fix(client): fix MessagePack int_64 encoder dead code branch (#516)
The int_64 branch condition `-(1 << 63) <= value` overflowed in GDScript's signed 64-bit arithmetic, making the branch unreachable. Negative values beyond int_32 range were incorrectly encoded as uint_64 (0xcf) instead of int_64 (0xd3). Replaced with `value < 0`. Updated boundary tests BV-N15 and BV-N16 to expect correct int_64 header byte. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -87,7 +87,7 @@ static func _encode_message(buffer: StreamPeerBuffer, value):
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elif 0 <= value and value <= (1 << 32) - 1:
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buffer.put_u8(types["uint_32"])
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buffer.put_u32(value)
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elif - (1 << 63) <= value and value < (1 << 63):
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elif value < 0:
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buffer.put_u8(types["int_64"])
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buffer.put_64(value)
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else:
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@@ -85,13 +85,8 @@ func test_encode_uint32() -> void:
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func test_encode_int64_positive() -> void:
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# BV-P24 to BV-P25: int 64 range (2^32 to 2^63-1)
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# KNOWN-DEFECT: The encoder's int_64 branch condition `-(1 << 63) <= v < (1 << 63)`
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# evaluates to `MIN_INT64 <= v < MIN_INT64` due to overflow, making it dead code.
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# Values that should be int_64 (0xd3) are instead encoded as uint_64 (0xcf).
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# Roundtrip still works because put_u64/get_u64 preserve the bit pattern.
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# This test documents ACTUAL behavior. Fix tracked in backlog.
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# See: messagepack.gd int_64 branch — use explicit constant instead of `1 << 63`.
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# BV-P24 to BV-P25: positive values > uint_32 max → uint_64 (0xcf)
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# Positive values correctly use uint_64 encoding for Rust interop.
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_assert_encodes_to(4294967296, PackedByteArray([
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0xcf, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00
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]), "BV-P24")
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@@ -138,16 +133,15 @@ func test_encode_int32_negative() -> void:
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func test_encode_int64_negative() -> void:
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# BV-N15 to BV-N16: int 64 range (< -2147483648)
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# KNOWN-DEFECT: Same int_64 branch issue as positive int_64 — encoded as uint_64 (0xcf).
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# Bit pattern is preserved: put_u64(negative) writes two's complement,
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# get_u64() reads it back and Variant stores as int64 with same bit pattern.
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# Negative values beyond int_32 now correctly encode as int_64 (0xd3).
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# Fixed: encoder's int_64 branch used `-(1 << 63)` which overflowed to dead code.
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_assert_encodes_to(-2147483649, PackedByteArray([
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0xcf, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff
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0xd3, 0xff, 0xff, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff
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]), "BV-N15")
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# MIN_INT64: -9223372036854775808
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var min_int64: int = -9223372036854775807 - 1
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_assert_encodes_to(min_int64, PackedByteArray([
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0xcf, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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0xd3, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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]), "BV-N16")
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