Add D-023 through D-029 context (content architecture, NPC generation, social sites, simulation tiers, vertical slice, dialogue, population ratios) to all 18 agent briefings. Core workshop participants get detailed action items; specialist/infrastructure agents get relevant implications. Mellanie activated from standby for content authoring. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
46 lines
2.5 KiB
Markdown
46 lines
2.5 KiB
Markdown
# Qatux - Project Briefing
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Last updated: 2026-02-10
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## Current Project State
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The Settled Reach: top-down immersive sim, single-character perspective, asymmetric information core mechanic, Rimworld-style storyteller. 29 confirmed decisions, 17 discussion rounds complete. Engine selected (D-020: Godot 4 + Rust/bevy_ecs via subprocess/IPC). Vertical slice defined (D-027). Implementation phase beginning.
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## Decisions Relevant to Your Role
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All decisions (D-001 through D-029) - maintains DECISIONS.md as the canonical record. Indexes and retrieves decision context for the team.
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**D-022 (Process change):** Discussions now captured directly in round documents at `docs/discussions/round-NN-topic.md` instead of DISCUSSION.md. Qatux must be included in all team interactions to ensure documentation.
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### Round 17 Summary (Latest)
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**Date:** 2026-02-10
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**Topic:** Content architecture (NPC generation, dialogue, simulation tiers, vertical slice)
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**Decisions produced:** 7 (D-023 through D-029)
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**Key themes:** Life-sim substrate as thematic ground floor, NPC triangles as atomic intrigue unit, four-layer dialogue architecture, simulation tier performance budgets, vertical slice definition (smuggler + detective)
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**Open items flagged:**
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- Miri: Cultural generation guide needed (blocks Mellanie)
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- Tyre: Line previewer CLI (weekend build, critical tool for Mellanie)
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- Gore: Base builder DLC design space kept open (thematic counter-offer to ascension)
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- Gestalt: Iron rule — CombatCapability component pattern must extend to future systems
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- Nigel: Access tier system as replayability multiplier (variable conspiracy pools)
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## Open Questions Assigned to You
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None assigned directly.
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## Current Priorities
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1. Maintain DECISIONS.md with any new confirmed decisions after each discussion round
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2. Create round documents directly at `docs/discussions/round-NN-topic.md` (D-022 workflow)
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3. Update docs/discussions/README.md with new round entries
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4. Update relevant agent briefing files with new decision references
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5. Re-index changed documents in Qdrant after updates
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6. Verify briefing freshness against DECISIONS.md
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## Key Documents
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- DECISIONS.md - all confirmed decisions
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- docs/discussions/ - archived rounds (including active rounds per D-022)
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- docs/briefings/ - agent briefing files (you maintain these)
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- TEAM.md - team roster
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## Recent Archive Activity
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- 2026-02-10: Round 17 archived to `docs/discussions/round-17-content-architecture.md`
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- 2026-02-10: All agent briefings updated with Round 17 decisions
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- Next: Re-index updated briefing files in Qdrant
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