chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -11,7 +11,9 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
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- Tile collision system (#236) — TilePosition component, chunk-based WalkabilityMap (D-012), MoveIntent + validate_movement system
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- TilePosition ↔ f32 render coordinate conversion (to_render_coords, from_render_coords) bridging simulation and wire format
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- Chunk load/unload support in WalkabilityMap — HashMap<ChunkCoord, ChunkData> with 32x32 tile chunks
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- 21 new tests (4 framing + 2 IPC integration + 14 movement unit + 1 movement integration), total 41
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- 8-directional movement — diagonal PlayerAction variants (MoveNortheast/Northwest/Southeast/Southwest) + TilePosition::all_neighbors()
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- Entity-entity collision in validate_movement — spatial occupancy check prevents multiple entities on same tile
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- 25 new tests (4 framing + 2 IPC integration + 17 movement unit + 2 movement integration), total 45
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- `db/connectors/ticket` CLI — ergonomic ticket management (list, show, create, assign, sprint, deps, search, epics, children, count) with JSON output
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- Sprint 1 "Run" created with 8 stories targeting moving character on screen via IPC bridge
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- Ticket skill rewritten to use ticket CLI instead of raw SQL wrapper scripts
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