refactor(server): apply rustfmt and clippy suggestions
Formatting pass across simulation, perception, knowledge, NPC, and test modules. Includes two clippy fixes in monologue.rs (.values() instead of for (_, v) pattern). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -4,9 +4,9 @@
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//! Run with: cargo test --test shadowcast_bench -- --ignored --nocapture
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use rand::Rng;
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use rand_chacha::ChaCha8Rng;
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use rand::SeedableRng;
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use settled_reach_server::perception::shadowcast::{symmetric_shadowcast, recursive_shadowcast};
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use rand_chacha::ChaCha8Rng;
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use settled_reach_server::perception::shadowcast::{recursive_shadowcast, symmetric_shadowcast};
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use std::collections::HashSet;
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use std::time::Instant;
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@@ -173,12 +173,14 @@ fn benchmark_symmetric_vs_recursive() {
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let results = bench_config(&config);
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println!(" Symmetric: {:.2}ms total, {:.2}µs/call, {:.1} tiles avg",
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println!(
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" Symmetric: {:.2}ms total, {:.2}µs/call, {:.1} tiles avg",
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results.symmetric_ms,
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results.symmetric_ms * 1000.0 / config.iterations as f64,
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results.symmetric_avg_tiles
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);
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println!(" Recursive: {:.2}ms total, {:.2}µs/call, {:.1} tiles avg",
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println!(
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" Recursive: {:.2}ms total, {:.2}µs/call, {:.1} tiles avg",
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results.recursive_ms,
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results.recursive_ms * 1000.0 / config.iterations as f64,
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results.recursive_avg_tiles
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