CK3 uses @ as a scripting variable prefix, not a comment character.
The @# lines were parsed as broken variable declarations, causing
cascading parse failures in triggers, effects, traditions, religion,
and holy sites. Only # is valid for comments.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Project overview, directory structure, CK3 modding conventions,
trait/event naming patterns, core systems, and known issues.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Skill for creating Claude Code skills, high-level lore reference for the
Final Empire, bookmark scaffolding for story arcs, and CK3 modding docs
placeholder.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>