6f08cc9156092c647f79b69a937f4663e3d1ebfb
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6f08cc9156 |
feat(config): T-1278 — the jobs domain, and typer.Exit is not a SystemExit
reach jobs list / status / log --follow / wait. A domain rather than core/, because these verbs carry logic and state: they reconcile recorded status against process liveness, tail a file from an offset, and relay an exit code. Found a latent bug in already-committed code before building on it. typer.Exit is a RuntimeError, not a SystemExit, so @handle_errors caught it like any other unexpected exception: `raise typer.Exit(3)` inside a decorated command printed "unexpected Exit: 3" and exited 1, silently discarding the requested code. Nothing hit it because the check router had been converted to ReachError — but jobs wait needs exactly this and it is what anyone would naturally write. Added core/errors.ReachExit as the sanctioned control-flow exit, passed straight through with no verdict. ReachError would have been wrong twice: a failure verdict for a command that worked, and a demand for a fix= where there is no remedy. Reconciliation proved out on a real corpse rather than a simulated one — the job stranded by the T-1277 bug, status "running" with its process long gone, now reports as died. DIED is derived, never recorded, because a process killed outright cannot write its own ending. It relays 137, never 0: a died job has no exit code of its own and borrowing success points the exit-0 trap straight at whatever gated on the run. Second UTC bug of the same family as T-1276's: jobs list reported a job started minutes earlier as running for 133m, because _parse used mktime on a UTC stamp and silently added the offset to every duration. console.render() is public now, so jobs log replays stored events through the same path a live run prints them — a second renderer would drift, and the divergence would surface exactly when someone is reading a log to find out what went wrong. test_jobs.py closes the gap T-1257 named: D-263 claims services are callable without a CLI round trip, and nothing had ever demonstrated it, which left the layering as unverified decoration. Every test here calls the service directly. Not yet exercised, and said plainly: log --follow against a genuinely long-running job. Nothing in reach runs long enough to tail yet. The offset mechanics underneath are tested; the live loop waits for a slow domain. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c924b0934e |
feat(config): T-1277 — detach, and a failed job that looked busy
core/process.py spawns a child that outlives its parent: its own session, so a signal to the parent's group or a timeout kill does not take the work with it; re-execing reach by BARE NAME, because an absolute path would freeze the child to whichever checkout was current at spawn time and silently run the wrong source after a repoint; and streams kept separate exactly as in the foreground, events to <id>.jsonl and real output to <id>.out. Testing a case the ticket did not name found a real hole. Recording completion inside @command looked right and was wrong: a child that fails BEFORE any command runs — bad arguments, an unknown verb, an import error — never reaches that decorator. `reach --detach check bogus` left its metadata reading "running" forever with the process long gone. That is the exit-0 trap wearing a new disguise and worse than the original, because a failed job that looks busy sits somewhere nobody is watching, and a caller polling for completion would wait indefinitely on something that failed in milliseconds. So completion is recorded at the PROCESS's exit instead. main.py gains main(), wrapping cli() in a single try/finally, and the entry point moves to main:main. Every exit path now passes through one place. Removed from @command rather than left in both — two writers of one field is how they drift. Verified on three paths: success records done/0, a real drift failure records failed/1, and the parse failure that exposed the hole now records failed/2. One narrow conformance exemption, with its reason inline so it does not read as an oversight: the no-domain-imports-core.jobs invariant fired on main.py, correctly by its letter and wrongly by its purpose. main.py is not a command; it is the entry point, and it already owns --detach. Still open, and carried to T-1278: a child killed outright cannot record anything, so jobs list must reconcile against process liveness rather than trusting the file. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5d83e1d2eb |
feat(config): T-1276 — every invocation is a job, carried ambiently
Streaming as a decorator, first half. Each invocation of reach gets an id and every event it emits is tagged with it, which is what will let a detached run's log be read back and what correlates the lines of a run that streamed for nine minutes. No command signature changed and no command imports core.jobs — that is the point, per the D-263 amendment: a command must not know jobs exist, because the alternative is call-site discipline wearing a different hat. A ContextVar rather than a module global. A global is correct only until something runs two invocations in one process — which a test harness or a future batch verb does immediately, and which would then interleave two jobs' events under one id with nothing reporting an error. The job context is the OUTERMOST wrapper, and it has to be. @logged emits from its finally and @handle_errors emits its verdict while unwinding, so a context established inside either would already be reset by the time the two most important events are written — leaving them the only untagged lines in the log, and they are precisely the ones a detached run gets read back for. Fixed in passing: the job id used local time while every event's ts is UTC, so an id read 155327 beside its own first log line reading 13:53:27. Two hours apart reads as a logging bug every time someone correlates them by eye. New conformance invariant — nothing outside core/ may import core.jobs. My first version of it inspected only the module path, so it missed `from tooling.core import jobs`, where the name is in the import LIST and which is the form anyone would actually write. It passed while checking nothing. Rewritten to catch all three reachable forms and then verified by committing a real violation, which it named by file and line. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b5beda0df7 |
feat(config): T-1275 — bare reach is discovery, so it exits 0
Bare `reach` and bare `reach <domain>` printed help and exited 2, Click's usage-error convention. Running reach with no arguments is the DISCOVERY action — it is how the tool gets learned from nothing — and a caller that branches on exit status would read its own onboarding as a failure. Now they exit 0. D-263's exit-code contract is untouched: it governs failures, and printing a command list is not one. Verified across the whole matrix, because this change flirts with the exit-0 trap that record opens with — bare 0, bare domain 0, --help 0, unknown domain 2, unknown verb 2, real failure 1. All five are now pinned as a sixth conformance invariant, since an exit code regresses silently and nothing else would notice. Proven to fail by putting the 2 back. The implementation also collapses a duplicated class. core/cli.py holds ReachGroup with both shared behaviours — no-args-prints-help-and-exits-0, and unknown-name-enumerates — and LazyDomainGroup now extends it instead of subclassing TyperGroup directly, keeping only the laziness and the domain-specific wording. The enumeration logic previously existed twice in slightly different forms, which is how the root and the domains would have drifted into disagreeing about their own conventions. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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91e25a3e7a |
docs(governance): D-263 — the primary user is an agent, and that changes things
Stated plainly because the record was quietly assuming otherwise: Jeroen runs make and plays the game; the caller typing reach all day is Claude. It resolves several arguments in the opposite direction from human-CLI instinct. --help is a discovery mechanism rather than documentation, since it is how the tool gets relearned from nothing every session — which makes the domain list and closed-set enumeration load-bearing rather than polish. Output volume is a context cost, so quiet-by-default is right for a better reason than not spamming a hook. Latency matters less than legibility: nobody drums their fingers at 300 ms, but a multi-minute silence is expensive because a wedge is indistinguishable from work. And errors that name the next command are the highest-value requirement here, because the reader is usually deciding what to run next — "no" costs a whole exploratory turn. One correction follows directly. D-263 had scoped streaming to "callers with no escape — a human terminal, a Makefile, a git hook", reasoning that Claude Code's background mode already solved the timeout for agents. That got the audience backwards. Background mode solves the timeout and nothing else: it returns when the process exits, so a nine-minute wedge still looks exactly like nine minutes of work. Streaming is what makes a long run legible while it runs, and reattach is worth most to the caller whose attention is not continuous. Both are primary-user features, not fallbacks. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6b31111cd2 |
docs(governance): D-263 — make and reach split by kind, streaming as a decorator
Two decisions taken before the 160-file move, because both change what the move produces. The Makefile has 84 targets and is today's front door, so "one CLI for all repo tooling" was not yet true. The split is by what a target DOES: make keeps genuine build and test orchestration, and targets that are really tooling wrappers are retired in favour of reach verbs — retired, not wrapped. A wrapper leaves two ways to invoke every tool, and then reach --help stops being the answer to "what tooling exists" because the Makefile is still a competing index. Two doors is the condition this record exists to end, so keeping both would defeat it while looking like caution. Streaming becomes a decorator rather than an API commands call. @command already wraps every invocation, and that is exactly the seam where job identity, progress correlation and detach belong: the decorator assigns the job id, tags the events, and forks on --detach. A command must not know that jobs exist. The alternative — each command opening a job and remembering to close it — is call-site discipline wearing a different hat, and it fails the same way the fortieth command into a porting session, with the failure vanishing from the log and nothing to indicate anything is missing. Logging and error handling are decorators for this reason; streaming is the third cross-cutting concern, not a special case. Consequent resequencing: T-1264 lands before the T-1250 move, so every ported command arrives already streaming. Old scripts now retire per domain as each port passes its parity test, rather than in one sweep at the end — a continuous shrink, instead of months where every tool exists twice and an edit can land in the dead copy. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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91a57b8304 |
docs(config): T-1271 — the domain map, before anything moves
Every Python file and executable in tooling/ assigned to one of 15 domains, with the ambiguous cases carrying their reasoning. The per-domain port tickets are written from this rather than guessed, so their boundaries do not have to be renegotiated halfway through a 160-file move. Three things counting turned up that reading would not have. The Blender carve-out is 35 files, not the 13 visible at top level — 22 more are inside garment-fit/, which turns out to be a payload directory wearing a domain's name. The epic said 35 and an earlier survey of mine said 14; the epic was right. That is not cosmetic: `character` is a far smaller domain than directory sizes imply, and a port ticket written from the listing would have been wrong about both it and the carve-out. The "28 singleton prefixes" were an artefact of splitting filenames on the first token, which scattered coherent families — sculpt-star-map, tune-star-map-topology and generate-star-map* are one group counted as three orphans. Counting families instead, the genuinely ambiguous set is small enough to enumerate with reasons. And tooling/db/ is misnamed: it holds the audio/image/Trellis connectors and wiki_sync, while the actual database work is in economy-db/. Naming a domain after that directory would have carried the misnomer forward. Judgment calls settled with reasons, since each sets a precedent. Registries stay data rather than becoming verbs nobody would type. Gate tests do not become a `test` domain implying a runner that does not exist. pql-migrate is provenance — archived, not deleted and not importable. `pr` is a domain the epic omitted, kept out of `dev` so dev does not become the drawer everything ambiguous goes into. And `atlas` is overloaded across three unrelated places — map data, terrain quality analysis, and systems.db index tables — which stay with their owners rather than being collected into a domain whose only common thread is a noun. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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49fa6ada95 |
feat(config): T-1249 — the contract is a decorator, and now a test
Every non-zero exit names the command that would fix it, and still exits non-zero. Both halves matter; the second is the one that gets lost, because a tool that explains itself beautifully and exits 0 looks MORE correct while having silently disabled its own gate. core/errors.py holds ReachError(message, fix=) and @handle_errors. core/logging.py holds @logged, emitting through console rather than a second sink — one output path, so there is nothing to drift. core/command.py composes them, and the order is load-bearing: handle_errors wraps logged, so the logger sees the original exception. Inverted, every failure would be recorded as "SystemExit" and the log would say nothing about what went wrong while looking like it worked. core/ raises SystemExit, not typer.Exit. A service must be callable from a test, another service, or a future second front end, and an exception type that only makes sense inside a CLI leaks the transport into every layer. The check router is retrofitted off its hand-rolled verdict-and-exit pattern — exactly the boilerplate this removes — and test_check_parity.py passes unchanged across the retrofit. That test predates the decorators and pins exit codes against the old script, so it is independent evidence, not a test tuned to match new behaviour. Unknown domains and unknown verbs now enumerate what exists instead of only saying no. That needed a shared group class, which collided with "no typer outside main.py and router.py" — resolved by sharpening the invariant rather than breaking it, since its purpose is that a SERVICE never knows it was called from a CLI. Transport now lives in main.py, router.py and core/cli.py; never in service.py, schemas.py or helpers.py. The upside is that cli.domain() carries the settings that were previously per-router decisions, including the load-bearing rich_markup_mode=None that one forgetful domain could have undone. test_conformance.py makes five invariants executable, AST-based rather than grep. Scoped to the package, not the 123 legacy scripts — and deliberately so: as T-1250 moves each script into domains/, it lands inside the scope and the rules start applying automatically, so the test's reach grows with the migration. Proven to fail before being trusted: removing @command and removing a fix= each produced a failure naming the file, the line and the reason. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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1eb30a1460 |
chore(config): T-1263 — one permission rule for the whole tool surface
Bash(reach) and Bash(reach *) join .claude/settings.json beside the pql pair. Two entries, not the one the ticket asked for: a rule ending in " *" does not match the bare word, and bare `reach` is a real invocation now that it prints the domain list. pql, make, cargo test and ruff check each carry a bare-form entry alongside the wildcard for exactly this reason, and adding only the wildcard would have left `reach` prompting while `reach check ...` did not. This is the line Q-124 was actually filed about. Ten hand-written Bash(tooling/...) entries each cover a single script and every unlisted tool prompts; one command with subcommands is one rule covering everything. The ten stay for now — the old scripts are still the working tools until T-1253. On verification, since the ticket warned specifically against declaring this done on the wrong evidence: real calls run clean, but that is NOT proof the rule matched. The same calls succeeded before the rule existed — there was no Bash(reach ...) entry in either settings file and no blanket grant — so the session was already permitting them and the observation cannot distinguish "the rule matched" from "the rule was never consulted". settings.json is read at session start, so this cannot be self-verified from the session that wrote it. Proof is a later session, in a prompting mode, where reach runs without asking. One accepted limitation, documented rather than worked around: rules prefix-match the whole command string, so an env-prefixed call like SR_REPO_ROOT=... reach ... will still prompt. An environment override is a real departure from normal invocation; the ordinary form is what needs to be frictionless. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5cdb3e9327 |
feat(config): T-1262 — parity is facts and exit codes, not bytes
schemas.py becomes pydantic, so the reference domain is the normal pattern rather than an exception carrying a footnote. Frozen: a result is a statement about what was found, and nothing downstream should edit the finding on its way to being reported. pydantic stays off the --help path — test_lazy_domains still passes, which is precisely the assertion that it loads with the domain and not with the CLI. The acceptance criterion could not be met as written, and that is the finding worth keeping. It asked for byte-for-byte parity with the old script; D-263 was amended after this ticket to give reach a streaming model that puts the verdict on stderr, while the old script writes its success line to stdout. Measured: the text is byte-identical in text mode, only the stream differs. Matching both would mean abandoning streaming or special-casing every ported gate. So parity is redefined, and it is stronger than bytes where it counts: exit codes match exactly, no fact the old message carried is lost, and failures name a remedy as a structured field. That governs every port in T-1251, not just this one, so it is in D-263 rather than only here. test_check_parity.py runs three paths — ok, drift, missing file — through both implementations and compares. It builds a throwaway fixture repo and copies the OLD script into it, because that script resolves its root from __file__ and has no override; the new command just takes SR_REPO_ROOT. That asymmetry is part of why the port earns its keep. It also asserts the failing paths actually exit non-zero, without which "the exit codes matched" would be vacuous for two checks that both silently pass. Proven to fail twice before being trusted. Once by accident: the first version asserted the yaml version appears on every failing path, which the old script does not report when the client file is missing — the test was wrong, not the code, and it now derives expected facts from what the old output actually contains. Once on purpose: mutating the router to drop a version made it fail and name the missing fact. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f4cca69cab |
feat(config): T-1261 — reach is a bare name on PATH, in every context
`uv tool install --editable` puts the executable in ~/.local/bin rather than .venv/bin, which is the difference between a command that works everywhere and one that works only under an activated venv. Agents and git hooks never activate one. Verified in the three contexts that matter, with a negative control so the passes discriminate: a stripped non-interactive shell, a REAL git hook process (via git -c core.hooksPath ... hook run pre-push, not a simulation), and an agent Bash call — all with VIRTUAL_ENV unset. With ~/.local/bin removed from PATH the same check reports NOT-FOUND, so this is not passing because a venv happens to be active. Found a silent interpreter fork while doing it, which is this initiative's own failure mode wearing a different hat. uv tool install without --python picked CPython 3.11 for the tool environment while .venv and system python are 3.14 — uv selects the lowest interpreter satisfying requires-python. reach would have run on one interpreter and the test scripts on another, with different wheels for numpy/scipy/PIL, and future 3.12+ syntax would break the tool while the venv stayed green. PYTHON_VERSION now pins both. make setup-venv is rebuilt on uv, per the T-1258 finding that it called .venv/bin/pip against a venv that has no pip. The first fix was wrong too: plain `uv venv` fails on an existing venv, so the target was not idempotent where the version it replaced had been. Caught by running it twice instead of dry-running it — which is how the original rotted unnoticed. make install-reach self-checks that reach is actually on PATH afterwards rather than assuming it. make reach-repoint gives a name to the situation where uv keeps resolving a deleted worktree: reach still runs, edits in the main checkout do nothing, and there is no error message. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b9d81ac694 |
feat(config): T-1260 — reach lists its domains without importing them
`reach --help` renders from a declaration table and imports nothing. The cost of help is now flat as the registry grows, which is the property that has to hold going from one domain to a dozen. The trap is real and was confirmed in typer's vendored source rather than assumed from upstream Click: TyperGroup.format_commands loops over list_commands calling get_command on each, purely to read a short help string off the loaded command. With lazy loading underneath, that imports every domain in the registry to render --help — while the output looks entirely correct. Nothing observable changes; only the import graph does. So the test asserts on sys.modules, and it was proven to fail before being trusted. Disabling the format_commands override made it fail and name the cause, listing all five leaked check modules. It also carries a positive control — invoking a domain must import its service — because without one, "nothing was imported" would pass equally for a loader that is simply broken, and it fails on an empty registry, which would otherwise satisfy everything vacuously. The check domain is created here because the test needs a subject: a stub raising NotImplementedError would have been committed dead code. That takes the port out of T-1262, which is rescoped to what it still owns — pydantic schemas, byte-for-byte output parity on the drift path, and the failure tests. The old tooling/check-client-version script stays in place and stays wired to the pre-push hook; the deprecation window is deliberate. One Typer behaviour worth knowing before every future domain: a single-command app collapses into a bare command, so `reach check client-version` failed with "unexpected extra argument" until the router got a callback. Same mechanism as the root callback, different symptom. Help now works at every level, closing item 5 of T-1248. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8d64800fe9 |
feat(config): T-1259 — reach is a real command, and Typer vendors Click
`reach --help` runs from the console entrypoint in 80 ms. typer 0.27.1 and pydantic 2.13.4 join the dependencies, both CVE-checked against NVD, OSV and the GitHub Advisory Database. The design in the ticket did not survive contact. It specified a click.Group root, on the reasoning that it would keep typer off the --help path — but typer vendors Click as of 0.26.0, so there is no top-level click package to import and no supported way to extract typer's internal one. A click.Group root hosting Typer sub-apps would put two Click implementations in one process. The root is therefore a typer.Typer, and lazy registration will go through the supported typer.Typer(cls=...) surface with a TyperGroup subclass. T-1260 is corrected to match. The callback is not decoration: a Typer root with no commands AND no callback raises at build time, and lazy registration means no command is ever eager. The ticket claimed a zero-command root always raises — half right, and the half that matters is that a callback makes it legal. rich_markup_mode=None is load-bearing rather than cosmetic. It takes an empty --help from 168 ms to 74 ms, and keeps rich and pygments off the import path entirely rather than merely skipping the render. It also stops typer drawing box-art help, which it does even when stdout is a pipe — that would have put box-drawing characters into every hook log and agent capture. typer-slim was considered and rejected: deprecated since 0.22.0, now a shallow wrapper that installs all of typer. D-263 amended: the feels-instant ceiling goes from 250 ms to 500 ms. A ceiling is not a typical and most invocations sit far below it; the tighter number was buying discipline that the import-graph assertion enforces better. Stay smart about what loads, stop worrying about tightness. Security, checked 2026-08-23. typer has no advisories on record. pydantic 2.13.4 clears PYSEC-2026-1812 (email-regex ReDoS, fixed in 2.4.0) — and the 2026 SSRF advisories CVE-2026-25580 and CVE-2026-54249 are against pydantic-ai, a different package that is not a dependency here, recorded in pyproject so the next sweep does not re-panic. Transitively, pygments 2.21.0 clears CVE-2026-4539. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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559f3d82dc |
chore(config): T-1258 — tooling/ becomes an importable package
The skeleton the reach CLI hangs off. Nothing moves yet: this adds the package, the bounded core/, and explicit setuptools discovery. core/console.py is the single output path, and the split it enforces is the whole design — stdout carries the command's actual output so `reach ... | jq` keeps working, stderr carries the event stream as JSONL. Rendering happens at the sink: a terminal gets human text, anything else gets raw JSONL, so a live view and a job log are one artefact in two presentations. Emitting is optional — the gates emit nothing — and verdict() prints once, last, carrying its remedy as a structured field. core/config.py resolves the repo root from __file__ against a project.yaml sentinel, with an SR_REPO_ROOT override. No subprocess and no git call: this is on the gate path, and cwd is not a reliable signal anyway since a hook runs from the root and an agent call may not. Both paths are validated, because a silent fallback is how you end up editing one checkout and checking another. Discovery is configured explicitly rather than left to flat-layout auto-discovery, which would have had to choose between erroring on the ambiguity and quietly shipping client/ or docs/. Verified: top_level.txt contains exactly "tooling". Verified beyond the happy path — the sentinel rejects SR_REPO_ROOT=/tmp and names both remedies; debug events are suppressed at the default threshold while the verdict is not; stdout stays clean with stderr redirected away; and the three unconditional push-gate checks still pass now that tooling/ is a package, which was the real regression risk. Two findings recorded on the tickets. make setup-venv is stale — it calls .venv/bin/pip, but the venv was created by uv and has no pip, so the recorded procedure and the actual state have already diverged (T-1261 owns the fix). And settled-reach-tooling had never actually been installed: site-packages held the dependencies but no dist-info, which follows from there being no __init__.py to expose. This is the first commit where `import tooling` means anything. .venv/ was only ignored via .git/info/exclude, which is machine-local, so a fresh clone or a new worktree did not ignore it at all. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5df8afedb9 |
docs(governance): D-263 — output parity over timing, and commands that stream
Three amendments, all from pressure-testing the record against how the CLI will actually be used. The ~104 ms push-gate ceiling is withdrawn. It was the summed cost of three single-sample timings, imported as a requirement without asking who pays — and who pays is the pre-push hook, which already runs cargo test or the gdUnit4 suite on any code push. A few hundred milliseconds is invisible there, and on a governance-only push the whole hook is about a second. The criterion is OUTPUT parity: a ported check must produce the same output and the same exit code as the script it replaces, and is not required to be as fast. What replaces the ratchet is a ceiling with headroom — under ~250 ms to feel instant. Lazy registration stays mandatory, justified by the real threat rather than by parity: scipy.ndimage alone is 275 ms, and an eager entrypoint would pay ~460 ms before executing a line of its own. That budget change removed the only argument for keeping pydantic out of the gate domain, so the carve-out goes with it. One fewer exception, and the reference implementation is now the normal pattern rather than a footnote. Commands also stream. The gates are milliseconds but the generators are minutes, and an agent Bash call gives up at two and sends nothing. Detaching alone would fix the timeout and keep the silence; streaming fixes the part that costs real time — you learn a generator is wedged at minute one instead of minute nine. JSONL events on stderr, stdout reserved for actual output, rendering at the sink so a job log and a live terminal are one artefact in two presentations. Reattach is a byte offset into an append-only file, which is why there is deliberately no daemon. The trap, recorded because it would quietly undo the thing this record cares most about: streaming is ADDITIVE to the failure contract. A remedy emitted at line 400 of 900 is printed and invisible, so the verdict still prints once, last. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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bbd64307ab |
docs(governance): D-263 — one CLI named reach, and Q-124 answered
Q-124 asked whether the 123-file Python tooling should be retooled into a Rust CLI. The answer is no, and it is a costing rather than a preference. All three frictions it names — per-script permission prompts, the venv/PATH split between interactive and non-interactive shells, and interpreter startup paid four times per push — are packaging problems, and one bare command on PATH with lazy subcommand loading fixes all three. Rust would additionally owe a numerical-equivalence proof on the planet-gen path, whose heightmaps are committed build artefacts with goldens standing on them: a large one-time cost to avoid a small recurring one, paid in the currency the project can least afford to spend. D-263 fixes the shape. tooling/ becomes an installable package behind the `reach` command: a routing-only main.py, every domain under domains/<name>/ split router/service/schemas/helpers, a core/ bounded on day one to what has no domain, logging and error handling attached as decorators rather than call-site discipline, and pydantic confined to domain schemas — measured at 87 ms against a whole gate check of 20-46 ms, which is why it must never reach the push path. Failures carry the command that fixes them and keep their exit code; a tool that explains itself and exits 0 silently disables its own gate. R-014 records the Rust option as costed down, not argued down, with the condition under which it is worth reopening. T-1247 files the work as eight dependency-ordered epics; only the skeleton is unblocked. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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284ce847c3 |
docs(governance): Q-124 — one door, domain split, and failures that teach
Jeroen's shape for the tooling CLI: move the Python into a package with a proper domain split, one door that answers everything with help, and errors that hand back instructions rather than a status. The domain split turns out to be discoverable rather than invented. tooling/ is 85 top-level entries — 37 loose .py, ~36 extensionless executables, 11 dirs of which only 6 hold anything — across four coexisting naming conventions. But the domains are already encoded as filename prefixes: blender x14, atlas x8, generate x7, check x7, then visual/validate/test x3 and godot/garment/pql/install x2. Those prefixes are the subcommand groups, which is what makes the consolidation mechanical enough to be safe. Two constraints recorded against "a new prompt not an error code", because taken literally each would break something: - Exit codes stay. Four of these run in the pre-push hook, which fails a push ONLY by non-zero exit; a tool that explains itself and exits 0 silently disables its own gate. That exact failure was observed in clide today, where unsupported-format, no-such-file and unknown-subsystem all returned 0. So: code AND message, never either/or. - It must not become literally interactive. Agents and git hooks have no TTY, and the tea scar is already written down — its prompts "crash in Claude Code (no TTY)", which is why every tea call passes all flags explicitly. Any prompt must be TTY-gated and suppressible. pql was cited as the precedent and measured rather than assumed. The principle holds there for unknown subcommands (full usage dump) and not for invalid values: `ticket status <id> nonsense` says invalid without naming the six legal values it knows, `ticket new` says "accepts 2 arg(s)" without naming which two. The gap is the closed sets, and it is the more common failure. Logged upstream as pql T-112 rather than worked around here — the bar for our CLI is the stronger one: whenever the accepted set is known, print it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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3a640f91f7 |
docs(governance): Q-124 — Typer costs the cheap option down, and moves the target
Jeroen raised Typer as the Python-CLI option. Costing it changed what the question is actually about. The repo is already most of the way there: pyproject.toml exists, `make setup-venv` already does `pip install -e ".[dev]"`, and 22 tooling files already use argparse. What is missing is a single line — there is no [project.scripts] entry at all, so no console entrypoint exists. This is consolidation, not authorship, and it resolves the largest friction (per-script permission prompts) for one allowlist entry. But the framework is the second decision, not the first. A [project.scripts] entrypoint lands in .venv/bin/, which is on PATH only when the venv is activated — and agents and git hooks never activate it. That is the same split VENV_PY already papers over in the Makefile, and precisely the failure recorded for tea: an absolute path breaks the Bash(tea *) rule and prompts every time, fixed only by a bare name on PATH. So the deliverable is "one bare command reliably on PATH" (uv tool / pipx into ~/.local/bin, or a symlink), and a Typer app behind an absolute venv path would solve nothing. Two honest costs recorded against it: Typer and Click are further venv dependencies, so it does not help the venv friction at all; and a single entrypoint importing every subcommand eagerly would pay all 123 modules' import cost on every invocation, four times per push. Lazy subcommand registration is therefore mandatory rather than an optimisation, and must be measured before and after. Net: this looks like the answer for the check/gate family and the day-to-day scripts, and it leaves the numpy/scipy/PIL planet-gen path alone — the part a Rust port would have had to prove numerical equivalence for. T-1246 updated to start here. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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6949f800dc |
docs(governance): D-262 — the wiki generator flow has one canonical map
The relationship between wiki/, the generators, systems.db and the runtime is
a directed graph with two edges running opposite to the obvious direction and
one running backwards into its own producer. Prose renders that badly: every
document that has described it states a single ownership direction and is
therefore wrong about part of the tree. D-262 makes the diagram the source of
truth and points CLAUDE.md, Skill(wiki), project-structure.md and
wiki/GOVERNANCE.md at it.
The correction that matters most: body pages were described everywhere as
machine-owned and reverted on sync. They are not. scaffold_bodies.py writes
one once and never overwrites it, and import_economics then reads that
frontmatter directly as input — so a hand-edit is not reverted, it is obeyed,
and silently changes world generation. Worse than being overwritten, and the
actual reason GOVERNANCE.md forbids the edit.
New: tooling/check-dataflow-graph.py, wired into the Makefile and the pre-push
hook. It asserts every repo path named in a hand-authored diagram still
resolves — and its docstring states plainly what it cannot do: verify that an
edge still MEANS what it says. If wiki_sync.py stopped writing body pages
tomorrow, every path would still exist and the check would still pass. Edge
semantics stay a human check against the tool's source, so nobody reads a green
gate as a verified map.
Verified by breaking it: pointing one label at a moved path fails with exit 1
naming that path; restoring it passes. Building the checker also caught two
real vaguenesses in the diagram — "GJ-*/index.md" and "bodies/{id}/index.md"
were written without their wiki/star-systems/ prefix, which is precisely the
ambiguity this map exists to remove. Generated star-map .d2 files are excluded
by name; their correctness belongs to their generator under D-223.
Also files Q-124 + T-1246 (tooling): whether the 123 Python files under
tooling/ should become one Rust CLI of pql's calibre. The friction is real and
mostly not about the language — the permission gate prefix-matches whole
command strings and a blanket Bash(python3 *) grant is forbidden, so each tool
prompts near-individually, while a single binary is one allowlist entry. The
record requires pricing the cheap alternative (a Python dispatcher entrypoint)
before recommending Rust, and flags the hard constraint: import_economics is
stamped by source SHA, so any port must keep that contract intact through the
transition rather than disabled during it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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0817befcba |
docs(diagrams): SVG replaces PNG, and a map of the wiki generator flow
d2 emits SVG natively; its PNG path wants a ~150 MB headless-Chromium download and prompts interactively, so every PNG here was produced by an out-of-band magick step. There is no Chromium on this system. Dropping PNG removes the dependency rather than trading one format for another, and cuts docs/diagrams/ from 17 MB to 3.3 MB. SVG renders in Gitea and in clide (`clide draw --file <path>`, which takes .d2 source directly), and diffs as text. One PNG is kept on purpose: design/star-map-concentric.png has no .d2 source. Also renders the 7 star-map .d2 files for the first time. star-map-plan.md listed their renders as a deliverable in March and the step never ran; the new `make check-diagrams` is what surfaced it. New: docs/diagrams/data-flow/wiki-generator-flow.d2 — which way the arrows point for any file under wiki/. Every edge was read in the tool's own source rather than inferred. It records the trap that keeps costing us: scaffold_bodies.py writes a body page once and never overwrites it, and the generator then reads that frontmatter directly — so a hand-edit there is not reverted, it is obeyed, and silently changes world generation. Two rendering traps found the expensive way and now written down: - A d2 `|md` block becomes an SVG <foreignObject>. ImageMagick and flutter_svg both silently drop it, so the legend was in the file and invisible in every viewer except a browser. Plain labels render as real <text> everywhere. - Container boxes fight the layout engine. Grouping nodes whose flow-depths differ forces long edge routes; this diagram went from an unreadable 2.4:1 sprawl to a legible 0.75:1 by deleting five containers and changing nothing else. Colour classes carry the grouping instead. make diagrams / make check-diagrams render and gate. Repo-specific rules in .claude/rules/diagrams.md; d2 syntax and the traps live in the user-scope d2-diagram skill, whose PNG default was flipped to SVG to match. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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34e5d7b636 |
docs(meta): body pages are obeyed, not reverted — correcting the wiki skill again
Jeroen asked whether I had read the python that writes the frontmatter. I had not — only grepped it. Reading body_definition_parser.py and scaffold_bodies.py properly overturned what I had written twice today.
scaffold_bodies.py NEVER OVERWRITES ('Only creates files that don't exist yet... existing body index.md files are skipped'), and the generator reads that frontmatter directly. So a hand-edited body page is not reverted, it is OBEYED, and it silently changes world generation — worse than being overwritten, and the actual reason GOVERNANCE.md forbids it. System pages behave the opposite way: wiki_sync.py re-renders their READ-ONLY blocks, so edits there ARE reverted. Three cases, not two.
It also explains T-1244's whole measurement: body_definition_parser resolves each field override > direct read > derived > inferred > SEEDED RANDOM. Continuous axes vary because they fall to the random tier; categorical axes are concentrated because they are read from the bodies table. The variance question belongs to the atlas CLI catalog, not the wiki.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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0dc68dc1b8 |
docs(meta): fork-for-sidequests rule + wiki skill corrections from the cold test
The cold test worked as an experiment: a fresh agent with Skill(wiki) cited it first, refused to hand-edit body frontmatter, knew the corp regen-db stamp trap, and knew corp_specialization is missing from its own template. It also found four things the skill had wrong or missing, all verified before folding in: body frontmatter is a MIDDLE layer (atlas CLI -> systems.db -> scaffold writes the page -> import_economics reads it back), not the origin GOVERNANCE.md implies; the four empty categories are Q-118, an open scope question rather than an invitation; some bodies are visual-regression goldens and nothing in wiki/ says so; and status is editorial, not an import gate. Also: check current state before editing, since the test's own task described a change that was already true. T-1244 corrected in the same pass — tectonics is derived from planet_class via a lookup (body_definition_parser.py:563), so the measured 68% 'low' is a projection of the class distribution, not an authoring choice. The ticket's question changed accordingly. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9fb74bdf22 |
chore(meta): record the mechanism behind the roadmap gap on T-1245
Jeroen: 'I tend to restrict future side quests to not confuse your context.' A reasonable practice with a bad side effect — intent stays conversational and reaches the repo by accident. Resolution recorded as two channels rather than more sharing: working context stays narrow, forward intent gets FILED. Carries a design constraint into the initiative's form investigation — weight options by cost-to-APPEND, since these facts surface mid-bug and a ritual will not get used. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4de90529ae |
chore(meta): file T-1245 — a roadmap that carries intent, not just work order
The cascade owns order, the ticket tree owns decomposition, the DQR tree owns individual rulings; none answer what the game is going to be. Evidence it is a real gap: three roadmap-level facts surfaced in one conversation on 2026-08-20 that exist in no artefact, and two of them were written up as suspected defects by an agent reading carefully, because nothing recorded them as intent. Pickup instructions make epics an OUTPUT of a harvest/interview/investigate-form/propose pass, explicitly not an input. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c25af8d753 |
docs(meta): make the wiki seed reachable — blind-prediction experiment and its fix
An experiment, at Jeroen's request: predict how the wiki seed data is structured
WITHOUT reading it, seal the prediction, then score it. The prediction is
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a1addf7e21 |
docs(meta): seal a blind prediction of the wiki seed structure before reading it
Written before opening wiki/, committed first so the prediction is timestamped and cannot be retrofitted once the answer is known. Contamination declared inline: paths already seen this session via generator_sources.py and visual_scenarios.gd are marked [SEEN] and discounted. Scoring rule fixed in advance, with 'load-bearing thing I did not know existed' as the bucket that decides what gets documented. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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fab70edd5a |
feat(ui): the stipple says WHERE the ground is broken, not just that it is (T-1194)
RimWorld's technique 4, the reference this ticket names, works by CONTRAST: the
Rockies and Appalachians carry dense hatching and the Great Plains carry none.
Ferrath's Global carried an even wash of dots over every landmass instead —
texture present, information absent.
The cause was a constant measured on the wrong rung. RUGGEDNESS_FULL_SCALE_Q = 4
comes from Region ("d4 2.38"), but the elev_q path it gates only ever RUNS at the
orbital rungs, where relief_q is flat and the stipple falls back to it. Ferrath
Global measures a mean 1-cell elev_q gradient of 0.99, so a coherent 4-cell
baseline reaches ~4 and saturates the constant exactly: every land cell read as
fully rugged.
It now normalizes against the canvas's own measured gradient — the same
self-calibrating shape T-1240 gave the hillshade, and for the same reason: one
constant cannot serve rungs whose sample spacing differs by four orders of
magnitude. A contrast curve rides on top, because even unsaturated the linear
reading puts ordinary ground mid-range and paints grain everywhere.
Measured on Global, before -> after: 1,679 -> 1,900 distinct colours, 145.90 ->
147.39 lum spread, and the pale uplands now stipple visibly denser than the
lowlands beside them.
Recorded because it cost two wrong turns: I first guessed saturation, then
talked myself out of it after measuring a 1-CELL gradient (0.99) against a full
scale meant for the 4-CELL baseline, and shipped a contrast curve alone — which
measurably did nothing (1,679 -> 1,698), because a curve cannot separate values
already clamped to 1.0. The gamma is kept; it does its job now that there is a
range to curve. The elev_q gradient joins relief_q's in the capture readout, so
the next person tuning this can read the number instead of guessing at it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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646db131a9 |
chore(meta): close T-1240 — Region reads as terrain, acceptance ladder shot
relief_grad across the cold ladder: Global 0.00, Region 1.08, District 0.30, Quarter 0.07. Closure note records the two premises the ticket got wrong (Nyquist is the aliasing limit, not a legibility one) and the coast-warp trade taken at Region, with its reversal path. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9b146f9e1f |
fix(simulation): derive at the octaves a rung can actually reconstruct (T-1240)
Region rendered as fine uniform stucco while District and Quarter, on identical code, read as terrain. The cause was sampling: `min_wl_m` arrives as an LOD request and defaults to 0, so every invented octave contributed at every rung. MIN_WL_BANDS_M was meant to be the floor but is built from the rung's CELL SIZE (2 x DISTRICT_M), which stopped being the sample spacing at the D-255 extent inversion — a rung fixes EXTENT now and spacing falls out of the canvas size. The bands were off by roughly the cell count, and the served path never consulted them anyway. The cutoff is now derived from the resolved spacing, which is what this ticket asked for. Two things had to be measured rather than reasoned to get it right, and both corrected me. FIRST: the field was the culprit, not the renderer. I attributed the stucco to the client stipple painting noise onto a smooth field. Surfacing the terrain layer's own mean |relief_q gradient| in the capture readout settled it in one shot: Region 18.24 steps per cell — 144 m of relief between NEIGHBOURING cells — against District's 0.30 and Quarter's 0.07. The server was sending noise. That diagnostic ships here for the same reason `plane_variety` did in T-1213: a noisy field and a renderer inventing noise look identical, and one number separates them. SECOND: Nyquist is the wrong threshold. The first version floored at 2 x spacing, the aliasing limit, and Region barely moved (56.16 -> 59.73 lum spread, gradient still 18.24) because 2 samples per cycle is unaliased but renders jagged. The rungs that already worked say what the real bar is: District reconstructs its finest surviving octave at 34 samples per cycle, Quarter at 135. At 8x, Region goes to 1.08 gradient and 70.01 spread, and shows ridges and valleys. THE TRADE, taken deliberately and recorded in the tests: an 8x floor also truncates the coast warp's 2,048 and 1,024 m octaves at Region, the band T-1160 added for "one coastline at every rung". An earlier test here asserted that band must survive; it now asserts the opposite. Same reasoning as the relief: a 1,024 m coastline wiggle at 379.3 m per cell is 2.7 samples per cycle, so drawing it draws noise rather than coastline character — a rung cannot show shape finer than its own cell. The warp is amplitude-capped sub-pixel on the working grid, so what is lost is small. If a future pass wants the warp exempt, the fix is a relief-only floor threaded through derive_at_metres, NOT a lower multiple, which takes the stucco back. Global is exempt: its floor would be ~70 km and would truncate the whole warp band, and it needs none — the orbital derive leaves relief_q flat at 50. District (3.79 m spacing) and Quarter (0.948 m) floor below every octave in play and derive byte-identically, which their own test pins. Cache-safe by construction: the floor is a pure function of (rung, extent, body_radius), all three already in the step-canvas cache key. 0.4.12 is required anyway — this changes derived BYTES at Region, so a 0.4.11 entry holds a field this build would never produce. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6d4c9e92c2 |
feat(ui): the copse and the rocky outcrop, drawn per cover class (T-1213)
D-258 invariant 2 asks the map to show the minority the orbital summary
suppressed — clearings, marsh, rock, scrub inside a cell that reads "forest" from
space. composition.rs goes to real trouble to invent it, and the conservation
harness measures it: over a District patch on Ferrath the tally is {Barren: 175,
Forest: 16209}, so 1.07% of that ground is exposed rock.
The renderer was averaging it back out. One test, `veg >= Scrub`, at one density
and one strength: Forest, Scrub and both Riparian classes drew the IDENTICAL
mark, and Barren drew none at all. A wood looked like scrub, and bare rock was
invisible by construction — on the rungs whose whole purpose is to show what the
summary hid.
Each class now has its own grammar, differing on the three axes a mark has:
density (how much of the class's ground carries it), strength (how far it moves
the base colour), and lattice (the block size marks are decided on — bigger reads
as a clump, smaller as grain). Rock LIGHTENS where everything else darkens, which
is the point rather than a flourish: bare stone catching the light is the one
cover type brighter than the ground around it, so it separates from vegetation by
sign alone and can never read as "denser plants". It gets its own ScatterField
salt so an outcrop does not preferentially land where a copse already did.
Tuned against captures, not guessed. A first pass gave Forest a 4x4 lattice at
52% density, which produced visibly axis-aligned dark SQUARES — a 4-cell block is
8 screen px at District — and read as an artefact laid over the hillshade. It
also mistook the background for a feature: Forest is 98.9% of this frame, so
marking half of it dark is not "the occasional copse", it is a second colour
layer. Pulled back to grain at a 2x2 lattice, and the occasional thing is now the
thing that catches the eye: the outcrops read as scattered pale clusters of
exposed ground, exactly the "occasional copse/tree/rocky outcropping" that was
missing.
District holds its form through the change (lum p1-p99 74.15, against 74.43
before the cover marks and 13.72 when the rung was flat).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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8787ee1844 |
feat(ui): hillshade the deep rungs — form from light across slope (T-1213)
relief_q now reaches the renderer, and the first pass spent it on brightness:
lighten where the ground is high, darken where it is low. That moved the numbers
(District 13.72 -> 77.01 lum spread) and still looked like moss, because the eye
does not read landform from absolute brightness. It reads it from light falling
ACROSS a gradient — height-shading gives a rise and a fall the same tone, so no
ridge ever reads as a ridge.
So relief drives a proper hillshade: the local gradient of the field dotted with
a light from the upper-left. The light direction is not a free choice; lit from
the lower-right the brain inverts the read and valleys pop out as ridges.
THE SCALE IS MEASURED PER CANVAS, not fixed, and the first attempt at this failed
exactly the way this file already warned a fixed gradient constant would (see
RUGGEDNESS_BASELINE_CELLS: "the same 4-cell delta reads 21.86 at Region and 0.08
at District"). With a constant full-scale of 8:
Region 81.72 but District 77.01 -> 20.01, Quarter 42.56 -> 16.44
because at District's 3.8 m per cell neighbouring cells barely differ. The
terrain layer now measures each canvas's own mean |gradient| once per rebuild and
the hillshade normalizes against it, so one constant works at every rung.
Ladder (tooling/atlas-flatness, lum p1-p99), flat -> shipped:
Global 145.69 -> 145.69 unchanged; relief_q is flat 50 at orbital
Region 33.59 -> 54.30
District 13.72 -> 74.43
Quarter 11.01 -> 73.72
District and Quarter now read as terrain — ridgelines, valleys, and the stipple
organised into contour-like bands. Judged by eye on the captures, not by the
metric alone.
Stipple full-scale 25 -> 60. The old value was calibrated against a relief_q that
never arrived, so it was tuned to the elev_q fallback; with the real plane nearly
every land cell earned a mark and Region read as static (17,599 distinct colours,
more than twice Global's, for a quarter of the legibility). Form comes from the
hillshade now; the stipple is grain on top of it.
REGION IS NOT FIXED, and the cause is T-1240 rather than this change. It renders
as fine uniform stucco: a Region cell is 379 m of ground while the relief field's
content sits in the 128-1024 m band, so the field is at or below Nyquist and the
gradient the hillshade reads is aliasing, not slope. min_wl_m defaults to 0 on
the served path, so nothing truncates the octaves Region cannot resolve — which
is precisely what T-1240 proposes to fix. That ticket said the stale cutoff was
"currently inert"; it is now the thing capping Region, and T-1240 is updated
with the measurement.
Three tests, on direction rather than magnitude so tuning does not rewrite them:
a hill's west flank lit and east flank shadowed, a uniform field shading nothing,
and the canvas edge not drawing a rim. That last one is a bug this nearly
shipped: `_l8_value` returns 0 out of bounds and 0 on relief_q means MAXIMUM
HOLLOW, so sampling off-canvas posts a full-scale false gradient all the way
round the frame. The sample position is clamped instead.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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b9cd26429e |
chore(meta): file T-1243 — fog perf test flakes under gate load
The pre-push gate rejected the T-1213 push on a wall-clock fog budget (0.606 vs 0.5 ms) that passes 23/23 in isolation on the same build. Second hardening cycle for the same failure mode: min-of-7 defends against one slow sample, not the sustained core saturation the gate itself creates by running cargo and tooling suites immediately before it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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3ec35b87c8 |
fix(client): the deep rungs were flat because relief_q fell off the wire (T-1213)
`relief_q` is the one field with signal below District — elev_q's 80 m steps
quantise sub-district detail away, which is precisely why relief_q was invented.
The server has encoded it since
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e5224b1a44 |
chore(meta): 0.4.8 — the T-1242 gate's first false positive, paid not dodged
A test-only edit to composition.rs tripped the canvas-generation gate, which is path-based and cannot tell an assertion fix from a generator change. Bumped rather than excepted: the ruling is that a false positive costs one round of cache misses and a false negative costs a week. Second no-op bump in two days, noted in project.yaml so the rate is visible if it becomes noise. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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869837f728 |
test(simulation): the conservation gate's monoculture check was a tautology (T-1213)
D-258 invariant 2 says descending the ladder must reveal COMPOSITION — a cell
reading forest must be able to contain the clearings and rock the vote
suppressed. One assertion stood behind that, and it read:
assert!(tally.len() > 1 || share == 1.0, ...)
A single-class tally has a 100% share by definition, so both branches are always
satisfiable: the check could never fail, including in the exact case its own
message names, "or nothing was composed". The invariant had a test and no gate.
Split into the two bounds the invariant actually has, because it is two-sided:
conservation caps how much may be invented (majority > 50%, already asserted) and
composition sets a floor on how little (minority >= 0.1%). Verified by raising
the floor to 2% and watching it fail on the measured 1.07%, then restoring it —
the floor is a tripwire for "did anything happen", deliberately far below the
measurement rather than tuned to it.
Measured at the descent ladder's own anchor on Ferrath:
conservation: majority class 3 at 98.9% across 2 classes {1: 175, 3: 16209}
So composition IS working in the data and conservation holds. The map is flat
anyway, and tooling/atlas-flatness (added here) says why the eye was not enough:
rung distinct lum p1-p99
Global 1581 145.69
Region 2923 33.59
District 53 13.72
Quarter 46 11.01
Region carries almost TWICE Global's distinct-colour count while holding a
quarter of its structure — the dither pass adds colour noise, not information, so
a colour-count metric would have called the flattest rung the richest. Structure
falls ~92% from Global to Quarter.
The cause is a channel mismatch rather than a missing generator: composition
perturbs moisture_q/slope_q, and the base map draws morphology hue x elev_q
lightness. The ladder scenarios pass no overlays deliberately, so the composed
fields are never rendered in the very shots that judge this work. Recorded on
T-1213 with the three ways forward; the choice touches D-258 and is Jeroen's.
The gate is still #[ignore]d — noted on the ticket as worth moving into a harness
that runs, since believability and window-derivation already load real bodies in
the normal cargo test path.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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6e6218d654 |
chore(meta): close T-1242
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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48fee8a0b6 |
feat(config): make the canvas-generation/version pairing a gate, not a habit (T-1242)
project.yaml's version is the Atlas disk cache's only invalidation signal, and nothing enforced that changing canvas GENERATION also moved it. It broke five times -- 0.4.2 lake_margin_q, 0.4.3 coast_warp_px, 0.4.4 the extent inversion, 0.4.5 the Global sentinel, 0.4.6 one-course-per-river -- each bumped only after someone noticed a wrong map. The failure is invisible to its author: it needs a warm cache to reproduce, so a cold checkout looks fine. T-1239 is the last one, and it took eight days. tooling/canvas_sources.py is the path registry; tooling/check-canvas-version rejects a push that touches those paths without moving project.yaml's version line. Wired into the pre-push hook, `make check-canvas-version`, and, for the parsing units, `make test-tooling`. Verified against real history rather than a synthetic branch: run over |
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a1568d27c1 |
chore(meta): close T-1241
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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086d9ed56e |
fix(client): bake the version into the build, so an export can invalidate its cache (T-1241)
current_schema_version() line-scanned res://../project.yaml at runtime. That resolves to the repo root in a dev run and to nothing in an exported build, so a shipped game got the "?.?.?" fallback every time. Since that tag is the Atlas disk cache's ONLY invalidation signal, every exported build stamped and compared the same sentinel: a canvas cached by one build would be served by every later build, forever. T-1239 is what that failure looks like once it happens. loading_screen.gd carried a byte-for-byte copy of the same function, so the version shown to the player was "?.?.?" in exactly the builds where a version string is worth showing. Both call sites now share client/scripts/build_version.gd, which reads application/config/version out of ProjectSettings — a value Godot bakes into the PCK, identical in the editor and in an export by construction rather than by luck. No file IO, no fallback branch. project.yaml stays the source of truth (CLAUDE.md); client/project.godot mirrors it. A mirror nobody checks would be worse than the bug it replaces -- the old code failed loudly everywhere, a stale mirror fails silently -- so tooling/check-client-version compares the two and the pre-push hook runs it unconditionally. Not gated on "were those files in this push": drift persists on main once introduced, and gating would let an existing drift ride along. The test this replaces asserted that current_schema_version() did not return its fallback, and passed -- in the one environment where the code under test worked. Three tests now pin the property that actually matters: a real version, sourced from the baked setting, matching project.yaml. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e8d522b482 |
chore(meta): close T-1239, file T-1241/T-1242 follow-ups
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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07ed2a47ab |
fix(client): the Atlas was replaying a cache from a build that no longer existed (T-1239)
Ferrath's Global map drew no rivers at native resolution: 375 courses arrived and 0 were drawn. The report suspected the D-261 length cull or the water truncation. Both were innocent, and so was the renderer. The client served the canvas from its own disk cache (T-1183). Every payload for GJ820Bc predated T-1237 ( |
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16348e2e89 |
chore(meta): drop the no-op Write() twins from the permission lists
A Write(<path>) permission rule matches nothing. File permission checks consult only Edit(<path>) rules, which already cover every file-editing tool — Write, Edit and NotebookEdit alike. Claude Code now warns about the dead shape at session start. All eight removed here sat directly beside their Edit() twin, so the allow grant over the repo tree and the ask gates guarding settings and hook files kept working throughout. Behaviour is unchanged. That ask block remains the pattern worth copying to the other repos in this tree — it is the only one that stops an agent quietly widening its own permissions, and it has to be ask rather than deny to stay fixable. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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dd0f9804b5 |
chore(meta): install pql replication hooks and cover the format marker
This repo had no .pql/hooks/ at all — the four replication hooks were never installed, because pql's installer used to ignore a redirected core.hooksPath. It works with .config/hooks now, so init prepends a two-line shim to each hook that sources the pql half. Existing hook bodies are untouched; the shim goes above them. What this buys: post-merge now runs `pql plan upgrade`, so a pull that brings in a newer changelog format migrates it forward automatically instead of replaying under superseded rules. .gitattributes gains a rule for changelog files at the root of .pql/changelog/. The existing `**/*.sql` pattern requires a directory component and so did not match the new 0000-format.sql marker, which would have made it a merge conflict rather than a union merge. Note for a follow-up: the hand-folded pql block in .config/hooks/post-merge (lines ~10-12) is now redundant with the shim, so plan import and decisions sync each run twice per pull. Both are idempotent, so this is waste rather than breakage — but that block and its stale "installer is dead" comment can be dropped. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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962cbe83a7 |
chore(meta): migrate changelog to format 2.0.0, recovering 69 descriptions
pql 2.0.0 versions the changelog file format and carries older ones forward. The rewrite touches only the inline conflict guard on each line, which moved from a content-hash tiebreak to append position (3992 lines in, 3992 out — no row data altered). This repo carried real damage from the old rule. A ticket created and appended to within one wall-clock second produced two changelog rows tied on updated_at, and the hash decided the winner — arbitrarily, and on every replay, so the loss reappeared on each fresh clone and branch switch. Replaying the pre-upgrade changelog and diffing all 1232 tickets against the repaired state: 69 tickets gained description text, none lost any, 13270 characters recovered in total. Six had no description at all. T-1057, where this was first noticed, keeps the description a session hand-recovered from ticket_history in July; its later updated_at means the tie no longer decides it. The workaround scaffolding in that field can be tidied whenever convenient. plan rebuild --verify reports zero rows lost. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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3a38322ce9 | Merge remote-tracking branch 'origin/ocean-guard-synthetic' | ||
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d5e617eff6 |
docs(simulation): PR #218 round 3 — the round-2 fix outran its own documentation
Three findings, all doc-accuracy, and all the same root cause: folding the spacing predicate into the ring walk changed what three comments describe, and two of those comments were written by this same PR one round earlier. TYRE 1 — road_graph.rs's T-1206 gap-closure comment cited `nearest_land_cell`, which round 2 made `#[cfg(test)]`. A reader chasing that name lands on a test-only function and reasonably wonders whether they are looking at dead code. Repointed to `nearest_cell_matching`, and the paragraph's closing claim that "T-1206 guarantees the placement pixel is land" is corrected: it has been land-AND-spacing-or-skip since round 2. TYRE 2 — `max_land_search_ring`'s doc named the same test-only wrapper as the thing that walks the bound. It now names the production consumer and both callers. TYRE 3 — the D-211 amendment was written in round 1, before round 2 existed, and still described a land-only correction. It now carries a dated refinement recording what the code actually does: the walk satisfies BOTH of step 4's promises in one search, and SKIP therefore also fires where land exists but none of it clears spacing within the bound. The no-re-decision conclusion is unaffected — position remains a deterministic, non-fabricated function of seed and terrain — and the refinement notes the spacing promise is step 4's alone, since Tier A/B/C placements sit on their matched attractor and were never subject to it. HOSHE's three findings were the same three hunks, observed uncommitted while the review ran: accurate content, but not in the branch tip, so the PR would have merged a governance record that misdescribes its own commit. That is this commit. Both reviewers independently confirmed what the round-2 fix claims. Tyre traced the ring geometry and tie-break order by hand against the spacing predicate; Hoshe re-ran the full 267-body corpus scan live (850s) and reproduced the figures exactly — 267 bodies, 267 reaching Layer 3, 344 placements, 109 synthetic, 0 in water, 0 spacing violations. The shared-ring-search-helper retraction is confirmed and settled, with NEW grounds rather than a restatement: round 2 strengthened the case for keeping them separate, since this walk is now parameterized by an arbitrary predicate over native u16 terrain coordinates while road_graph's is a RouteGrid method over downsampled routing cells with a fixed cost test and an unrelated bound. 22 module tests green; clippy and fmt clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6cfd829445 |
feat(simulation): sub-cell composition — a summarised cell can contain its minority (T-1213)
D-258 invariant 2: descending the ladder must reveal COMPOSITION, so a cell reading "forest" globally contains the clearings, marsh, rock and scrub the vote suppressed. Below Global it contained nothing: morphology carried NINE zones at Global and exactly ONE (AlluvialPlain) at every rung under it, and vegetation collapsed to one class from District down. WHY THE EXISTING TIERS COULD NOT DO IT. vegetation_invention already perturbs moisture with a massif band and a texture band — but that pair was built for cross-rung coherence and is weighted 70/30 specifically so "the texture term alone can never outweigh the massif term". It is designed NOT to change a verdict, which is the exact opposite of what composition needs. And it could not simply be turned up. Measured: 50.2% of the texture field's amplitude sits in its 32,768 m octave alone, and everything at or below 2,048 m holds 5.9% of the total. Across a District window only that 5.9% varies, which after the 30% weight and a ~29-point ceiling swings moisture by +/-0.51 points against vegetation gates 5-15 points apart. Nothing could ever cross one. That is the geometric series, not a tuning shortfall — raising the ceiling enough to matter at District would make the field violent at Region. So a third tier carries the fine band ALONE, normalized to its own full swing: quiet where the coarse tiers are loud, loud where they have nothing left to say. It feeds BOTH classification inputs, because moisture alone would have left morphology just as flat. CONSERVATION IS THE BOUND, not weighting (D-258 invariant 3). The field is zero-mean, so a downsample returns the summary it was added to. Pinned two ways: a field-level zero-mean test, and a real-terrain test that derives a District-sized patch and asserts the majority vegetation class survives. RARE INCLUSIONS, and this was a correction. The smooth term is a gentle sway around the base, so it can only flip a verdict where the ground already sits near a gate — which made deep-in-class ground immune, and the conservation test duly measured a patch that was 100% Forest. A monoculture is the flat map this ticket exists to fix, one scale down. Jeroen: "maybe a dense forest should still sometimes produce a clearing or a rocky outcropping." D-258 says CONTAIN, not border on. A sparse high-contrast term now rides on top — thresholded value noise so inclusions are connected blobs rather than stray speckled cells. The same patch now reads 98.9% Forest with 1.1% Barren outcrops. The moisture half of an inclusion obeys the envelope rule (a world with no patchiness ceiling grows no glades — caught by the zero-ceiling test, which the first version failed by putting damp pockets on airless rock); the slope half does not, because an outcrop is geology and a dead world is exactly where bare rock should break the surface. The slope ceiling is 6, not the 15 first written. Measured against the window-derivation fixtures, base slope_q on ordinary ground is 2-6, so +/-15 did not vary the signal but REPLACED it — one fixture moved 6 -> 19 and two coastal samples flipped to Wetland on invented slope alone. The morphology gates are far apart because a cliff coast is a real landform; composition must let marginal ground fall both ways, never manufacture a fjord on a flood plain. NOT applied at the orbital rung, which is envelope-only by design and documents that it never invents slope — pinned by derive_orbital_at_metres_never_invents_slope, which caught the first version. Both goldens move in the IMPROVING direction, checked before updating rather than blind-refreshed: GJ338Bd moisture 75->85 distinct, slope 28->34 (range 0-50), materials 3->4 GJ244Ad moisture 25->42, slope 15->22, morphology zones 6->7, materials 2->3 Ladder effect (was -> now): Region moisture 25->39; District moisture 3->17 and vegetation 1->2; Quarter moisture 3->8. 45 server suites green, clippy clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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43a267439b |
feat(client): ScatterField — reusable seeded scatter for client-side paint
Extracted from the T-1194 stipple, which was the first of a family: graffiti placement, cracks in textures, drifting cloud cover — presentation decisions that must look the same when the player returns to a place, and which the simulation has no opinion about and should not be burdened with. THE LINE IT DRAWS. It answers "how is this drawn", never "what is here". A cell's biome, a settlement's position, whether a wall exists — those are world data, derived once by the server and sampled everywhere (D-255(f) mechanism B), and the player eventually stands on them; inventing those here would put the map and the ground in disagreement. Stated on the class so the next consumer does not have to re-derive it: if the answer changes what is THERE it is not a ScatterField question; if it only changes how it is DRAWN, it is. Bit-identity with the server's Rust noise is explicitly NOT a requirement (Jeroen: "a seed is a seed and the functional intended outcome is repetition here"). Nothing here is compared against a server value or round-tripped through a save, so the contract is stability across sessions, not agreement across languages — which is precisely why paint belongs on this side: it buys visual density with no cross-language determinism burden. Seeded from GameState.world_seed, so two playthroughs scatter differently and one playthrough is stable forever. API: domain() resolves a name to a salt ONCE (the first consumer runs ~700,000 times per canvas rebuild, so the hot calls take an int, never a string); value/chance/pick/jitter for discrete marks; smooth() for continuous fields like cloud cover; an optional time axis for animation. Domains keep consumers uncorrelated — without them graffiti and cracks at the same wall coordinate would mark identical spots and read as one artefact. The tests pin the CONTRACT, not the numbers — freezing outputs would make any future improvement to the mixer a breaking change for no gain. They caught a real defect immediately: (-x, -y) collided with (x, y), because negated coordinates produce negated products and the sign-bit mask folded the pair together, mirroring every mark west and south of the origin onto its north-east counterpart. Not an edge case — the descent ladder's own anchor sits at y = -5,675,959. Fixed by zigzag-encoding coordinates before mixing. 1853 client tests, 0 failed (15 new). Global capture re-verified unchanged after migrating the stipple onto the service. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5eb394b36f |
feat(simulation): relief_q — a local relief signal the deep rungs can resolve (T-1213)
The District and Quarter rungs rendered as flat colour, and the cause was not the biome work everyone assumed. Measured on Ferrath through the production canvas builder: at District the mean |elev_q delta| between neighbouring gridunits is 0.02, and NOT ONE PAIR in a 1290x540 frame differs by 2. elev_q spans 0-100 across the body's whole 8 km elevation range, so ONE STEP IS 80 METRES. A District canvas covers 2,048 m of ground, where the rolling relief a walker navigates by is metres to tens of metres -- a fraction of a single step. The sub-district detail IS generated (invent_primitives' scatter and relief bands compute it) and then rounded away. Confirmed by running the diagnostic with the octave cutoff disabled: still 0.02. relief_q carries that same invented fine component against a scale chosen to resolve it: 0-100 about a flat 50, RELIEF_FULL_SCALE_M = 400 m either side, so 8 m per step -- ten times finer than elev_q. elev_q keeps its body-absolute meaning and the Atlas legend stays true. Measured effect, elev_q vs relief_q (distinct values / mean 4-cell delta): Region 49 / 2.38 -> 101 / 21.86 District 10 / 0.08 -> 35 / 0.35 Quarter 8 / 0.02 -> 19 / 0.06 FIXED metre scale, never per-canvas normalization: the value for a piece of ground must not depend on what else is in frame, or the same hillside changes tone as the viewer pans. And it excludes elev_pct deliberately -- this is the departure from the surrounding land, not height above sea level; including the base would re-introduce the body-scale dominance that makes elev_q unusable down here. 50 at the orbital rungs, which skip invent_primitives by design. Nothing is lost: Global and Region still have varied elev_q (101 and 49 distinct values), and the client takes whichever field carries signal via a max, with no rung-name branching. The client's ruggedness driver changes with it. It was an elev_q GRADIENT, which cannot work across rungs -- the same 4-cell delta reads 21.86 at Region and 0.08 at District, so any single full-scale constant either saturates one or vanishes on the other. relief_q states relief outright, so |relief_q - 50| is the answer directly and a fixed metre scale is immune to that by construction. An absent plane reads FLAT, not zero -- 0 on this field means maximum relief BELOW flat, so a payload without it would have stippled the entire map. That is reachable: the field is #[serde(default)] so old-shape payloads decode. Two colorize tests whose fixtures predate the plane caught it. 2004 server tests, 1838 client tests, 0 failed. clippy clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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566b566519 |
feat(ui): relief and vegetation texture over the terrain hue (T-1194)
RimWorld technique 4 from the reference map: texture as data, not decoration.
WHY IT WAS FLAT. The base layer reads hue from morphology and lightness from
elev_q. Below Global, morphology resolves to exactly ONE zone per canvas, so
the frame became a single colour whose only variation was a lightness ramp too
subtle to see. Measured on Ferrath at Region: 1 morphology zone, but 49
distinct elev_q values. The information was already on the wire and arriving —
the renderer was discarding it by expressing it in lightness alone.
TWO MARKS, NOT ONE SLIDER — the ticket's design question (b), settled by
looking at the reference rather than reasoning about it:
- RELIEF stipple: fine, dense, darker, keyed to RUGGEDNESS not height. The
reference's high flat plains carry none while its ranges are dense with it,
so the driver is the local elev_q gradient; a high plateau stays clean.
- VEGETATION blotch: coarser, softer, marked on a half-frequency lattice so
it reads as patches rather than a second speckle at the same pitch.
Inline in the existing per-cell loop (question (a)) and always-on, base layer
only (question (c)). The TMP/MST/VEG toggles are ANALYTIC reads — stippling a
temperature ramp would corrupt the quantity being read.
THE BASELINE IS MEASURED, NOT GUESSED, and the first attempt got it wrong: a
1-cell ruggedness delta samples mostly quantization noise, reads
near-identically everywhere, and rendered as uniform static over flat green —
grain, not structure. The gradient saturates by about 4 cells (Region: d1 1.40,
d4 2.38, d8 2.41, d16 2.51), so the baseline is 4 and the full scale 4.
Verified by capture at native resolution: on Global the stipple now
concentrates on rugged ground and leaves plains clean.
WATER TAKES NEITHER MARK, and gets a flat tone. An earlier version excluded
Lake alone and stippled the entire ocean — the one surface with no relief to
express. Both open-water zones are excluded now.
The ocean also stops shading by elev_q, which is the same argument T-1188
already made for lakes and never applied here: elev_q on a water cell is the
bedrock UNDER the water, not the surface, so shading the sea by it paints
seabed relief nobody can see. Near a coast that bedrock rises steeply and
quantizes hard, which is exactly where it showed — a pale, pixellated, broken
fringe hugging every shore (Jeroen, on the capture). One tone for the sea reads
as water and lets the coastline be the edge.
D-255(e)-legal throughout: texture-space dithering of already-derived per-cell
values, decided per server cell by a hash of its own coordinates and values —
no sample invented between cells, identical on cache hit and miss.
Two colorize tests updated: both asserted the old ocean shading incidentally
while testing zero-fill/no-crash. Property under test unchanged.
1838 client tests, 0 failed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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8eb5cb9ff7 |
feat(ui): the Atlas ladder bottoms out at Quarter (D-255, T-1213)
Quarter becomes the deepest navigable rung. Block and Chunk leave the ladder. The rule, from the amendment: the deepest Atlas rung is the one at which a screen pixel shows one subtile. At the uniform 2x2 px display ratio a 3440x1440 window gives 540 gridunits on the short axis, so Quarter's 512 m extent draws 0.948 m per gridunit -- about one voxel per gridunit and one 0.5 m subtile per pixel. Block (0.237) and Chunk (0.119) magnify beneath the finest datum that can exist, and measured as exactly that on Ferrath: one morphology zone, one vegetation class, an unbroken colour field. They were not missing a feature; there was nothing left to show them. CHUNK ITSELF IS UNTOUCHED. It remains D-243's 64 m stream/derive unit and is where Phase 5 derives first-person walkable content -- D-012's load-around-the-player is expressed in chunks. Block remains the 128 m generator planning unit. Both keep their enum variants, their extent_m answers and their wire vocabulary. What was retired is the claim that a MAP of one is worth looking at. DEEP_RUNGS moved with the floor, and this is the part worth reading twice. It is a mandatory D-255(d) hardening: a per-body retention cap bounding how much ground an exhaustive pan can hold resident at fine spacing. Left as [Block, Chunk] it would have guarded rungs no client can request -- dead code -- while the accumulation gap silently re-opened under Quarter, now the finest navigable rung at ~0.95 m per gridunit. It is now [District, Quarter]. A control that names its targets by rung has to follow the ladder when the ladder moves. Six tests pinned the old floor and were updated rather than deleted, since each was protecting a real property: the clamp tests now clamp at Quarter, and the disk-cache tests use Region for "shallow" (District is capped now) and Quarter for "deep". One new test pins the distinction the change turns on -- the retired rungs are absent from RUNG_LADDER but still present in RUNG_EXTENT_M, because viewability was retired, not vocabulary. Also removes the four capture scenarios for the retired rungs, including the two blank goldens that had been passing against blank captures. 1838 client tests, 0 failed. Server clippy clean, step_canvas suite green. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b429f633e6 |
docs(meta): D-255 — the ladder floor is one subtile per pixel (T-1213)
Measured during T-1213, through the production canvas builder on Ferrath: at Quarter and below, morphology collapses to ONE zone and vegetation to ONE class. The uniform frames in the 2026-08-06 descent ladder were those rungs drawing exactly what they contain. The cause is arithmetic, not a missing feature. At the uniform 2x2 px display ratio a 3440x1440 window gives 540 gridunits on the short axis, so: Quarter 512 m -> 0.948 m/gridunit -> 0.474 m/px ~1 subtile per pixel Block 128 m -> 0.237 m/gridunit 4 gridunits per voxel Chunk 64 m -> 0.119 m/gridunit 8 gridunits per voxel Block and Chunk magnify beneath the finest datum that can exist, so they can only ever draw one voxel larger. Quarter lands within 5% of one subtile per pixel and becomes the floor. Stated as a rule so it survives the constants moving: the deepest Atlas rung is the one at which a screen pixel shows one subtile. It is derived from the data model rather than chosen, and it moves automatically if the subtile does. WHAT THIS IS NOT. Chunk remains the 64 m stream/derive unit of D-243 and stays vital — it is what Phase 5 derives first-person walkable content on, and D-012's load-around-the-player is expressed in chunks. Block remains the 128 m generator planning unit. Only Atlas VIEWABILITY is retired; the containment ladder is untouched. This record governs what the map draws, not what the generator builds. The justification is the Atlas's purpose (Jeroen): it exists to give the player information, and a rung earns its place by answering a question the rung above cannot. Once a pixel is a subtile there is no finer datum to answer with. The resulting Global -> Region -> District -> Quarter steps at ~93x -> 100x -> 4x. That unevenness is NOT from this change — the rungs removed were 4x and 2x steps carrying no information — it is D-243's one non-power-of-2 rung, and T-1218 already exists to re-balance it. A compensating rung above Region was considered and declined here; it belongs with that ticket. CLAUDE.md's cascade line updated in the same commit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6beb4bbea1 |
chore(meta): commit the T-1212 -> T-1213 blocker removal (T-1211 re-scope)
The write-through row tombstoning that dependency edge was left untracked by the earlier re-scope commit. It matters on its own: the tracked July file CREATES the edge, and this August file is the only record that it was removed. Without it a `pql plan rebuild` replays July unopposed and T-1213 comes back blocked by a measurement that was retired as a gate. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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49812e3127 |
test(client): the chaining test outlived the chaining (T-1237)
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fc55bd897f |
fix(simulation): PR #218 round 2 — the guard was spending D-211's spacing promise
Hoshe and Tyre independently found the same defect, neither having seen the other's review. They were right. THE SPACING REGRESSION. synthetic_attractor's walk picks a candidate that satisfies MIN_SPACING against every already-placed city, and the ocean correction then moves that candidate up to h/2 = 128 cells with no re-validation. D-211 step 4 promises the synthetic attractor is placed "at a position that respects minimum city spacing" — the fix was buying the land half of that promise with the spacing half. road_graph::collapse_colocated is no safety net either: it dedupes by name, not position. The spacing predicate now goes INTO the ring walk (nearest_cell_matching) rather than running before it, so the search returns the nearest cell satisfying land AND spacing, with the same tie-break order and the same degrade-to-skip. A predicate on the existing walk, not a second walk. Unmeasured, and stated rather than implied: whether this was ever a LIVE violation or only a latent one. The old behaviour was replaced before it was measured. What the corpus does say is that 12 of the 13 bodies showing any sub-MIN_SPACING pair carry no synthetic placement at all. AND THE FIRST VERSION OF THAT FIX OVER-ASSERTED. Checking MIN_SPACING across ALL placement pairs found 13 violations corpus-wide, none of them the guard's doing: the promise is step 4's alone, and matched placements (Tier A greedy, Tier B/C Hungarian) sit on their terrain attractor, never subject to it. Two real river mouths 12 cells apart is geography. Shipping that assertion would have failed the gate and blamed this guard for pre-existing placements. Both checks are now scoped to pairs involving a synthetic placement, with the 13 matched-pair proximities recorded in-code so they are not re-litigated. Corpus, both invariants: 267 bodies, 267 reaching Layer 3, 344 placements, 109 synthetic, 0 in water, 0 spacing violations. ALSO FIXED: - t1206_verification_scan could still pass vacuously (Hoshe). The fast test got bodies_loaded>0 / synthetic_seen>0 guards last round; the scan — the one test whose entire purpose is being the re-runnable evidence — did not, and !bodies.is_empty() only proves the directory listing worked. Both added. - cascade_snapshot_for_body's doc-comment claimed the snapshot "still carries the transient TerrainAnalysis" (Tyre). It is always None for a full-cascade call. Corrected in place, with the re-derivation recipe and a note that this sentence cost a false-clean 267-body scan. - The passthrough test's comment described a land-island fixture and claimed (0,0) is not returned; the fixture is ta_all_land and the test asserts (0,0) IS returned (both reviewers). Rewritten to match reality. - max_land_search_ring's cost note said ~(h/2)^2 = 16k candidates (Hoshe). That is one quadrant's area, not cumulative ring cost: sum of 8r over 1..=128 is 66,048. Conclusion unchanged; the arithmetic is the executable recalibration rationale, so it has to be right. - The fast test ran 25.8s, close to the long pole of the whole --lib suite (Hoshe). Trimmed 6 bodies to 3: 13.0s. Not to one — synthetic_seen>0 needs only one body, but resting on one is how the first draft ended up depending on GJ903c alone. RETRACTED: the shared-ring-search-helper finding. Round 1 ruled duplicate- over-share CORRECT for this walk and said so "stated so it isn't re-litigated"; round 2 asks to factor it with no new evidence and no change to either implementation. Fixing the spacing gap by predicate rather than by a second walk moves that direction anyway. Full cargo test green (40 binaries). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6147529fe8 |
test(config): reject captures where the renderer drew nothing
run-visual verified only that the captured PNG was non-empty AS A FILE. A
blank screen is a perfectly valid ~19 KB PNG, so it passed — and once a blank
capture had been recorded as a golden, every later blank capture matched it at
0.0% and the scenario PASSED. atlas_GJ338Bd_Block and atlas_GJ445c-m1_Chunk
sat green against blank goldens while the suite's other 30 scenarios failed.
That is the worst kind of test result: indistinguishable from success, and
load-bearing for exactly the work it fails to cover.
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aeab41555a |
docs(meta): D-258 — the storage question was premature (T-1211 re-scope)
The 2026-07-27 amendment closed by naming the live question: does biome un-summarisation need a stored layer, or does it ride the existing sample-fresh-at-every-rung mechanism. A descent ladder answers a prior one: it is not happening in any form, stored or derived. One body, one land-anchored point, one capture per rung, no overlays, at the panel's native 3440x1440. Ferrath's heightmap is 1024x512 over a 38,089 km circumference -- 37.2 km per source pixel. Global draws at 35.267 km/gridunit, about 1:1 with the source, and reads as a world. Region draws at 0.379 -- 98x finer than anything stored -- and is a uniform colour field with dither. District, at 0.0038, is ~9,800x finer and identical in character. The Atlas is legible exactly where it samples the heightmap and flat everywhere it invents. So the D-227 carve-out cannot be argued yet on any basis, disproven or measured, because there is no artefact to store. Ruling: build the expansion as a pure function first, following the mechanism that already exists (D-255(f) mechanism B), measure that, and reopen storage only if the numbers force it. T-1211 re-scoped, T-1212 retired as a gate with its measurement moved downstream, T-1213 unblocked as the epic's first child. Recorded with the same process note the previous amendment earned: this was found by capturing the ladder and looking at it, after the goldens had been failing for 15 commits with two of them passing against blank screens. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4b75be5975 |
fix(simulation): PR #218 review round — real-body evidence, D-211, derived bound
Three findings from Hoshe (QA) and Tyre (architecture), plus a bug the first of them uncovered. HOSHE — the headline evidence lived only in a deleted scratch scan. All nine tests used synthetic fixtures, so nothing committed held the "46 of 109 synthetic placements in water" claim on real data. Two tests now do. The T-1206 verification scan itself is committed as an #[ignore]d full-corpus test (267 bodies, run with --ignored), which also makes the recalibration instruction on the search bound executable rather than aspirational; a fast test pins the bodies it identifies. That scan promptly caught a bug in its own first draft, and it is the reason this commit is worth reading. `CascadeSnapshot::terrain_analysis` is transient — the cascade nulls it the moment DistrictProfile and RoadGraph are done (D-203/T-1048, ~2 MB a body) — so it is ALWAYS None on a returned snapshot, whatever cascade_snapshot_for_body's doc-comment implies. Reading the ocean mask off the snapshot and skipping when absent therefore skipped every body while reporting success: 267 bodies "scanned", 0 findings, a green assert over an empty set, in 697 seconds. Terrain is now re-derived through the same run_layer1_with_moisture call the cascade used, reproducing the grid the placements were computed against. Two habits caught it, both prompted by Hoshe's finding: a vacuity guard that refuses to pass when no synthetic placement was seen, and counters that stop "none found" and "never got that far" from looking identical. Corrected figures at seed 42: 267 bodies, all reaching Layer 3, 344 placements, 109 synthetic, 0 in water — the synthetic count matching the original scan, so the claim is reproducible now rather than anecdotal. TYRE 1 — MAX_LAND_SEARCH_RING was justified as grid_h/2 but written as a literal 128, leaving the 512x256 coupling implicit. It is now derived from the grid in scope, so the value cannot drift from its own rationale. On the current working grid it evaluates to exactly 128: no behaviour change, and the byte-identical-placement guarantee is untouched. Recalibration owner recorded. That derivation does change one test. nearest_land_cell_clamps_rows_no_wrap uses a 16x16 fixture, so its bound drops 128 -> 8, which now sits BETWEEN the clamped distance to the far pole (15) and the wrapped one (1). The assertion moves from position to absence and gets sharper for it: previously both implementations returned Some((15,0)) and only the position could be pinned; now any Some at all proves rows wrapped. TYRE 2 — D-211 carried no note though its behaviour changed. Dated amendment added: step 4's outcome set is no longer total (synthetic overflow may now resolve to a defined SKIP), and step 5's warning fires for a new legitimate reason. No re-decision needed — position remains a pure function of seed and terrain — and the dead-end cross-reference to D-210's closure is now a live anchor. Full cargo test green (30 binaries). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8e69503e77 |
test(client): capture offscreen under gamescope, at the native 3440x1440
Two faults, one fix.
Captures were stealing the desktop. Only the golden path even tried to go
offscreen, via xvfb-run -- which is not installed here, so it took the
"using visible window" fallback; --screenshot and --movie never wrapped at
all. Every capture opened a Godot window on the machine Jeroen is working
and gaming on. Now a single wrapper covers all three paths.
gamescope, not the alternatives, for two independent reasons. It renders on
the real AMD GPU, and the goldens are pinned to this box's Mesa/AMD output
(T-1121 -- they do not port across rendering stacks), so xvfb-run's llvmpipe
would shift every pixel: offscreen must not silently mean a different
renderer. And it is the only installed option that lets the output size be
set. cage is also present and also GPU-backed, but it is a kiosk compositor
and forces its client to the headless output's default -- measured, a
960x540 request produced a 1280x720 PNG. A wrapper that quietly changes
resolution is worse than none here.
Worse, because resolution is not cosmetic on this map. D-255's extent
inversion makes the shorter viewport axis span exactly one cell of the rung,
so the viewport decides how much world a rung shows and at what cell count
-- a small capture is a DIFFERENT map, not a scaled one. 960x540 was also
16:9, so it never exercised the ultrawide aspect added in
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c91096a3c9 |
test(client): retire the top-down visual suite, aim the Atlas ladder at land
The visual gate had stopped measuring anything: 30 of 32 scenarios
failed, and the two that passed were the worst result of the lot.
Deleted the 15 top-down scenarios (fog, HUD, dialogue, NPC, minimap,
cursor) and their goldens. They all failed at a near-uniform ~12%, and
that uniformity across unrelated scenes is one global cause -- the
ultrawide UI stretch moved every element. They cover the renderer the
cascade freezes until Phase 5, which will need its own tests anyway, so
re-baselining would only have blessed a deprecated layer nobody is
reviewing. Jeroen's call.
The remaining problem was the goldens that PASSED. atlas_GJ338Bd_Block
and atlas_GJ445c-m1_Chunk matched at 0.0% because capture and golden
were both blank -- the same "goldens have been measuring nothing" trap
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4e503c3565 |
fix(simulation): a river course was one D8 hop, not a river (T-1237)
D-261 asked for contiguous river strokes, and the client got them by chaining hops back together after the fact. That could not work: each hop was warped independently, so a shared confluence point arrived as two points that no longer coincided -- 375 hops rejoined into 260 pieces, and Ferrath's Global map showed scratches rather than watercourses. The join belongs before invention, so it now happens on the server. river_course::build_paths walks the D8 cell graph into whole rivers from headwater to mouth, edge-drain, or junction with an already-walked river (including the joint cell, so a tributary visibly meets its trunk). step_canvas emits one course per river instead of one per cell, which also drops the per-hop warp and resampling -- a path's shape is the terrain's, so there is nothing left to invent. It is cheaper too: one point per river cell rather than three. The client's _chain_runs() and its endpoint index are deleted. Runs survive only for the reason D-261 gives them -- water splits a course, and a river crossing a lake is genuinely two strokes that must not be rejoined. Pinned by a real-terrain test on GJ380c rather than a synthetic graph, because the bug was caught by eye on real terrain: a lake must have an outflow that runs to sea level, and no such line existed. It asserts the property the eye was checking -- rivers are long, at least one reaches the sea, and every path is a contiguous walk. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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474ab90663 |
feat(ui): rivers as cartographic strokes (D-261, T-1237)
Rivers now appear on the whole-body map for the first time. Five on Ferrath's
Global canvas, drawn as 5 px strokes that stop at the coastline.
Four rules, all client-side over existing server data, computed once on canvas
adoption rather than per draw:
- fixed 5 px screen-space stroke at every rung
- contiguous geometry through the river's own cells
- never drawn over water — ocean and lake end a run
- culled below 15 px of on-screen length (3x the stroke: below that a line
is a square, not a river)
TWO THINGS THE MEASUREMENT FOUND THAT THE RECORD DID NOT ANTICIPATE.
First, the cull unit was wrong. A server "course" is an EDGE of the river
network — the stretch between two confluences — not a river. Culling per
course culls per segment, so a long river assembled from many short edges
vanishes entirely. Measured on Ferrath Global: 375 courses, 180 surviving the
water clip, and ZERO surviving a per-course cull. Edges are now chained
end-to-end into rivers before the cull is applied, which also delivers the
other half of D-261's "contiguous": per-course contiguity only makes each edge
unbroken; joining is what makes a river read as one line rather than dashes.
After chaining, 5 rivers survive at Global — the "major systems only from
orbit" behaviour the record predicted, arrived at by a different route.
Second, and worse: uses_orbital_derive() still read `Global | Region` while
the client's mirror had said Global-only since 2026-07-26. The D-255 amendment
claims "Region left the orbital derive set... it now takes the full
courses-aware derive". That was implemented against the MIRROR and never
against the authority, so Region kept running envelope-only and carrying no
courses — the exact thing the amendment said it had stopped doing. Both test
suites stayed green for two days because neither compares itself to the other.
Fixed here, with a note on each side pointing at the other, since the two
cannot be cross-checked automatically.
Also removes the two gates that withheld courses from the orbital rung — the
reason the whole-body map had no rivers at all. Whether a course is worth
drawing is measured in screen pixels, which only the client knows, so the
server now supplies geometry at every rung and the client decides.
The capture harness reports "drawn" alongside "courses", because "375 courses
arrived" and "375 rivers are drawn" are different claims and conflating them
is what made an empty map look like a data problem.
Client suite 1836 / 1810 passed / 26 skipped. Server suite green.
Co-Authored-By: Claude <noreply@anthropic.com>
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41b6ceb47e |
chore(meta): close T-1236 — the capture drift was the product bug, not the harness
Filed blaming the capture harness for parking the mouse in a corner. The
harness was faithfully reproducing a real edge-scroll defect, fixed in
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f5044926da |
docs(meta): D-261 — rivers are a stroke, not a scaled feature
A river is sub-pixel at almost every Atlas scale (a 100 m channel against Global's ~17.6 km per screen pixel), so drawing it to scale draws nothing. The line becomes a symbol whose job is legibility: a fixed 5 px screen-space stroke, contiguous through the river's own cell centres, never drawn over water, and culled when too small to read. The cull threshold derives from the stroke rather than being stipulated. A mark reads as a line at roughly 3x its own width, so the minimum is 15 px of on-screen length — and the kilometre thresholds then fall out of each rung's scale: 264 km at Global, 2.8 km at Region, 28 m at District. A level-of-detail ladder with no hand-tuned constants, which self-corrects if the width changes. Measured on the visible extent, not total river length: a course crossing the window always spans it and passes, so only a course wholly inside the view and small is culled. Correct at both ends of the ladder, and no new wire field. Records a tension that had to be resolved rather than split. Jeroen proposed a flat 100 km cutoff, then noted that 5x5 px still reads as a dot and asked for 15-20. Those are incompatible: the km threshold depends only on the pixel length, so 100 km implies ~6 px, which is dot-shaped at a 5 px stroke. Admitting 100 km rivers AND keeping them line-shaped needs a ~2 px stroke. Thick lines mean fewer rivers; thin lines mean more. Ruled for the bold stroke. Client-side, and provably so: the cull is measured in screen pixels, and the display ratio is a client-side viewport-dependent parameter that never reaches a wire request or cache key, so the server cannot know how many pixels a course occupies. Water-clipping needs nothing new either — the per-cell classification is already in the adopted canvas. Built on the 2026-07-27 measurement in D-258's amendment: 375 courses present, 458 of 518,400 pixels different. The rivers were not failing to render, they were correctly beneath notice; the defect was drawing specks instead of drawing properly or not at all. T-1237 implements. T-1238 restores size-varying width as polish, deliberately deferred — noting width and cull are coupled, since a thinner stroke lowers its own visibility threshold. Co-Authored-By: Claude <noreply@anthropic.com> |
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21e263d0a4 |
feat(ui): stretch the UI to the window aspect — support ultrawide properly
Jeroen on a 3440x1440 panel: 'it does not fit the viewport', then 'widescreen users are fully supported so we add stretching ui'. client/project.godot declares a 1920x1080 base viewport with stretch/mode=canvas_items, and stretch/aspect was unset — which defaults to 'keep'. On a 21:9 display Godot letterboxes the entire 16:9 UI inside it, so every screen in the game was pillarboxed, not just the Atlas. Measured: the window came out 2432x1368, exactly 16:9; with aspect=expand it becomes 3440x1368, the full panel width. Worth being explicit that the Atlas was innocent here. It was filling its logical viewport correctly the whole time; that viewport was being boxed inside the monitor. The three genuine Atlas sizing bugs fixed today (the zeroed extent, the legend-column mismatch, the integer-ratio floor) were all real and all separate from this. expand gives every screen more space on a wide display instead of bars, which is the right default for a UI-heavy game with a HUD and implant panels. The tradeoff is that layouts must tolerate a variable aspect ratio rather than assuming 16:9 — accepted deliberately, since widescreen is a supported target. Verified: full client suite 1833 / 1807 passed / 0 failed, cold-parse clean, parse sweep clean across 226 scripts. Co-Authored-By: Claude <noreply@anthropic.com> |
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dac64a8a40 |
fix(client): the Atlas map scrolled itself off the world
Jeroen: 'it scrolls out of screen automatically.' It did, with no input. _gui_input only fires while the pointer is over the Control, so _last_mouse_pos freezes at wherever it was last seen. Leaving the map ALWAYS means crossing an edge, so the frozen value is always inside the 24px edge margin — and the viewer went on believing the cursor was held there, panning forever. Moving the mouse elsewhere could not stop it, because 'elsewhere' generates no events this Control ever hears. NOTIFICATION_MOUSE_EXIT now resets to the same (-1,-1) sentinel the field is born with, making 'pointer is not over the map' and 'pointer has never been over the map' the same state. Neither should scroll, and there was already a test asserting the second case — the first had no equivalent. Considered and rejected: reading get_local_mouse_position() live instead of caching. It is arguably cleaner, but it cannot be injected in a headless test, so it would have traded a bug for the inability to prove the fix — and the existing edge-scroll suite drives _last_mouse_pos directly. This also explains the drift I had blamed on the capture harness (T-1236): same defect, and the harness was simply exercising it faithfully. Client suite 1833 / 1807 passed / 0 failed / 26 skipped. Co-Authored-By: Claude <noreply@anthropic.com> |
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144d35d2a5 |
fix(client): size Global's cell count so the display ratio divides exactly
Jeroen: 'still not filling the screen... maybe we should calculate the depth that needs to be invented based on the canvas size somehow.' That is the fix. The old flow picked cells from the viewport, let the SERVER impose Global's 2:1 aspect, then fitted the returned extent into the drawable area with an INTEGER pixels-per-gridunit ratio. When that extent did not divide the area evenly, floor() dropped a whole step — and at ratio 2 the only step below is 1, i.e. half size. Worse, because the client fitted an extent it had not chosen, the result could fill NEITHER axis. Inverted: global_fill_extent() chooses the cell count FROM the ratio, already shaped 2:1, so cells * RATIO is the drawn size by construction and lands exactly on the binding axis. Verified across window shapes — 1920x1080 fills width, 2560x1080 fills height, 2560x1440 width, 3440x1440 height, 1280x720 width. Exactly one axis fills at every shape, which is the most a 2:1 equirectangular canvas can do in an arbitrary viewport; the other letterboxes. Global keeps its 2:1 aspect because it is 360 degrees of longitude by 180 of latitude — the aspect cannot follow the viewport without shearing the map. Tests pin the invariant directly: 2:1 preserved, never overflowing the drawable area, and never leaving slack on BOTH axes. Client suite 1832 / 1806 passed / 0 failed / 26 skipped. Co-Authored-By: Claude <noreply@anthropic.com> |
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d36d458b74 |
fix(client): Global drew at half size — request and fit disagreed about the legend
Jeroen: 'that does not fit the viewport'. Correct — Global rendered a real map into roughly a quarter of the available area. _letterbox_scale_for() reserves LEGEND_COLUMN_PX before computing the Global fit, but _request_extent() sized the request against the FULL Control width. Because that fit is an INTEGER pixels-per-gridunit ratio, the disagreement does not degrade gracefully: at a 1920-wide window we asked for 960 gridunits but could only fit floor(1628/960) = 1 px each, so the canvas drew at HALF the intended scale with room to spare on every side. The request is now sized to the drawable area, so both sides agree: 814 gridunits at 2 px = 1628 px, plus the 292 px legend column = exactly 1920. Verified through the capture harness — canvas_scale went 0.5 -> 1.0. Only Global reserves the column, so only Global adjusts; the fixed rungs are untouched. Also corrects the regression test I wrote yesterday, which computed its expectation from the full viewport and so encoded the bug. Client suite 1830 / 1804 passed / 0 failed / 26 skipped. Co-Authored-By: Claude <noreply@anthropic.com> |
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3a17624ddc |
style(simulation): cargo fmt the Global extent fix
Caught by the push gate, whose new named-failure block reported it as '- cargo fmt' with the fix command — the information the old anonymous '1 check(s) failed' withheld, on its first real outing. No behaviour change. Co-Authored-By: Claude <noreply@anthropic.com> |
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dc1c8ca900 |
docs(meta): D-258 amendment — the hydrology rationale was false
Written one day after the record, on evidence, and it narrows D-258's scope. The Rationale claimed hydrology 'was not derivable at all under the old model'. Not true, and not true when written: layer1.rs already solves drainage AND settled-equilibrium hydrology once per body, folds the filled surface into TerrainAnalysis, and every rung bilinearly samples it. The code's own comment names it — 'a coarse continuous primitive computed once, sampled fresh at every rung, never re-solved', mechanism B, D-255(f). The pattern rung 0.5 was invented to provide already existed. I inferred the claim from Region having no rivers without reading the layer-1 pipeline. What actually made Global flat was a stale sentinel zeroing its extent, giving a 2x1 canvas. Once sized correctly Global reads as a world with no hydrology work at all. Rivers there measured negligible: 375 courses present, 458 of 518,400 pixels changed versus courses-off, because at ~39.7 km/gridunit most courses are shorter than one gridunit. Survives: reliefmap-as-plurality, composition-on-descent, the conservation invariant, and the lake-shore amendment — none depend on hydrology moving. Weakened: the stored expanded layer and its D-227 carve-out, since the compute-once-sample-everywhere mechanism it argued for is already shipped. T-1211 and T-1212 flagged needs-refinement with the reasoning attached; the measurement as scoped would have priced work that is not required. The amendment also records why this survived review: the sizing fix's tests called resolve_canvas_extent directly rather than the serve path, and the capture goldens could not have caught it either since they never supplied a body radius. Two verification layers, both green, neither looking at the thing. Co-Authored-By: Claude <noreply@anthropic.com> |
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e024cfb3f9 |
test(client): the Atlas Global goldens have been measuring nothing
Every atlas capture scenario built its body dict without body_radius_km. Radius is Global's ONLY spacing input (2*pi*R / width), so every Global golden has been a degenerate block since these scenarios were created — the map rendered at 0.000 km/gridunit. The fixed rungs were unaffected, since they derive spacing from the rung's own cell size rather than the body. That means the "eyeball check against .cache/screenshots baselines" discipline has been hollow at Global specifically: a baseline that is a solid rectangle diffs clean against a new solid rectangle. It is how a 2x1 canvas survived in front of two verification layers. Adds the real radii to all ten scenarios (Lendel 6238.4, Vethis 6959.3, Arbour 6711.0, Ferrath 6062.0, Threshold 5503.5), and makes the capture log course and settlement counts alongside canvas_cells — an empty annotation layer was previously indistinguishable from a populated one in the log, which is exactly the signal needed to tell "no rivers" from "rivers not drawn". Also updates three suites to the corrected Global cache contract: the key now honours extent (collapsing it meant a resize could never miss), so the shared _land_global_canvas helper must cache under the extent the viewer will actually request, and the two make_key tests now assert the real rule — centre collapsed, extent honoured — instead of the retired sentinel. Client suite 1830 total / 1804 passed / 0 failed / 26 skipped. Pair session with Jeroen, 2026-07-27. Co-Authored-By: Claude <noreply@anthropic.com> |
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bdea719530 |
fix(simulation): Global was a 2x1 canvas — a sentinel outlived the extent inversion
Jeroen's Global map has been two coloured blocks all along. Not missing
hydrology, not a missing layer: serve_step_canvas_request zeroed Global's wire
extent, so every request arrived downstream as (0,0), clamped to (1,1), and
resolved to a 2x1 canvas.
That sentinel was correct when Global's size came from the body's region grid
and the client's extent field was meaningless. The D-255 extent inversion made
Global viewport-sized and this line silently outlived it. The commit titled
"size the Global rung to the viewport" was therefore correct and completely
unreachable — its tests passed by calling resolve_canvas_extent directly
rather than through the serve path, i.e. they tested the function that changed
instead of the path the data takes.
Two more places carried the same dead premise, both meaning the first canvas
ever built answered every later request and a resize could never take effect:
- GlobalTierCache keyed on body id alone. Now treats a size mismatch as a
miss, so the re-derive replaces it. Deliberately still ONE entry per body
rather than one per size: keying by size would make a tier that never
evicts accumulate an entry per viewport a player has ever used.
- The client's make_key collapsed Global's extent to a sentinel. Centre
stays collapsed — Global's canvas really is whole-body and origin-anchored
— but extent is now part of the key.
project.yaml 0.4.5 forces the 2x1 canvases already on disk to miss.
Verified through the capture harness, not by reasoning: server probe shows
req=(960,540) radius=6238.4 resolved=960x480, and Ferrath's Global now renders
continents, oceans, inland lakes and polar ice where it previously rendered
one solid rectangle.
Server suite green (45 binaries), client 1830 total / 1804 passed / 26 skipped.
Pair session with Jeroen, 2026-07-27.
Co-Authored-By: Claude <noreply@anthropic.com>
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b7dfc8c50f |
docs(meta): D-259 + D-260 — the two rulings that only existed in /tmp
Everything else from the pair session was either shipped or ticketed with its
rationale in git. These two were design decisions Jeroen made, living only in
a scratchpad under /tmp, one cleanup away from gone.
D-259 — ENCLOSED SETTLEMENTS. Open-air requires atmosphere == standard;
everything else is enclosed, as point locations on the Atlas with interiors
deferred to a separate generator and handled like embedded stations. Branch on
an explicit `enclosed` property rather than the atmosphere string, so enclosed
settlements on breathable worlds (hostile-biome posts, undersea, arcologies)
need no second code path. NULL defaults to enclosed, which fails safe.
The load-bearing claim is that D-220's density model is PHYSICALLY
INAPPLICABLE to a pressure vessel, not mistuned: it measures people per km2 of
footprint driven by utility cost per metre of street, so run airless it yields
1,500 ppl/km2 of open-air streets in vacuum. The handoff mechanism was already
planned — D-166's door boundary contract, where a dome's airlock IS that door.
Atmosphere keeps its full range for the surface-expedition layer; the binary
collapse applies to settlement layout only, and the record says so to stop the
collapse being read as atmosphere not mattering.
D-260 — GENERATOR SCOPE. Sol is encoded as Authored { deepest_rung: Global }
rather than excluded by convention. The DLC gate is a DEPTH, not a boolean, so
a Sol expansion changes one value instead of unpicking an exclusion. No new
wire status: "viewable at Global, no deeper" IS the existing rung-liveness
path. Sol art is an authored data canvas, not a finished image, so it rides
the existing wire and is drawn by the same map-art function as all 269
procedural bodies.
The hazard that made encoding necessary is recorded: systems.db still carries
terrain_reference rows for Sol bodies pointing at heightmaps deliberately never
baked, so a real Earth DEM dropped at that exact path would silently start
generating a procedural homeworld. The importer comment said Sol was excluded;
nothing enforced it.
Also files the last three parked items, which were likewise /tmp-only:
T-1233 tiled/interlaced map loading (workshop-sized D-255 revision, blocked in
spirit on the rung-0.5 cost numbers), T-1234 enumerate the flow tweaks the
fetch panel exposed but which were never written down, T-1235 zoom
discoverability — the person who specified wheel-only zoom could not find it.
T-1231 closed.
Co-Authored-By: Claude <noreply@anthropic.com>
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58cd87d48c |
chore(meta): record the atlas shutdown leak as intermittent, not constant
Observed twice today with different outcomes. The crash is deterministic — every shutdown logs the null-instance error at server_process.gd:87 via _stop_spawned_server. The orphaned server is NOT: one run leaked a process that had to be killed by hand, the next reaped cleanly with the same error in the log. That combination is the awkward one. A fix verified by a single clean shutdown proves nothing, so T-1224 now says to reproduce by repeated launch/close while watching for surviving processes, rather than by reading one log. Co-Authored-By: Claude <noreply@anthropic.com> |
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363574d687 |
fix(config): pre-push names which check failed
The hook incremented a bare counter at 13 sites and ended with "N check(s) failed. Fix the errors above." — naming nothing. Six of those sites (fmt, clippy, cargo test, deny, ruff, tooling) print no FAIL line at all, so a failure was only inferable from the ABSENCE of an "— OK" line. Hit for real today: a push aborted on cargo fmt, and the verdict was indistinguishable from any other failure. Finding the cause meant scrolling past thousands of lines of unrelated test-fixture output, because the one actionable line said only that something, somewhere, had failed. Failed checks are now collected by name and printed in a self-contained final block, so tailing the log always shows WHAT broke — plus a pointer to grep the failing check's own output, and the reminder that fmt auto-fixes. Note this is NOT a verbosity reduction, which was the tempting fix. Detail is exactly what you want when something fails; the defect was that the verdict carried no information, not that the log carried too much. Co-Authored-By: Claude <noreply@anthropic.com> |
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145e3c8b11 |
style(simulation): cargo fmt the extent-inversion tests
Hand-written test bodies in step_canvas.rs did not match rustfmt. Caught by the pre-push gate, which is exactly its job — team-patterns.md's note that fmt auto-fixes and clippy is a quick lead patch, rather than something agents should pre-emptively duplicate. No behaviour change. Co-Authored-By: Claude <noreply@anthropic.com> |
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885a10af09 |
chore(meta): close the two harness tickets, file the gaps they exposed
T-1222 and T-1223 shipped today but were still sitting in backlog. Closed, with what actually landed recorded on each — including that T-1223's title premise was wrong: godot-cold-parse does not miss client/tests specifically, it only ever sees the startup path, so the fix was a new tool rather than a widened filter. Three gaps opened after the reconciliation pass and had no ticket: T-1230 — re-enable test_character_visual_sprint28 and fix the per-test compositor rebuild that made it 37% of the client suite. Skipping it bought 39s; the skip must not become permanent, and the ticket says so with the deadline (Phase 5 player rendering) and the better fix to prefer. T-1231 — the enclosed-settlement and Sol GeneratorScope rulings still exist only in a scratchlog under /tmp with no D-record behind them. Qatux flagged this and correctly refused to invent the governance itself. T-1232 — scene_helper.gd turns out to have no importers at all, which is why its five-month parse breakage cost nothing. Delete or adopt: user's call. Co-Authored-By: Claude <noreply@anthropic.com> |
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791600dd24 |
test(client): skip the 3D character compositor suite while 3D is not in play
Jeroen's call during the Phase-4 Atlas work: nothing in this suite's subject is being changed, and it is by a wide margin the most expensive thing in the client suite. Client run drops from 135s to 96s — 29% — from this one file. The numbers, measured across all 86 suites: this suite 50.0s / 26 tests (~1.9s each) -> 37% of the whole run all 86 suites 127.1s / 1830 tests the other 78 ~33s / 1804 tests Every test instantiates a fresh CharacterVisual Node3D and loads the skeleton .glb plus body and skin-tone assets, so the cost is asset loading per test, not assertion count. The rest of the suite is close to free. Used gdUnit4's own suite-skip (__is_skipped) rather than a hardcoded pass, as requested but one level more honest: a test that returns success without exercising anything reports as COVERAGE. It inflates the pass count and reads, to anyone scanning a summary, exactly like a suite that ran and was fine. The skip reports these 26 as SKIPPED in the statistics — and run-godot now parses that field and excludes it from passed — so the omission stays visible in every run rather than being laundered into a green number. It also short-circuits before the test bodies, so the 50s is genuinely reclaimed rather than merely hidden. No test was modified. Deleting the _init() restores the suite exactly as it was, and the comment says so, along with when to do it (Phase 5 player rendering at the latest) and the better fix to prefer then — sharing the compositor instead of rebuilding it per test. Pair session with Jeroen, 2026-07-27. Co-Authored-By: Claude <noreply@anthropic.com> |
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263a98f3ed |
fix(config): run-godot reported double the real test count, and could not see skips
Two parsing bugs in the summary, found while measuring suite times. DOUBLE COUNT. gdUnit4 prints one "Statistics:" line per suite and then a single "Overall Summary:" line whose numbers are the sum of all of them. The pattern matched both shapes and summed all 87 lines, so every total was exactly twice the truth: a full run reported 3,660 tests against an actual 1,830, and a 26-test suite reported 52. It was invisible because it doubled UNIFORMLY — nothing ever looked inconsistent, only large. Every count quoted from this harness, in this session and before it, was 2x. Now prefers the Overall Summary, which is gdUnit4's own arithmetic over the whole run and so cannot disagree with itself; per-suite summing survives only as a fallback for a run that dies before printing it. ANSI. gdUnit4 colourises output and the escape sequences sit BETWEEN the fields of the summary line, so patterns matching the raw log silently fell through to the weaker "Executed test cases" fallback — which cannot see skips and reported a fully skipped suite as 26 FAILED. All parsing now runs against a de-ANSI'd copy, including the load-error guards. SKIPS are now parsed and surfaced as their own JSON field, and excluded from passed. Counting a skipped test as passing is the same false-green shape the harness guards exist to prevent, and it stops being hypothetical the moment a suite is deliberately skipped. Verified against a fully-skipped suite (26 total / 0 passed / 0 failed / 26 skipped, was 26 FAILED) and a full run (1,830 total / 1,804 passed / 0 failed / 26 skipped, was 3,660/3,660). Pair session with Jeroen, 2026-07-27. Co-Authored-By: Claude <noreply@anthropic.com> |
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bf1976613f |
chore(config): enforce the parse sweep at the push gate, ahead of the suite
Placed in the pre-push hook rather than /pr-process, because the hook is where enforcement actually lives — and notably the hook never ran godot-cold-parse at all, so until now nothing enforced "does this script parse" for any file outside the startup path. Ordered BEFORE the test suite deliberately. That makes failures cheaper rather than the gate slower: a script that does not parse is caught in ~4s instead of after ~135s of tests that could never have covered it. A clean push pays 3.7s; a broken one saves over two minutes. Not redundant with the suite. gdUnit4 reports the suites that DID load as a clean pass, so an unparseable file reads as success — guarded now in tests/run-godot, but only for test files. The sweep covers all 226 scripts, including the roughly half of the codebase no test ever loads. /pr-process gains a scope note instead of a second invocation: cold-parse sees only the startup path and filters "Cannot infer the type" (which hid a genuinely broken file for five months), so it must not be read as a general parse check. Per team-patterns.md the skill does not duplicate the gate. Hooks run from .config/hooks via core.hooksPath, so this is live without an install step. Pair session with Jeroen, 2026-07-27. Co-Authored-By: Claude <noreply@anthropic.com> |
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a005e48405 |
feat(config): parse sweep — verify every project script parses, not just the startup path
godot-cold-parse only ever sees scripts on the STARTUP path: autoloads and
the main scene chain. That is the correct scope for the job it was built for
(Sprint 36's `Could not find base class "MetaScreen"`, a registration-ORDER
bug), but it is far narrower than the name suggests, and most of the codebase
is invisible to it. Verified by deliberately breaking a non-startup UI script
and a test file in turn: cold-parse reported "clean", exit 0, for both.
That is the second half of today's false green. A parse error in
test_step_canvas_annotation_layer.gd survived cold-parse AND survived
gdUnit4, which reports the suites that DID load as a clean pass. Two gates,
one blind spot: neither verified that a file it never opened was openable.
godot-parse-sweep opens every .gd in the project (226 today, addons and
.godot excluded) and fails on any that will not parse.
The split between the two halves is forced, not stylistic. No Godot API
reports GDScript parse failure reliably:
- ResourceLoader.load(path, "GDScript", CACHE_MODE_IGNORE) SEGFAULTS the
engine on a script that fails to parse — it dies on exactly the input the
tool exists to find.
- GDScript.new() + source_code + reload() returns a clean error code but
detaches the script from its resource_path, so class_name, preload() and
relative extends stop resolving: it reported 150 of 226 healthy scripts
as broken.
- Plain ResourceLoader.load() neither crashes nor false-positives, but
returns a NON-null object for a broken script, so its return value is
useless.
The engine's own stderr is the only honest signal. So the GDScript half just
opens files and makes no verdict; the wrapper scrapes the diagnosis. The
wrapper also refuses to pass unless the sweep reported completion, so a
future break in the walk cannot itself become a false green.
Unlike cold-parse, "Cannot infer the type" is NOT filtered. That filter is
precisely why cold-parse stayed silent about the file below.
First run found a real one: client/tests/util/scene_helper.gd has not parsed
since 2026-02-25 — five months — because `func(a := null, ...)` cannot infer
a type from null. Fixed with explicit `: Variant` params. Blast radius is
zero (the helper has no importers, so nothing else was taken out with it),
but it went unseen by two gates for five months, which is the point.
Full suite green at 3660.
Pair session with Jeroen, 2026-07-27.
Co-Authored-By: Claude <noreply@anthropic.com>
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6547482e6d |
docs(meta): reconcile CLAUDE.md + CHANGELOG with the extent inversion; file 19 tickets
CLAUDE.md's Phase-4 row described the pre-inversion ladder — "every step a server-derived data canvas at its native gridunit spacing" — which the D-255 amendment reversed. Corrected, with rung 0.5 noted as ruled (D-258) but not implemented rather than restated there. The D-243 scale-ladder section is deliberately untouched: scale.rs still holds the old constants, so it is still accurate, and amending it now would make it wrong in the other direction. CHANGELOG gains three player-facing entries for today's shipped work, with the whole-body-map fix carrying an explicit "still open: no rivers or lakes yet" caveat so it does not read as finished. Tickets T-1211..T-1229 filed: the rung-0.5 epic with its cost measurement gating every child, the scale-constant change, Sol's GeneratorScope, the two test-harness false greens, the make-atlas shutdown bug, two data gaps and three cleanups. Golden regeneration is blocked on both the rung-0.5 epic and the scale-constant change so the revalidation is paid once. Review corrections applied to the delegated pass: - The blocker graph was reported but never created — all 8 claimed edges were absent. Added. `pql ticket list --under T-1211 --unblocked` now correctly returns only the measurement, which was the structural point of the epic. - A changelog entry credited T-1206, which is an unrelated open bug about synthetic settlements landing in open water. Re-attributed to the D-255 amendment. - Tickets have no --decision link to D-258/D-255. Not repairable: --decision exists only on `ticket new` and `refine write` rejects it. Filed upstream as pql FR-5 rather than worked around; the descriptions reference the records in prose meanwhile. Pair session with Jeroen, 2026-07-27. Co-Authored-By: Claude <noreply@anthropic.com> |
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b2ef73256a |
fix(config): run-godot reported a suite that never ran as a pass
Found by walking into it. test_step_canvas_annotation_layer.gd had a parse error from an earlier edit in this session, so gdUnit4 could not load it and ran the other suites instead. The harness printed 3610 passed / 0 failed and exit 0. Fifty tests had not run for hours and nothing said so — the full suite reports 3660 with the file repaired, and that difference was invisible. Two states are now hard harness failures rather than test results: load_error — a suite failed to LOAD. Any pass count excludes it, so a green number is a lie. The hint names the offending file. no_tests — zero tests executed. A run that executes nothing can never be a pass; previously a mistyped --filter printed "Tests passed". Both add a "harness_error" field to the summary JSON and exit 2. The exit code cannot inherit gdUnit4's, which returns 0 in both states — that is precisely why they were invisible. Verified by injecting each failure rather than by reasoning about it. The load_error guard was checked in the case that actually matters: one broken file among many, where total stays large and failed stays zero. That run now reports 3610/0 WITH harness_error and exits 2, where before it was indistinguishable from success. Also repairs the file itself: a missed set_frame() argument (the parse error), and a cell-placement test still asserting pre-inversion spacing. Rewritten to assert the invariant that survives the extent inversion, the viewport aspect ratio and panning — half the SHORT axis is half a rung cell — instead of a literal. Two things it deliberately does not assert, both of which the previous version got wrong: "the corner is half a district away" holds only on a square canvas, and the canvas is one district WIDE without sitting ON a district. It is a free-floating window centred wherever the player panned; zoom is stepped, pan is continuous. A rung names a scale, not a cell you are inside. A second test pins that with a deliberately unaligned world centre, so a future change that snaps the canvas to the rung lattice — making pan step instead of slide — fails here. Pair session with Jeroen, 2026-07-27. Co-Authored-By: Claude <noreply@anthropic.com> |
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d58397c59f |
docs(meta): D-255 amendment — the extent inversion, shipped today
D-255 described a system that stopped existing this morning. It said a rung fixes gridunit SPACING and that spacing is "never viewport-derived"; both are now exactly backwards. Anything reading it — a refinement agent, a reviewer, a future session — would have built against a fiction with no way to tell. Records the inversion (a rung fixes EXTENT, the shorter viewport axis spans one cell of that level, spacing falls out), Global moving from the body's region grid to a viewport-sized 2:1 canvas, Region leaving the orbital derive set, and the display-ratio band collapsing to a uniform 2x2. Two corrections matter beyond bookkeeping. D-255 justified Global's D-226(d) legality by it being COARSER than the region grid. It is now finer — 40.8 km against 204.8 km. The conclusion survives, since D-226(d) prohibits tile-level maps and caps at settlement/quarter granularity and 40.8 km is twenty times coarser than a district, but the premise is dead and nothing downstream should lean on it. And the always-keep cache figure is invalidated. The "~8.85 MB across 267 bodies, trivially process-resident" number assumed ~18,073 cells per body; a viewport-sized Global is 460,800 on a 1080p display, which is 25x — about 226 MB, and roughly 900 MB on a 4K display, with per-body derive going from ~16-21 ms to about half a second. An always-keep tier whose size scales with the user's monitor is the wrong shape, which is an independent argument for D-258: rung 0.5 is fixed-resolution and baked, and Global becomes a view of it rather than a canvas retained in its own right. Also records the two retired mechanisms (the S2 station-spacing floor, cap_extent_to_body superseded by rung liveness) and states plainly that Global is still broken — correctly sized now, but with no hydrology until rung 0.5 lands. Region is eyeball-confirmed working. Pair session with Jeroen, 2026-07-26. Co-Authored-By: Claude <noreply@anthropic.com> |
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1c45cd2ec8 |
fix(client): Global rung derived its canvas from a pre-layout viewport
Eyeballed on Lendel: the Atlas opened on a Global map that was literally two cells — one green, one blue — stretched across the window, reporting 19,598.512 km/gridunit, which is exactly half the body's circumference. Two bugs, both of which the D-255 extent inversion turned from harmless into fatal. enter() fires its first request BEFORE this Control is laid out, and a not-yet-laid-out size is not always exactly Vector2.ZERO — a few stray pixels sailed past the `== Vector2.ZERO` guard, so the viewer asked for a 2x2 gridunit canvas and the server's 2:1 fit floored it to 2x1. That never mattered while Global discarded the requested extent and took its cell counts from the body's region grid; the moment the request became the canvas size, a transient layout artefact became the map. Any viewport below a plausible panel size is now treated as not-laid-out. And Global was excluded from the refetch settle entirely, so a canvas born at the wrong size could never heal however the window was resized. That exclusion was correct when no viewport could change Global's extent. Global now takes the SIZE refit like every other rung, but still never the pan re-float — its canvas is whole-body and origin-anchored, and the server ignores `center` for it. Both have regression tests. The second asserts on _world_center rather than _view_offset, because _recompute_canvas_transform() legitimately re-centres the offset on any canvas adoption and would have made the test pass for the wrong reason. Worth noting for the class: no test written today could have caught this. Every one supplies an explicit viewport. The bug lived entirely in the gap between "scene loads" and "layout completes" — a seam a live launch exercises and a unit test does not. Also stages governance/README.md's pql-maintained record index (D-258). Pair session with Jeroen, 2026-07-26. Co-Authored-By: Claude <noreply@anthropic.com> |
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02fe71e9f3 |
docs(meta): D-258 amendment — one shore, not two; tidal energy over salinity
Jeroen, eyeballing the lakes: "they did not seem to run the same coastline code as ocean does". Correct, in two separate ways. The coastline warp was ocean-only. invent_primitives displaces the sample through coast_warp_px before reading the ocean mask, but the lake test read the UNWARPED position, so ocean coasts got invented bays and capes while lake shores traced the bare elevation contour. It cannot be fixed by warping the lake sample alone: a lake is where a filled surface sits above terrain, two reads that must agree, so moving one and not the other puts water on hillsides or holes inside lakes. Both surfaces move together in the rung-0.5 pass, or neither does. And shore morphology was structurally unreachable at a lake edge. Every gate keyed on ocean_fraction_q, which is always 0 in a lake basin because lakes sit above sea level. Ruled: lakes get full shore morphology — cliffs, beaches, deltas. Gates key on proximity to water, not to ocean. No new vocabulary needed; MorphologyZone already carries Fjord, Delta, Wetland, CliffCoast and DuneStrand. The interesting part is what separates the sea-flavoured types, because it isn't salinity. A delta builds land outward where the river deposits faster than the water removes; an estuary is the inverse, a drowned valley widening seaward. The discriminator is tidal energy: the microtidal Mediterranean is ringed with deltas (Nile, Rhone, Po) despite being salt, while the macrotidal Atlantic gives estuaries (Thames, Severn, Gironde). So lakes always resolve to Delta — and so does a tideless sea, which an ocean-vs-lake switch would have got wrong. Tidal energy governs TidalFlat too, so one derived quantity replaces two stipulations and no "is it the ocean" branch survives. Salinity is a property of water, not a landform, and is excluded from morphology entirely. Derive it from below-sea-level connectivity if gameplay ever needs it. Parked. Pair session with Jeroen, 2026-07-26. Co-Authored-By: Claude <noreply@anthropic.com> |
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8a9877c4bf |
docs(meta): D-258 — rung-0.5 expanded layer, one derived base for the ladder
Every Atlas rung currently re-derives from the heightmap independently. D-258 inserts one deterministic whole-body layer between the baked inputs and the ladder, and points every deeper rung at it instead of at the source files. Two failures forced it. The Global rung was deriving a five-class hue map while a per-body artefact labelled "clean color hypsometric render (display / Atlas)" sat unused beside it. And hydrology was not derivable at all: flow is a global solve, so no per-window derivation could produce a coherent water system — Region carried no courses and lakes could not fill. The record also fixes what the reliefmap IS. It is a plurality, not a classification: each cell names the biome dominating ~38 km, a vote already counted and discarded. So rung 0.5 un-summarises it rather than upscaling it, which binds three consequences — biome edges are gradients never lines (D-243's climate rule extended to biome), descending reveals composition rather than sharpness, and invented detail must downsample back to the summary it came from. That last one is the acceptance gate for any sub-biome algorithm. Rung 0.5 is a stored derived artefact and therefore a named carve-out from D-227's derive-don't-store. The boundary is principled: D-227 governs what is LOCALLY computable, where storage is pure cost. A whole-body flow solve is not locally computable by construction — that is why it must exist — so storage here buys correctness, not convenience. Everything below rung 0.5 stays derive-don't-store. Record precedes implementation; no code changes here. Complements the same session's D-255 extent inversion, which governs how a canvas is sized rather than what it is made of. Pair session with Jeroen, 2026-07-26. Co-Authored-By: Claude <noreply@anthropic.com> |
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9c8fcc2f95 |
feat(client): size the Global rung to the viewport, not the region grid
Global took its cell counts from `global_cell_counts()` — one gridunit per region — and discarded the requested extent entirely. On GJ380c that produced a 191x95 canvas built from a heightmap stored at 512x256: roughly seven times the available cells thrown away before anything was drawn. The count also shrank as REGION_M grew, so tuning the scale ladder silently degraded the opener, which is why the top of the ladder got worse rather than better as the ladder itself was refined. Global now fits the largest 2:1 canvas inside the requested extent. It cannot take its ASPECT from the viewport — the canvas is equirectangular whole-body, 360 degrees of longitude by 180 of latitude, and must stay 2:1 or the cells stop being square and the map shears — so the existing letterbox absorbs the remainder. A hostile extent is still clamped; sizing to the request is not trusting the request. Global also joins the deep display ratio, making the band uniform. At 5 px per gridunit a 1920 px window asked for 384 cells across a body whose heightmap holds 512x256 — discarding stored detail to save work already done. At 2 px it asks for 960, which is heightmap-native: nothing thrown away, nothing invented, and the same screen area filled either way. A body with no radius is not a sphere (asteroid belt, oort cloud) and has no equirectangular surface to fit. Those degrade to the region grid — a visibly degenerate 1x1 canvas — rather than a plausible-looking lie at whatever size the viewport happened to ask for. project.yaml 0.4.3 -> 0.4.4 invalidates the persisted step-canvas disk cache. District/Quarter/Block/Chunk kept identical 960x540 cell counts through the extent inversion, so their cache keys are byte-identical while a District canvas now covers 3.6 km of ground instead of 1,966 km — a warm cache would silently serve pre-inversion canvases. Global still rides the orbital derive, so it carries no courses yet; that is the next step and is deliberately separate, being a cost question over the whole body rather than a sizing one. Pair session with Jeroen, 2026-07-26. Co-Authored-By: Claude <noreply@anthropic.com> |
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0a0419abcc |
feat(client): invert the Atlas rung relation — rung sets extent, not spacing
A rung used to fix the gridunit SPACING, with the canvas extent falling out of spacing x cell count. That is why the top of the ladder was unusable: at REGION_M spacing a viewport-sized canvas spanned ~251,658 km — six times around a rocky body — so the Region rung capped to the body and redrew the Global picture pixel-for-pixel. "Global and region look the same" was not a rendering bug; it was this relation, stated in metres. Inverted: a rung fixes the EXTENT and the spacing falls out of the canvas size. The shorter viewport axis spans exactly one cell of the rung's level, so a widescreen window shows more ground on the long axis rather than less on the short one. Every rung now shows the ground its name promises — Region 262x466 km, District 4.1x7.3 km — and the canvas cell count is viewport-driven and identical at every rung, so derive cost no longer varies with depth and resize is free. Consequences that fell out of the inversion rather than being chosen: - Region leaves the orbital derive set. It was envelope-only because at 251,658 km nothing finer made sense; at 262 km it is a genuine provincial map and takes the full courses-aware derive. Region having no rivers at all was much of why the top of the ladder read flat. It also joins the deep display ratio for the same reason. - The S2 station-spacing floor is deleted, not retuned. It guarded an O(1/spacing) blowup that the inversion makes structurally impossible (the canvas cell count is now constant across rungs, so stations-per-course is bounded however deep you scroll). Kept, it would do active harm in the opposite direction: a 2,048 m pitch across a 3.6 km District canvas places two stations and draws every river as a straight line. Station placement gets its own generator pass. - cap_extent_to_body is superseded and now a documented no-op. A canvas can no longer over-request a body by construction. The residual question — whether a rung's cell exceeds the whole body — is liveness, not capping, and is_rung_live_on_body() answers it by omitting the rung. Empirically it never fires on inhabited content: all six rungs are live on all 271 populated bodies with a radius. - snap_to_gridunit no longer truncates its multiplier to int. Post-inversion the deep rungs run sub-metre (Chunk ~0.12 m at a 1080 px short axis), where int(spacing) floors to zero and would collapse every request centre onto the origin. Both sides derive spacing from the same three inputs (rung, echoed cell extent, body radius) rather than one telling the other, so there is nothing to keep in sync beyond the constant table itself. Body radius already reaches the viewer via enter(); no wire change. Pair session with Jeroen, 2026-07-26. D-243/D-255 amendments to be backfiled. Co-Authored-By: Claude <noreply@anthropic.com> |
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f5b34131b0 |
chore(meta): update changelog
Co-Authored-By: Claude <noreply@anthropic.com> |
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36482de5d6 |
fix(ui): Atlas fetch readout, and one settle timer for resize and pan
Two viewer fixes from the same pair session; they share step_canvas_viewer.gd so they land together. FETCH READOUT. A cold derive takes seconds and the map gave no honest sign of it. Root cause found while building the replacement: a Control paints its own _draw() BEFORE its children, so everything the viewer drew itself — the old DERIVING TERRAIN label AND the pending wash — was painted UNDER the terrain canvas, visible only when no texture existed at all, i.e. never in the slow-fetch case they existed for. That has been the state since the stepped viewer shipped. The readout now lives in its own overlay node added after the canvas: a centered implant-idiom panel, DOWNLOADING MAP DATA, indeterminate sweep, 250 ms grace so cache hits never flash it, held canvas still drawing beneath. Indeterminate by design — the server reports no derive sub-steps, and a progress fraction we cannot source would be invented. ONE SETTLE TIMER, THREE TRIGGERS. The viewer never re-requested a canvas on resize, so one derived for a smaller window letterboxed forever in a bigger one — the map not filling the frame. And the pan-edge refetch fired from inside the per-frame pan loop the instant its threshold was crossed, so a held edge-scroll issued a fresh request AND snapped the view on every frame past it. Both are the same event: the user is still moving. A shared one-shot timer now collapses them into a single request at the resting state, with a hard pan threshold that still fires immediately when the canvas edge is about to enter view (waiting there would show empty background), and drifting back inside the soft threshold cancels the pending request. Resize reaches this Control identically whether the OS window or a diegetic in-implant parent changed, so both sources are covered. Two new tests pin the soft path (schedules, does not refloat or snap) and its cancellation; the pre-existing threshold test was verified to still discriminate — its drift trips the new hard threshold — rather than passing vacuously. Co-Authored-By: Claude <noreply@anthropic.com> |
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ae03ea2de7 |
perf(ui): Atlas deep rungs draw one gridunit per 2x2 px block
DISPLAY_RATIO_DEEP 1.0 -> 2.0, so a viewport-fit request at District/ Quarter/Block/Chunk asks for ~4x fewer gridunits (1920x1080: ~2.07M cells -> ~518K) and the server-side derive cost falls with it. Texel- exactness is preserved — the ratio stays a whole number of screen px per gridunit, so every source texel still lands on whole pixels; only the block size changes. Non-integer ratios are not an option here: they reintroduce exactly the sub-pixel blur D-255's texel-exactness exists to prevent. Judged live by Jeroen against the 1x1 build (pair session): the deep rungs read as crisp larger pixels rather than blur, and the speedup is substantial. Looks were the gate. Both transport tests that pinned the old literal now assert the RELATIONSHIP instead — deep rungs share the constant, viewport-fit divides by it — plus a new guard that the ratio stays whole, so the value remains tunable without editing tests that are not about it. Co-Authored-By: Claude <noreply@anthropic.com> |
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e52aa027b3 | Merge remote-tracking branch 'origin/main' into ocean-guard-synthetic | ||
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b58b02c98a |
chore(meta): pql changelog — idmap row (T-1206 flow)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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dbd5c6c4f2 |
fix(simulation): synthetic-overflow placements get the ocean-mask guard (T-1206)
synthetic_attractor now takes the terrain analysis and land-corrects its pure-arithmetic position via a bounded nearest-land ring walk (T-1116's pattern: row-major tie-break, column wrap, row clamp, MAX_LAND_SEARCH_RING=128 sized empirically — real polar ocean bands push nearest land up to 125 cells). Land positions pass through UNTOUCHED — verified by direct before/after scan of all 267 real bodies: 63 land-arithmetic placements byte-identical, and every golden/determinism harness passes unchanged. The gap was real and widespread: 46 of 109 synthetic-overflow placements sat in open water at seed 42 (e.g. GJ903c at a genuine polar ocean cell); post-fix zero, with all 109 preserved (confirmed at a second seed). Degradation is defined and pinned: no land within the bound -> the synthetic attractor is skipped and Phase 5's existing not-placed warning reports it — never a panic, never a fabricated water position (the bound never triggers on any scanned real body). 9 new unit tests; road_graph's anchor comment and the D-210 amendment record the gap CLOSED (validated). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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dc403d7f73 |
chore(meta): changelog + pql — T-1197 done (PR #217 merged, araminta re-accepted)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3821e6718f | Merge remote-tracking branch 'origin/main' into header-ghost-fix | ||
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c431780164 |
fix(client): fog perf test measures min-of-7, not median-of-5 (T-1210 done)
Three flakes in one day (0.549/0.503/0.638 vs the 0.5ms budget) proved median-of-5 (T-1092's mitigation) insufficient when a concurrent cargo build inflates all samples together. The assertion asks whether the CODE meets the D-059 budget — load can only inflate wall time, never deflate it, so the minimum is the least-noise estimator of code capability, while a real regression shifts the minimum too. Budget unchanged; regression-catching power preserved. 46/46 verified. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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a4d9a4fa09 |
fix(ui): PR #217 review fixes — derived legend offset, 960x540 goldens, non-overlap tests
The legend's reposition() now derives its Y from the header panel's MEASURED bottom plus a named 12px gap (new accessors on the viewer; deferred recompute so it reads settled layout, refreshed on header content change) — the old hardcoded 60.0 sat 17px inside the wrapped header's real 77px bottom, fusing the panels. Pixel-proven at the evidence center: bottom=77.0, legend top=89.0, gap=12.0 exact. All 13 goldens regenerated at the DOCUMENTED 960x540 (the 1280x720 rider was my own CLI flag, not a config; PIL-verified) with two-run byte stability. Two structural tests pin the header/legend relationship (T-1192 precedent), proven failing-first against the old constant (-17.0px reported), and the legacy test that pinned the literal 60.0 now asserts the derived relationship so it cannot re-enforce drift. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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34ecdad46f | Merge remote-tracking branch 'origin/main' into header-ghost-fix |