docs(audio): update asset documentation for Sprint 10 deliverables
Updated ambient.md, sfx.md, and ui.md with generation parameters, frequency specs, and integration notes for all 8 new assets. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -13,8 +13,8 @@ Mixed methods depending on duration and character:
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| ID | Filename | Status | Bus | Method | Duration | Prompt/Notes | Sprint |
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|----|----------|--------|-----|--------|----------|-------------|--------|
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| SFX-001 | `sfx_footstep_metal.ogg` | planned | Player Actions | hybrid | 0.3-0.5s | Single footstep on metal grating. Walk pace. Player character proprioceptive feedback. | S8+ |
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| SFX-002 | `sfx_footstep_metal_run.ogg` | planned | Player Actions | hybrid | 0.2-0.3s | Faster footstep, sprint pace. Louder — player is broadcasting position (D-053 acoustic footprint). | S8+ |
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| SFX-001 | `sfx_footstep_metal_walk.ogg` | done | Player Actions | SAO hybrid | 0.3s | Single footstep on metal grating. Walk pace. SAO 5s/100 steps/CFG 8, best transient trimmed at 2.42s, LUFS -16 normalized. | S10 #327 |
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| SFX-002 | `sfx_footstep_metal_run.ogg` | done | Player Actions | SAO hybrid | 0.3s | Faster footstep, sprint pace. Louder — player is broadcasting position (D-053 acoustic footprint). SAO 5s/100 steps/CFG 8, best transient trimmed at 1.03s, LUFS -16 normalized. | S10 #327 |
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## Detailed Entries
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