fix(ui): cursor z-index 100, adjacent wraps, panel clamp with reset_size

- CursorRenderer z_index=100 so it renders above all HUD/implant layers
- Adjacent systems uses ImplantTextBlock (wraps) instead of ImplantDataRow (clips)
- Panel calls reset_size() before clamping to get accurate height on first frame

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-05 11:34:34 +02:00
co-authored by Claude Opus 4.6
parent 0d46180e39
commit a01f7c9cfb
2 changed files with 5 additions and 2 deletions
@@ -56,6 +56,7 @@ var _alpha: float = 0.45
func _ready() -> void:
Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
z_index = 100 # D-170: cursor must always render above all HUD/implant layers
_from = _snapshot()