3.1 KiB
3.1 KiB
Changelog
[Unreleased]
Added
- Custom religion system planned for M3: 12 custom tenets, 2 custom doctrine groups (Allomantic Stance, Caste Doctrine), expanded and faith-differentiated holy sites with conditional activation
- Steel Inquisitor holy order and individual Inquisitor request mechanic planned for M3
- Keeper Network secret society with progression, coppermind sharing, and Ministry discovery risk planned for M3
- Full council retheme (5 positions, 10 custom tasks) and 7 court positions (Royal Court) planned for M4
- Caste law system (Strict/Relaxed/Abolished) with cross-caste consequence events planned for M4
- Cultural innovation system (Age of the Lord Ruler + Age of Liberation) planned for M4
- Band council with 7 crew roles, vacancy penalties, and role-specific events planned for M5
- Advanced council interaction events (kandra replacement, Smoker vs Seeker, Obligator betrayal, Keeper reveal) planned for M7
- Post-endgame choice: seize the Lord Ruler's throne or release the kingdoms planned for M7
- Legend system suppression added to M4 vanilla suppression pass
- Detailed milestone implementation documents (M1-M8) with tasks, acceptance criteria, and testing checkpoints
- Milestone document template for consistent structure
- Metal supply and scarcity system planned for M2
- Royal Court artifact system (9 core types) planned for M3
- 5 custom Mistborn lifestyles replacing vanilla planned for M5
- 8 Mistborn-specific activities and rethemed vanilla activities planned for M5/M7
- Orient skill (
/orient) for lightweight context bootstrapping in new sessions - Project README.md as a lean entry point for orientation
- "The End of an Empire" bookmark scenario with event planning
- Province history for all Scadrian provinces
- Bookmark localization
- CK3 game install skill for log analysis and vanilla comparison
- Commit skill for structured commit messages
- Project masterplan and design ideas documents
Fixed
- Game crash on load caused by
@#comment prefix in mod files - Game crash caused by missing
ethnicitiesblock on all three cultures - Cultures not appearing in-game due to empty pillar definitions (heritage and language missing required
type,is_shown, andai_will_dofields) - Stray province errors from map cleaner due to invalid province IDs
Changed
- Expanded MASTERPLAN scope: added council, religion, caste, innovation, and holy order systems
- Standardized post-endgame flag to
lord_ruler_fallenacross all milestone docs - Expanded MASTERPLAN scope: added metal supply, artifacts, lifestyles, and activities across milestones
- Added Royal Court DLC as a dependency
- Bumped supported CK3 version from 1.12 to 1.18 (Crane)
- Added Roads to Power DLC as a mod dependency
- Added commit skill instructions to CLAUDE.md
- Renamed mod directory from
mistborn_final_empiretolords_of_ashand mod descriptor tolords-of-ash.mod - Province IDs remapped from placeholders (1-105) to vanilla CK3 provinces centered on Switzerland (Kredik Shaw = Bern)
- Updated review notes to reflect current mod status
- Added missing modifier definitions