pql 2.0.0 versions the changelog file format and carries older ones
forward. The rewrite touches only the inline conflict guard on each
line, which moved from a content-hash tiebreak to append position
(3992 lines in, 3992 out — no row data altered).
This repo carried real damage from the old rule. A ticket created and
appended to within one wall-clock second produced two changelog rows
tied on updated_at, and the hash decided the winner — arbitrarily, and
on every replay, so the loss reappeared on each fresh clone and branch
switch. Replaying the pre-upgrade changelog and diffing all 1232
tickets against the repaired state: 69 tickets gained description text,
none lost any, 13270 characters recovered in total. Six had no
description at all.
T-1057, where this was first noticed, keeps the description a session
hand-recovered from ticket_history in July; its later updated_at means
the tie no longer decides it. The workaround scaffolding in that field
can be tidied whenever convenient.
plan rebuild --verify reports zero rows lost.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The District and Quarter rungs rendered as flat colour, and the cause was not
the biome work everyone assumed. Measured on Ferrath through the production
canvas builder: at District the mean |elev_q delta| between neighbouring
gridunits is 0.02, and NOT ONE PAIR in a 1290x540 frame differs by 2.
elev_q spans 0-100 across the body's whole 8 km elevation range, so ONE STEP IS
80 METRES. A District canvas covers 2,048 m of ground, where the rolling relief
a walker navigates by is metres to tens of metres -- a fraction of a single
step. The sub-district detail IS generated (invent_primitives' scatter and
relief bands compute it) and then rounded away. Confirmed by running the
diagnostic with the octave cutoff disabled: still 0.02.
relief_q carries that same invented fine component against a scale chosen to
resolve it: 0-100 about a flat 50, RELIEF_FULL_SCALE_M = 400 m either side, so
8 m per step -- ten times finer than elev_q. elev_q keeps its body-absolute
meaning and the Atlas legend stays true.
Measured effect, elev_q vs relief_q (distinct values / mean 4-cell delta):
Region 49 / 2.38 -> 101 / 21.86
District 10 / 0.08 -> 35 / 0.35
Quarter 8 / 0.02 -> 19 / 0.06
FIXED metre scale, never per-canvas normalization: the value for a piece of
ground must not depend on what else is in frame, or the same hillside changes
tone as the viewer pans. And it excludes elev_pct deliberately -- this is the
departure from the surrounding land, not height above sea level; including the
base would re-introduce the body-scale dominance that makes elev_q unusable
down here.
50 at the orbital rungs, which skip invent_primitives by design. Nothing is
lost: Global and Region still have varied elev_q (101 and 49 distinct values),
and the client takes whichever field carries signal via a max, with no
rung-name branching.
The client's ruggedness driver changes with it. It was an elev_q GRADIENT,
which cannot work across rungs -- the same 4-cell delta reads 21.86 at Region
and 0.08 at District, so any single full-scale constant either saturates one or
vanishes on the other. relief_q states relief outright, so |relief_q - 50| is
the answer directly and a fixed metre scale is immune to that by construction.
An absent plane reads FLAT, not zero -- 0 on this field means maximum relief
BELOW flat, so a payload without it would have stippled the entire map. That is
reachable: the field is #[serde(default)] so old-shape payloads decode. Two
colorize tests whose fixtures predate the plane caught it.
2004 server tests, 1838 client tests, 0 failed. clippy clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
RimWorld technique 4 from the reference map: texture as data, not decoration.
WHY IT WAS FLAT. The base layer reads hue from morphology and lightness from
elev_q. Below Global, morphology resolves to exactly ONE zone per canvas, so
the frame became a single colour whose only variation was a lightness ramp too
subtle to see. Measured on Ferrath at Region: 1 morphology zone, but 49
distinct elev_q values. The information was already on the wire and arriving —
the renderer was discarding it by expressing it in lightness alone.
TWO MARKS, NOT ONE SLIDER — the ticket's design question (b), settled by
looking at the reference rather than reasoning about it:
- RELIEF stipple: fine, dense, darker, keyed to RUGGEDNESS not height. The
reference's high flat plains carry none while its ranges are dense with it,
so the driver is the local elev_q gradient; a high plateau stays clean.
- VEGETATION blotch: coarser, softer, marked on a half-frequency lattice so
it reads as patches rather than a second speckle at the same pitch.
Inline in the existing per-cell loop (question (a)) and always-on, base layer
only (question (c)). The TMP/MST/VEG toggles are ANALYTIC reads — stippling a
temperature ramp would corrupt the quantity being read.
THE BASELINE IS MEASURED, NOT GUESSED, and the first attempt got it wrong: a
1-cell ruggedness delta samples mostly quantization noise, reads
near-identically everywhere, and rendered as uniform static over flat green —
grain, not structure. The gradient saturates by about 4 cells (Region: d1 1.40,
d4 2.38, d8 2.41, d16 2.51), so the baseline is 4 and the full scale 4.
Verified by capture at native resolution: on Global the stipple now
concentrates on rugged ground and leaves plains clean.
WATER TAKES NEITHER MARK, and gets a flat tone. An earlier version excluded
Lake alone and stippled the entire ocean — the one surface with no relief to
express. Both open-water zones are excluded now.
The ocean also stops shading by elev_q, which is the same argument T-1188
already made for lakes and never applied here: elev_q on a water cell is the
bedrock UNDER the water, not the surface, so shading the sea by it paints
seabed relief nobody can see. Near a coast that bedrock rises steeply and
quantizes hard, which is exactly where it showed — a pale, pixellated, broken
fringe hugging every shore (Jeroen, on the capture). One tone for the sea reads
as water and lets the coastline be the edge.
D-255(e)-legal throughout: texture-space dithering of already-derived per-cell
values, decided per server cell by a hash of its own coordinates and values —
no sample invented between cells, identical on cache hit and miss.
Two colorize tests updated: both asserted the old ocean shading incidentally
while testing zero-fill/no-crash. Property under test unchanged.
1838 client tests, 0 failed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Measured during T-1213, through the production canvas builder on Ferrath: at
Quarter and below, morphology collapses to ONE zone and vegetation to ONE
class. The uniform frames in the 2026-08-06 descent ladder were those rungs
drawing exactly what they contain.
The cause is arithmetic, not a missing feature. At the uniform 2x2 px display
ratio a 3440x1440 window gives 540 gridunits on the short axis, so:
Quarter 512 m -> 0.948 m/gridunit -> 0.474 m/px ~1 subtile per pixel
Block 128 m -> 0.237 m/gridunit 4 gridunits per voxel
Chunk 64 m -> 0.119 m/gridunit 8 gridunits per voxel
Block and Chunk magnify beneath the finest datum that can exist, so they can
only ever draw one voxel larger. Quarter lands within 5% of one subtile per
pixel and becomes the floor.
Stated as a rule so it survives the constants moving: the deepest Atlas rung
is the one at which a screen pixel shows one subtile. It is derived from the
data model rather than chosen, and it moves automatically if the subtile does.
WHAT THIS IS NOT. Chunk remains the 64 m stream/derive unit of D-243 and stays
vital — it is what Phase 5 derives first-person walkable content on, and
D-012's load-around-the-player is expressed in chunks. Block remains the 128 m
generator planning unit. Only Atlas VIEWABILITY is retired; the containment
ladder is untouched. This record governs what the map draws, not what the
generator builds.
The justification is the Atlas's purpose (Jeroen): it exists to give the player
information, and a rung earns its place by answering a question the rung above
cannot. Once a pixel is a subtile there is no finer datum to answer with.
The resulting Global -> Region -> District -> Quarter steps at ~93x -> 100x ->
4x. That unevenness is NOT from this change — the rungs removed were 4x and 2x
steps carrying no information — it is D-243's one non-power-of-2 rung, and
T-1218 already exists to re-balance it. A compensating rung above Region was
considered and declined here; it belongs with that ticket.
CLAUDE.md's cascade line updated in the same commit.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The write-through row tombstoning that dependency edge was left untracked by
the earlier re-scope commit. It matters on its own: the tracked July file
CREATES the edge, and this August file is the only record that it was
removed. Without it a `pql plan rebuild` replays July unopposed and T-1213
comes back blocked by a measurement that was retired as a gate.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The 2026-07-27 amendment closed by naming the live question: does biome
un-summarisation need a stored layer, or does it ride the existing
sample-fresh-at-every-rung mechanism. A descent ladder answers a prior one:
it is not happening in any form, stored or derived.
One body, one land-anchored point, one capture per rung, no overlays, at the
panel's native 3440x1440. Ferrath's heightmap is 1024x512 over a 38,089 km
circumference -- 37.2 km per source pixel. Global draws at 35.267 km/gridunit,
about 1:1 with the source, and reads as a world. Region draws at 0.379 --
98x finer than anything stored -- and is a uniform colour field with dither.
District, at 0.0038, is ~9,800x finer and identical in character. The Atlas is
legible exactly where it samples the heightmap and flat everywhere it invents.
So the D-227 carve-out cannot be argued yet on any basis, disproven or
measured, because there is no artefact to store. Ruling: build the expansion
as a pure function first, following the mechanism that already exists
(D-255(f) mechanism B), measure that, and reopen storage only if the numbers
force it. T-1211 re-scoped, T-1212 retired as a gate with its measurement
moved downstream, T-1213 unblocked as the epic's first child.
Recorded with the same process note the previous amendment earned: this was
found by capturing the ladder and looking at it, after the goldens had been
failing for 15 commits with two of them passing against blank screens.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Two faults, one fix.
Captures were stealing the desktop. Only the golden path even tried to go
offscreen, via xvfb-run -- which is not installed here, so it took the
"using visible window" fallback; --screenshot and --movie never wrapped at
all. Every capture opened a Godot window on the machine Jeroen is working
and gaming on. Now a single wrapper covers all three paths.
gamescope, not the alternatives, for two independent reasons. It renders on
the real AMD GPU, and the goldens are pinned to this box's Mesa/AMD output
(T-1121 -- they do not port across rendering stacks), so xvfb-run's llvmpipe
would shift every pixel: offscreen must not silently mean a different
renderer. And it is the only installed option that lets the output size be
set. cage is also present and also GPU-backed, but it is a kiosk compositor
and forces its client to the headless output's default -- measured, a
960x540 request produced a 1280x720 PNG. A wrapper that quietly changes
resolution is worse than none here.
Worse, because resolution is not cosmetic on this map. D-255's extent
inversion makes the shorter viewport axis span exactly one cell of the rung,
so the viewport decides how much world a rung shows and at what cell count
-- a small capture is a DIFFERENT map, not a scaled one. 960x540 was also
16:9, so it never exercised the ultrawide aspect added in 21e263d0a, which
is the aspect actually in daily use. Raised to the panel's native 3440x1440.
It paid for itself immediately: at native, Ferrath Global reports
courses=375 drawn=0 -- every river culled, where the same build drew them at
960x540. Filed as T-1239. That is exactly the class of bug a too-small
capture hides.
Goldens are NOT regenerated here. They are stale across 15 commits already,
and blessing the current look before it has been reviewed is the trap this
suite just spent a day proving.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Rivers now appear on the whole-body map for the first time. Five on Ferrath's
Global canvas, drawn as 5 px strokes that stop at the coastline.
Four rules, all client-side over existing server data, computed once on canvas
adoption rather than per draw:
- fixed 5 px screen-space stroke at every rung
- contiguous geometry through the river's own cells
- never drawn over water — ocean and lake end a run
- culled below 15 px of on-screen length (3x the stroke: below that a line
is a square, not a river)
TWO THINGS THE MEASUREMENT FOUND THAT THE RECORD DID NOT ANTICIPATE.
First, the cull unit was wrong. A server "course" is an EDGE of the river
network — the stretch between two confluences — not a river. Culling per
course culls per segment, so a long river assembled from many short edges
vanishes entirely. Measured on Ferrath Global: 375 courses, 180 surviving the
water clip, and ZERO surviving a per-course cull. Edges are now chained
end-to-end into rivers before the cull is applied, which also delivers the
other half of D-261's "contiguous": per-course contiguity only makes each edge
unbroken; joining is what makes a river read as one line rather than dashes.
After chaining, 5 rivers survive at Global — the "major systems only from
orbit" behaviour the record predicted, arrived at by a different route.
Second, and worse: uses_orbital_derive() still read `Global | Region` while
the client's mirror had said Global-only since 2026-07-26. The D-255 amendment
claims "Region left the orbital derive set... it now takes the full
courses-aware derive". That was implemented against the MIRROR and never
against the authority, so Region kept running envelope-only and carrying no
courses — the exact thing the amendment said it had stopped doing. Both test
suites stayed green for two days because neither compares itself to the other.
Fixed here, with a note on each side pointing at the other, since the two
cannot be cross-checked automatically.
Also removes the two gates that withheld courses from the orbital rung — the
reason the whole-body map had no rivers at all. Whether a course is worth
drawing is measured in screen pixels, which only the client knows, so the
server now supplies geometry at every rung and the client decides.
The capture harness reports "drawn" alongside "courses", because "375 courses
arrived" and "375 rivers are drawn" are different claims and conflating them
is what made an empty map look like a data problem.
Client suite 1836 / 1810 passed / 26 skipped. Server suite green.
Co-Authored-By: Claude <noreply@anthropic.com>
Filed blaming the capture harness for parking the mouse in a corner. The
harness was faithfully reproducing a real edge-scroll defect, fixed in
dac64a8a4. No harness change was needed. Kept rather than deleted because the
mis-attribution is the useful part: a tooling explanation was reached for
before the product was checked.
Co-Authored-By: Claude <noreply@anthropic.com>
A river is sub-pixel at almost every Atlas scale (a 100 m channel against
Global's ~17.6 km per screen pixel), so drawing it to scale draws nothing.
The line becomes a symbol whose job is legibility: a fixed 5 px screen-space
stroke, contiguous through the river's own cell centres, never drawn over
water, and culled when too small to read.
The cull threshold derives from the stroke rather than being stipulated. A
mark reads as a line at roughly 3x its own width, so the minimum is 15 px of
on-screen length — and the kilometre thresholds then fall out of each rung's
scale: 264 km at Global, 2.8 km at Region, 28 m at District. A level-of-detail
ladder with no hand-tuned constants, which self-corrects if the width changes.
Measured on the visible extent, not total river length: a course crossing the
window always spans it and passes, so only a course wholly inside the view and
small is culled. Correct at both ends of the ladder, and no new wire field.
Records a tension that had to be resolved rather than split. Jeroen proposed a
flat 100 km cutoff, then noted that 5x5 px still reads as a dot and asked for
15-20. Those are incompatible: the km threshold depends only on the pixel
length, so 100 km implies ~6 px, which is dot-shaped at a 5 px stroke.
Admitting 100 km rivers AND keeping them line-shaped needs a ~2 px stroke.
Thick lines mean fewer rivers; thin lines mean more. Ruled for the bold stroke.
Client-side, and provably so: the cull is measured in screen pixels, and the
display ratio is a client-side viewport-dependent parameter that never reaches
a wire request or cache key, so the server cannot know how many pixels a
course occupies. Water-clipping needs nothing new either — the per-cell
classification is already in the adopted canvas.
Built on the 2026-07-27 measurement in D-258's amendment: 375 courses present,
458 of 518,400 pixels different. The rivers were not failing to render, they
were correctly beneath notice; the defect was drawing specks instead of
drawing properly or not at all.
T-1237 implements. T-1238 restores size-varying width as polish, deliberately
deferred — noting width and cull are coupled, since a thinner stroke lowers
its own visibility threshold.
Co-Authored-By: Claude <noreply@anthropic.com>
Jeroen: 'it scrolls out of screen automatically.' It did, with no input.
_gui_input only fires while the pointer is over the Control, so
_last_mouse_pos freezes at wherever it was last seen. Leaving the map ALWAYS
means crossing an edge, so the frozen value is always inside the 24px edge
margin — and the viewer went on believing the cursor was held there, panning
forever. Moving the mouse elsewhere could not stop it, because 'elsewhere'
generates no events this Control ever hears.
NOTIFICATION_MOUSE_EXIT now resets to the same (-1,-1) sentinel the field is
born with, making 'pointer is not over the map' and 'pointer has never been
over the map' the same state. Neither should scroll, and there was already a
test asserting the second case — the first had no equivalent.
Considered and rejected: reading get_local_mouse_position() live instead of
caching. It is arguably cleaner, but it cannot be injected in a headless test,
so it would have traded a bug for the inability to prove the fix — and the
existing edge-scroll suite drives _last_mouse_pos directly.
This also explains the drift I had blamed on the capture harness (T-1236):
same defect, and the harness was simply exercising it faithfully.
Client suite 1833 / 1807 passed / 0 failed / 26 skipped.
Co-Authored-By: Claude <noreply@anthropic.com>
Jeroen: 'still not filling the screen... maybe we should calculate the depth
that needs to be invented based on the canvas size somehow.' That is the fix.
The old flow picked cells from the viewport, let the SERVER impose Global's
2:1 aspect, then fitted the returned extent into the drawable area with an
INTEGER pixels-per-gridunit ratio. When that extent did not divide the area
evenly, floor() dropped a whole step — and at ratio 2 the only step below is
1, i.e. half size. Worse, because the client fitted an extent it had not
chosen, the result could fill NEITHER axis.
Inverted: global_fill_extent() chooses the cell count FROM the ratio, already
shaped 2:1, so cells * RATIO is the drawn size by construction and lands
exactly on the binding axis. Verified across window shapes — 1920x1080 fills
width, 2560x1080 fills height, 2560x1440 width, 3440x1440 height, 1280x720
width. Exactly one axis fills at every shape, which is the most a 2:1
equirectangular canvas can do in an arbitrary viewport; the other letterboxes.
Global keeps its 2:1 aspect because it is 360 degrees of longitude by 180 of
latitude — the aspect cannot follow the viewport without shearing the map.
Tests pin the invariant directly: 2:1 preserved, never overflowing the
drawable area, and never leaving slack on BOTH axes.
Client suite 1832 / 1806 passed / 0 failed / 26 skipped.
Co-Authored-By: Claude <noreply@anthropic.com>
Jeroen's Global map has been two coloured blocks all along. Not missing
hydrology, not a missing layer: serve_step_canvas_request zeroed Global's wire
extent, so every request arrived downstream as (0,0), clamped to (1,1), and
resolved to a 2x1 canvas.
That sentinel was correct when Global's size came from the body's region grid
and the client's extent field was meaningless. The D-255 extent inversion made
Global viewport-sized and this line silently outlived it. The commit titled
"size the Global rung to the viewport" was therefore correct and completely
unreachable — its tests passed by calling resolve_canvas_extent directly
rather than through the serve path, i.e. they tested the function that changed
instead of the path the data takes.
Two more places carried the same dead premise, both meaning the first canvas
ever built answered every later request and a resize could never take effect:
- GlobalTierCache keyed on body id alone. Now treats a size mismatch as a
miss, so the re-derive replaces it. Deliberately still ONE entry per body
rather than one per size: keying by size would make a tier that never
evicts accumulate an entry per viewport a player has ever used.
- The client's make_key collapsed Global's extent to a sentinel. Centre
stays collapsed — Global's canvas really is whole-body and origin-anchored
— but extent is now part of the key.
project.yaml 0.4.5 forces the 2x1 canvases already on disk to miss.
Verified through the capture harness, not by reasoning: server probe shows
req=(960,540) radius=6238.4 resolved=960x480, and Ferrath's Global now renders
continents, oceans, inland lakes and polar ice where it previously rendered
one solid rectangle.
Server suite green (45 binaries), client 1830 total / 1804 passed / 26 skipped.
Pair session with Jeroen, 2026-07-27.
Co-Authored-By: Claude <noreply@anthropic.com>
Everything else from the pair session was either shipped or ticketed with its
rationale in git. These two were design decisions Jeroen made, living only in
a scratchpad under /tmp, one cleanup away from gone.
D-259 — ENCLOSED SETTLEMENTS. Open-air requires atmosphere == standard;
everything else is enclosed, as point locations on the Atlas with interiors
deferred to a separate generator and handled like embedded stations. Branch on
an explicit `enclosed` property rather than the atmosphere string, so enclosed
settlements on breathable worlds (hostile-biome posts, undersea, arcologies)
need no second code path. NULL defaults to enclosed, which fails safe.
The load-bearing claim is that D-220's density model is PHYSICALLY
INAPPLICABLE to a pressure vessel, not mistuned: it measures people per km2 of
footprint driven by utility cost per metre of street, so run airless it yields
1,500 ppl/km2 of open-air streets in vacuum. The handoff mechanism was already
planned — D-166's door boundary contract, where a dome's airlock IS that door.
Atmosphere keeps its full range for the surface-expedition layer; the binary
collapse applies to settlement layout only, and the record says so to stop the
collapse being read as atmosphere not mattering.
D-260 — GENERATOR SCOPE. Sol is encoded as Authored { deepest_rung: Global }
rather than excluded by convention. The DLC gate is a DEPTH, not a boolean, so
a Sol expansion changes one value instead of unpicking an exclusion. No new
wire status: "viewable at Global, no deeper" IS the existing rung-liveness
path. Sol art is an authored data canvas, not a finished image, so it rides
the existing wire and is drawn by the same map-art function as all 269
procedural bodies.
The hazard that made encoding necessary is recorded: systems.db still carries
terrain_reference rows for Sol bodies pointing at heightmaps deliberately never
baked, so a real Earth DEM dropped at that exact path would silently start
generating a procedural homeworld. The importer comment said Sol was excluded;
nothing enforced it.
Also files the last three parked items, which were likewise /tmp-only:
T-1233 tiled/interlaced map loading (workshop-sized D-255 revision, blocked in
spirit on the rung-0.5 cost numbers), T-1234 enumerate the flow tweaks the
fetch panel exposed but which were never written down, T-1235 zoom
discoverability — the person who specified wheel-only zoom could not find it.
T-1231 closed.
Co-Authored-By: Claude <noreply@anthropic.com>
Observed twice today with different outcomes. The crash is deterministic —
every shutdown logs the null-instance error at server_process.gd:87 via
_stop_spawned_server. The orphaned server is NOT: one run leaked a process
that had to be killed by hand, the next reaped cleanly with the same error in
the log.
That combination is the awkward one. A fix verified by a single clean
shutdown proves nothing, so T-1224 now says to reproduce by repeated
launch/close while watching for surviving processes, rather than by reading
one log.
Co-Authored-By: Claude <noreply@anthropic.com>
T-1222 and T-1223 shipped today but were still sitting in backlog. Closed,
with what actually landed recorded on each — including that T-1223's title
premise was wrong: godot-cold-parse does not miss client/tests specifically,
it only ever sees the startup path, so the fix was a new tool rather than a
widened filter.
Three gaps opened after the reconciliation pass and had no ticket:
T-1230 — re-enable test_character_visual_sprint28 and fix the per-test
compositor rebuild that made it 37% of the client suite. Skipping it bought
39s; the skip must not become permanent, and the ticket says so with the
deadline (Phase 5 player rendering) and the better fix to prefer.
T-1231 — the enclosed-settlement and Sol GeneratorScope rulings still exist
only in a scratchlog under /tmp with no D-record behind them. Qatux flagged
this and correctly refused to invent the governance itself.
T-1232 — scene_helper.gd turns out to have no importers at all, which is why
its five-month parse breakage cost nothing. Delete or adopt: user's call.
Co-Authored-By: Claude <noreply@anthropic.com>
CLAUDE.md's Phase-4 row described the pre-inversion ladder — "every step a
server-derived data canvas at its native gridunit spacing" — which the D-255
amendment reversed. Corrected, with rung 0.5 noted as ruled (D-258) but not
implemented rather than restated there. The D-243 scale-ladder section is
deliberately untouched: scale.rs still holds the old constants, so it is
still accurate, and amending it now would make it wrong in the other
direction.
CHANGELOG gains three player-facing entries for today's shipped work, with
the whole-body-map fix carrying an explicit "still open: no rivers or lakes
yet" caveat so it does not read as finished.
Tickets T-1211..T-1229 filed: the rung-0.5 epic with its cost measurement
gating every child, the scale-constant change, Sol's GeneratorScope, the two
test-harness false greens, the make-atlas shutdown bug, two data gaps and
three cleanups. Golden regeneration is blocked on both the rung-0.5 epic and
the scale-constant change so the revalidation is paid once.
Review corrections applied to the delegated pass:
- The blocker graph was reported but never created — all 8 claimed edges were
absent. Added. `pql ticket list --under T-1211 --unblocked` now correctly
returns only the measurement, which was the structural point of the epic.
- A changelog entry credited T-1206, which is an unrelated open bug about
synthetic settlements landing in open water. Re-attributed to the D-255
amendment.
- Tickets have no --decision link to D-258/D-255. Not repairable: --decision
exists only on `ticket new` and `refine write` rejects it. Filed upstream as
pql FR-5 rather than worked around; the descriptions reference the records
in prose meanwhile.
Pair session with Jeroen, 2026-07-27.
Co-Authored-By: Claude <noreply@anthropic.com>
Found by walking into it. test_step_canvas_annotation_layer.gd had a parse
error from an earlier edit in this session, so gdUnit4 could not load it and
ran the other suites instead. The harness printed 3610 passed / 0 failed and
exit 0. Fifty tests had not run for hours and nothing said so — the full
suite reports 3660 with the file repaired, and that difference was invisible.
Two states are now hard harness failures rather than test results:
load_error — a suite failed to LOAD. Any pass count excludes it, so a green
number is a lie. The hint names the offending file.
no_tests — zero tests executed. A run that executes nothing can never be
a pass; previously a mistyped --filter printed "Tests passed".
Both add a "harness_error" field to the summary JSON and exit 2. The exit
code cannot inherit gdUnit4's, which returns 0 in both states — that is
precisely why they were invisible.
Verified by injecting each failure rather than by reasoning about it. The
load_error guard was checked in the case that actually matters: one broken
file among many, where total stays large and failed stays zero. That run now
reports 3610/0 WITH harness_error and exits 2, where before it was
indistinguishable from success.
Also repairs the file itself: a missed set_frame() argument (the parse error),
and a cell-placement test still asserting pre-inversion spacing. Rewritten to
assert the invariant that survives the extent inversion, the viewport aspect
ratio and panning — half the SHORT axis is half a rung cell — instead of a
literal. Two things it deliberately does not assert, both of which the
previous version got wrong: "the corner is half a district away" holds only
on a square canvas, and the canvas is one district WIDE without sitting ON a
district. It is a free-floating window centred wherever the player panned;
zoom is stepped, pan is continuous. A rung names a scale, not a cell you are
inside. A second test pins that with a deliberately unaligned world centre,
so a future change that snaps the canvas to the rung lattice — making pan
step instead of slide — fails here.
Pair session with Jeroen, 2026-07-27.
Co-Authored-By: Claude <noreply@anthropic.com>
Three flakes in one day (0.549/0.503/0.638 vs the 0.5ms budget) proved
median-of-5 (T-1092's mitigation) insufficient when a concurrent cargo
build inflates all samples together. The assertion asks whether the
CODE meets the D-059 budget — load can only inflate wall time, never
deflate it, so the minimum is the least-noise estimator of code
capability, while a real regression shifts the minimum too. Budget
unchanged; regression-catching power preserved. 46/46 verified.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
D-130->D-131 (broad life-verb vocabulary, x3) and D-118->D-133 (skills
affect outcome, x2), each verified by full record-body match and lead
spot-check. The T-1205 audit body-matched all 66 unique decision ids
across the remaining 11 briefings — the other 10 are citation-clean.
Final f4c72e148 tally: 16 mis-citations across 6 of 18 briefings, all
fixed (T-1199 + T-1205). Follow-ups: T-1208 (eight wholesale-stale
briefings, rewrite backlog), and tiger.md confirmed deleted/off-roster.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The 2026-03-13 'update all 18 briefings' commit transcribed a family of
adjacent-id slips while summarizing the Where's the Fun? workshop batch,
copied forward by every later maintenance pass: D-126<->D-134 swapped,
D-136 written as D-131, D-137 as D-136, D-130 as D-131, D-120 as D-137.
Fixed in gore/mellanie/ozzie/stig/nigel briefings; every correction
verified against the record's actual body (D-130's emergent-moral-arc
and D-120's no-skill-ceiling were resolved beyond the clerk's audit by
body-matching — the nigel D-137 fix would otherwise have created
contradictory citations in one file). Governance records untouched
(they were always correct); sprint archives verified already-correct.
Remaining 13 briefings from the same commit: T-1205.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Tyre's PR #212 finding 1: the review-status row existed only in a live
DB, unrecorded in any git-tracked changelog — a rebuild reverted it.
Root cause: pql run from the capture worktree resolved the MAIN vault
(FR-4), so the write-through row landed here, uncommitted. Committing
it main-side makes the transition rebuild-safe; branch and main
changelog rows union at merge.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Authors the full style bible: camera table separating D-148 gameplay from
D-019 offline-renderer use; the delegated toon-vs-PBR ruling (environment
props share the character toon treatment, with a minimal-PBR carve-out for
glass/polished metal so sightlines read truthfully under occlusion-based
perception); a color/material register for every D-235 ObjectTag (hue,
grain, D-217-keyed weathering); and explicit supersession notes both ways
with visual-grammar-v01.md and the mood-board workshop transcript.
Includes branch-side pql changelog rows (T-1050/T-1052 -> review); the
worktree pre-commit export step failed benignly (write-through had
already refreshed the files) so they are staged explicitly here.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Tyre's PR #209 review flagged T-971's re-scope appends as invisible to
the branch-side planning store — same bookkeeping-lag class as PR #208's
T-1195 finding: the write-through rows were awaiting this commit.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>