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https://github.com/pewdiepie-archdaemon/odysseus.git
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157 lines
6.5 KiB
JavaScript
157 lines
6.5 KiB
JavaScript
/** Direct on-canvas editor for retained text layers. */
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function textFont(text) {
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const family = text.fontFamily.includes(',') ? text.fontFamily : `"${text.fontFamily.replace(/["\\]/g, '')}", Arial, sans-serif`;
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return `${text.fontStyle} ${text.fontWeight} ${text.fontSize}px/${text.lineHeight} ${family}`;
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}
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export function createTextEditOverlay({ state, onInput, onCommit, onCancel }) {
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let input = null;
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let layer = null;
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let resizeObserver = null;
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let handle = null;
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let frame = 0;
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let appliedWidth = 0;
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let resizing = false;
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function position() {
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if (!input || !layer || !state.mainCanvas?.isConnected) return;
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const canvasRect = state.mainCanvas.getBoundingClientRect();
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const offset = state.layerOffsets.get(layer.id) || { x: 0, y: 0 };
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const scaleX = canvasRect.width / Math.max(1, state.mainCanvas.width);
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const scaleY = canvasRect.height / Math.max(1, state.mainCanvas.height);
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const text = layer.text;
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input.style.left = `${canvasRect.left + offset.x * scaleX}px`;
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input.style.top = `${canvasRect.top + offset.y * scaleY}px`;
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// Only rewrite the width when the model's frame width (or the zoom) changed.
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// Writing it every animation frame overwrote the native resize handle's
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// width before the ResizeObserver could report it, so the box could not be
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// resized at all.
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const targetW = Math.max(80, text.frameWidth * scaleX);
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if (!resizing && Math.abs(targetW - appliedWidth) > 0.5) {
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input.style.width = `${targetW}px`;
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appliedWidth = targetW;
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}
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input.style.minWidth = '40px';
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input.style.minHeight = `${Math.max(36, layer.canvas.height * scaleY)}px`;
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input.style.font = textFont({ ...text, fontSize: text.fontSize * scaleY });
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input.style.letterSpacing = `${text.letterSpacing * scaleX}px`;
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input.style.textAlign = text.align;
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input.style.color = text.color;
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if (handle) {
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const rect = input.getBoundingClientRect();
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handle.style.left = `${rect.right - 8}px`;
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handle.style.top = `${rect.bottom - 8}px`;
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handle.style.display = '';
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}
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}
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function loop() {
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position();
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if (input) frame = requestAnimationFrame(loop);
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}
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function close(commit = true) {
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if (!input) return;
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const value = input.value;
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resizeObserver?.disconnect();
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cancelAnimationFrame(frame);
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handle?.remove();
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handle = null;
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resizing = false;
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input.remove();
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input = null;
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const target = layer;
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layer = null;
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if (commit) onCommit?.(target, value); else onCancel?.(target);
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}
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function open(target, { selectAll = false } = {}) {
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close(true);
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layer = target;
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appliedWidth = 0;
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input = document.createElement('textarea');
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input.className = 'ge-direct-text-editor';
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input.value = target.text.content;
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input.setAttribute('aria-label', 'Edit text on canvas');
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input.spellcheck = true;
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input.addEventListener('input', () => onInput?.(target, input.value, input));
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input.addEventListener('keydown', event => {
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event.stopPropagation();
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if (event.key === 'Escape') {
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event.preventDefault();
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close(false);
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} else if (event.key === 'Enter' && (event.ctrlKey || event.metaKey)) {
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event.preventDefault();
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close(true);
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}
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});
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let ready = false;
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input.addEventListener('blur', () => setTimeout(() => {
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if (ready && input && !resizing && document.activeElement !== input) close(true);
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}, 0));
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document.body.appendChild(input);
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// A visible grab square in the corner: the native textarea resize grip is
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// invisible in this theme and only a few pixels wide, so most drags missed
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// it. This handle also survives the animation-frame positioning pass.
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handle = document.createElement('div');
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handle.className = 'ge-direct-text-handle';
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handle.title = 'Drag to resize';
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handle.setAttribute('aria-hidden', 'true');
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handle.style.display = 'none';
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// Same dot-grip language as the layer-row drag handles, arranged as a
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// corner wedge so it reads as "resize from this corner".
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handle.innerHTML = '<svg width="12" height="12" viewBox="0 0 12 12" fill="currentColor" aria-hidden="true"><circle cx="4" cy="9" r="1.1"/><circle cx="7" cy="9" r="1.1"/><circle cx="10" cy="9" r="1.1"/><circle cx="7" cy="6" r="1.1"/><circle cx="10" cy="6" r="1.1"/><circle cx="10" cy="3" r="1.1"/></svg>';
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let dragStart = null;
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handle.addEventListener('pointerdown', (event) => {
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if (!input || !layer || event.button !== 0) return;
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event.preventDefault();
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event.stopPropagation();
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const canvasRect = state.mainCanvas.getBoundingClientRect();
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const scale = canvasRect.width / Math.max(1, state.mainCanvas.width);
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const rect = input.getBoundingClientRect();
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dragStart = { x: event.clientX, y: event.clientY, w: rect.width, h: rect.height, scale };
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resizing = true;
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handle.setPointerCapture?.(event.pointerId);
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});
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handle.addEventListener('pointermove', (event) => {
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if (!dragStart || !input || !layer) return;
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const w = Math.max(80, Math.round(dragStart.w + (event.clientX - dragStart.x)));
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const h = Math.max(36, Math.round(dragStart.h + (event.clientY - dragStart.y)));
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input.style.width = `${w}px`;
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input.style.height = `${h}px`;
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appliedWidth = w;
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onInput?.(layer, input.value, input, w / Math.max(0.01, dragStart.scale));
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});
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const endDrag = () => {
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if (!dragStart) return;
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dragStart = null;
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resizing = false;
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if (input) appliedWidth = input.getBoundingClientRect().width;
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input?.focus({ preventScroll: true });
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};
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handle.addEventListener('pointerup', endDrag);
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handle.addEventListener('pointercancel', endDrag);
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document.body.appendChild(handle);
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resizeObserver = typeof ResizeObserver !== 'undefined' ? new ResizeObserver(() => {
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if (!input || !layer) return;
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const canvasRect = state.mainCanvas.getBoundingClientRect();
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const scale = canvasRect.width / Math.max(1, state.mainCanvas.width);
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const width = Math.max(1, input.getBoundingClientRect().width / Math.max(0.01, scale));
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onInput?.(layer, input.value, input, width);
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}) : null;
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resizeObserver?.observe(input);
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position();
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frame = requestAnimationFrame(() => {
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if (!input) return;
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input.focus({ preventScroll: true });
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if (selectAll) input.select();
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ready = true;
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frame = requestAnimationFrame(loop);
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});
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return input;
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}
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return { open, close, position, isOpen: () => !!input, activeLayer: () => layer };
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}
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