fix(client): address PR #99 review round 2 — 3 doc/comment fixes
1. character_creation.gd:125 — cam_pitch_idx comment: 2=overhead(0°) → (-80°) 2. character_visual.gd:37 — segment arithmetic: 17+2+2=21 → 14+2+2=18 3. decisions/scope.md D-158 — overhead angle: 0° → -80° to match code Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -122,7 +122,7 @@ const RECENT_SLOTS := 9
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var _descriptor: CharacterVisualDescriptor
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var _char_visual: CharacterVisual = null
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var _facing_idx: int = 0 # index into CARDINAL_DIRS (0 = south, default face-forward)
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var _cam_pitch_idx: int = 0 # 0=frontal(-5°), 1=dramatic(-30°), 2=overhead(0°)
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var _cam_pitch_idx: int = 0 # 0=frontal(-5°), 1=dramatic(-30°), 2=overhead(-80°)
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# --- Tab active slot state ---
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var _active_clothing_slot: String = "torso"
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