Jeroen's same-day corollary to the zoom-ladder condition: no zoom level
displays the authored heightmaps directly — even the orbital/planetary map
is derived output, sampled at canvas resolution (continuous field, not
fixed rasters). Kills zoom over/undersampling by construction and makes
the map viewport-adaptive. import_heightmaps survives as input storage
only; AtlasViewer's texture display path retires when the derived
planetary rung lands. T-1143 design pass extended with items (e)-(g).
Jeroen's ruling from the Groombridge/Lendel zoom-ladder captures: the BHAG
stays 'a Reach a character can travel through'; the Phase 4 exit bar now
additionally requires a continuous Atlas zoom ladder (planetary map -> tile
scale, each level deterministically derived at native granularity, never
magnified interpolation). Evidence in the record: the 16-district window is
sub-pixel vs its heightmap source at Lendel scale, so everything below fit
zoom is D-227 invented detail that must be derived, not smoothed.
CLAUDE.md Phase-4 row carries the condition; T-1143 (the ladder design
pass) appended + raised to high — it and the D-226(d) floor question are
now phase-gating.
settled-reach is always a pql repo, so make the rule repo-canonical (CLAUDE.md +
ticket-cli.md): routine ticket/decision CLI is covered by the rules, but the
load-bearing model lives only in the pql skill — changelog is write-through (never
git-restore it), `export` doesn't replicate ticket_idmap, post-checkout rebuilds
pql.db from the changelog, so cross-branch planning moves must re-create via
`pql ticket`, not changelog surgery. Back up pql.db before risky ops.
The clide-side equivalent (read the clide skill when running inside clide) is an
editor choice, not a repo property — it belongs in a clide-owned SessionStart hook,
not here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add an agent-scope rule: one operation per Bash call; avoid long pipelines,
chained commands, nested subshells, and intricate one-liners that the
permission system rejects as "too complex to approve cleanly".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Resolves Q-110 (region/chunk physical-scale anchoring), which had three
contradictory metres-per-scale assumptions in the cascade and no record
fixing metres-per-heightmap-pixel.
D-243 establishes a nested absolute-metre containment ladder with a single
elastic seam at planetary scale:
voxel 1m -> chunk 64m -> block 128m -> quarter 512m -> district 2km
-> region ~205km (100x100 districts) -> (elastic) -> planet
A body holds round(2*pi*R/204.8km) regions (the only per-body-floating
quantity); everything below is fixed integer math, so ChunkPos->RegionPos
is body-independent. The region is the largest hard block: the climate/
weather/season lockdown scale (the Q-105 cheap-dynamism source) and the
sane planetary grid. Sub-heightmap detail is invented deterministically
(interpolation + domain warp + detail-scatter, never stored, D-227); climate
is edge-fuzzed so the grid never shows ('climate does not change on a line').
Vocabulary locked and recorded in CLAUDE.md: 'region' = the 205km metric
cell only; the old 1km RegionProfile is dropped onto the 2km district; D-201
tier-4 'Region' renamed Province (the watershed/political overlay), amended
here. Refines D-239 §2 (district temperature now modulates a region baseline).
Implementation tickets: T-1077 (re-scale the code to the ladder + elastic-seam
resampling; blocks T-1046) and T-1078 (region climate stack + edge fuzz).
T-1046 is un-gated on Q-110 and now blocked only by T-1077.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- make test-tooling: planet-gen determinism guard + import_economics
--dry-run, wired into pre-push on TOOLING_CHANGED; ruff widened to
E4/E7/E9/F/W (90 safe auto-fixes applied; E402/E702/F841 ignored with
documented counts)
- one-generator reality fixed in DEVOPS.md, asset-pipeline rule, CLAUDE.md
(import_economics sole generator since #951/D-223); dead check-protocol
target deleted; DEVOPS hook/config sections rewritten from the actual
hook sources; team-patterns gate description updated (client+tooling)
- project.yaml: 0.2.0 → 0.4.0 per the 0.{phase}.{n} scheme, description
refreshed from the v0.1 Sova narration to cascade reality
- stale comment sweep: voxel.rs stub claims (all 8 families implemented),
cascade.rs TODO recited to T-1044, main.rs D-192 handshake claim,
relationships.rs/chunk_streaming.rs version targets → phase language
- gitignore: client/settings.db* e2e-run artifacts
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Replaces the labels-as-milestones pattern (carried over from the retired SQLite
milestone subsystem) with pql's native initiative/epic hierarchy, which already
modelled this: initiative T-745 (Development Cascade) holds the six phases as epics.
A ticket is in a phase by being parented under that phase epic — self-maintaining,
no label to apply or forget.
The `phase:4` label had already drifted (66 tickets under the Phase-4 epic T-750 but
only 42 labelled). Fixes:
- T-750 (Phase 4) -> in_progress to mark the active phase (sequential per D-166).
- Re-parented the 2 strays (T-974 Atlas-to-tile epic, T-1008 economy task) under T-750.
- Dropped all 42 phase:4 labels (tombstoned in the changelog).
- /whats-next, /ticket, ticket-cli.md, CLAUDE.md now gate on
`pql ticket list --under <active-phase-epic> --unblocked` instead of `--label phase:4`.
- Fixed the label-action verb in the docs: pql uses `add|rm`, not `add|remove`.
- pql-requirements #9 flipped: no milestone entity / labels-as-milestones needed — the
initiative/epic tree is the answer.
Verified: `pql plan rebuild` reconstructs the mutations; `--under T-750 --unblocked`
returns the active phase's ready work.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Rewrites the canonical command reference (.claude/rules/ticket-cli.md) and CLAUDE.md
to the pql CLI: `pql ticket`/`pql plan`/`pql decisions` replace `tooling/db/ticket`,
`sqlite-query`/`sqlite-exec`, and `tooling/db/decision`. Documents T-NNN ids, the
markdown-sourced governance decision tree, the rebuildable changelog-backed pql.db,
and labels-as-milestones (phase:4) in place of the removed milestone entity.
Maps the old surface accurately: ticket new (positional type+title), show
--with-context/--with-blockers, block --by / unblock --from, label add/remove,
decisions claim/list/show/validate/sync, plan whatsnext/review/status.
Behavioral/command cutover only — the legacy tooling/db/* and SR_DB_PATH stay as the
rollback path until Phase 6.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 1 follow-up: update the active instruction layer (CLAUDE.md, project
structure rule, DECISIONS.md redirect, agent personalities, skill docs) to
reference governance/{decisions,questions,rejected}/<domain>.md instead of the
retired flat decisions/*.md layout.
Path references only — command-surface references (tooling/db/decision*,
decisions-sync, Makefile targets, clerk) are repointed to the pql CLI in the
Phase 4 consumer cutover. Historical archives (docs/sprints, docs/discussions,
docs/workshops) keep their point-in-time decisions/ paths; the separate
whatsinagame/ template distribution is untouched. Agent-memory is gitignored
and out of scope.
The agent/skill repath was applied by tooling/pql-migrate/repath_references.py
(ordered, meaning-preserving replacements; bare-dir rule uses a negative
lookbehind so it can't corrupt a freshly-created governance/decisions/ path),
committed for provenance. CLAUDE.md, project-structure.md, and DECISIONS.md
were hand-edited (structural tree/table changes).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The player-before-generation order kept resurfacing because it was recorded in
three places (D-166, CLAUDE.md cascade table, epics #749/#750) while the
generation-first rule was recorded nowhere. Fix all three to match the rule.
Rule: no player-control or in-world rendering work begins until the generator can
deterministically seed-generate every tile of every world via the full multilayer
cascade. The hand-made 2-floor test map is dropped — test layers come from the
generator itself once layer-drawing begins. Generation progress is viewed as
per-layer maps in the implant Atlas (the Phase 3 deliverable, already built), not
an in-world renderer. Existing in-world rendering code is left as-is until Phase 5.
Amends D-166 (Phases 4/5 swapped + amendment note), CLAUDE.md cascade table, and
epics #750 (now Phase 4) / #749 (now Phase 5).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Sprint-based workflow (38 sprints) replaced by kanban + milestones.
Milestones are many-to-many with tickets and can block each other.
New: /whats-next skill (dependency-driven batch selection with Si
refinement review), /pr-process skill (renamed from pr-push, adds
review comment pickup), clerk agent + pre-push hook for D-record
consistency checks.
Deleted: sprint CLI, sprint-start/sprint-plan/sprint-status skills,
team-scoped file restrictions. Si rewritten as refinement manager.
All 19 agent briefings updated from stale PROJECT_STATE.md reference
to live ticket milestone queries.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds `.claude/rules/asset-pipeline.md` describing the full pipeline —
generators, meta stamp, pre-push hook, how to make DB/schema changes,
and why direct systems.db edits are forbidden. CLAUDE.md and DEVOPS.md
point at the rules file; sprint-start template now reminds teammates
to read it before touching DB sources.
CLAUDE.md also gains the missing `decision show` row in the CLI tool
table (companion to #723's `decision show` subcommand).
Refs: #859#723
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- CLAUDE.md: add "Pair session" as formal work mode alongside sprint mode
- Scrap NPC ambient systems (R-012): D-078 marked superseded, content
pattern note scrapped, overheard conversation system will be rebuilt
from scratch after a walkable environment exists
- Agent profiles: remove NPC-drift references from Paula, Dudley, Miri;
add cascade discipline to Miri's role
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The Qdrant index (commonwealth collection, 475 points) was stale —
pointing at old worktree paths from previous sprints with no
maintenance. Grep covers all current search needs.
Removed: qdrant_connector.py, wrapper scripts (qdrant-search,
qdrant-index, qdrant-health, qdrant-count), /docs-search skill,
Qdrant/Ollama config entries, and all active references in agents,
rules, briefings, DEVOPS, CLAUDE.md, and TEAM.md. The commonwealth
collection was dropped from tower-of-joy:6333.
Historical references in discussion archives and sprint briefings
are preserved as-is.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Persistent worktrees (server, client, copy, audio, visual, ci, planning,
maintenance) caused agents crossing boundaries, stuck agents leaving
uncommitted work, and index.lock collisions. Replaced with ephemeral
sprint branches (sprint-{N}/{team}) and worktrees created on demand.
Changes:
- New start-sprint script replaces start-session (dynamic tabs per active team)
- Sprint teardown integrated into sprint-start skill (A1c step)
- SR_DB_PATH env var for database access from any directory
- CLAUDE.md team boundaries rewritten (scope-based, not directory-based)
- Agent Rule 0 updated to team scope dirs instead of worktree isolation
- PR review uses git show instead of cross-directory reads
- Briefing template updated for sprint-{N}/{team} branch naming
- Deleted worktree-update skill (obsolete)
- Removed WORKTREE_TEAM env var and cross-directory Read permissions
- All 8 persistent worktrees removed
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Star map (W1-W3, S3):
- _process visibility guard + dirty flag (no redraw when hidden/unchanged)
- _system_hash masked to 31-bit positive range
- Extracted _find_nearest_system() shared helper
game_state.gd (W4):
- Inline load() in apply_snapshot() replaces per-tick overhead; safe at
runtime because script is already in resource cache
Data pipeline (W5-W6):
- Script-relative path resolution via __file__
- --check mode + make check-star-map staleness target
Minor (S1-S2, S5):
- Removed redundant bone_idx assignment
- Simplified double-negative test assertion
- Documented autoload parse-order convention in CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
6-phase cascade: wiki content → economics → planetary maps → player
control → world gen → detail coloring. Each phase completes before
the next begins. Agents must not discuss detail from later phases.
vendor/ added to .gitignore for cloned reference repos (8 Godot
plugins for world generation research).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Simplified image-gen SKILL.md, removed obsolete DDS/style references
(replaced by Gemini API connector). Updated audio_connector, gitignore,
and CLAUDE.md.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace worktree-centric language with team-centric framing across
CLAUDE.md and skills. Agents now identify by $WORKTREE_TEAM env var
instead of resolving git internals. This prevents agents from
following .git pointers back to the main repo and crossing boundaries.
- CLAUDE.md: rename section to "Team boundaries", reference $WORKTREE_TEAM
- sprint-start: add TEAM BOUNDARY rule to agent spawn prompt
- sprint-plan: replace "worktree-relative paths" with "relative paths only"
- pr-review: replace "worktree" with "team directory", note cross-dir
reading is a main-team privilege only
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Consolidates all connector scripts under tooling/ per project
structure conventions. Symlink at db/connectors → tooling/db/
preserves backwards compatibility (remove after Sprint 22).
Updated references in CLAUDE.md, Makefile, DEVOPS.md, all skill
files, agent files, rules, schema comments, and Sprint 21
briefings. Python scripts updated with correct SCHEMA_PATH
(now relative to WORKTREE_ROOT/db/schema.sql).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- `db/connectors/decision next [D|Q|R]` — show next available ID
- `db/connectors/decision claim <prefix> <domain> [title]` — reserve ID in DB
- `db/connectors/decision check-dupes` — detect duplicate IDs in markdown
- `tooling/check-decision-ids` — pre-commit hook for dupe detection
- D-035 added as known exception (139 files, too embedded to renumber)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move CLI reference material, endpoint configs, and orchestration
patterns to .claude/rules/ (auto-loaded). CLAUDE.md now focuses on
project identity, safety rules, and workflow conventions.
Update cross-references in ticket, docs-search, and git-commit
skills to point to new rules/ locations.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Single-command wrapper that handles temp file creation and cleanup
so tea comment works reliably with multi-line strings. Pre-approved
in settings.json, referenced in CLAUDE.md and pr-review skill.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds explicit exception to worktree boundary rules: agents may
remove their own worktree's stale index.lock file from the shared
.git directory, but never another worktree's lock.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add model selection section to CLAUDE.md covering /model sonnet[1m]
and opus[1m] for extended context sessions.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
tea comment hangs with inline heredocs and multi-line strings.
Document the two-step pattern: write to .tmp/ first, then pass
via $(cat).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Technical project descriptor with game architecture, simulation
parameters, and content model. Version field (0.1.9) is now the
canonical version — Cargo.toml synced, CLAUDE.md and start-sprint
skill updated to reference it during release workflow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Agents were navigating outside the git root into sibling worktrees.
Added explicit boundary rules: all work stays within the git root
unless directly instructed otherwise. Updated plan-sprint to enforce
worktree-relative paths in generated briefings.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
0.5m sim tiles for movement/LOS granularity, 1m visual tiles for
proportional art and readable spaces (2x retina factor). All world
geometry constrained to 2x2 sim tile minimum so cover/LOS maps 1:1
with visuals. Entities occupy 1x1 sim tiles for fine positioning.
Updates: D-043, D-044, D-051, D-056, D-059 annotations, workshop
outcomes (art direction + control/interaction), sprint 6 briefings,
decision index, and CLAUDE.md.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Unified sprint script at db/connectors/sprint with 5 subcommands:
status, start, stop, start-work, prepare. Calls ticket CLI via
subprocess (no SQL duplication), auto-detects sprint from DB state
and team from git branch. Guards prevent activating unplanned
sprints. Updated start-sprint, plan-sprint, and ticket skills to
reference the new CLI. Added sprint CLI section to CLAUDE.md.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Claude Code's CWD is always the worktree root, so all script
invocations work with plain relative paths (db/connectors/ticket,
db/connectors/qdrant-search, etc.). The REPO_ROOT environment
variable and its settings.local.json definitions are no longer needed.
Updated: CLAUDE.md, all skill files, qatux agent file.
The settings.local.json env sections were also removed across all
9 worktrees (non-git files, edited directly).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Document the librarian + parallel writers + reviewer pattern for
producing many files efficiently with agent teams.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Each worktree now has REPO_ROOT pre-set in .claude/settings.local.json,
removing the need for git rev-parse --show-toplevel at runtime. Updated
CLAUDE.md, skills (start-sprint, plan-sprint, ticket, search-docs),
briefing template, and qatux agent to use the env var prefix.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
start-sprint and plan-sprint only recognized server/client as valid team
branches. Updated to include all six teams (server, client, copy, audio,
visual, ci) matching the SI agent's ticket assignment rules.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>