chore(meta): plan Sprint 32: Landfall

14 tickets across 4 teams + planning track:
- Copy (4): cultural audit #784 (analysis only), batch edits #793
  (blocked), system profiles #790, economic profiles #781
- Visual (4): heightmap spike #778, batch heightmaps #794 (blocked),
  screenshots #779, icon design #795
- Client (4): HUD layout #792, status/minimap/interaction → implant
  #786/#787/#788. #787 blocked by icon design.
- Planning (1): Phase 2 economics kickoff #796

New tickets: #793, #794, #795, #796

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-05 15:40:27 +02:00
co-authored by Claude Opus 4.6
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commit 3d1ff6ad2e
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@@ -17,6 +17,6 @@ The Settled Reach: top-down life-sim — asymmetric information, occlusion-based
**Key pivots:** Tycoon bookmark (D-117), all NPCs generated (D-122), culture implicit in location (D-128), consequence replaces complicity (D-132).
**Current sprint:** 31 (Bedrock). Phase 1 content + client refactoring.
**Current sprint:** 32 (Landfall). Close Phase 1 + Phase 2 design kickoff.
*Updated: 2026-04-05. Maintained by Qatux.*