chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -6,6 +6,10 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
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## [Unreleased]
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### Fixed
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- Type safety in GameState visible_tiles loop — validates Dictionary with x/y keys before access (PR #11 review)
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- Entity renderer skips redundant modulate.a writes when alpha unchanged (PR #11 review)
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### Added
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- Protocol v2 decoder — extracts game_time, player_facing, visible_tiles, and per-entity visibility sectors from ObserverSnapshot v2
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- D-033 entity color palette (#130) — relationship-based colors (teal/green/amber/red), Phase 1 defaults by entity kind
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