docs(wireframes): update save/load wireframe for D-085 per-game grouping

LOAD tab now shows games grouped by directory with expand/collapse.
QUICKSAVE slot distinct from AUTOSAVE. F5/F6 keybind hints in footer.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-25 11:10:01 +01:00
co-authored by Claude Opus 4.6
parent 0cf4dcc3f9
commit 511fdfef46
3 changed files with 137 additions and 73 deletions
+1 -1
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@@ -60,7 +60,7 @@ Main menu, pause, save/load, options.
|-----------|---------|-------------------|
| [v01-main-menu](menus/v01-main-menu.png) | v0.1 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (functional warmth style), [D-027](../../../decisions/scope.md#d-027-vertical-slice--smuggler--detective-two-character-proof) (two-character proof — character select) |
| [v01-pause-menu](menus/v01-pause-menu.png) | v0.1 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style) |
| [v01-save-load](menus/v01-save-load.png) | v0.1 | [D-027](../../../decisions/scope.md#d-027-vertical-slice--smuggler--detective-two-character-proof) (vertical slice), [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style) |
| [v01-save-load](menus/v01-save-load.png) | v0.1 | [D-085](../../../decisions/architecture.md#d-085-per-game-save-directory-structure) (per-game save dirs), [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style), [D-027](../../../decisions/scope.md#d-027-vertical-slice--smuggler--detective-two-character-proof) (vertical slice) |
| [v10-main-menu](menus/v10-main-menu.png) | v1.0 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style), [D-036](../../../decisions/content.md#d-036-sova-transit-district--krenn-system-as-v01-setting) (setting — Sova Transit District), [D-013](../../../decisions/scope.md#d-013-diegetic-insertpoi-navigation-system) (diegetic insert — in-fiction menu) |
| [v10-options-full](menus/v10-options-full.png) | v1.0 | [D-043](../../../decisions/perception.md#d-043-art-direction--visual-style-functional-warmth) (visual style), [D-068](../../../decisions/architecture.md#d-068-5-bus-audio-architecture) (5-bus audio — per-bus volume controls), [D-069](../../../decisions/perception.md#d-069-audio-dip-profiles-for-dialogue-and-confrontation) (audio dip profiles) |
+136 -72
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@@ -37,156 +37,220 @@
"tab-save": {
"type": "Rectangle",
"left": 140, "top": 116, "width": 120, "height": 32,
"fillColor": "#1a2030",
"strokeColor": "#c8d0e0",
"fillColor": "#0d1018",
"strokeColor": "#333340",
"corners": [2, 2, 0, 0]
},
"tab-save-text": {
"type": "Text",
"left": 156, "top": 125,
"text": "SAVE",
"fontColor": "#c8d0e0",
"fontColor": "#556677",
"fontSize": 13
},
"tab-load": {
"type": "Rectangle",
"left": 264, "top": 116, "width": 120, "height": 32,
"fillColor": "#0d1018",
"strokeColor": "#333340",
"fillColor": "#1a2030",
"strokeColor": "#c8d0e0",
"corners": [2, 2, 0, 0]
},
"tab-load-text": {
"type": "Text",
"left": 280, "top": 125,
"text": "LOAD",
"fontColor": "#556677",
"fontColor": "#c8d0e0",
"fontSize": 13
},
"save-slot-1-active": {
"game-1-header": {
"type": "Rectangle",
"left": 140, "top": 156, "width": 860, "height": 72,
"left": 140, "top": 156, "width": 860, "height": 32,
"fillColor": "#151a24",
"strokeColor": "#333340",
"corners": [2, 2, 0, 0]
},
"game-1-title": {
"type": "Text",
"left": 152, "top": 165,
"text": "\u25bc DETECTIVE \u2014 Day 3 // Sova Transit // last played: today",
"fontColor": "#c8d0e0",
"fontSize": 12
},
"game-1-count": {
"type": "Text",
"left": 920, "top": 165,
"text": "3 saves",
"fontColor": "#556677",
"fontSize": 11
},
"qs-row": {
"type": "Rectangle",
"left": 158, "top": 192, "width": 842, "height": 62,
"fillColor": "#1a2030",
"strokeColor": "#c8d8f0",
"corners": [2, 2, 2, 2]
},
"save-slot-1-accent": {
"qs-accent": {
"type": "Rectangle",
"left": 140, "top": 156, "width": 3, "height": 72,
"left": 158, "top": 192, "width": 3, "height": 62,
"fillColor": "#c8d8f0",
"strokeColor": "#c8d8f0"
},
"slot-1-date": {
"qs-label": {
"type": "Text",
"left": 152, "top": 162,
"text": "AUTOSAVE // Day 1, 07:42",
"left": 170, "top": 200,
"text": "QUICKSAVE // Day 3, 14:22",
"fontColor": "#c8d0e0",
"fontSize": 13
},
"qs-location": {
"type": "Text",
"left": 170, "top": 218,
"text": "The Terminal \u2014 afternoon shift",
"fontColor": "#8899aa",
"fontSize": 12
},
"qs-timestamp": {
"type": "Text",
"left": 170, "top": 234,
"text": "saved: 2026-02-25 16:31",
"fontColor": "#556677",
"fontSize": 11
},
"qs-actions": {
"type": "Text",
"left": 840, "top": 212,
"text": "[Enter] Load\n[F6] Quickload",
"fontColor": "#c8d8f0",
"fontSize": 11
},
"auto-row": {
"type": "Rectangle",
"left": 158, "top": 260, "width": 842, "height": 62,
"fillColor": "#0e1118",
"strokeColor": "#333340",
"corners": [2, 2, 2, 2]
},
"auto-label": {
"type": "Text",
"left": 170, "top": 268,
"text": "AUTOSAVE // Day 3, 13:45",
"fontColor": "#8899aa",
"fontSize": 13
},
"auto-location": {
"type": "Text",
"left": 170, "top": 286,
"text": "Corridor B-7",
"fontColor": "#556677",
"fontSize": 12
},
"auto-timestamp": {
"type": "Text",
"left": 170, "top": 302,
"text": "saved: 2026-02-25 16:15",
"fontColor": "#3a4455",
"fontSize": 11
},
"slot-1-row": {
"type": "Rectangle",
"left": 158, "top": 328, "width": 842, "height": 62,
"fillColor": "#0e1118",
"strokeColor": "#333340",
"corners": [2, 2, 2, 2]
},
"slot-1-label": {
"type": "Text",
"left": 170, "top": 336,
"text": "SLOT 1 // Day 2, 22:10",
"fontColor": "#8899aa",
"fontSize": 13
},
"slot-1-location": {
"type": "Text",
"left": 152, "top": 180,
"text": "The Terminal — morning shift // Detective",
"fontColor": "#8899aa",
"left": 170, "top": 354,
"text": "Hab quarters \u2014 evening",
"fontColor": "#556677",
"fontSize": 12
},
"slot-1-timestamp": {
"type": "Text",
"left": 152, "top": 198,
"text": "saved: 2026-02-23 14:31",
"fontColor": "#556677",
"left": 170, "top": 370,
"text": "saved: 2026-02-25 14:48",
"fontColor": "#3a4455",
"fontSize": 11
},
"slot-1-actions": {
"type": "Text",
"left": 860, "top": 175,
"text": "[Enter] Overwrite / Load",
"fontColor": "#c8d8f0",
"fontSize": 12
},
"save-slot-2": {
"game-2-header": {
"type": "Rectangle",
"left": 140, "top": 236, "width": 860, "height": 72,
"fillColor": "#0e1118",
"left": 140, "top": 404, "width": 860, "height": 32,
"fillColor": "#111520",
"strokeColor": "#333340",
"corners": [2, 2, 2, 2]
},
"slot-2-date": {
"game-2-title": {
"type": "Text",
"left": 152, "top": 250,
"text": "SLOT 2 // Day 1, 06:15",
"left": 152, "top": 413,
"text": "\u25b6 SMUGGLER \u2014 Day 1 // The Terminal // last played: yesterday",
"fontColor": "#8899aa",
"fontSize": 13
},
"slot-2-location": {
"type": "Text",
"left": 152, "top": 268,
"text": "Arrival — entering Sova Transit // Detective",
"fontColor": "#556677",
"fontSize": 12
},
"slot-2-timestamp": {
"game-2-count": {
"type": "Text",
"left": 152, "top": 286,
"text": "saved: 2026-02-23 13:10",
"left": 920, "top": 413,
"text": "2 saves",
"fontColor": "#3a4455",
"fontSize": 11
},
"save-slot-3": {
"game-3-header": {
"type": "Rectangle",
"left": 140, "top": 316, "width": 860, "height": 72,
"fillColor": "#0e1118",
"left": 140, "top": 444, "width": 860, "height": 32,
"fillColor": "#111520",
"strokeColor": "#333340",
"corners": [2, 2, 2, 2]
},
"slot-3-date": {
"game-3-title": {
"type": "Text",
"left": 152, "top": 330,
"text": "SLOT 3 // Day 1, 07:30",
"left": 152, "top": 453,
"text": "\u25b6 DETECTIVE \u2014 Day 7 // Sova Transit // last played: Feb 20",
"fontColor": "#8899aa",
"fontSize": 13
},
"slot-3-location": {
"type": "Text",
"left": 152, "top": 348,
"text": "Corridor B-7 — Kael spotted // Smuggler",
"fontColor": "#556677",
"fontSize": 12
},
"slot-3-timestamp": {
"game-3-count": {
"type": "Text",
"left": 152, "top": 366,
"text": "saved: 2026-02-23 12:48",
"left": 920, "top": 453,
"text": "5 saves",
"fontColor": "#3a4455",
"fontSize": 11
},
"empty-slots-label": {
"footer-note": {
"type": "Text",
"left": 140, "top": 400,
"text": "SLOTS 4-8 — empty",
"fontColor": "#2a3040",
"fontSize": 12
},
"save-note": {
"type": "Text",
"left": 140, "top": 660,
"text": "Autosave on: zone transitions, conversation ends, significant events",
"left": 140, "top": 660, "width": 860,
"text": "Autosave: zone transitions, conversation ends, significant events // F5 quicksave // F6 quickload",
"fontColor": "#3a4455",
"fontSize": 11
"fontSize": 11,
"wordWrap": true
},
"annotation-title": {
"type": "Text",
"left": 16, "top": 720,
"text": "v0.1 SAVE / LOAD SCREEN",
"text": "v0.1 SAVE / LOAD \u2014 LOAD TAB (D-085)",
"fontColor": "#556677",
"fontSize": 11
},
"annotation-notes": {
"type": "Text",
"left": 16, "top": 734, "width": 1100,
"text": "Tab UI: Save / Load. Slots show: timestamp, in-game time+location, character. Autosave shown separately. Active slot has accent bar. No screenshots in v0.1.",
"text": "Games grouped by directory (D-085). Expand to see saves. QUICKSAVE + AUTOSAVE are system slots; manual slots below. SAVE tab shows current game only. F5/F6 global hotkeys for quicksave/quickload.",
"fontColor": "#3a4455",
"fontSize": 10,
"wordWrap": true
}
}
}
}
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