chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-06 12:52:34 +02:00
co-authored by Claude Opus 4.6
parent b2b67d52f8
commit 8c239d522c
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@@ -16,6 +16,10 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
- Workshop archives: #796 (economics design, 3 rounds) and #801 (commodity catalog, 3 rounds + validation)
### Changed
- HUD status panel: merged TimeDisplay into ImplantPanel — time, health, perception in one themed panel (#786)
- HUD moved from UILayer (20) to InsertOverlay (10) for bloom treatment per D-051
- Interaction prompt: converted from PanelContainer+StyleBoxFlat to ImplantPanel+ImplantDataRow (#788)
- Minimap: added ImplantTheme-styled container frame behind circular display (#787)
- Amended 7 stale D-records with supersession notes (D-012, D-035, D-044, D-061, D-086, D-090, D-119)
- Closed 4 resolved scope questions (Q-002, Q-004, Q-005, Q-007)
- Fixed questions.md index (was 61 questions, actually 96 — 33 architecture Qs missing from index)
@@ -29,6 +33,7 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
- `worktree-update` skill template from whatsinagame kit
### Fixed
- HUD layout overlaps: DebugOverlay positioned below merged status panel, GauntletHUD moved below StanceIndicator, StanceIndicator sized for ImplantPanel content (#792)
- D-061 dialogue max-width: corrected from 640px to 1200px (per D-076)
- DEVOPS.md and stig briefing: gdlint no longer "pending setup"
- `{team_scope_dirs}` dangling placeholder in sprint-start resolved