Files
settled-reach/client
jpmschweitzerandClaude Opus 4.6 307a221527 fix(client): resolve TabContainer via find_child instead of @onready
@onready path resolution fails when the scene is instantiated as a
child of MainMenu — the node path is valid in the .tscn but the
layout hierarchy breaks during child instantiation in Godot 4.6.
Using find_child() is more robust for scenes that are dynamically
added to another scene's tree.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-22 18:51:09 +01:00
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