The complete workshop record: four round-1 positions, five round-2 syntheses
(incl. Troblum's adversarial pass with addendum + final scorecard — all seven
findings resolved), both lead interviews, Qatux's round notes and the 8-section
workshop-outcomes.md (the lakes message-crossing documented as process
history), measurement ⑥ (set_pixel/c1) + the population-survey and chunk/S2
addenda in the measurement docs, the brief's appendix updated through ⑥, and
architecture-briefing-final.md — Jeroen's outline written back as-built
(six-level ladder, lakes, ~9MB resident global tier). README row: Complete.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Three-way prep session (Jeroen + lead + Tyre) for the map-handler revision:
Jeroen's design outline captured verbatim, two clarification rounds, Tyre's
governance-delta/implications pass, brief co-written and ratified (zero
misrepresentations, zero blocking gaps), signed off by Jeroen with three edit
rounds (vocabulary repair tile->gridunit, client cache-store question with
SQLite fact base, explicit DQR/ticket deprecation sweep as gated deliverable).
Workshop: 5 seats (Dudley/Araminta/Stig/Tyre + Troblum r2), 2 rounds + lead
interview extendable at Jeroen's call, round 1 gated on measurements
T-1177/T-1178/T-1154/T-1179 (T-1180 non-gating). T-1176 in_progress with gate
blocker edges; T-1154 repurposed as measurement (3) and set ready.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Workshop notes (2 rounds), outcomes document (13 decisions, 27 tickets,
v0.1 interaction model), and updated brief with final lead direction.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add workshop brief for Control & Interaction Scheme (next workshop).
Update index with wiki-review (complete) and v0.1-content-scoping
(complete, 38 tickets).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Workshop briefs for the larger spikes identified by the architecture
review audit: knowledge graph & information boundaries, observer
snapshot pipeline, NPC AI state machines, save/load architecture,
and map authoring pipeline. Each includes participants, key questions,
input documents, and expected outputs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
7 agents across 2 rounds stress-tested the 232-ticket v0.1 plan against
concept proof, fun delivery, completeness, and testability. Key outcomes:
D-030 testability architecture confirmed, 15 priority promotions, 41 new
tickets (273 total), replay ceiling estimated at 10-12 playthroughs.
Reorganized workshops into per-workshop directories.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>