chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-23 20:02:04 +01:00
co-authored by Claude Opus 4.6
parent 885ad21688
commit 35594b7f14
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@@ -6,6 +6,12 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
## [Unreleased]
### Added
- 3D sprite render pipeline — Camera3D at D-019 angle (-72.5° from horizontal), three-point studio lighting rig, orthographic projection, resolution chain 1024→256→64
- Generic NPC capsule model (24×32px footprint per D-044) and structural wall model for pipeline validation
- Test sprites: 8 runtime 64px sprites (NPC + wall × 4 directions) deployed to client/assets/sprites/
- Pipeline documentation (renderer/README.md) — camera spec, lighting rig, resolution chain, model authoring guide
## [v0.1.15] — 2026-02-23
### Added