Files
jpmschweitzerandClaude Opus 4.6 e31761db68 fix(encoding): add UTF-8 BOM to all .txt files
CK3 requires UTF-8 BOM on .txt data files. Without it, every file
logs a parse warning and data loading becomes unreliable. Added BOM
(EF BB BF) to all 76 .txt files under lords_of_ash/.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 22:51:53 +01:00

154 lines
3.0 KiB
Plaintext

############################################
# Atium Smuggling Events
# Acquiring the rarest and most valuable metal
############################################
namespace = mistborn_atium
# ============================================================
# ATIUM SMUGGLING SUCCESS
# You successfully acquire a cache of smuggled atium
# ============================================================
mistborn_atium.0001 = {
type = character_event
title = mistborn_atium.0001.t
desc = mistborn_atium.0001.desc
theme = stewardship
left_portrait = {
character = root
animation = happiness
}
immediate = {}
# Option A: Use it to enhance your Mistborn agents
option = {
name = mistborn_atium.0001.a
trigger = {
OR = {
has_trait = trait_mistborn
any_courtier = {
has_trait = trait_mistborn
}
any_courtier = {
has_trait = trait_misting_oracle
}
}
}
add_prestige = 200
# Temporary combat advantage
add_character_flag = {
flag = has_atium_reserve
years = 5
}
ai_chance = {
base = 50
}
}
# Option B: Sell it on the black market for gold
option = {
name = mistborn_atium.0001.b
add_gold = 400
add_prestige = 50
ai_chance = {
base = 40
}
}
# Option C: Use it as political leverage with other houses
option = {
name = mistborn_atium.0001.c
add_prestige = 300
add_diplomacy_lifestyle_xp = 100
ai_chance = {
base = 30
}
}
}
# ============================================================
# ATIUM SMUGGLING FAILURE
# You are caught by the Steel Ministry
# ============================================================
mistborn_atium.0002 = {
type = character_event
title = mistborn_atium.0002.t
desc = mistborn_atium.0002.desc
theme = intrigue
left_portrait = {
character = root
animation = fear
}
immediate = {
# Lord Ruler takes notice
if = {
limit = { has_variable = lord_ruler_attention }
change_variable = {
name = lord_ruler_attention
add = 25
}
}
else = {
set_variable = {
name = lord_ruler_attention
value = 25
}
}
}
# Option A: Bribe the Obligator to look away
option = {
name = mistborn_atium.0002.a
remove_short_term_gold = 300
add_prestige = -100
# Reduce the attention gained
decrease_lord_ruler_attention_effect = yes
ai_chance = {
base = 50
}
}
# Option B: Deny everything - brazen it out
option = {
name = mistborn_atium.0002.b
trigger = {
diplomacy >= 15
}
random_list = {
40 = {
# Convinced them
custom_tooltip = mistborn_atium.0002.b.success
add_prestige = -50
}
60 = {
# They don't believe you
custom_tooltip = mistborn_atium.0002.b.fail
add_character_modifier = {
modifier = steel_ministry_displeasure
years = 5
}
}
}
ai_chance = {
base = 30
}
}
# Option C: Accept punishment
option = {
name = mistborn_atium.0002.c
remove_short_term_gold = 500
add_prestige = -200
add_piety = 30
# Full contrition reduces attention
decrease_lord_ruler_attention_effect = yes
ai_chance = {
base = 20
}
}
}