Standardized YAML frontmatter on all 115 sprint briefing files across sprints 1-26 with title, description, type, status, sprint number, and team fields. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
107 lines
4.1 KiB
Markdown
107 lines
4.1 KiB
Markdown
---
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title: "Sprint 3 — Joint Briefing"
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description: "Cross-team content infrastructure coordination, copy-to-server dependency chain"
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type: sprint
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status: archived
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sprint: 3
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team: "joint"
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---
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# Sprint 3: Content Foundation — Joint Tasks
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**Goal:** Coordinate cross-team dependencies for content infrastructure and interaction systems.
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**Branches:** Work happens on separate branches, coordinates through main.
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## Cross-Team Dependencies
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Sprint 3 has a tight dependency chain between copy and server teams:
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```
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Copy team:
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#384 (content directory structure doc)
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↓
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Server team:
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#385 (create content/ directory skeleton)
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↓
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#386 (content schema definitions)
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↓
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#392 (make validate-content CLI)
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Server team:
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#404 (proximity detection + InteractionOptions)
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↓
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Client team:
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#405 (interaction prompt system)
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```
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## Critical Path Management
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**#384 → #385 → #386 → #392 pipeline:**
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This is the critical path for all v0.1 content work. The copy team's content structure design doc (#384) must complete before server can build the directory skeleton (#385) or write schema files (#386). All content authoring is blocked until this pipeline completes.
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**Coordination points:**
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- Copy team: prioritize #384 early in sprint
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- Server team: ready to start #385 immediately when #384 is complete
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- Server team: #386 can start in parallel with #385 (both depend on #384)
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- Server team: #392 depends on #386 completing
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**#404 → #405 handoff:**
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Server team builds proximity detection + `InteractionOptions` component with `verbs[]` array. Client team builds interaction prompt UI that reads from ObserverSnapshot v3. Server work must complete first.
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**Coordination points:**
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- Server team: #404 includes ObserverSnapshot v2 → v3 protocol extension
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- Client team: cannot start #405 until server publishes v3 protocol changes
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- Copy team: #402 (verb spec) is soft dependency — provides verb taxonomy for #404
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## Key Decisions
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- `decisions/architecture.md` — D-020 (IPC protocol), D-010 (client-server separation), D-030 (testability)
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- `decisions/content.md` — D-024 (NPC model), D-035 (tag taxonomy)
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- Content scoping: v0.1 Content Scoping Workshop outputs (parent epic #369)
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## Sprint Completion Proof
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Sprint 3 is complete when:
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1. **Content infrastructure exists:**
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- `content/` directory structure is documented and created
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- YAML schemas define content contracts
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- `make validate-content` CLI validates content files
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2. **Interaction mechanics work:**
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- Server detects proximity and sends `InteractionOptions` to client
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- Client displays context-sensitive interaction prompt
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- Player can press E to trigger interaction (even if handlers are stubs)
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3. **Cross-team handoffs succeeded:**
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- Copy team delivered #384 on time for server dependencies
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- Server team delivered ObserverSnapshot v3 for client integration
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- No team was blocked waiting for another team's output
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This sprint establishes the content production pipeline and basic player interaction — foundation for all v0.1 gameplay.
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## Notes
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**Content pipeline coordination:**
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The #384 → #385 → #386 → #392 pipeline is sequential work across two teams. To minimize idle time:
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- Copy team should communicate #384 progress to server team daily
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- Server team can prepare #385 and #386 implementation plans while #384 is in progress
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- Server team can start #392 design (CLI interface, validation rules) while #386 is being written
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**Interaction system coordination:**
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The #404 → #405 handoff is cleaner — less interdependency once the protocol extension is defined. Server team should publish the ObserverSnapshot v3 schema early (even before implementation is complete) so client team can prepare UI layer.
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**Parallel work:**
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While critical path tickets are in progress, both teams have parallel work:
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- Copy team: character specs (#380, #381, #382), wiki maintenance (#371, #372, #375, #376), pattern mapping (#396)
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- Server team: pause system (#406, independent of all other work)
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- Client team: only one ticket this sprint (#405), blocked by server #404
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The copy team has the most parallel work available — 14 tickets total, only 3 are blocked at sprint start.
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