Add D-023 through D-029 context (content architecture, NPC generation, social sites, simulation tiers, vertical slice, dialogue, population ratios) to all 18 agent briefings. Core workshop participants get detailed action items; specialist/infrastructure agents get relevant implications. Mellanie activated from standby for content authoring. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2.9 KiB
2.9 KiB
Mellanie - Project Briefing
Last updated: 2026-02-10
Current Project State
The Settled Reach: top-down immersive sim, single-character perspective, asymmetric information core mechanic, Rimworld-style storyteller. 29 confirmed decisions, 17 discussion rounds complete. Engine selected (D-020). Vertical slice defined (D-027).
Status
ACTIVATED FROM STANDBY. Ready for content authoring. Waiting on Miri's cultural generation guide before beginning first template pack.
Key Decisions for Your Domain
- D-005: Single-character perspective - all narrative filtered through one viewpoint
- D-013: Diegetic UI text - in-world written content and documents
- D-016: Internal monologue system - primary narrative content delivery mechanism
- D-021: Official title "The Settled Reach"
Round 17 Decisions (Dialogue Architecture)
- D-028: Dialogue architecture - Your authoring model:
- Four relational layers (all planned from day one, built in sequence):
- Access tiers (insider/outsider/authority/peer filter on every line)
- Relationship history (interaction log modifying greeting and topic selection)
- Trust-gated gossip (three disclosure tiers: surface/real/secret)
- Unprompted disclosure (NPCs volunteer information weighted by trust and mood)
- Tagged line pools with systemic selection (not branching trees)
- Trait modifiers, not per-trait scripts - base lines + trait transformation guide per template
- Line counts: ~165-210 authored lines per Tier 2 template, generation-expanded 4x (write 10, generate 40)
- Social dialogue budgeted 40% more than investigation dialogue
- Template content packs as deliverable: role voice kits, situation scripts, monologue hooks, environmental text, trait transformation guide
- Four relational layers (all planned from day one, built in sequence):
- D-027: Vertical slice voice kits - Smuggler + detective character voice. Station district contexts (workplace, bar, smuggling ring).
Current Priorities
BLOCKED: Waiting on Miri's cultural generation guide before starting first template pack. Guide needed for:
- Station district ordinary life (what does daily routine look like?)
- Smuggler vs detective cultural voice differentiation
- Social norms, rhythms, touchstones in the Settled Reach
When unblocked: Author first template content pack (workplace social site). Includes:
- Role voice kits (4-8 roles per template)
- Situation scripts (tagged line pools for common interactions)
- Monologue hooks (internal voice triggers)
- Environmental text (diegetic documents, signs, unisphere entries)
- Trait transformation guide (how personality traits reshape base lines)
Critical tool: Tyre's line previewer CLI (weekend build) — authoring tool and regression test harness.
Key Documents
- DECISIONS.md - all confirmed decisions
- docs/discussions/ - archived design rounds
- docs/briefings/miri.md - cultural generation guide (forthcoming)