feat(client): protocol v14 decoders and game state fields
Decode poi_list, examine_result, and player_knowledge from ObserverSnapshot. Add GameState.discovered_pois, current_examine_result, and player_knowledge fields populated from snapshot apply handlers. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -70,6 +70,21 @@ var dialogue_response: Variant = null # {line_id, text, speaker_entity_id}
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var conversation_events: Array = [] # [{speaker_id, target_id, speaker_name, target_name, occluded_line}]
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var conversation_ended: Array = [] # [{speaker_id, target_id}]
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# v10 fields (#151, D-013): Discovered POIs from server (#148/#149).
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# Format: [{poi_id, name, x, y, z, category}]. Persists between snapshots unless
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# server explicitly sends an empty array (cleared locations are not typical in v0.1).
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# Populated from snapshot "poi_list" field — only updated when field present.
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var discovered_pois: Array = []
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# v14 fields (#174, #242): Character-filtered examine result.
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# {entity_id, text, confidence} or null. Auto-dismisses on client after 4-6 seconds.
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var current_examine_result: Variant = null
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# v14 fields (#264, D-041): Player knowledge graph dump for journal panel.
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# {entities: [{entity_id, name, confidence, source, state, relationship, last_observed_tick}],
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# facts: [{fact_id, confidence, source, state, acquired_tick}]}
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var player_knowledge: Variant = null
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# #126, D-018: Medium-range sound events for fog-edge directional indicators.
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# Format: [{x, y, event_type, range_category}] — server sends current medium events per tick.
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var medium_sound_events: Array = []
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@@ -240,6 +255,25 @@ func apply_snapshot(snapshot: Dictionary) -> void:
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medium_sound_events = []
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close_sound_events = []
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# v10: discovered_pois (#151, D-013) — server sends POIs discovered by the player.
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# Accepts "discovered_pois" or "poi_list" key — both map to the same client field.
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# Only update if the field is present — absence means "no change since last tick".
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if snapshot.has("discovered_pois") and snapshot.discovered_pois is Array:
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discovered_pois = snapshot.discovered_pois
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elif snapshot.has("poi_list") and snapshot.poi_list is Array:
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discovered_pois = snapshot.poi_list
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# v14: examine_result (#174, #242) — character-filtered observation from Examine verb.
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if snapshot.has("examine_result") and snapshot.examine_result is Dictionary:
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current_examine_result = snapshot.examine_result
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else:
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current_examine_result = null
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# v14: player_knowledge (#264, D-041) — partial KG dump for journal panel.
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# Only update when field is present (null means no change, server sends when KG changes).
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if snapshot.has("player_knowledge") and snapshot.player_knowledge is Dictionary:
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player_knowledge = snapshot.player_knowledge
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# D-073 (#529): O(1) zone_id lookup. Build coord→tile dict from member visible_tiles
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# (populated above from either "tiles" test-mode key or "visible_tiles" live key).
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# Must use the member var, not snapshot.visible_tiles, so test mode is covered.
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@@ -11,7 +11,7 @@ class_name Protocol
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## Protocol version — must match server PROTOCOL_VERSION in bridge/types.rs.
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## Reject snapshots where version != this value.
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const PROTOCOL_VERSION: int = 13
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const PROTOCOL_VERSION: int = 14
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# -- Decode: bytes from server → GDScript types --------------------------------
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@@ -206,6 +206,70 @@ static func decode_snapshot(bytes: PackedByteArray) -> Variant:
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"target_id": int(raw_end.get("target_id", 0)),
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})
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# v14: poi_list (#151) — discovered POIs for minimap rendering.
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# Each entry: {poi_id, name, x, y, z, category}. Positions in sim tile coords.
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var poi_list: Array = []
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var raw_pois: Variant = raw.get("poi_list")
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if raw_pois is Array:
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for raw_poi in raw_pois:
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if raw_poi is Dictionary and raw_poi.has("poi_id") and raw_poi.has("x") and raw_poi.has("y"):
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poi_list.append({
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"poi_id": str(raw_poi["poi_id"]),
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"name": str(raw_poi.get("name", "")),
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"x": int(raw_poi["x"]),
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"y": int(raw_poi["y"]),
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"z": int(raw_poi.get("z", 0)),
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"category": str(raw_poi.get("category", "Location")),
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})
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# v14: examine_result (#174, #242) — character-filtered observation text.
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# {entity_id, text, confidence} or null. Auto-dismisses on client after 4-6 seconds.
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var examine_result: Variant = null
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var raw_examine: Variant = raw.get("examine_result")
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if raw_examine is Dictionary and raw_examine.has("text"):
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examine_result = {
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"entity_id": int(raw_examine.get("entity_id", 0)),
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"text": str(raw_examine["text"]),
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"confidence": str(raw_examine.get("confidence", "KnowsOf")),
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}
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# v14: player_knowledge (#264, D-041) — partial KG dump for journal panel.
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# {entities: [{entity_id, name, confidence, source, state, relationship, last_observed_tick}],
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# facts: [{fact_id, confidence, source, state, acquired_tick}]}
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var player_knowledge: Variant = null
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var raw_pk: Variant = raw.get("player_knowledge")
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if raw_pk is Dictionary:
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var kg_entities: Array = []
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var raw_kg_entities: Variant = raw_pk.get("entities")
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if raw_kg_entities is Array:
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for raw_ke in raw_kg_entities:
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if raw_ke is Dictionary and raw_ke.has("entity_id"):
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kg_entities.append({
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"entity_id": int(raw_ke["entity_id"]),
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"name": str(raw_ke.get("name", "Unknown")),
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"confidence": str(raw_ke.get("confidence", "Suspects")),
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"source": str(raw_ke.get("source", "")),
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"state": str(raw_ke.get("state", "Active")),
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"relationship": str(raw_ke.get("relationship", "Unknown")),
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"last_observed_tick": int(raw_ke.get("last_observed_tick", 0)),
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})
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var kg_facts: Array = []
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var raw_kg_facts: Variant = raw_pk.get("facts")
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if raw_kg_facts is Array:
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for raw_kf in raw_kg_facts:
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if raw_kf is Dictionary and raw_kf.has("fact_id"):
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kg_facts.append({
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"fact_id": str(raw_kf["fact_id"]),
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"confidence": str(raw_kf.get("confidence", "Suspects")),
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"source": str(raw_kf.get("source", "")),
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"state": str(raw_kf.get("state", "Active")),
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"acquired_tick": int(raw_kf.get("acquired_tick", 0)),
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})
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player_knowledge = {
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"entities": kg_entities,
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"facts": kg_facts,
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}
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return {
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"tick": tick,
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"entities": entities,
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@@ -223,6 +287,9 @@ static func decode_snapshot(bytes: PackedByteArray) -> Variant:
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"pending_recognitions": pending_recognitions,
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"conversation_events": conversation_events,
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"conversation_ended": conversation_ended,
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"poi_list": poi_list,
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"examine_result": examine_result,
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"player_knowledge": player_knowledge,
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}
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