New skill for converting concept images to game-ready .glb models via Trellis (image-to-3D) and Blender post-processing (scale normalization, material setup, recolor mask generation). Connectors: trellis_connector.py (Gradio API), image_connector.py (Gemini API for concept art). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
82 lines
2.5 KiB
Bash
Executable File
82 lines
2.5 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Wrapper for the Blender GLB post-processor.
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#
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# Usage:
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# postprocess <input.glb> <output.glb> [options]
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# postprocess .tmp/glb-gen/furniture/desks/scifi_desk.glb client-tmp/models/furniture/scifi_desk.glb
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# postprocess .tmp/glb-gen/furniture/desks/scifi_desk.glb # auto-output to .tmp/glb-gen/postproc/...
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#
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# Options are passed through to the Blender script:
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# --target-width FLOAT Target width in world units (default: 1.0)
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# --target-height FLOAT Target height in world units (default: auto)
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# --color-threshold FLOAT Dominant color detection threshold (default: 0.25)
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# --material-name NAME Material slot name (default: mat_primary)
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#
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# Output:
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# <output.glb> Post-processed model (texture preserved)
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# <output_mask.png> Recolor mask sidecar (if texture found)
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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BLENDER_SCRIPT="$SCRIPT_DIR/postprocess_glb.py"
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# Find project root via git
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PROJECT_ROOT="$(git -C "$SCRIPT_DIR" rev-parse --show-toplevel)"
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if [ $# -lt 1 ]; then
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echo "Usage: postprocess <input.glb> [output.glb] [--target-width N] [--color-threshold N]"
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echo ""
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echo "If output is omitted, writes to .tmp/glb-gen/postproc/ mirroring the input path."
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exit 1
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fi
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INPUT_REL="$1"
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shift
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# Resolve to absolute
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if [[ "$INPUT_REL" = /* ]]; then
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INPUT_ABS="$INPUT_REL"
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else
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INPUT_ABS="$(cd "$PROJECT_ROOT" && pwd)/$INPUT_REL"
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fi
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if [ ! -f "$INPUT_ABS" ]; then
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echo "ERROR: Input file not found: $INPUT_ABS" >&2
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exit 1
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fi
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# Determine output path
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if [ $# -ge 1 ] && [[ "$1" != --* ]]; then
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OUTPUT_REL="$1"
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shift
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if [[ "$OUTPUT_REL" = /* ]]; then
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OUTPUT_ABS="$OUTPUT_REL"
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else
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OUTPUT_ABS="$(cd "$PROJECT_ROOT" && pwd)/$OUTPUT_REL"
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fi
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else
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# Auto-output: mirror input path under .tmp/glb-gen/postproc/
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# e.g. .tmp/glb-gen/furniture/desks/foo.glb → .tmp/glb-gen/postproc/furniture/desks/foo.glb
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REL_TO_TMP="${INPUT_REL#.tmp/glb-gen/}"
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OUTPUT_ABS="$(cd "$PROJECT_ROOT" && pwd)/.tmp/glb-gen/postproc/$REL_TO_TMP"
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fi
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mkdir -p "$(dirname "$OUTPUT_ABS")"
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echo "Post-processing: $(basename "$INPUT_ABS")"
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echo " Input: $INPUT_REL"
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echo " Output: ${OUTPUT_ABS#$(cd "$PROJECT_ROOT" && pwd)/}"
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flatpak run org.blender.Blender --background \
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--python "$BLENDER_SCRIPT" \
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-- "$INPUT_ABS" "$OUTPUT_ABS" "$@" 2>&1 \
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| grep -E "^ |^=|WARNING|ERROR|Dominant|Mask"
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MASK="${OUTPUT_ABS%.glb}_mask.png"
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if [ -f "$MASK" ]; then
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echo " Mask: ${MASK#$(cd "$PROJECT_ROOT" && pwd)/}"
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fi
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echo "Done."
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