Files
settled-reach/docs/sprints/sprint-1/client.md
T
jpmschweitzerandClaude Opus 4.6 bccdcfcdcb docs(docs): add frontmatter to all sprint briefings
Standardized YAML frontmatter on all 115 sprint briefing files across
sprints 1-26 with title, description, type, status, sprint number, and
team fields.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 00:15:45 +01:00

1.4 KiB

title, description, type, status, sprint, team
title description type status sprint team
Sprint 1 — Client Briefing MessagePack GDScript serialization, LocalBridge GDScript implementation sprint archived 1 client

Sprint 1: Run — Client Tasks

Goal: Get a player-controlled character moving on screen through working IPC bridge.

Branch: client Agents: Stig (UI), Oscar (networking)

Tickets

# Title Blocked by
#77 MessagePack serialization - GDScript #75 (done)
#79 LocalBridge implementation - GDScript #77

Use db/connectors/ticket show <id> for full details.

Key Decisions

  • decisions/architecture.md — D-020 (Godot+Rust IPC, MessagePack protocol)
  • decisions/perception.md — D-015 (camera locked to character), D-016 (monologue display)

Notes

  • #77 first: integrate a MessagePack library for Godot, implement encode/decode for ObserverSnapshot and PlayerInput.
  • #79 depends on #77: subprocess spawn, socket connection, message send/receive. Must match the Rust side's transport (Unix socket).
  • The existing SimBridge autoload trait is the integration point — LocalBridge implements it.

PR Workflow

When ready to submit, create a PR with tea CLI. All flags are required to avoid TTY prompts (see CLAUDE.md "Gitea access" section):

tea pr create --repo jpmschweitzer/settled-reach --login schweitz --title "feat(client): description" --description "body" --base main --head client