docs(wireframes): update save/load wireframe for D-085 per-game grouping
LOAD tab now shows games grouped by directory with expand/collapse. QUICKSAVE slot distinct from AUTOSAVE. F5/F6 keybind hints in footer. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -60,7 +60,7 @@ Main menu, pause, save/load, options.
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| [v01-main-menu](menus/v01-main-menu.png) | v0.1 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (functional warmth style), [D-027](../../../decisions/scope.md#d-027-vertical-slice--smuggler--detective-two-character-proof) (two-character proof — character select) |
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| [v01-pause-menu](menus/v01-pause-menu.png) | v0.1 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style) |
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| [v01-save-load](menus/v01-save-load.png) | v0.1 | [D-027](../../../decisions/scope.md#d-027-vertical-slice--smuggler--detective-two-character-proof) (vertical slice), [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style) |
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| [v01-save-load](menus/v01-save-load.png) | v0.1 | [D-085](../../../decisions/architecture.md#d-085-per-game-save-directory-structure) (per-game save dirs), [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style), [D-027](../../../decisions/scope.md#d-027-vertical-slice--smuggler--detective-two-character-proof) (vertical slice) |
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| [v10-main-menu](menus/v10-main-menu.png) | v1.0 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style), [D-036](../../../decisions/content.md#d-036-sova-transit-district--krenn-system-as-v01-setting) (setting — Sova Transit District), [D-013](../../../decisions/scope.md#d-013-diegetic-insertpoi-navigation-system) (diegetic insert — in-fiction menu) |
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| [v10-options-full](menus/v10-options-full.png) | v1.0 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style), [D-068](../../../decisions/architecture.md#d-068-5-bus-audio-architecture) (5-bus audio — per-bus volume controls), [D-069](../../../decisions/perception.md#d-069-audio-dip-profiles-for-dialogue-and-confrontation) (audio dip profiles) |
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@@ -37,156 +37,220 @@
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"tab-save": {
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"type": "Rectangle",
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"left": 140, "top": 116, "width": 120, "height": 32,
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"fillColor": "#1a2030",
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"strokeColor": "#c8d0e0",
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"fillColor": "#0d1018",
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"strokeColor": "#333340",
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"corners": [2, 2, 0, 0]
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},
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"tab-save-text": {
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"type": "Text",
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"left": 156, "top": 125,
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"text": "SAVE",
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"fontColor": "#c8d0e0",
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"fontColor": "#556677",
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"fontSize": 13
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},
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"tab-load": {
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"type": "Rectangle",
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"left": 264, "top": 116, "width": 120, "height": 32,
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"fillColor": "#0d1018",
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"strokeColor": "#333340",
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"fillColor": "#1a2030",
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"strokeColor": "#c8d0e0",
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"corners": [2, 2, 0, 0]
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},
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"tab-load-text": {
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"type": "Text",
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"left": 280, "top": 125,
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"text": "LOAD",
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"fontColor": "#556677",
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"fontColor": "#c8d0e0",
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"fontSize": 13
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},
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"save-slot-1-active": {
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"game-1-header": {
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"type": "Rectangle",
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"left": 140, "top": 156, "width": 860, "height": 72,
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"left": 140, "top": 156, "width": 860, "height": 32,
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"fillColor": "#151a24",
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"strokeColor": "#333340",
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"corners": [2, 2, 0, 0]
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},
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"game-1-title": {
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"type": "Text",
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"left": 152, "top": 165,
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"text": "\u25bc DETECTIVE \u2014 Day 3 // Sova Transit // last played: today",
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"fontColor": "#c8d0e0",
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"fontSize": 12
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},
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"game-1-count": {
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"type": "Text",
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"left": 920, "top": 165,
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"text": "3 saves",
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"fontColor": "#556677",
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"fontSize": 11
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},
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"qs-row": {
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"type": "Rectangle",
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"left": 158, "top": 192, "width": 842, "height": 62,
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"fillColor": "#1a2030",
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"strokeColor": "#c8d8f0",
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"corners": [2, 2, 2, 2]
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},
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"save-slot-1-accent": {
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"qs-accent": {
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"type": "Rectangle",
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"left": 140, "top": 156, "width": 3, "height": 72,
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"left": 158, "top": 192, "width": 3, "height": 62,
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"fillColor": "#c8d8f0",
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"strokeColor": "#c8d8f0"
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},
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"slot-1-date": {
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"qs-label": {
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"type": "Text",
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"left": 152, "top": 162,
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"text": "AUTOSAVE // Day 1, 07:42",
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"left": 170, "top": 200,
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"text": "QUICKSAVE // Day 3, 14:22",
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"fontColor": "#c8d0e0",
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"fontSize": 13
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},
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"qs-location": {
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"type": "Text",
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"left": 170, "top": 218,
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"text": "The Terminal \u2014 afternoon shift",
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"fontColor": "#8899aa",
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"fontSize": 12
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},
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"qs-timestamp": {
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"type": "Text",
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"left": 170, "top": 234,
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"text": "saved: 2026-02-25 16:31",
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"fontColor": "#556677",
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"fontSize": 11
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},
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"qs-actions": {
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"type": "Text",
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"left": 840, "top": 212,
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"text": "[Enter] Load\n[F6] Quickload",
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"fontColor": "#c8d8f0",
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"fontSize": 11
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},
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"auto-row": {
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"type": "Rectangle",
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"left": 158, "top": 260, "width": 842, "height": 62,
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"fillColor": "#0e1118",
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"strokeColor": "#333340",
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"corners": [2, 2, 2, 2]
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},
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"auto-label": {
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"type": "Text",
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"left": 170, "top": 268,
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"text": "AUTOSAVE // Day 3, 13:45",
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"fontColor": "#8899aa",
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"fontSize": 13
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},
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"auto-location": {
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"type": "Text",
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"left": 170, "top": 286,
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"text": "Corridor B-7",
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"fontColor": "#556677",
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"fontSize": 12
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},
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"auto-timestamp": {
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"type": "Text",
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"left": 170, "top": 302,
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"text": "saved: 2026-02-25 16:15",
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"fontColor": "#3a4455",
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"fontSize": 11
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},
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"slot-1-row": {
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"type": "Rectangle",
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"left": 158, "top": 328, "width": 842, "height": 62,
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"fillColor": "#0e1118",
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"strokeColor": "#333340",
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"corners": [2, 2, 2, 2]
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},
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"slot-1-label": {
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"type": "Text",
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"left": 170, "top": 336,
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"text": "SLOT 1 // Day 2, 22:10",
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"fontColor": "#8899aa",
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"fontSize": 13
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},
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"slot-1-location": {
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"type": "Text",
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"left": 152, "top": 180,
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"text": "The Terminal — morning shift // Detective",
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"fontColor": "#8899aa",
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"left": 170, "top": 354,
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"text": "Hab quarters \u2014 evening",
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"fontColor": "#556677",
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"fontSize": 12
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},
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"slot-1-timestamp": {
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"type": "Text",
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"left": 152, "top": 198,
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"text": "saved: 2026-02-23 14:31",
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"fontColor": "#556677",
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"left": 170, "top": 370,
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"text": "saved: 2026-02-25 14:48",
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"fontColor": "#3a4455",
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"fontSize": 11
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},
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"slot-1-actions": {
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"type": "Text",
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"left": 860, "top": 175,
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"text": "[Enter] Overwrite / Load",
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"fontColor": "#c8d8f0",
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"fontSize": 12
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},
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"save-slot-2": {
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"game-2-header": {
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"type": "Rectangle",
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"left": 140, "top": 236, "width": 860, "height": 72,
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"fillColor": "#0e1118",
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"left": 140, "top": 404, "width": 860, "height": 32,
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"fillColor": "#111520",
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"strokeColor": "#333340",
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"corners": [2, 2, 2, 2]
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},
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"slot-2-date": {
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"game-2-title": {
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"type": "Text",
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"left": 152, "top": 250,
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"text": "SLOT 2 // Day 1, 06:15",
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"left": 152, "top": 413,
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"text": "\u25b6 SMUGGLER \u2014 Day 1 // The Terminal // last played: yesterday",
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"fontColor": "#8899aa",
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"fontSize": 13
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},
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"slot-2-location": {
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"type": "Text",
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"left": 152, "top": 268,
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"text": "Arrival — entering Sova Transit // Detective",
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"fontColor": "#556677",
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"fontSize": 12
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},
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"slot-2-timestamp": {
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"game-2-count": {
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"type": "Text",
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"left": 152, "top": 286,
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"text": "saved: 2026-02-23 13:10",
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"left": 920, "top": 413,
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"text": "2 saves",
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"fontColor": "#3a4455",
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"fontSize": 11
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},
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"save-slot-3": {
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"game-3-header": {
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"type": "Rectangle",
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"left": 140, "top": 316, "width": 860, "height": 72,
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"fillColor": "#0e1118",
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"left": 140, "top": 444, "width": 860, "height": 32,
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"fillColor": "#111520",
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"strokeColor": "#333340",
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"corners": [2, 2, 2, 2]
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},
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"slot-3-date": {
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"game-3-title": {
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"type": "Text",
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"left": 152, "top": 330,
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"text": "SLOT 3 // Day 1, 07:30",
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"left": 152, "top": 453,
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"text": "\u25b6 DETECTIVE \u2014 Day 7 // Sova Transit // last played: Feb 20",
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"fontColor": "#8899aa",
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"fontSize": 13
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},
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"slot-3-location": {
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"type": "Text",
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"left": 152, "top": 348,
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"text": "Corridor B-7 — Kael spotted // Smuggler",
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"fontColor": "#556677",
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"fontSize": 12
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},
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"slot-3-timestamp": {
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"game-3-count": {
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"type": "Text",
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"left": 152, "top": 366,
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"text": "saved: 2026-02-23 12:48",
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"left": 920, "top": 453,
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"text": "5 saves",
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"fontColor": "#3a4455",
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"fontSize": 11
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},
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"empty-slots-label": {
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"footer-note": {
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"type": "Text",
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"left": 140, "top": 400,
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"text": "SLOTS 4-8 — empty",
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"fontColor": "#2a3040",
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"fontSize": 12
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},
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"save-note": {
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"type": "Text",
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"left": 140, "top": 660,
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"text": "Autosave on: zone transitions, conversation ends, significant events",
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"left": 140, "top": 660, "width": 860,
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"text": "Autosave: zone transitions, conversation ends, significant events // F5 quicksave // F6 quickload",
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"fontColor": "#3a4455",
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"fontSize": 11
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"fontSize": 11,
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"wordWrap": true
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},
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"annotation-title": {
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"type": "Text",
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"left": 16, "top": 720,
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"text": "v0.1 SAVE / LOAD SCREEN",
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"text": "v0.1 SAVE / LOAD \u2014 LOAD TAB (D-085)",
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"fontColor": "#556677",
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"fontSize": 11
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},
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"annotation-notes": {
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"type": "Text",
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"left": 16, "top": 734, "width": 1100,
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"text": "Tab UI: Save / Load. Slots show: timestamp, in-game time+location, character. Autosave shown separately. Active slot has accent bar. No screenshots in v0.1.",
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"text": "Games grouped by directory (D-085). Expand to see saves. QUICKSAVE + AUTOSAVE are system slots; manual slots below. SAVE tab shows current game only. F5/F6 global hotkeys for quicksave/quickload.",
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"fontColor": "#3a4455",
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"fontSize": 10,
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"wordWrap": true
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}
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}
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}
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}
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