feat(ci): add tracing::instrument to heavy per-tick systems, fix stale protocol comment (#344, #527)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-19 14:55:00 +01:00
co-authored by Claude Opus 4.6
parent a71218f6bc
commit 3d306b8a2b
9 changed files with 10 additions and 1 deletions
+1
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@@ -164,6 +164,7 @@ impl ObjectType {
/// priority adjustment (e.g. POI -> Observe first) is applied by the observer
/// system after taking the buffer. This keeps the simulation phase free of
/// knowledge graph dependencies (D-010 phase boundary).
#[tracing::instrument(level = "debug", skip_all)]
#[allow(clippy::type_complexity)]
pub fn compute_nearby_interactions(
mut player_query: Query<