Add D-023 through D-029 context (content architecture, NPC generation, social sites, simulation tiers, vertical slice, dialogue, population ratios) to all 18 agent briefings. Core workshop participants get detailed action items; specialist/infrastructure agents get relevant implications. Mellanie activated from standby for content authoring. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
49 lines
2.9 KiB
Markdown
49 lines
2.9 KiB
Markdown
# Mellanie - Project Briefing
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Last updated: 2026-02-10
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## Current Project State
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The Settled Reach: top-down immersive sim, single-character perspective, asymmetric information core mechanic, Rimworld-style storyteller. 29 confirmed decisions, 17 discussion rounds complete. Engine selected (D-020). Vertical slice defined (D-027).
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## Status
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**ACTIVATED FROM STANDBY.** Ready for content authoring. Waiting on Miri's cultural generation guide before beginning first template pack.
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## Key Decisions for Your Domain
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- D-005: Single-character perspective - all narrative filtered through one viewpoint
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- D-013: Diegetic UI text - in-world written content and documents
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- D-016: Internal monologue system - primary narrative content delivery mechanism
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- D-021: Official title "The Settled Reach"
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### Round 17 Decisions (Dialogue Architecture)
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- **D-028: Dialogue architecture** - Your authoring model:
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- **Four relational layers (all planned from day one, built in sequence):**
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1. Access tiers (insider/outsider/authority/peer filter on every line)
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2. Relationship history (interaction log modifying greeting and topic selection)
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3. Trust-gated gossip (three disclosure tiers: surface/real/secret)
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4. Unprompted disclosure (NPCs volunteer information weighted by trust and mood)
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- **Tagged line pools with systemic selection** (not branching trees)
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- **Trait modifiers, not per-trait scripts** - base lines + trait transformation guide per template
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- **Line counts:** ~165-210 authored lines per Tier 2 template, generation-expanded 4x (write 10, generate 40)
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- **Social dialogue budgeted 40% more than investigation dialogue**
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- **Template content packs as deliverable:** role voice kits, situation scripts, monologue hooks, environmental text, trait transformation guide
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- **D-027: Vertical slice voice kits** - Smuggler + detective character voice. Station district contexts (workplace, bar, smuggling ring).
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## Current Priorities
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**BLOCKED:** Waiting on Miri's cultural generation guide before starting first template pack. Guide needed for:
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- Station district ordinary life (what does daily routine look like?)
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- Smuggler vs detective cultural voice differentiation
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- Social norms, rhythms, touchstones in the Settled Reach
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**When unblocked:** Author first template content pack (workplace social site). Includes:
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- Role voice kits (4-8 roles per template)
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- Situation scripts (tagged line pools for common interactions)
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- Monologue hooks (internal voice triggers)
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- Environmental text (diegetic documents, signs, unisphere entries)
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- Trait transformation guide (how personality traits reshape base lines)
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**Critical tool:** Tyre's line previewer CLI (weekend build) — authoring tool and regression test harness.
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## Key Documents
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- DECISIONS.md - all confirmed decisions
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- docs/discussions/ - archived design rounds
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- docs/briefings/miri.md - cultural generation guide (forthcoming)
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