fix(ui): cursor z-index 100, adjacent wraps, panel clamp with reset_size
- CursorRenderer z_index=100 so it renders above all HUD/implant layers - Adjacent systems uses ImplantTextBlock (wraps) instead of ImplantDataRow (clips) - Panel calls reset_size() before clamping to get accurate height on first frame Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -56,6 +56,7 @@ var _alpha: float = 0.45
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func _ready() -> void:
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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z_index = 100 # D-170: cursor must always render above all HUD/implant layers
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_from = _snapshot()
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