chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-11 20:15:48 +01:00
co-authored by Claude Opus 4.6
parent f87bd2b0e5
commit 90edf3fabc
+3 -1
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@@ -11,7 +11,9 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
- Tile collision system (#236) — TilePosition component, chunk-based WalkabilityMap (D-012), MoveIntent + validate_movement system
- TilePosition ↔ f32 render coordinate conversion (to_render_coords, from_render_coords) bridging simulation and wire format
- Chunk load/unload support in WalkabilityMap — HashMap<ChunkCoord, ChunkData> with 32x32 tile chunks
- 21 new tests (4 framing + 2 IPC integration + 14 movement unit + 1 movement integration), total 41
- 8-directional movement — diagonal PlayerAction variants (MoveNortheast/Northwest/Southeast/Southwest) + TilePosition::all_neighbors()
- Entity-entity collision in validate_movement — spatial occupancy check prevents multiple entities on same tile
- 25 new tests (4 framing + 2 IPC integration + 17 movement unit + 2 movement integration), total 45
- `db/connectors/ticket` CLI — ergonomic ticket management (list, show, create, assign, sprint, deps, search, epics, children, count) with JSON output
- Sprint 1 "Run" created with 8 stories targeting moving character on screen via IPC bridge
- Ticket skill rewritten to use ticket CLI instead of raw SQL wrapper scripts