chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-12 01:07:19 +01:00
co-authored by Claude Opus 4.6
parent 64897a40b3
commit 995baf393d
+4
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@@ -6,6 +6,10 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
## [Unreleased]
### Fixed
- Type safety in GameState visible_tiles loop — validates Dictionary with x/y keys before access (PR #11 review)
- Entity renderer skips redundant modulate.a writes when alpha unchanged (PR #11 review)
### Added
- Protocol v2 decoder — extracts game_time, player_facing, visible_tiles, and per-entity visibility sectors from ObserverSnapshot v2
- D-033 entity color palette (#130) — relationship-based colors (teal/green/amber/red), Phase 1 defaults by entity kind