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lords-of-ash/CHANGELOG.md
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2026-02-07 17:01:03 +01:00

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Changelog

[Unreleased]

Added

  • Custom religion system planned for M3: 12 custom tenets, 2 custom doctrine groups (Allomantic Stance, Caste Doctrine), expanded and faith-differentiated holy sites with conditional activation
  • Steel Inquisitor holy order and individual Inquisitor request mechanic planned for M3
  • Keeper Network secret society with progression, coppermind sharing, and Ministry discovery risk planned for M3
  • Full council retheme (5 positions, 10 custom tasks) and 7 court positions (Royal Court) planned for M4
  • Caste law system (Strict/Relaxed/Abolished) with cross-caste consequence events planned for M4
  • Cultural innovation system (Age of the Lord Ruler + Age of Liberation) planned for M4
  • Band council with 7 crew roles, vacancy penalties, and role-specific events planned for M5
  • Advanced council interaction events (kandra replacement, Smoker vs Seeker, Obligator betrayal, Keeper reveal) planned for M7
  • Post-endgame choice: seize the Lord Ruler's throne or release the kingdoms planned for M7
  • Legend system suppression added to M4 vanilla suppression pass
  • Detailed milestone implementation documents (M1-M8) with tasks, acceptance criteria, and testing checkpoints
  • Milestone document template for consistent structure
  • Metal supply and scarcity system planned for M2
  • Royal Court artifact system (9 core types) planned for M3
  • 5 custom Mistborn lifestyles replacing vanilla planned for M5
  • 8 Mistborn-specific activities and rethemed vanilla activities planned for M5/M7
  • Orient skill (/orient) for lightweight context bootstrapping in new sessions
  • Project README.md as a lean entry point for orientation
  • "The End of an Empire" bookmark scenario with event planning
  • Province history for all Scadrian provinces
  • Bookmark localization
  • CK3 game install skill for log analysis and vanilla comparison
  • Commit skill for structured commit messages
  • Project masterplan and design ideas documents

Fixed

  • Game crash on load caused by @# comment prefix in mod files
  • Game crash caused by missing ethnicities block on all three cultures
  • Cultures not appearing in-game due to empty pillar definitions (heritage and language missing required type, is_shown, and ai_will_do fields)
  • Stray province errors from map cleaner due to invalid province IDs

Changed

  • Expanded MASTERPLAN scope: added council, religion, caste, innovation, and holy order systems
  • Standardized post-endgame flag to lord_ruler_fallen across all milestone docs
  • Expanded MASTERPLAN scope: added metal supply, artifacts, lifestyles, and activities across milestones
  • Added Royal Court DLC as a dependency
  • Bumped supported CK3 version from 1.12 to 1.18 (Crane)
  • Added Roads to Power DLC as a mod dependency
  • Added commit skill instructions to CLAUDE.md
  • Renamed mod directory from mistborn_final_empire to lords_of_ash and mod descriptor to lords-of-ash.mod
  • Province IDs remapped from placeholders (1-105) to vanilla CK3 provinces centered on Switzerland (Kredik Shaw = Bern)
  • Updated review notes to reflect current mod status
  • Added missing modifier definitions