fix(triggers): separate active/dormant allomancy and feruchemy triggers
Split over-inclusive triggers into distinct variants: - is_feruchemist_trigger now matches only active trait_feruchemist - has_allomantic_potential_trigger now excludes already-snapped chars - Added has_any_feruchemy_trigger and has_any_allomantic_ability_trigger for broad matching when needed - Added is_narrative_mode_trigger and is_sandbox_mode_trigger for the new game mode system Fixes WARNING-06 and WARNING-07 from the mod review. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -26,12 +26,20 @@ is_mistborn_trigger = {
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}
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has_allomantic_potential_trigger = {
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# Character has the hidden genetic potential for Allomancy
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# Character has dormant Allomantic potential (has NOT snapped yet)
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OR = {
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has_trait = trait_allomantic_potential
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has_trait = trait_mistborn_potential
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}
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NOT = { is_allomancer_trigger = yes }
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}
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has_any_allomantic_ability_trigger = {
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# Character has any Allomantic ability — dormant potential OR active powers
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OR = {
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has_trait = trait_allomantic_potential
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has_trait = trait_mistborn_potential
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is_allomancer_trigger = yes
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is_mistborn_trigger = yes
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}
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}
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@@ -69,6 +77,14 @@ is_higher_allomancer_trigger = {
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# ===== FERUCHEMY TRIGGERS =====
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is_feruchemist_trigger = {
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has_trait = trait_feruchemist
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}
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has_feruchemy_potential_trigger = {
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has_trait = trait_feruchemy_potential
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}
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has_any_feruchemy_trigger = {
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OR = {
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has_trait = trait_feruchemist
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has_trait = trait_feruchemy_potential
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@@ -132,3 +148,13 @@ can_snap_trigger = {
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NOT = { is_mistborn_trigger = yes }
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age >= 10 # Must be old enough
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}
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# ===== GAME MODE TRIGGERS =====
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is_narrative_mode_trigger = {
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has_game_rule = mistborn_game_mode_narrative_mode
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}
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is_sandbox_mode_trigger = {
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has_game_rule = mistborn_game_mode_sandbox_mode
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}
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