Files
settled-reach/decisions
jpmschweitzerandClaude Opus 4.7 5c4a3fda19 docs(decisions): amend D-224 with #952 review findings
- Pin the Body domain id scheme: body_id(String) -> FNV-1a(64) -> derive(Body, …),
  via SeedChain::for_body. Closes the gap where "keyed by body StableId" named a
  numeric id that doesn't exist (bodies are strings).
- Add for_body to the contract; document the stability guards (SeedDomain
  #[repr(u64)] + pin test, AttractorType #[repr(u8)]).
- Note EntityRng keeps its domainless combine (re-expressing as derive(Npc, …)
  is a stream-changing migration, deferred).
- Correct the implementation note: golden is JSON (matching golden_suite.rs),
  not msgpack; run at 256x128 for a non-empty river network. Fix the stale
  skeleton_gen.rs:248 line reference.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 13:24:13 +02:00
..

Decisions

Confirmed decisions, open questions, and rejected alternatives for The Settled Reach.

Decisions are split by domain. Each agent's briefing indicates which files to read. When in doubt about where a decision belongs: if it constrains how we build, it's architecture. If it defines what we build, it's scope. If it defines what the player experiences, it's content or perception. If it defines how the team works, it's process.

Cross-domain decisions live in one file with cross-reference notes in related files. Split threshold: when any file exceeds ~350 lines, review whether it should split.

Domain Files

File Domain Decisions
architecture.md Technical foundation D-008, D-009, D-010, D-012, D-020, D-026, D-030, D-031, D-041, D-042, D-054, D-055, D-066, D-068, D-073, D-085, D-088, D-094, D-096, D-097, D-099, D-100, D-101, D-102, D-103, D-106, D-108, D-109, D-113, D-133, D-134, D-135, D-136, D-137, D-141, D-148, D-149, D-150, D-151, D-152, D-188, D-191, D-192, D-194D-218, D-220
perception.md Player observation D-011, D-015, D-016, D-017, D-018, D-019, D-033, D-035, D-043, D-044, D-045, D-046, D-047, D-048, D-049, D-052, D-056, D-057, D-058, D-059, D-060, D-061, D-067, D-069, D-070, D-071, D-072, D-076, D-077, D-078, D-086
content.md NPC, dialogue, templates D-023, D-024, D-025, D-028, D-029, D-032, D-034, D-035, D-036, D-037, D-050, D-062, D-063, D-064, D-074, D-075, D-084, D-090, D-092, D-093, D-095, D-098, D-104, D-105, D-107, D-121, D-122, D-123, D-124, D-125, D-126, D-127, D-128, D-129, D-130, D-131, D-132, D-138, D-139, D-140, D-142, D-147
scope.md Game concept, prototype D-001, D-003, D-005, D-006, D-007, D-013, D-014, D-027, D-038, D-039, D-051, D-053, D-065, D-087, D-089, D-091, D-114, D-115, D-116, D-117, D-118, D-119, D-120, D-145, D-146, D-153, D-154, D-155, D-156, D-157
economics.md Economics layer, currencies, corporations, simulation D-171, D-172, D-173, D-174, D-175, D-176, D-177, D-178, D-179, D-180, D-181, D-182, D-183, D-184, D-185, D-186, D-187, D-189, D-190
process.md Team, workflow D-004, D-021, D-022, D-040, D-221
questions.md Open questions (index) Q-001 through Q-094
questions-architecture.md Technical questions Q-001, Q-006, Q-009, Q-018Q-023, Q-029, Q-030, Q-046, Q-059, Q-060, Q-063Q-094
questions-perception.md Observation questions Q-003, Q-014, Q-016, Q-024Q-026, Q-051, Q-053, Q-054
questions-content.md Narrative questions Q-010, Q-012Q-015, Q-017, Q-028, Q-031, Q-033, Q-040Q-045, Q-047Q-050, Q-052, Q-056, Q-057, Q-WTF-039, Q-WTF-040, Q-WTF-041
questions-scope.md Scope questions Q-002, Q-004, Q-005, Q-007, Q-008, Q-011, Q-027, Q-032, Q-034Q-039, Q-058, Q-061, Q-062
rejected.md Rejected alternatives R-001 through R-011

Querying Decisions

The SQLite database contains a decisions table synced from these files. Common queries:

# All active architecture decisions
tooling/db/sqlite-query "SELECT id, title FROM decisions WHERE domain='architecture' AND status='active'"

# Decisions without implementing tickets
make decisions-orphan

# Decision coverage by domain
make decisions-coverage

Adding a Decision

  1. Edit the appropriate domain file
  2. Follow the existing format (### D-NNN: Title heading)
  3. Commit — the pre-commit hook runs decisions-sync automatically
  4. Update relevant agent briefings if needed

Maintained by Qatux.