chore(meta): plan Sprint 32: Landfall
14 tickets across 4 teams + planning track: - Copy (4): cultural audit #784 (analysis only), batch edits #793 (blocked), system profiles #790, economic profiles #781 - Visual (4): heightmap spike #778, batch heightmaps #794 (blocked), screenshots #779, icon design #795 - Client (4): HUD layout #792, status/minimap/interaction → implant #786/#787/#788. #787 blocked by icon design. - Planning (1): Phase 2 economics kickoff #796 New tickets: #793, #794, #795, #796 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -17,6 +17,6 @@ The Settled Reach: top-down life-sim — asymmetric information, occlusion-based
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**Key pivots:** Tycoon bookmark (D-117), all NPCs generated (D-122), culture implicit in location (D-128), consequence replaces complicity (D-132).
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**Current sprint:** 31 (Bedrock). Phase 1 content + client refactoring.
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**Current sprint:** 32 (Landfall). Close Phase 1 + Phase 2 design kickoff.
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*Updated: 2026-04-05. Maintained by Qatux.*
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