Set up Commonwealth game project with complete agent team (18 agents), discussion archives (12 rounds), briefing system, ticketing database, Qdrant document search, and skill definitions. Establishes the documentation and tooling foundation for engine selection and implementation phases. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
671 B
671 B
Dudley - Project Briefing
Last updated: 2026-02-09
Current Project State
Commonwealth game: top-down immersive sim, single-character first-person perspective, asymmetric information core mechanic. Pre-implementation phase.
Status
STANDBY. This briefing will be populated when backend/engine implementation begins.
Key Decisions for Your Domain
- D-010: Four architectural principles - client-server, deterministic sim, moddable, data-driven
- D-011: LOS shadowcasting implementation
- D-012: Chunk-based map architecture
- D-014: v0.1 map specification
Key Documents
- DECISIONS.md - all confirmed decisions
- docs/discussions/ - archived design rounds