refactor(client): remove archetype selection, fix Randomise→Randomize
- Remove character_select.tscn and character_select.gd entirely (Smuggler/Detective archetypes removed per v0.2 pivot) - New Game goes straight to character creation - Rename Randomise→Randomize throughout (US English convention) - Add *.import and *.uid to client gitignore (import artifacts) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -9,10 +9,12 @@ tooling/line-previewer/target/
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tooling/test-client/target/
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content-ron/
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# Godot client (further ignores managed by client team)
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# Godot client
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client/.godot/
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client/export/
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client/reports/
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client/**/*.import
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client/**/*.uid
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# Renderer (separate Godot project for sprite pipeline)
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renderer/.godot/
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