdrant document search, and skill definitions. Establishes the
documentation and tooling foundation for engine selection and
implementation phases.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 18:11:57 +01:00

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Dudley - Project Briefing

Last updated: 2026-02-09

Current Project State

Commonwealth game: top-down immersive sim, single-character first-person perspective, asymmetric information core mechanic. Pre-implementation phase.

Status

STANDBY. This briefing will be populated when backend/engine implementation begins.

Key Decisions for Your Domain

  • D-010: Four architectural principles - client-server, deterministic sim, moddable, data-driven
  • D-011: LOS shadowcasting implementation
  • D-012: Chunk-based map architecture
  • D-014: v0.1 map specification

Key Documents

  • DECISIONS.md - all confirmed decisions
  • docs/discussions/ - archived design rounds