Léo eb98aa6dc2 test(media): stop asserting an optional ffmpeg webp encoder
test_inspect_media_exports_final_decodable_frame_at_exact_duration exported to
/workspace/final.webp and asserted exit_code == 0. WebP encoding is an ffmpeg
build option, not something this project requires - Homebrew's macOS ffmpeg is
built without it:

  ffmpeg -encoders | grep -ic webp   ->  0

so the tool returns "ffmpeg still extraction failed: ... Encoder not found"
and the test fails on the build rather than on the code under test.

The test's subject is the final frame being decodable at the exact duration,
which has nothing to do with the container. It now writes a PNG, and the two
things the WebP path was implicitly covering are split out and each guarded on
what is actually present:

- test_inspect_media_exports_a_webp_still - skipped unless ffmpeg reports a
  webp encoder, and now asserts the file really is WebP rather than merely
  non-empty.
- test_inspect_media_reports_a_missing_encoder_instead_of_crashing - runs only
  where the encoder is absent, pinning the behaviour that surfaced this: the
  tool reports ffmpeg's failure as a tool error and writes no partial file.

The product code has the same assumption and I left it alone. inspect_media
accepts any suffix in _IMAGE_SUFFIXES and hands the path to ffmpeg, so a .webp
request on a build without libwebp fails with ffmpeg's own message. That is a
poor message, not a crash or a corrupt file, and pre-validating the encoder
list is a separate change.

  pytest tests/test_inspect_media_tool.py
  68 passed, 2 skipped in 22.92s      (1 failed, 66 passed, 1 skipped before)

Not verified: the WebP success path. This machine has no webp encoder, so
test_inspect_media_exports_a_webp_still skips here and has only been checked
for collection, not for a passing run.
2026-09-30 13:02:34 +02:00
2026-09-11 06:04:19 +00:00
2026-09-11 06:04:19 +00:00
2026-05-31 23:58:26 +09:00
2026-07-23 14:49:02 +00:00

Odysseus

A self-hosted AI workspace for chat, agents, research, documents, email, notes, calendar, and local model workflows.

Quick Start · Setup Guide · Contributing · Roadmap

Packaging status

Odysseus interface


Quick Start

dev is the default branch and gets the newest changes first. Use main if you want the more curated branch.

git clone https://github.com/odysseus-dev/odysseus.git
cd odysseus
cp .env.example .env
docker compose up -d --build

Open http://localhost:7011 when the containers are healthy. The first admin password is printed in docker compose logs odysseus.

Native installs, GPU notes, Windows/macOS instructions, HTTPS, and configuration live in the setup guide.

Features

  • Chat + Agents — local/API models, tools, MCP, files, shell, skills, and memory.
  • Cookbook — hardware-aware model recommendations, downloads, and serving.
  • Deep Research — multi-step web research with source reading and report generation.
  • Compare — blind side-by-side model testing and synthesis.
  • Documents — writing-first editor with AI edits, suggestions, Markdown, HTML, CSV, and syntax highlighting.
  • Email — IMAP/SMTP inbox with triage, tags, summaries, reminders, and reply drafts.
  • Notes, Tasks + Calendar — reminders, todos, scheduled agent tasks, and CalDAV sync.
  • Extras — gallery/image editor, themes, uploads, web search, presets, sessions, and 2FA.

Demo

A full hover-to-play tour lives on the Odysseus landing page. Its source lives under website/.

Contributing

Help is welcome. The best entry points are fresh-install testing, provider setup bugs, mobile/editor polish, docs, and small focused refactors. See CONTRIBUTING.md and ROADMAP.md.

Security

Odysseus is a self-hosted workspace with powerful local tools. Keep auth enabled, keep private data out of Git, and do not expose raw model/service ports publicly.

  • Keep AUTH_ENABLED=true for any network-accessible deployment.
  • Keep LOCALHOST_BYPASS=false outside local development.

Deployment details are in the setup guide.

Star History

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License

AGPL-3.0-or-later -- see LICENSE and ACKNOWLEDGMENTS.md.

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