fix(client): address PR #54 round 2 — stale comments, D-076 test, GROUND_FLOOR const
Remove stale smoothing re-enable comments from main.gd (Hoshe #1). Add DIALOGUE_MAX_WIDTH=640 regression test (Hoshe #2). Extract GROUND_FLOOR const in tile_renderer (Tyre #3). Clean up entity_renderer migration comment (Hoshe #3). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -17,7 +17,7 @@ const TILE_SIZE: int = Constants.TILE_SIZE
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const ENTITY_WIDTH: int = 24
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const ENTITY_HEIGHT: int = 32
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const ENTITY_OFFSET_X: float = (TILE_SIZE - ENTITY_WIDTH) / 2.0 # center horizontally
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const ENTITY_OFFSET_Y: float = (TILE_SIZE - ENTITY_HEIGHT) / 2.0 # center vertically for placeholder. Migration: when real sprites land, switch to bottom-anchor (TILE_SIZE - ENTITY_HEIGHT) for correct y-sort ordering.
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const ENTITY_OFFSET_Y: float = (TILE_SIZE - ENTITY_HEIGHT) / 2.0 # center vertically for placeholder. Migration: switch to bottom-anchor (offset = TILE_SIZE - ENTITY_HEIGHT) when real sprites land for correct y-sort ordering.
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# Lerp speed — framerate-independent exponential smoothing.
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# At 12.0: ~70% there after 0.1s, ~95% after 0.25s.
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