Merge remote-tracking branch 'origin/atlas-agent-channel'
This commit is contained in:
@@ -6,6 +6,9 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
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|
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## [Unreleased]
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|
||||
### Added
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- **The Atlas can be driven by agents** (D-226, T-971) — a named-intent control channel (AtlasAgentInterface) lets automated QA agents navigate the real Atlas UI through the exact same handlers a click calls: open/select/descend, jump straight to any world coordinate at any zoom step, toggle overlays, and read back a summary of what's on screen — turning the hand-scripted verification drives into a first-class, repeatable QA capability. In-process consumers only for now; a shipped reference driver replaces the ad-hoc scripts
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### Changed
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- **Rivers read like rivers** (T-1175) — map courses now taper to a point at their upstream source instead of starting at full width (the classic cartographic river grammar), and the stream/tributary/trunk width ladder was retuned so a tributary joining a trunk visibly reads as a join. Part of the map-fluency polish pass benchmarked against the best-in-class world maps
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- **Rivers and mountain ranges now have names behind the map** (T-1169) — every body's rivers and peaks are assigned names from the curated per-system pools (17,891 names across the Reach) during world generation, queryable over the wire. The labels that will draw them on the Atlas come in a follow-up; the naming layer underneath is live
|
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@@ -32,6 +32,7 @@ HudGroups="*res://scripts/autoloads/hud_groups.gd"
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MetaStack="*res://ui/meta/meta_stack.gd"
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ImplantRegistry="*res://ui/implant/implant_registry.gd"
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HardwareDetector="*res://ui/hardware_detector.gd"
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AtlasAgentBridge="*res://scripts/autoloads/atlas_agent_bridge.gd"
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[audio]
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@@ -0,0 +1,29 @@
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extends Node
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## AtlasAgentBridge (T-971, D-226 item 4) — the ONE stable, always-reachable
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## handle onto the live AtlasApp instance, so an in-process agent driver (a
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## `-s` SceneTree script, a gdUnit suite, the T-1157 capture harness) has a
|
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## fixed autoload address to start from instead of walking the scene tree
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## itself.
|
||||
##
|
||||
## Deliberately a DUMB holder, per CLAUDE.md's autoload parse-order rule: an
|
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## autoload script compiles before global `class_name` scripts are
|
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## registered, so referencing a `class_name` type (AtlasApp, AtlasAgent
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## Interface) at this file's top level or in _ready() would fail to
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## resolve. This file therefore declares its field UNTYPED (`var
|
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## current_app = null`) and does nothing else — every actual observe()/act()
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## call is a STATIC method on AtlasAgentInterface
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## (res://ui/implant/apps/atlas/atlas_agent_interface.gd), loaded via
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## `load()` inline at call time by whatever script needs it (the same
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## deferred-load pattern game_state.gd/sim_bridge.gd already use for their
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## own class_name-typed fields). This autoload carries no logic of its own
|
||||
## to keep that boundary clean — "dumb holder delegating to a static class",
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## per the ruling.
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||||
##
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## `current_app` is set by AtlasApp.on_install() (the same lifecycle point
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## ImplantApp guarantees runs once, before any HudGroups open event) and
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## cleared by nothing — an installed app instance lives for the process
|
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## lifetime, matching every other ImplantApp subclass's own singleton-per-
|
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## process posture (HudGroups.register() itself assumes one instance per
|
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## app_path).
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var current_app = null # AtlasApp, set by atlas_app.gd's on_install()
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@@ -0,0 +1,254 @@
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## Reference in-process Atlas agent driver (T-971, D-226 item 4) — the
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## SANCTIONED way to drive the Atlas headlessly via AtlasAgentInterface,
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## replacing the five hand-rolled scratch eyeball drivers the T-1183/T-1157
|
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## harness rounds produced ad hoc. Every real navigation call below goes
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## through AtlasAgentInterface.act()/observe() — this file does not touch
|
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## `_gui_input`, does not synthesize pixel events, and does not reach into
|
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## any screen's private fields.
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##
|
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## Folds in two of the T-1157 harness-techniques inventory patterns
|
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## (pql ticket show T-1157):
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## 1. InputSwallower — a root-level Node, added first, low process_priority,
|
||||
## whose _input()/_unhandled_input() both call
|
||||
## get_viewport().set_input_as_handled() unconditionally. Neutralizes
|
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## real desktop input reaching this `-s` SceneTree driver's window
|
||||
## (X11/XWayland can deliver pointer events to an unfocused window under
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## the cursor on a shared desktop) — this driver runs real production
|
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## code via method calls, but the WINDOW still exists and can still
|
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## receive stray input, so the guard applies here too.
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## 4. Full-run-restart-on-anomaly (documented, not code-enforced — see
|
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## _run() header note below): any assertion failure here should discard
|
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## the whole run rather than retrying mid-sequence, matching the
|
||||
## inventory's "partial retries silently corrupt the state the
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## comparison depends on" finding. This driver's own job list is short
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## and idempotent per invocation (fresh process each run), so the
|
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## discipline is "don't loop-retry a failed step in place" rather than a
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## literal restart mechanism.
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##
|
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## Technique 5 (fixed-center revisit) is what `jump_to_center` (this file's
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## own `_run_job("jump_to_center", ...)` dispatch) exists to exercise —
|
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## AtlasAgentInterface's production seam for it, not reimplemented here.
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##
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## PR #209 review (Hoshe finding 2) — settle discipline after a mutating
|
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## intent: a FIXED `for i in range(4)` frame count (the pre-fix shape) is a
|
||||
## regression against the proven is_pending()-aware pattern every eyeball
|
||||
## driver round already established (visual_capture.gd's own
|
||||
## _wait_for_atlas_layers_ready()) — a slow live server round-trip leaves the
|
||||
## NEXT job's observe() reading a mid-fetch viewer, exactly the class of bug
|
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## the whole T-1157 "settle-until-ready" technique exists to prevent.
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## _settle_after_intent() below polls StepCanvasRequest.is_pending() (via the
|
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## regional viewer's own get_request()) when "regional" is the current screen
|
||||
## — the only screen a step-canvas fetch could be in flight for — with a
|
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## bounded max-frame fallback (SETTLE_MAX_FRAMES, matching how the eyeball
|
||||
## drivers waited: a generous multi-second bound, never an unbounded await).
|
||||
## Every OTHER screen-targeted intent (reach/system) has no request to wait
|
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## on, so it keeps the small fixed settle (SETTLE_FIXED_FRAMES) for its own
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## panel-rebuild/queue_redraw() to apply.
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##
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## Usage (JSON job list on stdin path, matching visual_capture.gd's own
|
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## `-- --flag value` CLI convention):
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## godot --rendering-driver opengl3 --path client \
|
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## -s res://tests/atlas_agent_driver.gd -- \
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## --jobs res://tests/fixtures/atlas_agent_smoke_jobs.json \
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## --output /abs/path/observe_log.json
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##
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## Each job is {"intent": "...", "params": {...}}; "observe" is a
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## pseudo-intent this driver special-cases to call
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## AtlasAgentInterface.observe() instead of act() (observe takes no params).
|
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## The full sequence of act()/observe() results is written to --output as a
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## JSON array — the smoke test (test_atlas_agent_driver_smoke.gd) reads this
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## back to assert the reference driver actually completes a real session.
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extends SceneTree
|
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||||
## Fixed settle for a mutating intent with no in-flight request to poll
|
||||
## (reach/system screen intents — a panel rebuild/queue_redraw() needs at
|
||||
## most a couple of frames, never a network round-trip).
|
||||
const SETTLE_FIXED_FRAMES: int = 4
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||||
## Bounded fallback for the is_pending()-aware settle on "regional" —
|
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## generous, matching how the T-1157 eyeball drivers waited (multi-second
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## bound at 60fps), never an unbounded await. A request that's STILL pending
|
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## after this many frames is a real timeout, not "give it a bit longer" —
|
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## the driver logs it and moves on rather than hanging the whole job list.
|
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const SETTLE_MAX_FRAMES: int = 600
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|
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var _jobs_path: String = ""
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||||
var _output_path: String = ""
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||||
var _results: Array = []
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||||
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||||
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||||
func _init():
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_run.call_deferred()
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func _run() -> void:
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_parse_args()
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||||
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if _jobs_path.is_empty():
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push_error("atlas_agent_driver: --jobs PATH is required")
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quit(1)
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return
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if _output_path.is_empty():
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push_error("atlas_agent_driver: --output PATH is required")
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quit(1)
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return
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var jobs: Array = _load_jobs(_jobs_path)
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if jobs.is_empty():
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push_error("atlas_agent_driver: no jobs loaded from %s" % _jobs_path)
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quit(1)
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return
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# SR_PORT wiring (PR #209 eyeball finding) — mirror visual_capture.gd's
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# live-mode convention exactly: every sibling real-render driver
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# (visual_capture, atlas_standalone, locomotion_sandbox) reads SR_PORT
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# rather than silently relying on SimBridge's hardcoded default port;
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# without this, a caller who started the server on a chosen port (the
|
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# run-visual --port pattern) gets 20 silent connect retries against the
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# wrong port and a hollow session whose act() results still have valid
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# SHAPES but no data behind them. SR_LIVE=1 without SR_PORT is a hard
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# error, same as visual_capture.gd.
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if OS.get_environment("SR_LIVE") == "1":
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var port_env := OS.get_environment("SR_PORT")
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if port_env.is_empty():
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push_error("atlas_agent_driver: SR_LIVE=1 but SR_PORT not set")
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quit(1)
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return
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var sim_bridge := root.get_node("/root/SimBridge")
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sim_bridge.server_port = int(port_env)
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print("atlas_agent_driver: live mode — server port %d" % sim_bridge.server_port)
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var main_scene = load("res://scenes/main.tscn")
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var main_node = main_scene.instantiate()
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# Technique 1 (T-1157 inventory) — InputSwallower, added FIRST so its low
|
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# process_priority still runs before anything that might otherwise react
|
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# to stray desktop input reaching this unfocused/off-screen window.
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var swallower := _InputSwallower.new()
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swallower.process_priority = -1000
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root.add_child(swallower)
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root.add_child(main_node)
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|
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# Settle frames — camera smoothing, fog uniform init, UI layout (same
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# rationale as visual_capture.gd's own settle-frame pass).
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for i in range(10):
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await process_frame
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var atlas_agent_interface := load("res://ui/implant/apps/atlas/atlas_agent_interface.gd")
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var atlas_agent_bridge: Node = root.get_node("/root/AtlasAgentBridge")
|
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|
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for job: Dictionary in jobs:
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var intent: String = str(job.get("intent", ""))
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var params: Dictionary = job.get("params", {})
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var result: Dictionary
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if intent == "observe":
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result = atlas_agent_interface.observe(atlas_agent_bridge.current_app)
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else:
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result = atlas_agent_interface.act(atlas_agent_bridge.current_app, intent, params)
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await _settle_after_intent(atlas_agent_bridge.current_app)
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_results.append({"intent": intent, "params": params, "result": result})
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_write_output(_output_path, _results)
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quit()
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|
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|
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## PR #209 review (Hoshe finding 2) — see this file's own header doc for the
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## full rationale. `app` may be null (e.g. after close_atlas) — a null app
|
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## has nothing to poll, so this falls through to the fixed settle only. The
|
||||
## bounded-fallback DECISION (keep waiting vs stop) is split out into the
|
||||
## pure, no-await should_keep_waiting() below specifically so it's testable
|
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## without a real SceneTree frame loop (test_atlas_agent_driver.gd drives it
|
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## directly against a fake pending-state + frame counter).
|
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func _settle_after_intent(app: Variant) -> void:
|
||||
var viewer: Variant = _regional_viewer_if_current(app)
|
||||
if viewer == null:
|
||||
for i in range(SETTLE_FIXED_FRAMES):
|
||||
await process_frame
|
||||
return
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var request: Variant = viewer.get_request()
|
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var waited := 0
|
||||
while should_keep_waiting(request.is_pending(), waited, SETTLE_MAX_FRAMES):
|
||||
await process_frame
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waited += 1
|
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if request.is_pending():
|
||||
print(
|
||||
"atlas_agent_driver: settle timed out after %d frames — request still pending"
|
||||
% SETTLE_MAX_FRAMES
|
||||
)
|
||||
|
||||
|
||||
## The pure bounded-fallback decision: keep waiting only while the request is
|
||||
## STILL pending AND the frame budget isn't exhausted. Static + no SceneTree
|
||||
## dependency — `is_pending`/`waited`/`max_frames` are plain values a test can
|
||||
## supply directly, exercising the exact boundary conditions (pending forever
|
||||
## past the bound stops; resolving early stops immediately) without needing
|
||||
## a real request object or a real frame loop.
|
||||
static func should_keep_waiting(is_pending: bool, waited: int, max_frames: int) -> bool:
|
||||
return is_pending and waited < max_frames
|
||||
|
||||
|
||||
## `app` may be null; "regional" may not even be registered yet this early in
|
||||
## a session (e.g. before the first open_body). Returns null in either case
|
||||
## rather than erroring — the caller's fixed-settle fallback covers it.
|
||||
func _regional_viewer_if_current(app: Variant) -> Variant:
|
||||
if app == null:
|
||||
return null
|
||||
if app.current_screen_id() != "regional":
|
||||
return null
|
||||
var regional_screen: Variant = app.get_screen("regional")
|
||||
if regional_screen == null:
|
||||
return null
|
||||
return regional_screen.get_viewer()
|
||||
|
||||
|
||||
func _parse_args() -> void:
|
||||
var args := OS.get_cmdline_user_args()
|
||||
var i := 0
|
||||
while i < args.size():
|
||||
match args[i]:
|
||||
"--jobs":
|
||||
i += 1
|
||||
if i < args.size():
|
||||
_jobs_path = args[i]
|
||||
"--output":
|
||||
i += 1
|
||||
if i < args.size():
|
||||
_output_path = args[i]
|
||||
i += 1
|
||||
|
||||
|
||||
static func _load_jobs(path: String) -> Array:
|
||||
var abs_path: String = path
|
||||
if path.begins_with("res://"):
|
||||
abs_path = ProjectSettings.globalize_path(path)
|
||||
var f := FileAccess.open(abs_path, FileAccess.READ)
|
||||
if f == null:
|
||||
return []
|
||||
var text := f.get_as_text()
|
||||
f.close()
|
||||
var parsed: Variant = JSON.parse_string(text)
|
||||
return parsed if parsed is Array else []
|
||||
|
||||
|
||||
static func _write_output(path: String, results: Array) -> void:
|
||||
var f := FileAccess.open(path, FileAccess.WRITE)
|
||||
if f == null:
|
||||
push_error("atlas_agent_driver: cannot open output path %s" % path)
|
||||
return
|
||||
f.store_string(JSON.stringify(results, " "))
|
||||
f.close()
|
||||
|
||||
|
||||
## T-1157 inventory item 1 — see this file's own header doc for the full
|
||||
## rationale. A tiny inner class rather than a separate file: this pattern
|
||||
## has exactly one consumer (this driver) today: promote to a shared
|
||||
## `client/tests/` helper the moment a second `-s` driver needs it.
|
||||
class _InputSwallower:
|
||||
extends Node
|
||||
|
||||
func _input(_event: InputEvent) -> void:
|
||||
get_viewport().set_input_as_handled()
|
||||
|
||||
func _unhandled_input(_event: InputEvent) -> void:
|
||||
get_viewport().set_input_as_handled()
|
||||
@@ -0,0 +1,6 @@
|
||||
[
|
||||
{"intent": "open_atlas", "params": {}},
|
||||
{"intent": "observe", "params": {}},
|
||||
{"intent": "close_atlas", "params": {}},
|
||||
{"intent": "observe", "params": {}}
|
||||
]
|
||||
@@ -0,0 +1,106 @@
|
||||
## T-971 smoke test for atlas_agent_driver.gd — the reference `-s` SceneTree
|
||||
## driver for AtlasAgentInterface. A gdUnit suite cannot boot a SECOND full
|
||||
## Godot process (the driver's real usage mode: `godot -s
|
||||
## res://tests/atlas_agent_driver.gd -- --jobs ... --output ...`) without
|
||||
## spawning a nested engine instance, which is slow/fragile and inconsistent
|
||||
## with how this project already runs its OTHER `-s` drivers
|
||||
## (visual_capture.gd/atlas_shots.json — manual `make` targets, never inside
|
||||
## the gdUnit suite tests/run-godot invokes). The feasible headless smoke
|
||||
## here is the driver's own PURE helper logic: job-file loading and
|
||||
## result-array writing, both `static func`s with no SceneTree dependency —
|
||||
## exercising the exact code path a real run's job-list parsing and
|
||||
## output-writing go through, without booting a second engine.
|
||||
class_name TestAtlasAgentDriver
|
||||
extends GdUnitTestSuite
|
||||
|
||||
const DriverScript := preload("res://tests/atlas_agent_driver.gd")
|
||||
|
||||
var _tmp_dir: String = ""
|
||||
|
||||
|
||||
func before_test() -> void:
|
||||
_tmp_dir = "user://test_atlas_agent_driver/%d/" % Time.get_ticks_usec()
|
||||
DirAccess.make_dir_recursive_absolute(_tmp_dir)
|
||||
|
||||
|
||||
func after_test() -> void:
|
||||
var d := DirAccess.open(_tmp_dir)
|
||||
if d == null:
|
||||
return
|
||||
for f: String in d.get_files():
|
||||
d.remove(f)
|
||||
DirAccess.remove_absolute(_tmp_dir.rstrip("/"))
|
||||
|
||||
|
||||
func test_load_jobs_reads_the_shipped_smoke_fixture() -> void:
|
||||
var jobs: Array = DriverScript._load_jobs(
|
||||
"res://tests/fixtures/atlas_agent_smoke_jobs.json"
|
||||
)
|
||||
assert_int(jobs.size()).is_equal(4)
|
||||
assert_str((jobs[0] as Dictionary).get("intent", "")).is_equal("open_atlas")
|
||||
assert_str((jobs[1] as Dictionary).get("intent", "")).is_equal("observe")
|
||||
|
||||
|
||||
func test_load_jobs_returns_empty_array_for_a_missing_file() -> void:
|
||||
var jobs: Array = DriverScript._load_jobs("res://tests/fixtures/does_not_exist.json")
|
||||
assert_int(jobs.size()).is_equal(0)
|
||||
|
||||
|
||||
func test_write_output_round_trips_through_json() -> void:
|
||||
var out_path: String = _tmp_dir + "results.json"
|
||||
var results: Array = [
|
||||
{"intent": "observe", "params": {}, "result": {"screen": "reach"}},
|
||||
{"intent": "select_system", "params": {"system_id": "GJ1"}, "result": {"ok": true}},
|
||||
]
|
||||
|
||||
DriverScript._write_output(out_path, results)
|
||||
|
||||
var f := FileAccess.open(out_path, FileAccess.READ)
|
||||
assert_object(f).is_not_null()
|
||||
var parsed: Variant = JSON.parse_string(f.get_as_text())
|
||||
f.close()
|
||||
assert_that(parsed).is_equal(results)
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# PR #209 review (Hoshe finding 2) — should_keep_waiting()'s bounded-fallback
|
||||
# logic. Pure/static, no SceneTree dependency, so the boundary conditions are
|
||||
# directly testable without a real frame loop or a real StepCanvasRequest.
|
||||
# =============================================================================
|
||||
|
||||
|
||||
func test_should_keep_waiting_true_while_pending_and_under_the_frame_budget() -> void:
|
||||
assert_bool(DriverScript.should_keep_waiting(true, 0, 600)).is_true()
|
||||
assert_bool(DriverScript.should_keep_waiting(true, 599, 600)).is_true()
|
||||
|
||||
|
||||
func test_should_keep_waiting_false_once_no_longer_pending() -> void:
|
||||
assert_bool(DriverScript.should_keep_waiting(false, 0, 600)).is_false()
|
||||
|
||||
|
||||
func test_should_keep_waiting_false_once_the_frame_budget_is_exhausted() -> void:
|
||||
# Still pending, but waited has reached max_frames — the bounded fallback
|
||||
# must stop here rather than hanging indefinitely on a genuinely-stuck
|
||||
# request (the whole reason SETTLE_MAX_FRAMES exists).
|
||||
assert_bool(DriverScript.should_keep_waiting(true, 600, 600)).is_false()
|
||||
assert_bool(DriverScript.should_keep_waiting(true, 601, 600)).is_false()
|
||||
|
||||
|
||||
## The InputSwallower inner class (T-1157 inventory item 1) — a plain Node
|
||||
## subclass with no SceneTree/window dependency for its OWN logic
|
||||
## (set_input_as_handled() requires a live viewport to call meaningfully, but
|
||||
## the class must at least instantiate and expose the two input hooks by
|
||||
## name — this is the structural smoke check; the swallowing BEHAVIOR itself
|
||||
## is exercised implicitly every time atlas_agent_driver.gd actually runs,
|
||||
## per its own header doc).
|
||||
func test_input_swallower_inner_class_instantiates_and_has_both_input_hooks() -> void:
|
||||
# A nested `class X: extends Y` inside a script is exposed as a
|
||||
# script-level constant on the OUTER GDScript resource — reachable via
|
||||
# plain dot access on the preloaded DriverScript, same as any other
|
||||
# nested-class reference in this codebase's own suites (e.g.
|
||||
# GdUnitObjectAssertImplTest.gd's MyNode/MyExtendedNode pattern), just
|
||||
# via a loaded resource instead of a same-file bare identifier.
|
||||
var instance: Node = DriverScript._InputSwallower.new()
|
||||
assert_bool(instance.has_method("_input")).is_true()
|
||||
assert_bool(instance.has_method("_unhandled_input")).is_true()
|
||||
instance.free()
|
||||
@@ -0,0 +1,509 @@
|
||||
## T-971 tests: AtlasAgentInterface — the observe/act named-intent channel.
|
||||
## Every act() test asserts the intent reaches the SAME production state
|
||||
## mutation the real click handler performs (spy at the handler seam: read
|
||||
## the resulting screen/viewer state back, exactly as a real click's caller
|
||||
## would observe it), never a synthesized _gui_input event. test_mode
|
||||
## (SimBridge default outside SR_LIVE=1) means request_step_canvas() is a
|
||||
## silent no-op — these tests exercise client-side state only, no live
|
||||
## server needed, matching test_step_canvas_viewer.gd's own precedent.
|
||||
class_name TestAtlasAgentInterface
|
||||
extends GdUnitTestSuite
|
||||
|
||||
const AtlasAgentInterfaceScript := preload("res://ui/implant/apps/atlas/atlas_agent_interface.gd")
|
||||
const StepCanvasTransport := preload("res://ui/implant/apps/atlas/step_canvas/step_canvas_transport.gd")
|
||||
|
||||
## AtlasApp._ready() unconditionally reloads the real app.tres manifest
|
||||
## (`manifest = load("res://ui/implant/apps/atlas/app.tres")`), overwriting
|
||||
## anything set before add_child() — so, unlike the generic ImplantApp
|
||||
## lifecycle tests (which use a bare, manifest-injectable ImplantApp), a real
|
||||
## AtlasApp instance ALWAYS registers under the production app_path. Tests
|
||||
## drive HudGroups with THIS path, not a synthetic test-only one.
|
||||
const TEST_APP_PATH := "implant/map"
|
||||
|
||||
const FIXTURE_SYSTEM := {
|
||||
"system_id": "GJ1",
|
||||
"proper_name": "Gliese J1",
|
||||
"hop_distance": 0,
|
||||
"orbit_bodies": [
|
||||
{
|
||||
"body_id": "GJ1b", "proper_name": "Barrenholt", "body_type": "planet",
|
||||
"orbit_index": 0, "terrain_reference": "GJ1b_heightmap",
|
||||
},
|
||||
{
|
||||
"body_id": "GJ1c", "proper_name": "Cindral", "body_type": "planet",
|
||||
"orbit_index": 1, "terrain_reference": null,
|
||||
},
|
||||
],
|
||||
"stations": [],
|
||||
}
|
||||
|
||||
|
||||
## Returns an AtlasApp instance (untyped — matches _make_app()'s own
|
||||
## precedent in test_implant_app_lifecycle.gd, which keeps the return
|
||||
## untyped there too for the same class_name parse-order reason). No manifest
|
||||
## injection needed (unlike the generic ImplantApp lifecycle tests) —
|
||||
## AtlasApp._ready() always loads the real production manifest itself.
|
||||
func _make_app():
|
||||
var AppClass := load("res://ui/implant/apps/atlas/atlas_app.gd")
|
||||
var app = AppClass.new()
|
||||
add_child(app) # fires _ready() -> on_install()
|
||||
return app
|
||||
|
||||
|
||||
func after_test() -> void:
|
||||
HudGroups._active_app = ""
|
||||
HudGroups._active_mode = HudGroups.Mode.GAMEPLAY
|
||||
HudGroups._groups.erase(TEST_APP_PATH)
|
||||
HudGroups._groups.erase("implant/map")
|
||||
# PR #209 review (Tyre): every _make_app() call sets
|
||||
# AtlasAgentBridge.current_app to the (now freed) instance via on_install()
|
||||
# — clearing it here matches the HudGroups-reset discipline already above
|
||||
# and closes the latent footgun of a later test/consumer reading a stale,
|
||||
# freed-pending app reference.
|
||||
AtlasAgentBridge.current_app = null
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# observe()
|
||||
# =============================================================================
|
||||
|
||||
|
||||
func test_observe_reports_current_screen_id() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.observe(app)
|
||||
assert_str(result.get("screen", "")).is_equal("reach")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_observe_returns_error_for_null_app() -> void:
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.observe(null)
|
||||
assert_bool(result.has("error")).is_true()
|
||||
|
||||
|
||||
func test_observe_affordance_tree_includes_overlay_bar_buttons_on_regional() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
app.nav.push("regional", {"body": {"body_id": "GJ1b"}, "system": FIXTURE_SYSTEM})
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.observe(app)
|
||||
var affordances: Array = result.get("affordances", [])
|
||||
assert_int(affordances.size()).is_greater(0)
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_observe_is_side_effect_free() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
var before: String = app.current_screen_id()
|
||||
AtlasAgentInterfaceScript.observe(app)
|
||||
assert_str(app.current_screen_id()).is_equal(before)
|
||||
app.queue_free()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# act() — reach screen intents
|
||||
# =============================================================================
|
||||
|
||||
|
||||
func test_select_system_reaches_reach_screen_selection_state() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
app.get_screen("reach").set_systems([FIXTURE_SYSTEM], {"GJ1": FIXTURE_SYSTEM})
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "select_system", {"system_id": "GJ1"})
|
||||
|
||||
assert_bool(result.get("ok", false)).is_true()
|
||||
assert_bool(app.get_screen("reach").has_selection()).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_open_system_reaches_atlas_app_nav_push() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
app.get_screen("reach").set_systems([FIXTURE_SYSTEM], {"GJ1": FIXTURE_SYSTEM})
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "open_system", {"system_id": "GJ1"})
|
||||
|
||||
assert_bool(result.get("ok", false)).is_true()
|
||||
assert_str(app.current_screen_id()).is_equal("system")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# act() — system screen intents
|
||||
# =============================================================================
|
||||
|
||||
|
||||
func _enter_orbital(app) -> void:
|
||||
app.get_screen("system").set_systems([FIXTURE_SYSTEM])
|
||||
app.nav.push("system", {"mode": "orbital", "system": FIXTURE_SYSTEM})
|
||||
|
||||
|
||||
func test_select_body_reaches_system_screen_body_panel_state() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "select_body", {"body_id": "GJ1c"})
|
||||
|
||||
assert_bool(result.get("ok", false)).is_true()
|
||||
assert_bool(app.get_screen("system").has_body_panel_open()).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_open_body_reaches_atlas_app_nav_push_to_regional() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "open_body", {"body_id": "GJ1b"})
|
||||
|
||||
assert_bool(result.get("ok", false)).is_true()
|
||||
assert_str(app.current_screen_id()).is_equal("regional")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_open_body_returns_structured_error_for_unrecognized_id() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(
|
||||
app, "open_body", {"body_id": "does_not_exist"}
|
||||
)
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
assert_str(app.current_screen_id()).is_equal("system")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
## PR #209 review (Hoshe finding 3, lead ruling): open_body must reject a
|
||||
## RECOGNIZED body with no terrain_reference — this is the pre-existing
|
||||
## click/Enter divergence the PR formalizes and fixes. Structured error, not
|
||||
## a silent no-op, and no navigation must occur.
|
||||
func test_open_body_rejects_a_body_with_no_terrain_reference() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "open_body", {"body_id": "GJ1c"})
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
assert_str(app.current_screen_id()).override_failure_message(
|
||||
"open_body must not navigate for a body with no terrain_reference"
|
||||
).is_equal("system")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
## The positive case alongside the guard above: a body WITH a
|
||||
## terrain_reference still opens normally (GJ1b in the fixture) — this is
|
||||
## test_open_body_reaches_atlas_app_nav_push_to_regional() above, kept as its
|
||||
## own assertion here too so the guard test and the "terrain body opens" test
|
||||
## sit next to each other per the review's own test list.
|
||||
func test_open_body_opens_a_body_with_a_terrain_reference() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "open_body", {"body_id": "GJ1b"})
|
||||
|
||||
assert_bool(result.get("ok", false)).is_true()
|
||||
assert_str(app.current_screen_id()).is_equal("regional")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# act() — regional/step-canvas intents
|
||||
# =============================================================================
|
||||
|
||||
|
||||
func _enter_regional(app) -> void:
|
||||
app.nav.push("regional", {"body": {"body_id": "GJ1b", "body_radius_km": 6371.0}, "system": FIXTURE_SYSTEM})
|
||||
|
||||
|
||||
func test_scroll_rung_reaches_step_canvas_viewer_rung_transport() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "scroll_rung", {"direction": 1})
|
||||
|
||||
assert_bool(result.get("ok", false)).is_true()
|
||||
assert_str(result.get("rung", "")).is_equal(StepCanvasTransport.RUNG_REGION)
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_reset_view_reaches_step_canvas_viewer_reset() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app)
|
||||
AtlasAgentInterfaceScript.act(app, "scroll_rung", {"direction": 1})
|
||||
AtlasAgentInterfaceScript.act(app, "scroll_rung", {"direction": 1})
|
||||
|
||||
AtlasAgentInterfaceScript.act(app, "reset_view", {})
|
||||
|
||||
var viewer: Variant = app.get_screen("regional").get_viewer()
|
||||
assert_str(viewer.get_held_rung()).is_equal(StepCanvasTransport.RUNG_GLOBAL)
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_set_overlay_reaches_step_canvas_viewer_overlay_state() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app)
|
||||
|
||||
AtlasAgentInterfaceScript.act(
|
||||
app, "set_overlay", {"overlay_id": "gen_dw_temp", "visible": true}
|
||||
)
|
||||
|
||||
var viewer: Variant = app.get_screen("regional").get_viewer()
|
||||
assert_bool(viewer.is_overlay_visible("gen_dw_temp")).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_back_reaches_nav_pop() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
AtlasAgentInterfaceScript.act(app, "back", {})
|
||||
|
||||
assert_str(app.current_screen_id()).is_equal("reach")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# jump_to_center — key-discipline test (T-971 highest-value intent)
|
||||
# =============================================================================
|
||||
|
||||
|
||||
## The core guarantee this intent exists for: jumping to a center and
|
||||
## scrolling to the SAME center must produce the SAME request key (same
|
||||
## body/rung/center/extent) — jump_to() must go through the identical
|
||||
## _fire_request()/_request_extent() path, never a parallel one. Verified via
|
||||
## the request object's own held state (StepCanvasRequest's private _center/
|
||||
## _rung fields aren't public, so this compares the PUBLIC echo surface:
|
||||
## held_rung + world_center, which is exactly what a cache-key comparison
|
||||
## downstream would use).
|
||||
func test_jump_to_center_produces_the_same_request_key_as_an_equivalent_scroll() -> void:
|
||||
var app_a = _make_app()
|
||||
app_a._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app_a)
|
||||
var viewer_a: Variant = app_a.get_screen("regional").get_viewer()
|
||||
viewer_a._scroll_rung(1, Vector2(400.0, 300.0))
|
||||
var scrolled_center: Vector2 = viewer_a.get_world_center()
|
||||
var scrolled_rung: String = viewer_a.get_held_rung()
|
||||
app_a.queue_free()
|
||||
|
||||
var app_b = _make_app()
|
||||
app_b._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app_b)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(
|
||||
app_b,
|
||||
"jump_to_center",
|
||||
{"world_center": [scrolled_center.x, scrolled_center.y], "rung": scrolled_rung}
|
||||
)
|
||||
|
||||
assert_bool(result.get("ok", false)).is_true()
|
||||
var viewer_b: Variant = app_b.get_screen("regional").get_viewer()
|
||||
assert_str(viewer_b.get_held_rung()).is_equal(scrolled_rung)
|
||||
assert_that(viewer_b.get_world_center()).is_equal(scrolled_center)
|
||||
app_b.queue_free()
|
||||
|
||||
|
||||
func test_jump_to_center_requires_world_center_param() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "jump_to_center", {})
|
||||
|
||||
assert_bool(result.get("ok", false)).is_false()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_jump_to_center_keeps_current_rung_when_rung_param_omitted() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app)
|
||||
var viewer: Variant = app.get_screen("regional").get_viewer()
|
||||
viewer._scroll_rung(1, Vector2(400.0, 300.0)) # now at Region
|
||||
|
||||
AtlasAgentInterfaceScript.act(app, "jump_to_center", {"world_center": [1000.0, 2000.0]})
|
||||
|
||||
assert_str(viewer.get_held_rung()).is_equal(StepCanvasTransport.RUNG_REGION)
|
||||
app.queue_free()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# open_atlas / close_atlas
|
||||
# =============================================================================
|
||||
|
||||
|
||||
func test_open_atlas_reaches_hud_groups_open_app() -> void:
|
||||
var app = _make_app()
|
||||
# AtlasApp._ready() already registers itself under "implant/map" via
|
||||
# HudGroups.register() (see ImplantApp._ready()) — no manual registration
|
||||
# needed here, unlike a bare ImplantApp fixture.
|
||||
|
||||
AtlasAgentInterfaceScript.act(app, "open_atlas", {})
|
||||
|
||||
assert_bool(HudGroups.is_app_active("implant/map")).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_close_atlas_reaches_hud_groups_close_app() -> void:
|
||||
var app = _make_app()
|
||||
HudGroups.open_app("implant/map")
|
||||
|
||||
AtlasAgentInterfaceScript.act(app, "close_atlas", {})
|
||||
|
||||
assert_bool(HudGroups.is_app_active("implant/map")).is_false()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# PR #209 review (Hoshe finding 1) — off-screen intent dispatch. Every
|
||||
# screen-targeted intent must reject when its expected screen is NOT the
|
||||
# current one, with the structured {"ok": false, "error": ...} shape, and
|
||||
# must NOT mutate the off-screen screen/viewer as a side effect.
|
||||
# =============================================================================
|
||||
|
||||
|
||||
## The explicitly-called-out case: scroll_rung while "reach" is showing must
|
||||
## not silently mutate the (registered but off-screen) regional viewer — the
|
||||
## exact bug this whole guard exists to close. Verifies both the structured
|
||||
## error AND the absence of a side effect (the off-screen viewer's held rung
|
||||
## is unchanged from its "regional" was never entered" default).
|
||||
func test_scroll_rung_from_reach_screen_returns_structured_error_and_does_not_mutate_viewer() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
assert_str(app.current_screen_id()).override_failure_message(
|
||||
"test setup: app must default to the reach screen"
|
||||
).is_equal("reach")
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "scroll_rung", {"direction": 1})
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
var viewer: Variant = app.get_screen("regional").get_viewer()
|
||||
assert_str(viewer.get_held_rung()).override_failure_message(
|
||||
"scroll_rung from an off-screen 'reach' must not mutate the regional viewer"
|
||||
).is_equal(StepCanvasTransport.RUNG_GLOBAL)
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_jump_to_center_from_system_screen_returns_structured_error() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(
|
||||
app, "jump_to_center", {"world_center": [1.0, 2.0]}
|
||||
)
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_reset_view_from_reach_screen_returns_structured_error() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "reset_view", {})
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_set_overlay_from_system_screen_returns_structured_error_and_does_not_mutate_viewer() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(
|
||||
app, "set_overlay", {"overlay_id": "gen_dw_temp", "visible": true}
|
||||
)
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
var viewer: Variant = app.get_screen("regional").get_viewer()
|
||||
assert_bool(viewer.is_overlay_visible("gen_dw_temp")).override_failure_message(
|
||||
"set_overlay from an off-screen 'system' must not mutate the regional viewer"
|
||||
).is_false()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_select_system_from_system_screen_returns_structured_error() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_orbital(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(
|
||||
app, "select_system", {"system_id": "GJ1"}
|
||||
)
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_open_system_from_regional_screen_returns_structured_error() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
_enter_regional(app)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(
|
||||
app, "open_system", {"system_id": "GJ1"}
|
||||
)
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_select_body_from_reach_screen_returns_structured_error() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "select_body", {"body_id": "GJ1c"})
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
app.queue_free()
|
||||
|
||||
|
||||
func test_open_body_from_reach_screen_returns_structured_error_and_does_not_navigate() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "open_body", {"body_id": "GJ1b"})
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
assert_str(app.current_screen_id()).override_failure_message(
|
||||
"open_body from an off-screen 'reach' must not navigate"
|
||||
).is_equal("reach")
|
||||
app.queue_free()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# Unknown intent
|
||||
# =============================================================================
|
||||
|
||||
|
||||
func test_unknown_intent_returns_ok_false_with_error() -> void:
|
||||
var app = _make_app()
|
||||
app._internal_app_changed(TEST_APP_PATH, HudGroups.Mode.FULLSCREEN)
|
||||
|
||||
var result: Dictionary = AtlasAgentInterfaceScript.act(app, "not_a_real_intent", {})
|
||||
|
||||
assert_bool(result.get("ok", true)).is_false()
|
||||
assert_bool(result.has("error")).is_true()
|
||||
app.queue_free()
|
||||
@@ -706,3 +706,116 @@ func test_global_canvas_scale_never_drops_below_native_on_a_narrow_viewport() ->
|
||||
"the effective pixels-per-gridunit ratio must floor at 1 (native),"
|
||||
+ " never a sub-1x downscale, even on a viewport this narrow"
|
||||
).is_equal_approx(1.0, 0.001)
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# T-971 (AtlasAgentInterface): jump_to() — the fixed-center revisit seam —
|
||||
# and get_current_canvas_summary().
|
||||
# =============================================================================
|
||||
|
||||
|
||||
## jump_to() must set the SAME held rung/world_center a cursor-anchored
|
||||
## scroll to that same spot would land on — this is the "same cache key"
|
||||
## guarantee AtlasAgentInterface's jump_to_center intent depends on
|
||||
## (verified end-to-end, through act(), in test_atlas_agent_interface.gd;
|
||||
## this is the narrower unit-level check directly against the viewer).
|
||||
func test_jump_to_sets_held_rung_and_world_center() -> void:
|
||||
var v: StepCanvasViewer = auto_free(StepCanvasViewer.new())
|
||||
add_child(v)
|
||||
v.enter({"body_id": "GJ380c", "body_radius_km": 6238.4}, {})
|
||||
|
||||
v.jump_to(Vector2(500.0, -250.0), StepCanvasTransport.RUNG_QUARTER)
|
||||
|
||||
assert_str(v.get_held_rung()).is_equal(StepCanvasTransport.RUNG_QUARTER)
|
||||
assert_that(v.get_world_center()).is_equal(Vector2(500.0, -250.0))
|
||||
|
||||
|
||||
## Omitting `rung` keeps whatever rung is currently held — the "revisit
|
||||
## within the same rung" common case shouldn't require repeating it.
|
||||
func test_jump_to_keeps_current_rung_when_omitted() -> void:
|
||||
var v: StepCanvasViewer = auto_free(StepCanvasViewer.new())
|
||||
add_child(v)
|
||||
v.enter({"body_id": "GJ380c", "body_radius_km": 6238.4}, {})
|
||||
v._scroll_rung(1, Vector2(400.0, 300.0)) # Region
|
||||
|
||||
v.jump_to(Vector2(10.0, 20.0))
|
||||
|
||||
assert_str(v.get_held_rung()).is_equal(StepCanvasTransport.RUNG_REGION)
|
||||
|
||||
|
||||
## Jumping to Global always forces world_center to ZERO — Global has no
|
||||
## panned-center concept (mirrors _scroll_rung()'s own Global-rung handling).
|
||||
func test_jump_to_global_forces_world_center_to_zero() -> void:
|
||||
var v: StepCanvasViewer = auto_free(StepCanvasViewer.new())
|
||||
add_child(v)
|
||||
v.enter({"body_id": "GJ380c", "body_radius_km": 6238.4}, {})
|
||||
v._scroll_rung(1, Vector2(400.0, 300.0)) # Region
|
||||
|
||||
v.jump_to(Vector2(777.0, 888.0), StepCanvasTransport.RUNG_GLOBAL)
|
||||
|
||||
assert_that(v.get_world_center()).is_equal(Vector2.ZERO)
|
||||
|
||||
|
||||
func test_jump_to_unrecognized_rung_is_a_no_op() -> void:
|
||||
var v: StepCanvasViewer = auto_free(StepCanvasViewer.new())
|
||||
add_child(v)
|
||||
v.enter({"body_id": "GJ380c", "body_radius_km": 6238.4}, {})
|
||||
var rung_before: String = v.get_held_rung()
|
||||
var center_before: Vector2 = v.get_world_center()
|
||||
|
||||
v.jump_to(Vector2(1.0, 2.0), "NotARealRung")
|
||||
|
||||
assert_str(v.get_held_rung()).is_equal(rung_before)
|
||||
assert_that(v.get_world_center()).is_equal(center_before)
|
||||
|
||||
|
||||
func test_get_current_canvas_summary_before_any_canvas_arrives() -> void:
|
||||
var v: StepCanvasViewer = auto_free(StepCanvasViewer.new())
|
||||
add_child(v)
|
||||
v.enter({"body_id": "GJ380c", "body_radius_km": 6238.4}, {})
|
||||
|
||||
var summary: Dictionary = v.get_current_canvas_summary()
|
||||
|
||||
assert_bool(summary.get("has_canvas", true)).is_false()
|
||||
assert_str(summary.get("rung", "")).is_equal(StepCanvasTransport.RUNG_GLOBAL)
|
||||
|
||||
|
||||
## The T-1157-inventory-relevant correctness check: course/cliff/settlement
|
||||
## counts must match a fixture canvas exactly, including the per-class
|
||||
## course histogram and settlement id dedup (mirrors
|
||||
## StepCanvasAnnotationLayer._draw_settlements()'s own dedup discipline —
|
||||
## covering the same cell id twice must not double-count).
|
||||
func test_get_current_canvas_summary_counts_match_a_fixture_canvas() -> void:
|
||||
var v: StepCanvasViewer = auto_free(StepCanvasViewer.new())
|
||||
add_child(v)
|
||||
v.enter({"body_id": "GJ380c", "body_radius_km": 6238.4}, {})
|
||||
v._scroll_rung(1, Vector2(400.0, 300.0)) # Region
|
||||
|
||||
var canvas: Dictionary = _synthetic_canvas(4, 4)
|
||||
canvas["courses"] = [
|
||||
{"class": 0, "points": [[0.0, 0.0], [1.0, 1.0]]},
|
||||
{"class": 0, "points": [[2.0, 2.0], [3.0, 3.0]]},
|
||||
{"class": 2, "points": [[4.0, 4.0], [5.0, 5.0]]},
|
||||
]
|
||||
canvas["cliffs"] = [{"a": 1}, {"b": 2}]
|
||||
# 4x4 grid; ids 5 and 5 (repeat, same settlement footprint) dedup to one,
|
||||
# id 9 is a second distinct settlement, 0 is "no settlement" and ignored.
|
||||
canvas["settlement_id"] = [
|
||||
0, 5, 5, 0,
|
||||
0, 0, 0, 0,
|
||||
9, 0, 0, 0,
|
||||
0, 0, 0, 0,
|
||||
]
|
||||
v._on_canvas_ready(canvas)
|
||||
|
||||
var summary: Dictionary = v.get_current_canvas_summary()
|
||||
|
||||
assert_bool(summary.get("has_canvas", false)).is_true()
|
||||
assert_int(summary.get("canvas_width", 0)).is_equal(4)
|
||||
assert_int(summary.get("canvas_height", 0)).is_equal(4)
|
||||
assert_int(summary.get("course_count", 0)).is_equal(3)
|
||||
assert_int(summary.get("cliff_count", 0)).is_equal(2)
|
||||
assert_int(summary.get("settlement_count", 0)).is_equal(2)
|
||||
var by_class: Dictionary = summary.get("course_count_by_class", {})
|
||||
assert_int(int(by_class.get(0, 0))).is_equal(2)
|
||||
assert_int(int(by_class.get(2, 0))).is_equal(1)
|
||||
|
||||
@@ -0,0 +1,338 @@
|
||||
class_name AtlasAgentInterface
|
||||
extends RefCounted
|
||||
|
||||
## Atlas agent control channel (T-971, D-226 item 4) — observe/act named-
|
||||
## intent navigation over the REAL Atlas UI. Turns the five hand-rolled
|
||||
## T-1183 eyeball-review scratch drivers into one production, testable
|
||||
## contract: `observe()` returns a JSON-safe Dictionary of (a) the current
|
||||
## data state and (b) a walkable UI affordance tree; `act(intent, params)`
|
||||
## dispatches to a named semantic intent, each backed by the EXACT method a
|
||||
## real click/keypress calls in production — never a synthesized
|
||||
## `_gui_input`/pixel event. Every method here is `static` (no instance
|
||||
## state) taking an `AtlasApp` reference explicitly — see
|
||||
## atlas_agent_bridge.gd's own doc for why the stable entry point is a dumb
|
||||
## autoload holding that reference rather than this class itself being an
|
||||
## autoload (the CLAUDE.md autoload parse-order rule: this file has a
|
||||
## `class_name`, so an autoload referencing it directly at top level/`_ready()`
|
||||
## would fail to resolve before this script is registered).
|
||||
##
|
||||
## **Reconciled against the current stepped-rung API (T-971 Phase 1, this
|
||||
## ticket's own confirmed re-scope) — NOT the original D-226 list, which was
|
||||
## written against the retired continuous-zoom AtlasWindowViewer:**
|
||||
##
|
||||
## - **`select_city`/`open_regional` DROPPED.** Post-D-255, settlements are
|
||||
## `settlement_id` cell values inside a fetched step-canvas array
|
||||
## (StepCanvasAnnotationLayer._draw_settlements()), not a separate
|
||||
## clickable list — there is no server- or client-side "select settlement
|
||||
## X" affordance to wire this intent to today. Faking one (e.g. picking the
|
||||
## nearest cell to a guessed screen position) would be worse than omitting
|
||||
## it: it would exercise a code path no real click can reach. A
|
||||
## settlement-hit-test intent is a new ticket, filed only once a real
|
||||
## consumer needs it — not speculatively here.
|
||||
## - **`open_atlas`/`close_atlas` cover opening the app itself** — D-226's
|
||||
## original list implicitly assumed the Atlas was already open; an
|
||||
## in-process driver needs to open it too (HudGroups.open_app/close_app).
|
||||
## - **`jump_to_center` is NEW** — the T-1183 eyeball-driver "fixed-center
|
||||
## revisit" pattern (record a prior run's actual derived world center,
|
||||
## re-request it literally rather than repeating a cursor gesture that
|
||||
## would re-derive a merely-similar one) made a first-class intent, backed
|
||||
## by the new StepCanvasViewer.jump_to() production seam. This is the
|
||||
## highest-value intent in the set for T-1157's future capture harness.
|
||||
## - **`get_layer_data_summary`'s actual post-D-255 shape** is
|
||||
## StepCanvasViewer.get_current_canvas_summary()'s own return —
|
||||
## rung/world_center/held_extent/canvas dimensions/course/cliff/settlement
|
||||
## counts. D-226's original "attractor/river/basin counts" phrasing is
|
||||
## itself stale (attractors don't exist post-D-255; "basin" was never a
|
||||
## step-canvas field) — courses/cliffs/settlements are what the wire
|
||||
## actually carries.
|
||||
##
|
||||
## **TRANSPORT SCOPE (this ticket): in-process consumers only.** Every real
|
||||
## consumer today — gdUnit suites, a `-s` SceneTree headless driver, the
|
||||
## T-1157 capture harness — calls these static methods directly, in the same
|
||||
## process as the running AtlasApp. There is no network/stdio listener here;
|
||||
## D-226's original "terminal/curl" framing is deferred to a follow-up ticket
|
||||
## when a genuinely remote consumer exists. This keeps the surface small and
|
||||
## delivers the QA value (turning eyeball review into a scripted sweep)
|
||||
## immediately. See client/tests/atlas_agent_driver.gd for the sanctioned
|
||||
## reference `-s` driver this ticket ships alongside the interface itself.
|
||||
##
|
||||
## **observe() is side-effect-free** — no request firing, no state mutation,
|
||||
## purely reads already-held view/screen state (mirrors get_layer_data_summary's
|
||||
## own "without rendering" requirement one level up: observing never triggers
|
||||
## a fetch).
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# observe()
|
||||
# =============================================================================
|
||||
|
||||
|
||||
## Full observation snapshot: current screen id + its own data state, the
|
||||
## walkable affordance tree (every reachable toggle/button under the current
|
||||
## screen), and — when "regional" is current — the step-canvas layer data
|
||||
## summary. `app` is the live AtlasApp (typically
|
||||
## AtlasAgentBridge.current_app, loaded by the caller via `load()` per the
|
||||
## autoload parse-order rule).
|
||||
static func observe(app: Node) -> Dictionary:
|
||||
if app == null:
|
||||
return {"error": "no AtlasApp instance available"}
|
||||
var screen_id: String = app.current_screen_id()
|
||||
return {
|
||||
"screen": screen_id,
|
||||
"data": _observe_data_state(app, screen_id),
|
||||
"affordances": _walk_affordances(app),
|
||||
}
|
||||
|
||||
|
||||
## The "current data state shown" half of observe() — per-screen, since each
|
||||
## screen's own state shape differs (D-226's own split: "current data state
|
||||
## shown" vs "the affordance tree" are two distinct halves of one observe()
|
||||
## call, not folded together).
|
||||
static func _observe_data_state(app: Node, screen_id: String) -> Dictionary:
|
||||
match screen_id:
|
||||
"reach":
|
||||
return {"has_selection": app.get_screen("reach").has_selection()}
|
||||
"system":
|
||||
var system_screen: Node = app.get_screen("system")
|
||||
return {
|
||||
"in_orbital": system_screen.is_in_orbital(),
|
||||
"current_system": system_screen.current_system(),
|
||||
"has_body_panel_open": system_screen.has_body_panel_open(),
|
||||
"has_station_panel_open": system_screen.has_station_panel_open(),
|
||||
}
|
||||
"regional":
|
||||
var viewer: Variant = _get_viewer(app)
|
||||
if viewer == null:
|
||||
return {}
|
||||
return viewer.get_current_canvas_summary()
|
||||
_:
|
||||
return {} # gdlint:ignore = max-returns
|
||||
|
||||
|
||||
## Generic Control-tree walk (D-226's own requirement: "so economics/saves
|
||||
## plug in later" — never a per-screen hand-written affordance list). Walks
|
||||
## the CURRENT screen's own Control subtree (not the whole app — an
|
||||
## inactive screen's controls aren't real affordances right now) collecting
|
||||
## every Button/toggle-capable node: id (node name), label (text), state
|
||||
## (pressed/disabled), locked (disabled). Buttons with no distinguishing text
|
||||
## still get an entry (id falls back to the node's own scene path) so the
|
||||
## tree is never silently incomplete.
|
||||
static func _walk_affordances(app: Node) -> Array:
|
||||
var screen: Node = app.get_screen(app.current_screen_id())
|
||||
if screen == null:
|
||||
return []
|
||||
var out: Array = []
|
||||
_walk_affordances_recursive(screen, out)
|
||||
return out
|
||||
|
||||
|
||||
static func _walk_affordances_recursive(node: Node, out: Array) -> void:
|
||||
if node is Button:
|
||||
var b: Button = node
|
||||
out.append({
|
||||
"id": String(b.name),
|
||||
"label": b.text,
|
||||
"pressed": b.button_pressed,
|
||||
"locked": b.disabled,
|
||||
})
|
||||
for child in node.get_children():
|
||||
_walk_affordances_recursive(child, out)
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# act()
|
||||
# =============================================================================
|
||||
|
||||
|
||||
## Dispatch a named semantic intent. `params` is a JSON-safe Dictionary;
|
||||
## returns a JSON-safe Dictionary result (at minimum {"ok": bool}, plus
|
||||
## intent-specific fields). Unknown intents return {"ok": false,
|
||||
## "error": "..."} rather than pushing an error/crashing — this channel is
|
||||
## meant to be driven by a fallible external caller (a curl-style JSON body,
|
||||
## a test fixture), and a malformed intent name is exactly the kind of input
|
||||
## it must handle gracefully.
|
||||
##
|
||||
## **PR #209 review (Hoshe finding 1, the off-screen dispatch bug):**
|
||||
## app.get_screen(id) is a REGISTRY lookup — every screen is registered (and
|
||||
## therefore reachable) for the app's whole lifetime, regardless of which one
|
||||
## is currently visible/current. Before this fix, every screen-targeted
|
||||
## intent resolved its target via get_screen() alone, so e.g. scroll_rung
|
||||
## while "reach" was showing silently mutated the off-screen "regional"
|
||||
## viewer — including firing a real SimBridge.request_step_canvas() IPC
|
||||
## call — and returned {"ok": true}, as if the player had actually been
|
||||
## looking at the map. Every screen-targeted intent below now checks
|
||||
## app.current_screen_id() against the screen it targets FIRST, returning
|
||||
## the same structured {"ok": false, "error": ...} shape the null-app/
|
||||
## unknown-intent paths already use. This is a per-intent expectation, not a
|
||||
## single global gate, because different intents target different screens
|
||||
## (select_system/open_system expect "reach"; select_body/open_body expect
|
||||
## "system"; scroll_rung/jump_to_center/reset_view/set_overlay expect
|
||||
## "regional") — see _require_current_screen()'s own doc.
|
||||
static func act(app: Node, intent: String, params: Dictionary = {}) -> Dictionary:
|
||||
if app == null and intent != "open_atlas":
|
||||
return {"ok": false, "error": "no AtlasApp instance available"}
|
||||
match intent:
|
||||
"open_atlas":
|
||||
HudGroups.open_app("implant/map")
|
||||
return {"ok": true}
|
||||
"close_atlas":
|
||||
HudGroups.close_app()
|
||||
return {"ok": true}
|
||||
"select_system":
|
||||
return _act_on_current_screen(
|
||||
app, "reach", func(s: Node) -> void: s.select_system_by_id(str(params.get("system_id", "")))
|
||||
)
|
||||
"open_system":
|
||||
return _act_on_current_screen(
|
||||
app, "reach", func(s: Node) -> void: s.open_system_by_id(str(params.get("system_id", "")))
|
||||
)
|
||||
"select_body":
|
||||
return _act_on_current_screen(
|
||||
app, "system", func(s: Node) -> void: s.select_body_by_id(str(params.get("body_id", "")))
|
||||
)
|
||||
"open_body":
|
||||
return _act_open_body(app, params)
|
||||
"scroll_rung":
|
||||
return _act_scroll_rung(app, params)
|
||||
"jump_to_center":
|
||||
return _act_jump_to_center(app, params)
|
||||
"reset_view":
|
||||
return _act_on_current_screen(
|
||||
app, "regional", func(s: Node) -> void: s.get_viewer()._reset_to_global()
|
||||
)
|
||||
"set_overlay":
|
||||
return _act_on_current_screen(
|
||||
app,
|
||||
"regional",
|
||||
func(s: Node) -> void: s.get_viewer().set_overlay_visible(
|
||||
str(params.get("overlay_id", "")), bool(params.get("visible", true))
|
||||
)
|
||||
)
|
||||
"back":
|
||||
app.nav.pop()
|
||||
return {"ok": true}
|
||||
_:
|
||||
return {"ok": false, "error": "unknown intent '%s'" % intent} # gdlint:ignore = max-returns
|
||||
|
||||
|
||||
## The shared current-screen guard (PR #209 review, Hoshe finding 1): returns
|
||||
## the structured {"ok": false, "error": ...} shape if `expected_screen_id`
|
||||
## isn't the CURRENT screen (app.current_screen_id()), otherwise runs
|
||||
## `body` against the resolved screen instance and returns {"ok": true}.
|
||||
## `body` is a Callable taking the screen Node — every screen-targeted intent
|
||||
## that has no extra result fields to report (select_system/open_system/
|
||||
## select_body/reset_view/set_overlay) routes through this single check
|
||||
## rather than five copies of the same "is this screen current" branch.
|
||||
## scroll_rung/jump_to_center/open_body still need their own wrappers (they
|
||||
## report extra fields — rung/world_center — or a body-specific guard) but
|
||||
## reuse _require_current_screen() for the identical check.
|
||||
static func _act_on_current_screen(
|
||||
app: Node, expected_screen_id: String, body: Callable
|
||||
) -> Dictionary:
|
||||
var screen: Variant = _require_current_screen(app, expected_screen_id)
|
||||
if screen == null:
|
||||
return _not_current_screen_error(app, expected_screen_id)
|
||||
body.call(screen)
|
||||
return {"ok": true}
|
||||
|
||||
|
||||
## Returns the registered screen instance for `expected_screen_id` ONLY if it
|
||||
## is also the CURRENTLY showing screen (app.current_screen_id() ==
|
||||
## expected_screen_id) — null otherwise (either unregistered, per
|
||||
## get_screen()'s own contract, or registered-but-not-current, the bug this
|
||||
## whole guard exists to close). This is the ONE place "is this screen
|
||||
## current" is checked — every act() branch above and every _act_* helper
|
||||
## below calls this rather than checking current_screen_id() inline.
|
||||
static func _require_current_screen(app: Node, expected_screen_id: String) -> Variant:
|
||||
if app.current_screen_id() != expected_screen_id:
|
||||
return null
|
||||
return app.get_screen(expected_screen_id)
|
||||
|
||||
|
||||
static func _not_current_screen_error(app: Node, expected_screen_id: String) -> Dictionary:
|
||||
return {
|
||||
"ok": false,
|
||||
"error": (
|
||||
"intent requires screen '%s' to be current, but '%s' is showing"
|
||||
% [expected_screen_id, app.current_screen_id()]
|
||||
),
|
||||
}
|
||||
|
||||
|
||||
## `open_body` — PR #209 review (Hoshe finding 3, lead ruling): the
|
||||
## Enter-key path has always gated body entry on `terrain_reference != null`
|
||||
## (AtlasApp._handle_enter()'s "system" branch); double-click (and therefore
|
||||
## this intent, which drives the identical SystemScreen.body_selected signal)
|
||||
## did not — a pre-existing click/Enter divergence this PR formalizes into a
|
||||
## contract, so it fixes it. The guard itself now lives in the SHARED tail
|
||||
## (AtlasApp._on_body_selected(), the signal handler both double-click and
|
||||
## this intent funnel through) — a guarded body is a silent no-op there,
|
||||
## matching what the Enter path always did. This intent does its OWN
|
||||
## pre-check via SystemScreen.find_body() so it can report a STRUCTURED
|
||||
## error instead of masking "nothing happened" as {"ok": true} the way a bare
|
||||
## click has no way to report either way.
|
||||
static func _act_open_body(app: Node, params: Dictionary) -> Dictionary:
|
||||
var screen: Variant = _require_current_screen(app, "system")
|
||||
if screen == null:
|
||||
return _not_current_screen_error(app, "system")
|
||||
var body_id: String = str(params.get("body_id", ""))
|
||||
var body: Dictionary = screen.find_body(body_id)
|
||||
if body.is_empty():
|
||||
return {"ok": false, "error": "unrecognized body_id '%s'" % body_id}
|
||||
if body.get("terrain_reference") == null:
|
||||
return {"ok": false, "error": "body '%s' has no terrain reference" % body_id}
|
||||
screen.open_body_by_id(body_id)
|
||||
return {"ok": true}
|
||||
|
||||
|
||||
## `scroll_rung` — direction is required; cursor_local defaults to a
|
||||
## reasonable canvas-center guess (Vector2(400, 300), matching this cluster's
|
||||
## own gdUnit test fixtures' convention, see test_step_canvas_viewer.gd) since
|
||||
## an agent driver has no real cursor position to anchor on.
|
||||
static func _act_scroll_rung(app: Node, params: Dictionary) -> Dictionary:
|
||||
var screen: Variant = _require_current_screen(app, "regional")
|
||||
if screen == null:
|
||||
return _not_current_screen_error(app, "regional")
|
||||
var viewer: Variant = screen.get_viewer()
|
||||
var direction: int = int(params.get("direction", 1))
|
||||
var cursor_raw: Variant = params.get("cursor_local")
|
||||
var cursor_local: Vector2 = (
|
||||
Vector2(cursor_raw[0], cursor_raw[1])
|
||||
if cursor_raw is Array and (cursor_raw as Array).size() >= 2
|
||||
else Vector2(400.0, 300.0)
|
||||
)
|
||||
viewer._scroll_rung(direction, cursor_local)
|
||||
return {"ok": true, "rung": viewer.get_held_rung()}
|
||||
|
||||
|
||||
## `jump_to_center` — the fixed-center revisit intent (T-1183 pattern, made
|
||||
## first-class). `world_center` is required (`[x, y]` world metres);
|
||||
## `rung` is optional (keeps the currently-held rung when omitted, matching
|
||||
## StepCanvasViewer.jump_to()'s own default). Goes through jump_to(), which
|
||||
## itself falls through to the SAME _fire_request()/_request_extent() path
|
||||
## every other navigation intent uses — no parallel request-building code
|
||||
## exists in this file.
|
||||
static func _act_jump_to_center(app: Node, params: Dictionary) -> Dictionary:
|
||||
var screen: Variant = _require_current_screen(app, "regional")
|
||||
if screen == null:
|
||||
return _not_current_screen_error(app, "regional")
|
||||
var center_raw: Variant = params.get("world_center")
|
||||
if not (center_raw is Array and (center_raw as Array).size() >= 2):
|
||||
return {"ok": false, "error": "jump_to_center requires world_center: [x, y]"}
|
||||
var viewer: Variant = screen.get_viewer()
|
||||
var world_center := Vector2(float(center_raw[0]), float(center_raw[1]))
|
||||
var rung: String = str(params.get("rung", ""))
|
||||
viewer.jump_to(world_center, rung)
|
||||
return {"ok": true, "rung": viewer.get_held_rung(), "world_center": [world_center.x, world_center.y]}
|
||||
|
||||
|
||||
## Shared "regional" screen -> StepCanvasViewer accessor, used ONLY by
|
||||
## observe() (which already knows "regional" is current — it matched on
|
||||
## screen_id itself — so it doesn't need _require_current_screen()'s guard,
|
||||
## just a null-safe read of a screen that may not even be registered yet
|
||||
## early in app lifecycle).
|
||||
static func _get_viewer(app: Node) -> Variant:
|
||||
var regional_screen: Node = app.get_screen("regional")
|
||||
if regional_screen == null:
|
||||
return null
|
||||
return regional_screen.get_viewer()
|
||||
@@ -33,6 +33,12 @@ func _ready() -> void:
|
||||
|
||||
|
||||
func on_install() -> void:
|
||||
# T-971: publish this instance to the dumb AtlasAgentBridge autoload holder
|
||||
# so AtlasAgentInterface (a static class, loaded on demand by whatever
|
||||
# in-process driver calls it) has a stable address to start from — see
|
||||
# atlas_agent_bridge.gd's own doc for why this is a plain field set, not a
|
||||
# class_name-typed autoload reference.
|
||||
AtlasAgentBridge.current_app = self
|
||||
_load_system_data()
|
||||
# T-949: the star map now arrives over the bridge, possibly after this app
|
||||
# is already installed (or before the handshake completes at all) — refresh
|
||||
@@ -121,11 +127,7 @@ func _handle_enter() -> void:
|
||||
nav.replace("system", {"mode": "orbital", "system": sys})
|
||||
elif _system_screen and _system_screen.has_body_panel_open():
|
||||
var body: Dictionary = _system_screen.get_selected_body()
|
||||
if body.get("terrain_reference") != null:
|
||||
nav.push("regional", {
|
||||
"body": body,
|
||||
"system": nav.current_payload().get("system", {}),
|
||||
})
|
||||
_on_body_selected(body)
|
||||
|
||||
|
||||
# =============================================================================
|
||||
@@ -141,7 +143,28 @@ func _on_system_selected(system_id: String) -> void:
|
||||
nav.push("system", {"mode": "orbital", "system": system})
|
||||
|
||||
|
||||
## PR #209 review (Hoshe finding 3, lead ruling): the SHARED tail every path
|
||||
## that "opens" a body funnels through — double-click (SystemScreen.
|
||||
## body_selected), the Enter-key path (_handle_enter()'s "system" branch,
|
||||
## which used to gate on terrain_reference itself and now just calls this),
|
||||
## and AtlasAgentInterface's open_body/open_body_by_id intent (also via this
|
||||
## same signal). Gating HERE, once, closes a pre-existing divergence: the
|
||||
## Enter-key path already required `terrain_reference != null` before this
|
||||
## PR, but double-click (and therefore the new open_body intent) did not —
|
||||
## both silently pushed "regional" for a body with no heightmap. Formalizing
|
||||
## the intent contract is what surfaced it, so this PR fixes it for both
|
||||
## callers at once rather than reintroducing the same split.
|
||||
##
|
||||
## A guarded body (no terrain_reference) is a silent no-op here — same
|
||||
## behavior the Enter path always had (it simply never called nav.push() for
|
||||
## that case). AtlasAgentInterface's open_body/open_body_by_id wrap this at
|
||||
## the intent layer with a STRUCTURED error instead of a silent no-op (see
|
||||
## atlas_agent_interface.gd's own _act_open_body()) — an agent driver must be
|
||||
## able to tell "nothing happened" from "call succeeded", which a bare click
|
||||
## has no way to report either way.
|
||||
func _on_body_selected(body: Dictionary) -> void:
|
||||
if body.get("terrain_reference") == null:
|
||||
return
|
||||
nav.push("regional", {
|
||||
"body": body,
|
||||
"system": nav.current_payload().get("system", {}),
|
||||
|
||||
@@ -474,16 +474,36 @@ func _gui_input(event: InputEvent) -> void:
|
||||
|
||||
func _handle_reach_click(pos: Vector2) -> void:
|
||||
var sid := _find_nearest_reach_system(pos)
|
||||
_reach_selected = sid
|
||||
_rebuild_reach_info_panel()
|
||||
_dirty = true
|
||||
select_system_by_id(sid)
|
||||
|
||||
|
||||
func _handle_reach_double_click(pos: Vector2) -> void:
|
||||
var sid := _find_nearest_reach_system(pos)
|
||||
if not sid.is_empty():
|
||||
_reach_selected = sid
|
||||
system_selected.emit(sid)
|
||||
open_system_by_id(sid)
|
||||
|
||||
|
||||
## T-971 (AtlasAgentInterface `select_system` intent) — the SAME state
|
||||
## mutation _handle_reach_click() performs (single-click equivalent: sets the
|
||||
## selection + rebuilds the info panel, does not navigate), reachable by id
|
||||
## directly rather than a screen position. An empty/unknown id clears the
|
||||
## selection (mirrors what a click on empty space already does via
|
||||
## `_find_nearest_reach_system`'s own "" fallback).
|
||||
func select_system_by_id(system_id: String) -> void:
|
||||
_reach_selected = system_id
|
||||
_rebuild_reach_info_panel()
|
||||
_dirty = true
|
||||
|
||||
|
||||
## T-971 (AtlasAgentInterface `open_system` intent) — the SAME state mutation
|
||||
## _handle_reach_double_click() performs (double-click/Enter equivalent:
|
||||
## selects AND emits system_selected, which AtlasApp._on_system_selected()
|
||||
## turns into a nav.push("system", ...)). A no-op for an unrecognized id,
|
||||
## matching the double-click handler's own empty-id guard.
|
||||
func open_system_by_id(system_id: String) -> void:
|
||||
if system_id.is_empty():
|
||||
return
|
||||
_reach_selected = system_id
|
||||
system_selected.emit(system_id)
|
||||
|
||||
|
||||
func _update_reach_hover(pos: Vector2) -> void:
|
||||
|
||||
@@ -47,5 +47,15 @@ func leave() -> void:
|
||||
pass
|
||||
|
||||
|
||||
## T-971 test/agent seam: exposes the owned StepCanvasViewer so
|
||||
## AtlasAgentInterface can drive rung-transport intents (scroll_rung,
|
||||
## jump_to, set_overlay, get_current_canvas_summary) without this screen
|
||||
## having to grow a forwarding method per viewer capability — matches the
|
||||
## get_request()/get_disk_cache() accessor-chain precedent StepCanvasViewer
|
||||
## itself already established for the same reason.
|
||||
func get_viewer() -> Variant:
|
||||
return _viewer
|
||||
|
||||
|
||||
func _on_viewer_back() -> void:
|
||||
back_requested.emit()
|
||||
|
||||
@@ -377,27 +377,14 @@ func _gui_input(event: InputEvent) -> void:
|
||||
|
||||
func _handle_orbital_double_click(pos: Vector2) -> void:
|
||||
var bid: String = _find_nearest_body(pos)
|
||||
if not bid.is_empty():
|
||||
for b: Dictionary in _orbital_bodies:
|
||||
if str(b.get("body_id", "")) == bid:
|
||||
body_selected.emit(b)
|
||||
return
|
||||
open_body_by_id(bid)
|
||||
|
||||
|
||||
func _handle_orbital_click(pos: Vector2) -> void:
|
||||
var bid: String = _find_nearest_body(pos)
|
||||
if not bid.is_empty():
|
||||
for b: Dictionary in _orbital_bodies:
|
||||
if str(b.get("body_id", "")) == bid:
|
||||
_selected_body = b
|
||||
_selected_station = {}
|
||||
if _station_panel:
|
||||
_station_panel.visible = false
|
||||
_rebuild_body_panel()
|
||||
if _body_panel:
|
||||
_body_panel.visible = true
|
||||
_dirty = true
|
||||
return
|
||||
select_body_by_id(bid)
|
||||
return
|
||||
|
||||
var sid: String = _find_nearest_station(pos)
|
||||
if not sid.is_empty():
|
||||
@@ -416,6 +403,59 @@ func _handle_orbital_click(pos: Vector2) -> void:
|
||||
_dirty = true
|
||||
|
||||
|
||||
## T-971 (AtlasAgentInterface `select_body` intent) — the SAME state
|
||||
## mutation the body branch of _handle_orbital_click() performs (opens the
|
||||
## body info panel, does not navigate), reachable by id directly. A no-op for
|
||||
## an unrecognized id (mirrors the click handler's own "no match under the
|
||||
## cursor" fall-through to _close_detail_panels(), except an agent-driven
|
||||
## select never had a "click landed on empty space" case to fall through to —
|
||||
## an unrecognized id is a caller error, not a deselect gesture, so it is
|
||||
## simply ignored here rather than clearing an unrelated selection).
|
||||
func select_body_by_id(body_id: String) -> void:
|
||||
for b: Dictionary in _orbital_bodies:
|
||||
if str(b.get("body_id", "")) == body_id:
|
||||
_selected_body = b
|
||||
_selected_station = {}
|
||||
if _station_panel:
|
||||
_station_panel.visible = false
|
||||
_rebuild_body_panel()
|
||||
if _body_panel:
|
||||
_body_panel.visible = true
|
||||
_dirty = true
|
||||
return
|
||||
|
||||
|
||||
## T-971 (AtlasAgentInterface `open_body` intent) — the SAME state mutation
|
||||
## _handle_orbital_double_click() performs (double-click equivalent: emits
|
||||
## body_selected, which AtlasApp._on_body_selected() now gates on
|
||||
## terrain_reference — PR #209 review, Hoshe finding 3 — before pushing
|
||||
## "regional"). A no-op for an unrecognized id. Emits unconditionally for a
|
||||
## RECOGNIZED body regardless of terrain_reference, same as the double-click
|
||||
## handler always has — the guard lives in the shared _on_body_selected()
|
||||
## tail, not here, so this stays a pure "found it, emit" lookup identical to
|
||||
## the click path (AtlasAgentInterface does its OWN pre-check via
|
||||
## find_body() to report a structured error instead of a silent no-op).
|
||||
func open_body_by_id(body_id: String) -> void:
|
||||
for b: Dictionary in _orbital_bodies:
|
||||
if str(b.get("body_id", "")) == body_id:
|
||||
body_selected.emit(b)
|
||||
return
|
||||
|
||||
|
||||
## Generic body lookup by id — {} if not found. Shared read used by both
|
||||
## select_body_by_id()/open_body_by_id()'s own linear scans (kept inline in
|
||||
## each for now, matching this file's existing per-method scan style) and by
|
||||
## AtlasAgentInterface's open_body pre-check (PR #209 review, Hoshe finding
|
||||
## 3) so the intent layer can build a structured "no terrain reference"
|
||||
## error without re-deriving the emit-vs-no-op logic already owned by
|
||||
## open_body_by_id() above.
|
||||
func find_body(body_id: String) -> Dictionary:
|
||||
for b: Dictionary in _orbital_bodies:
|
||||
if str(b.get("body_id", "")) == body_id:
|
||||
return b
|
||||
return {}
|
||||
|
||||
|
||||
func _close_detail_panels() -> void:
|
||||
_selected_body = {}
|
||||
_selected_station = {}
|
||||
|
||||
@@ -133,6 +133,13 @@ var _canvas_scale: float = 1.0
|
||||
# ── Overlay visibility ─────────────────────────────────────────────────────
|
||||
var _overlay_visibility: Dictionary = {}
|
||||
|
||||
## The last-adopted (Ready-response OR cache-hit) canvas Dictionary — held
|
||||
## here (not read from `_terrain_layer._canvas_ref`, which stays private to
|
||||
## that node) so get_current_canvas_summary() has its own reference. Set in
|
||||
## _on_canvas_ready() alongside the terrain/annotation layer handoff, same
|
||||
## single adoption point every other per-canvas field on this class uses.
|
||||
var _current_canvas_data: Variant = null # decoded EncodedStepCanvas Dictionary, or null pre-arrival
|
||||
|
||||
# ── Child nodes ────────────────────────────────────────────────────────────
|
||||
var _canvas: Node2D = null
|
||||
var _terrain_layer: StepCanvasTerrainLayer = null
|
||||
@@ -209,6 +216,7 @@ func enter(body: Dictionary, system: Dictionary) -> void:
|
||||
_view_offset = Vector2.ZERO
|
||||
_request.reset()
|
||||
_annotation_layer.clear_frame()
|
||||
_current_canvas_data = null
|
||||
_fire_request()
|
||||
_refresh_screen_header()
|
||||
if _legend_panel:
|
||||
@@ -274,6 +282,73 @@ func get_overlay_defs() -> Array:
|
||||
return OVERLAY_DEFS
|
||||
|
||||
|
||||
## T-971 (D-226 item 4, `get_layer_data_summary`) — a public, allocation-light
|
||||
## read of the currently-held canvas's shape, with NO rendering/PNG-decode
|
||||
## triggered (every field read here comes straight off the raw decoded
|
||||
## EncodedStepCanvas dict — step_canvas_protocol.gd's own shape — before
|
||||
## StepCanvasTerrainLayer ever touches Image.load_png_from_buffer()). A
|
||||
## proper public accessor, not a reach into `_terrain_layer._canvas_ref`
|
||||
## (which stays private to that node) — see `_current_canvas_data`'s own doc
|
||||
## for why the viewer holds its own reference instead.
|
||||
##
|
||||
## D-226's original "attractor/river/basin counts" phrasing is itself stale
|
||||
## post-D-255: attractors don't exist on this wire, and "basin" was never a
|
||||
## step-canvas field — the real countable features are courses (rivers,
|
||||
## `class`-tagged), cliffs, and settlements (dedup'd exactly like
|
||||
## StepCanvasAnnotationLayer._draw_settlements() dedups them, so the count
|
||||
## always matches what's actually drawn). Called potentially once per step in
|
||||
## a sweep loop (T-1157), so this is a single linear walk of already-small
|
||||
## sparse lists — no per-cell work beyond the settlement dedup scan
|
||||
## `_draw_settlements()` already pays for anyway.
|
||||
func get_current_canvas_summary() -> Dictionary:
|
||||
if not _current_canvas_data is Dictionary:
|
||||
return {
|
||||
"has_canvas": false,
|
||||
"rung": _held_rung,
|
||||
"world_center": [_world_center.x, _world_center.y],
|
||||
"held_extent": [_held_extent.x, _held_extent.y],
|
||||
}
|
||||
var d: Dictionary = _current_canvas_data
|
||||
var courses: Array = d.get("courses", [])
|
||||
var course_count_by_class: Dictionary = {}
|
||||
for course_raw: Variant in courses:
|
||||
if not course_raw is Dictionary:
|
||||
continue
|
||||
var cls: int = int((course_raw as Dictionary).get("class", -1))
|
||||
course_count_by_class[cls] = int(course_count_by_class.get(cls, 0)) + 1
|
||||
return {
|
||||
"has_canvas": true,
|
||||
"rung": _held_rung,
|
||||
"world_center": [_world_center.x, _world_center.y],
|
||||
"held_extent": [_held_extent.x, _held_extent.y],
|
||||
"canvas_width": int(d.get("width", 0)),
|
||||
"canvas_height": int(d.get("height", 0)),
|
||||
"course_count": courses.size(),
|
||||
"course_count_by_class": course_count_by_class,
|
||||
"cliff_count": (d.get("cliffs", []) as Array).size(),
|
||||
"settlement_count": _count_distinct_settlements(d),
|
||||
}
|
||||
|
||||
|
||||
## Mirrors StepCanvasAnnotationLayer._draw_settlements()'s own dedup
|
||||
## discipline exactly (distinct non-zero ids only) so this count always
|
||||
## matches what the player actually sees drawn — never a raw non-zero CELL
|
||||
## count, which would overcount every settlement whose footprint covers more
|
||||
## than one gridunit.
|
||||
static func _count_distinct_settlements(canvas: Dictionary) -> int:
|
||||
var settlement_id: Variant = canvas.get("settlement_id")
|
||||
if not (settlement_id is Array or settlement_id is PackedByteArray):
|
||||
return 0
|
||||
var seen: Dictionary = {}
|
||||
var ids: Array = settlement_id
|
||||
for i in range(ids.size()):
|
||||
var sid: int = int(ids[i])
|
||||
if sid == 0:
|
||||
continue
|
||||
seen[sid] = true
|
||||
return seen.size()
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# Request lifecycle
|
||||
# =============================================================================
|
||||
@@ -324,6 +399,7 @@ func _on_canvas_ready(canvas: Dictionary) -> void:
|
||||
_held_extent = _request.get_held_extent()
|
||||
if _held_rung == StepCanvasTransport.RUNG_GLOBAL:
|
||||
_global_body_extent = _held_extent
|
||||
_current_canvas_data = canvas
|
||||
_rebuild_terrain_texture(canvas)
|
||||
_annotation_layer.set_frame(canvas, _world_center, _held_rung, _held_extent)
|
||||
_recompute_canvas_transform()
|
||||
@@ -451,6 +527,49 @@ func _is_global_view_drifted() -> bool:
|
||||
return _world_center != Vector2.ZERO or _view_offset != _centered_view_offset()
|
||||
|
||||
|
||||
## Fixed-center revisit (T-971, D-226 item 4 — the AtlasAgentInterface
|
||||
## `jump_to_center` intent; also the T-1183 eyeball-driver "record a prior
|
||||
## run's actual derived centers and re-request them literally" pattern, made
|
||||
## a first-class production seam rather than five hand-rolled scratch
|
||||
## drivers). Directly sets rung + center — no cursor-anchored derivation,
|
||||
## since a caller here is handing us the ALREADY-DERIVED world point to land
|
||||
## on (the whole reason this exists: a comparison run must hit run 1's exact
|
||||
## cache key, not repeat a gesture that re-derives a merely-similar one).
|
||||
##
|
||||
## Constraint honored (Jeroen's ruling): this selects center+rung ONLY, then
|
||||
## falls through to the SAME tail every other navigation uses —
|
||||
## `_fire_request()` (which reads extent from `_request_extent()`, the same
|
||||
## T-1189 body-cap/viewport-fit math every other request goes through),
|
||||
## `_refresh_screen_header()`, `queue_redraw()`. No parallel request-building
|
||||
## code exists here; a `jump_to` request is indistinguishable, cache-key-wise,
|
||||
## from a `_scroll_rung`/`enter` request that happened to land on the same
|
||||
## rung/center.
|
||||
##
|
||||
## `rung` defaults to the empty string, meaning "keep the currently held
|
||||
## rung" — a caller jumping within the same rung (the common revisit case)
|
||||
## need not repeat it. An unrecognized rung name is rejected (push_warning,
|
||||
## no-op) rather than silently coerced to Global — same defensive posture
|
||||
## StepCanvasTransport.index_for_rung() already documents for its own
|
||||
## out-of-range read.
|
||||
func jump_to(world_center: Vector2, rung: String = "") -> void:
|
||||
var target_rung: String = rung if not rung.is_empty() else _held_rung
|
||||
var target_index: int = StepCanvasTransport.index_for_rung(target_rung)
|
||||
if target_index < 0:
|
||||
push_warning("StepCanvasViewer: jump_to unrecognized rung '%s'" % rung)
|
||||
return
|
||||
_rung_index = target_index
|
||||
_held_rung = target_rung
|
||||
_world_center = world_center if _held_rung != StepCanvasTransport.RUNG_GLOBAL else Vector2.ZERO
|
||||
_view_offset = Vector2.ZERO
|
||||
_fire_request()
|
||||
_refresh_screen_header()
|
||||
queue_redraw()
|
||||
|
||||
|
||||
func get_world_center() -> Vector2:
|
||||
return _world_center
|
||||
|
||||
|
||||
## The letterbox-centered `_view_offset` for the CURRENTLY held canvas
|
||||
## footprint/scale — the "no pan drift" baseline _is_global_view_drifted()
|
||||
## compares against, what a hard reset restores, and what
|
||||
|
||||
@@ -130,6 +130,16 @@ func current_screen_id() -> String:
|
||||
return _current_screen_id
|
||||
|
||||
|
||||
## T-971 (AtlasAgentInterface, D-226 item 4): a generic, read-only screen
|
||||
## lookup by id — the same `_screens` dict register_screen() already
|
||||
## maintains, exposed so an agent-control channel can reach a specific
|
||||
## screen instance (StepCanvasViewer via RegionalScreen.get_viewer(), etc.)
|
||||
## without every ImplantApp subclass growing its own bespoke getters. Returns
|
||||
## null for an unregistered id, matching Dictionary.get()'s own default.
|
||||
func get_screen(screen_id: String) -> Variant:
|
||||
return _screens.get(screen_id, null)
|
||||
|
||||
|
||||
func _on_screen_changed(new_id: String) -> void:
|
||||
if _current_screen_id != new_id:
|
||||
var old: Control = _screens.get(_current_screen_id, null)
|
||||
|
||||
@@ -1688,6 +1688,7 @@ Technical foundation decisions that constrain implementation: engine, client-ser
|
||||
- **Raised by:** Jeroen + Claude (design), with Tyre (channel/pause/headless architecture) + Araminta (overlay encoding + affordance UX), 2026-05-24.
|
||||
- **Cross-reference:** [D-225](#d-225) (layer-stream proxy — the data path), [D-166](#d-166) (per-layer Atlas progress viewer), [D-191](#d-191) (Atlas viewer), [D-169](#d-169) / [D-170](#d-170) (implant components / HUD occlusion — `gameplay_occluded` trigger), [D-200](#d-200) / [D-203](#d-203) (execution tiers / LRU cache), Q-099 (mod content catalog), `tests/run-visual` (capture primitive), `save_state.rs` (save-inspection consumer). **T-1112 amendment additionally:** [D-222](#d-222) (Quarter terminology — the 512m unit this layer surfaces), [D-234](#d-234) (footprint geometry — the block-subdivision source the aggregates summarize), [D-243](#d-243) (quarter = 512m rung, and the containment ladder that makes a quarter sub-pixel at planetary projection — Araminta's no-outline rationale), [D-010](#d-010) (determinism — integer-only aggregates, `BTreeMap` keying). **T-1124 amendment additionally:** [D-227](#d-227) (derive-don't-store + the "invented deterministically" clause this design is the first to surface on a screen; determinism is what makes the echoed-center staleness guard and the client-side window cache both sound), [D-243](#d-243) (district = 2,048m rung — this is precisely the D-226(d) ceiling's floor, the regional altitude above quarter-skeleton and below the never-mapped chunk/voxel tier; edge-fuzz discipline — the temperature quantization-consistency rationale), [D-239](#d-239) §6 (the frozen 17-zone `MorphologyZone` vocabulary this layer serves unchanged) / §8 (vegetation climate law, amended by T-1126's `Marine`), D-225 extension / T-1131 / PR #184 (the five-map-shape demux ceiling — why the window rides on `AtlasLayerRequest` rather than a new inbound shape), [D-010](#d-010) (wire-integer discipline — all six per-cell fields are integer/quantized, no `f32` on the wire). §5 (screen) additionally leans on [D-191](#d-191) (the `AtlasViewer` whose `_view_zoom` LOD vocabulary and `SETTLEMENT_LABEL_MIN_ZOOM` threshold the district window extends in place), [D-169](#d-169) / [D-170](#d-170) (implant chrome / theme accent-role discipline — map palettes stay out of `ACCENT_ACTIVE` gold the settlement marker owns), and [D-013](#d-013) (diegetic navigation — the zoom gesture owns spatial descent, so it is not overloaded onto the city-click sidebar). Tickets: T-1123 (the `derive_district` window-render precedent this design promotes to a served layer), T-1127 (glaciation_grade derivation + probe render pattern, wire half deferred here and now accepted), T-1126 (`VegetationClass::Marine`), T-1118 (region-grid climate overlay — §5's temperature/moisture overlays reuse its ramp so one colorizer spans both zoom levels), T-1119 (concurrent `quarter_footprints` wiring — the sibling whole-body layer this design's §2 distinguishes itself from).
|
||||
- **Dissent:** None
|
||||
- **Amendment (2026-07-25, T-971 / PR #209 — agent-channel vocabulary reconciled to the stepped Atlas):** the layer-4 `AtlasAgentInterface` ships with its intent vocabulary re-derived against the post-[D-255](#d-255) stepped Atlas, superseding this record's original list. **Dropped:** `select_city` and `open_regional` — post-D-255, settlements are `settlement_id` canvas cell values with no hit-test affordance (no server get-settlement-by-id, no client hit-test; a settlement-selection intent becomes its own ticket when a real consumer exists), and Region→Chunk is one screen (descent is `scroll_rung`, not a screen push — `open_body` replaces `open_regional`). **Added:** `open_atlas` (a driver must be able to start the session), and `jump_to_center` — the fixed-center revisit pattern proven by the T-1157 eyeball drivers, made first-class via `StepCanvasViewer.jump_to` (same request tail, extent cap, and cache keys as cursor navigation, so an agent cannot request a state a player couldn't). `get_layer_data_summary` reports the real `EncodedStepCanvas` fields (courses-by-class, cliffs, draw-matched settlement counts) — the original attractor/river/basin-count phrasing was retired-AtlasViewer vocabulary. **Transport narrowed:** in-process consumers only (gdUnit, `-s` drivers, the T-1157 capture harness — the committed reference driver replaces the scratch eyeball drivers); the original curl/terminal remote transport is a follow-up when a remote consumer exists. Full handler-by-handler mapping on T-971.
|
||||
|
||||
---
|
||||
|
||||
|
||||
Reference in New Issue
Block a user